The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: Hadriel Caine on February 19, 2011, 03:55:42 PM

Title: Hunter
Post by: Hadriel Caine on February 19, 2011, 03:55:42 PM
I have a plan.

Hello again. I know its been a while... sorry about that. I have missed Inquisitor something chronic.
I have an idea for a new character and a model to go with him as part of Romanov's crew.

That's all I'm saying for now other than that I plan to grab the components from my instore bitz box later...

yours teasingly

Title: Re: Hunter
Post by: Hadriel Caine on February 19, 2011, 07:09:28 PM
It was one of those moments that I saw a completed miniature in my head and knew I only needed a couple of components to manage it.

and a nice scale shot given that the legs are part scratch built and part resin component

I obviously have a long way to go with GS and cleaning up but I'm pretty happy with him so far.


comments and criticism are always very welcome

Title: Re: Hunter
Post by: DapperAnarchist on February 19, 2011, 07:48:18 PM
It... scares me. I like it.
Title: Re: Hunter
Post by: precinctomega on February 19, 2011, 09:36:46 PM
The Kroothound and Psyberraven really need to be on their own bases for it to work in-game.

The legs look good but odd.  In the first two pics it looks like he's stepping forward, which suits the cold menace of the character, but in the third one he looks like he's in a neutral stance that lacks threat or imminence.  I'm not sure which is right, but obviously it really should be the former.

Currently, his thighs appear extremely chunky, so you might want to do some serious hacking down before adding GS to blend them into the tops of those boots (which I remember you casting - they look a little stiff, but otherwise great).

The belt order and upper-body posture is great, but I just don't get a sense of threat from van Jastobaal's plasma pistol.  It looks like something out of a B movie.

And I really hate lipped bases.  In Warmachine and Malifaux they work, because everyone has them, but in INQ they just look wrong.  IMO.  I know lots of people (e.g. Gav) like them and can't really justify my irrational aversion, so there we go.

Title: Re: Hunter
Post by: Kaled on February 19, 2011, 09:42:09 PM
Where's the raven from? I've been looking for one for a while...
Title: Re: Hunter
Post by: Myriad on February 19, 2011, 10:26:39 PM
This is a really striking model.  It's just 'wrong' enough to somehow creep you out, and the psyber raven and kroot hound add well to the 'wierd' vibe.  It'd be a bit of a shame to base them seperately, but it could be possible to make the kroot hound, at least, detachable.  As Robey outlines, the legs could use a little work, but there's plenty of potential there.
Title: Re: Hunter
Post by: precinctomega on February 20, 2011, 03:00:45 PM
The raven's from the new Njall Stormcaller model.

Title: Re: Hunter
Post by: kierkegaard on February 20, 2011, 06:33:12 PM
Very odd. I am yet to be convinced about the legs, but I eagerly await the finished product.

I love the use of the Eversor head, and his posse of familiars certainly suggest an interesting character.

EDIT - Dave, have you considered the birds from the plastic Warhammer giant kit?
Title: Re: Hunter
Post by: Hadriel Caine on February 22, 2011, 03:11:26 AM
Thanks for all the responses chaps!

I know he's looking a bit odd at the moment. Robey has it spot on. I need to sort out the top of the legs with GS and some filing down in order to alter the stance a bit.

The idea for using the Eversor's  head was one stolen from George at some point...
I was wanting to use an old space ork bolt gun instead of van yastobal's plasma pistol but I couldn't find one...

I'm keeping the kroot hound on the base as you get two in a blister I can use the other to mark if it strays :)

The psyber eagle will require some kind of marker though.


Title: Re: Hunter
Post by: precinctomega on February 22, 2011, 08:52:18 AM
Why not magnetize it on the base and have a separate base for the kroothound when it's sent after someone?

As for the psyberraven, I wonder if it could be less a familiar than it is like Poe's Raven, simply sitting there and screeching at people and never leaving.  That would also save having to find a version that looks like it's flying.  Otherwise you'll get the impression that the raven's a lazy sod that walks everywhere.

Title: Re: Hunter
Post by: Hadriel Caine on February 25, 2011, 07:38:55 PM
@Robey- thats not a bad idea except I just found out I need a new catalytic converter on my little car... so I can't afford any magnets :P

I think the same about the raven tbh. Just there as an artistic/ psychological detail rather than a playable pet.

I did an hour's sculpting and reposing yesterday and came up with:

I'd converted him a crossbow after Robey suggested that the plasma pistol looked a bit kitsch.

I then realised that the old school smoke grenade launcher I had in my bitz box could be used to make some nice explosively tipped bolts... I may have been playing black ops at the time...

I need to sculpt the Raven some feet and nick some arrows from a friends skellies bitz box but other than that I think this guy is nearly done now :)

then for a really dark and broody paint job.

final thoughts and suggestions whilst I'm tinkering? always value the conclave's opinions.


and yeah. I am potentially reconsidering the lipped base.
Title: Re: Hunter
Post by: Adlan on February 25, 2011, 08:30:00 PM
Looks a lot more natural.

And very much in your style.
Title: Re: Hunter
Post by: psycho on February 26, 2011, 03:02:24 AM
i like it...its bold and in your face but still holds some "secrets"
And what car you got Cunis...if you havent already replaced your Cat i might be able to find you one alot cheaper (tricks of the trade mate ;) )

Title: Re: Hunter
Post by: precinctomega on February 26, 2011, 08:29:12 AM
Also, magnets aren't all that expensive. 5 will buy you what you need. But if you really want to be a cheapskate, then you could just use pins.

Title: Re: Hunter
Post by: Hadriel Caine on March 01, 2011, 12:14:46 PM
@Adlan- thanks mate, I'm much happier with it now.
@psycho- 03 reg fiat punto. I got a temporary weld on the exhaust that should last a week or two but I'm going to need to sort it soonish...
@PO- I'll have a think about it :) incidentally just started a Skrapyard P&M thread over at jolly old warseer that might be of interest :P (general science fiction subforum)
Title: Re: Hunter
Post by: Ancelyn on March 01, 2011, 01:47:50 PM
Another groovy looking model in your inimitable anarchic style ;)
Title: Re: Hunter
Post by: Alyster Wick on March 01, 2011, 09:49:22 PM
Really great evocative piece there.  Love the parts combination and the pets definitely add a further dimension.  In combination it makes him look like a crazy steam-punk loner in a grimdark world...

Also, who was it that created those fabulous feet and shin guards again? I remember someone casting them but can't recall who it was.
Title: Re: Hunter
Post by: Hadriel Caine on March 21, 2011, 12:15:42 PM
Oh, hi. Didn't see you there.

So I seem to have a lot of things going on at the moment. I got bored of painting purple again and so hit a bit of a wall with my Dark Eldar. Not that I have many left to paint before they are completed but that's another story for another forum.


I made some sculpting progress on my Hunter character last week and have today undercoated him. Cleverly I took some pictures of the final composition before covering it up with chaos black:


I am especially thrilled with the legs and feet that I sculpted for the psyber raven:


The image doesn't really show how small that is or how bad at sculpting I usually am.
Additions since my last post include;
-explosive crossbow bolt
-tidied up trousers, greaves and boots
-some nice basing materials
-the aforementioned Crow's feet...

I'm really happy with how this guy is shaping up and am wracking my brains to create a suitably cool and fleshed out character for him that will go beyond the current hazy concept (a word I keep spelling wrong today) that is in the depths of my head.

@Alyster Wick & @Ancelyn- Thanks very much for your kind words.
The shin guards and feet are from Robert_the_Damned (;u=162)'s Adeptus Arbite conversion kit. Cast a year or two ago. I bought two at the same time when making 'Narce' Romanov, my Rogue Trader.

thanks for stopping by.

Title: Re: Hunter
Post by: Hadriel Caine on November 24, 2011, 11:19:49 PM
Apparently this topic has not been posted in for at least 120 days.

Sorry about that!
I got the bug again. Did some painting.


I must say that I had a blast painting this fella, I'm also glad, in a way, that I waited as I think I have done a much better job than if I'd painted it in March. March... Gosh that IS a long time ago.

These pictures aren't the greatest ever. I will endeavour to get some shots of him in good light on some terrain asap using my mum's v nice NIKON.

How is everyone? I've missed the Conclave.

Title: Re: Hunter
Post by: Van Helser on November 28, 2011, 06:08:35 PM
Looking good Adam. I've never really liked the Eversor head, but it looks much better here than it ever did on the assassin.

Good to see you back on the 'Clave.

Title: Re: Hunter
Post by: Hadriel Caine on November 30, 2011, 11:50:33 PM
Thanks mate, its nice to be working on things again!

Surprised this hasn't generated more interest but the photos aren't the best I suppose.
Still tempted to rebase him. I also need to base and paint his Kroot hound and upload that background...
Title: Re: Hunter
Post by: RobSkib on December 01, 2011, 12:05:12 AM
I think he's excellent :) I would have personally equipped him with a more exotic weapon alongside the crossbow, but that's just me.

Do you have anything else in the works? Nothing that'll take half a year to complete, I hope!
Title: Re: Hunter
Post by: Zakkeg on December 01, 2011, 01:43:08 AM
I must admit, I was a bit skeptical before the paint went on, but he works. Very Blanche-ian. (Always a good thing to aim for in an Inquisitor mini.) Nice work, mate.

Got to say, though, I'm with Robey on the "lipped base" thing...

Ah well. You're entitled to like things that I don't. Nobody's perfect. ;)
Title: Re: Hunter
Post by: kierkegaard on December 05, 2011, 11:07:14 PM
Hello Adam - good to have you back on here.

I admit that I didn't think much of the legs when it was in the pre-painted state, but now that it is finished, I think that it looks great. Another fine model for your uniquely odd collection.
Title: Re: Hunter
Post by: Hadriel Caine on December 08, 2011, 11:46:32 PM
Thank you for all the responses fellas.

@Ruaridh- it's good to be back, feels like home. The original concept of the evesor head on Slik's body was from George (salarath of the conclave that was) but I didn't like the posing; sgt stone's legs, striding both gun arms horizontal to the ground. I thought/ hoped this would look more natural and sinister.

@RobSkib- It IS a crossbow with an explosive-tipped bolt! Not exotic perhaps but certainly interesting. He originally head a plasma handgun (see early WIPs) I think it was Robey that said it looked cartooney, I felt inclined to agree. I think the strength of this composition is the earthiness and gritty realism (as far as that ever goes in =][= )

As to what's next I have a final member for Narce Romanov's warband to paint. He needs a bit of greenstuff work and I am much more confident with it after my Deathwing project. Shouldn't take too long to complete but there may be WIP shots then a month later a paint job. Other than that I have one of Machelor's PCs to paint up. Might do some further conversion to it first though.

@Zakkeg- Being Blanchian is the highest praise I think I can receive so thank you. Lipped base is under consideration still. Will have a think when I do the next bloke for this group.

@Nick- Thanks, its nice to be back! I am glad you find my collection 'odd', I seem to turn back to Inquisitor when I'm bored of the rank and file (or bone armour as it seems to be at the moment...). I think maybe that if I were to approach the legs again I would do a better job but all the same it turned out ok and was a good learning experience. I am beginning to take my time over things which is rewarding. Also helps to have several projects making progress at once- my painting/ modelling time is stagnating less at the moment than it has in the last few months.

Primarily due to unemployment I must admit...