The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: Inquisitor Goldeneye on May 31, 2011, 05:17:58 PM

Title: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on May 31, 2011, 05:17:58 PM
What-ho, 'Clavers!

I've a few projects on the go at the moment as well as some N.P.C. miniatures which I thought I would share with you.




First off I have a few N.P.C.s who I can't realy represent on the board with just standard models; these characters have cropped up in different campaigns from time-to-time and , like all good baddies, no matter how thoroughly the hero kills them off, they always come back when he least expects it!





This character is 'Tin-Man', a cyborg hit-man and rent-a-thug (loosely based on Kain out of 'Robocop 2') often found in the employ of shadowy master-mind Anteneas Montefalcon (note the numerous built-in weopons):-



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/TinFront.jpg)
Right (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/TinSide.jpg)
Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/TinLeft.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/TinBack.jpg)



He's currently sitting on my work-bench awaiting some tweaking, re-painting and correcting of wonky-bits, as well as some green-stuff armour to make him look a little less obviously like a converted Warlord Titan.



Next we have hyper-fertile mutant matriarch Mama Terwiliger:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/MaFront.jpg)
Right (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MaRight.jpg)
Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MaLeft.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MaBack.jpg)


Her mutant fecundity doesn't have any in-game aplications (eeeww!), however, since it is transmited to her offspring (which also mature at an accelerated rate) it does mean that she can breed up a large mutant army in a fairly short space of time, making her a real threat to the stability of any planet on which she is found!

In-game she's a tough old bird, intended to be a sort of 'Boss Baddie', as such she is faster and stronger than she looks, as well as being a reasonably powerfull psyker specialising in Biomancy.




Mama's favourite son and most powerfull henchman is Walter (shown here with another miniature for scale):-



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/WalterGoldeneye.jpg)
                                                            Walter Terwiliger; a big, strapping lad.

Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/WalterLeft.jpg)
Right (http://i1178.photobucket.com/albums/x378/Doc_Vermin/WalterRight.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/WalterBack.jpg)
A close-up on his axe (http://i1178.photobucket.com/albums/x378/Doc_Vermin/WalterAxe.jpg)
A closer look at that loveable mug (http://i1178.photobucket.com/albums/x378/Doc_Vermin/WalterCloseUp.jpg)




Fun factiod; Walter is made entirely from 'Milliput'; over nine packets of the stuff!


In-game ol' Walt is far too un-balenced to be anything other than a gamesmaster's tool. He's every bit as strong as he looks and considerably tougher; his 'Enhanced Regeneration' means he can shrug off pretty much anything the players can throw at him, and his 'The Monster Never Dies' rule means that even if they can wear him down, he'll never go out of action perminantley. On the other hand, his 'Slow and Lumbering' rule means that he can never catch anyone, and his terrible weapon skill means that even if he could, he wouldn't be able to hit them before they broke out of combat (athough, that said, one lucky hit from his axe and it's good night Vienna, so deliberatley engaging him in combat is foolish to the point of suicidal).

Generally I use him as an 'immoveable object'; an obstacle which isn't going to be shifted by any amount of brute-force, so the players have to think their way around it.




This one isn't realy a 'character' in the truest sense of the word, but it has proven usefull for putting the wind up complacent players; the 'F-grade' combat servitor:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/FFront.jpg)
                                         The F-grade servitor; so-called because it will 'F' you up!



With another miniature for scale (http://i1178.photobucket.com/albums/x378/Doc_Vermin/FGoldeneye.jpg)
Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/FLeft.jpg)
Right (http://i1178.photobucket.com/albums/x378/Doc_Vermin/FRight.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/FBack.jpg)
Top (http://i1178.photobucket.com/albums/x378/Doc_Vermin/FTop.jpg)




The amount of fire-power this thing can pump out puts it (like Walter) squarely in the catagory of 'gamesmaster's tool only'. However, unlike Walter, the F-grade has the ability to seek out characters and destroy them, rather than functioning purely as an obstacle, this means that it makes an excellent 'Big Scary Thing' tm in scenarios with themes such as 'Don't Wake Up the Big Scary Thingtm ' or 'Escape the Rampaging Big Scary Thingtm '.



I also have a few generic servitors to act as moving scenery in industrial settings:-


The trike servitor:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/CServeFront.jpg)

Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CServeLeft.jpg)
Right (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CServeRight.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CServeBack.jpg)
Top (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CServeTop.jpg)





The veiwscreen (or 'industrial teletubbie') servitor:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/TServeFront.jpg)

Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TServeLeft.jpg)
Right (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TServeRight.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TServeBack.jpg)




A work in progress; I built this servitor with the others, but I made a pig's ear of the proportions, and now I've finally decided to correct it's ridiculous, stumpy little legs (I should point out that this servitor isn't wearing it's loin-cloth, so ladies and younger veiwers may wish to avert their delicate eyes....):-

(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/WServeFront.jpg)

Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/WServeLeft.jpg)
Right (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/WServeRight.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/WServeBack.jpg)




Finally, a W.I.P. which I only started recently; Magos Zorn of the Adeptus Boiologicus:-



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/ZornFront.jpg)

Side veiw (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/ZornSide.jpg)
From the back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/ZornBack.jpg)



I decided to do an Ad-Mech. warband based on 'B-movie' monsters.

Zorn's head will be a skull encased in a transparent dome, to capture that 50s B-movie robot look. For his underlings, I'm thinking that his ungodly experiments (in the name of SCIENCE!!!, naturally) will have yeilded up a jellyfish-man (http://www.aycyas.com/stingofdeath.htm), and perhaps a charater based on 'The Fly' a-la David Cronenberg.




Right, that's all for now. As always C&C is most welcome; more up later.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on May 31, 2011, 05:25:14 PM
I love the spider servitor! Especially that little manic face hidden at the front, very very cool and 'lost in space'.

All very cool models and very characterful too, great wok :)
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: DapperAnarchist on May 31, 2011, 05:31:46 PM
Trike-vitor is great! Walter is kind of hilarious though... I might have a hard time not charging unneccesary characters into him just to see what happens.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on May 31, 2011, 09:03:33 PM
Thanks for the comments, chaps!

@ DapperAnarchist; what usually happens is a few boring rounds of Walter not being able to hit anything and his opponent not being able to do any meaningful damage to him, followed by Walt eventaully landing a connecting blow, which results in what I believe is known as 'baseball-bat and blancmange time'.




Right-oh then, I now have time to post the other little projects with which I am presently busying myself; to whit; vehicles.

A while ago I decided that I wanted to give my Inquisitor his own personal ground-transport. After all, he may have a star-ship to take him to distant planets but he can't very well use that to run down a heretic fleeing through a fruit-stall and empty cardboard box strewn street now, can he? (Well, I suppose he could, but just the once, and it wouldn't exactly be what you might call a 'precision surgical strike', either.)

Anyhoo, with this in mind, I popped into my local modelling hobby shop, and picked up a sutable car-kit, plus a couple of G.W. tank kits for 'sci-fi-ing' parts (pricey, I know, but I'm reasonably sure I can get a lot of bits out of them). Whilest I was in there, I spied two more likely-looking cars in the correct scale going for a song, so I snapped them up too, reasoning that it's always usefull to have a civilian ground car or two knocking about, if only for the occasional car-chase scenario.





First, Inquisitor Goldeneye's personal ground-car, which I have converted into a half-track using some of the tank parts:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/HlafStripped.jpg)



Here it is with all the bits precariously balanced in place, so that you can see what it will look like eventually:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/HalfAssembled.jpg)

Front Veiw (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/HalfFront.jpg)
Rear veiw (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/HalfBack.jpg)



It's based on a Rolls-Royce Phantom II, because if an Inquisitor doesn't have class, then what does he have?



I've yet to do the interior (although the ramp won't actually open once the vehicle is assembled, there are transparrent plastic windows to go in yet, so the inside will still be visible) and I'll need to break out the green stuff to fill in all the little gaps and so forth.

It was somewhat tempting to cover the thing with guns from the tank kits, like some sort of Ork version of 'Pimp My Ride', but I resisted for two reasons: One; it wouldn't make for a very interesting or enjoyable game if every mission involving Goldeneye's half-track ended after a couple of turns of blasting away mindlesly with all the on-board weapons, and two; this is meant to be a vehicle which can pass for a normal civilian transport (it may be large and ostentatious, but there's a big difference between driving around in a Humvee, and cruising down the high street in a tank).

In retrospect, it would also have conflicted with Goldeneye's personal philosophy regarding the kind of vehicle an Inquisitor needs. His point of veiw is that if an Inquisitor is going on the attack, then he will be able to play to his own strengths; either requisitioning all the striking force he needs, or, if that isn't an option, then going in quietly and accomplishing his goals by stealth.

However, if an Inquisitor is taken by surprise by his foes, then solid armour, speed, and perhaps a few tricks will be of greater use than overwhelming firepower. As such his half-track, much like his ship, is well armoured, surprisingly fast, and has a wide array of cunning surprises for any would-be attacker and, while it does have some well-concealed weoponry, it isn't really designed to blast away whole legions of enemies single-handed.



Well, enough of my aimless whittering, more pictures!


The first of the other two cars I purchased:-




(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/SportsSide.jpg)

Front veiw (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/SportsFront.jpg)
Close up on the engine (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/SportsEngine.jpg)



Since my knowledge of cars is limited to what I can remember from the boring bits of 'Top Gear' (you know, the bits where they actually review cars) I have no idea what kind of car this is, however I've sci-fied it up a bit by sticking technologically-looking wheel arches on the back, removing the bonnet and souping up (by which I mean 'glueing random stuff to') the engine.



Civilian car number two:-



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/CarSide.jpg)

Front (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/CarFront.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/CarBack.jpg)
Top (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/CarTop.jpg)



Again I've no clue what kind of car this was originally. This one also needs a goodly amount of green stuff work to fill in the gaps, but after that I think it will do quite nicely.




That's all I have for the moment. I'll probably post more once I've painted the cars.

Coments and critisism welcome.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on May 31, 2011, 09:24:30 PM
I'm loving the film noir detective style feel of these cars, would fit well with Kaled withfinder in his Seldons acolyte post.

Can imagine will look great when done. Look forward to paint.


EDIT: Also an chance of pictures of the terrain on its own, it looks very good!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: DapperAnarchist on May 31, 2011, 09:27:11 PM
... I may need to steal that Rolls-Royce half track concept... Its brilliant!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Adlan on May 31, 2011, 11:33:20 PM
I love the teletubbie servitor most of all.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on June 01, 2011, 09:21:08 AM
Great models, I really like the idea of the mutant mother, a great villain really.

I also like how you 40k-ify the cars, and that we share our source of car knowledge.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 01, 2011, 02:33:40 PM
Thanks for all the positive comments!



@Shannow; I posted some pictures of my scenery way back in this (http://www.the-conclave.co.uk/forum/index.php?topic=1153.msg15082#msg15082) thread. I just stack up the large buildings to make an interesting background for my pictures.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on June 01, 2011, 05:13:05 PM
Aha thank you for that! Missed that little treat of a thread in my absence! All the models there are equally as excellent as the ones here :)
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 08, 2011, 09:13:25 PM
Just a mini-update here to show that I haven't been slacking off.


The cars are just about ready for painting now, so I'll probably undercoat them tomorrow, and paint them this weekend.



I've also whipped up some interior detail for the Half-Track, a little bit of neatening up, and maybe adjust the stearing-wheel position slightly and she'll be good to go painting-wise:-




(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080003.jpg)



A close-up veiw (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080004.jpg) (note the console made from land-raider parts).



Also, altough it'll be difficult to see once the model is assembled, I've included some detail on the underside of the roof:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080009.jpg)

It's meant to be the connected to the air intake (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080010.jpg) on the top (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080011.jpg) as part of the air-scrubbing systems (proof against gas-attacks or just harmfull atmospheric contaminants on hostile planets).

Finally, here it is held together with silly-putty, so you can see what it will eventually look like (hopefully, by the next time you see it, it'll be fully painted):-



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080016.jpg)

From the left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080022.jpg)
From the front (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/P6080018.jpg)
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on June 15, 2011, 10:18:42 AM
The car is beautiful, it's very fitting and the idea for the air purification is great.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: RobSkib on June 15, 2011, 05:22:01 PM
C'moooon... lets see some paint on that thing! Massively impressed by the cars so far, keep up the good work.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on July 05, 2011, 04:43:59 PM
Wow, O.K., I did not mean to leave this for so long, but holidays followed by a nasty summer cold (or possible allergic reaction to something-or-other), have delayed me.



The time for feeble excuses, however, is passed; now is the time for posting pictures.




First some shots of the interior:-



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050008.jpg)



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050001.jpg)
A close-up on the control console for the various auspeceas and augers with which the car is equipped. For the camera images, I downlowded C.C.T.V. images off the internet, and printed them off as small as my printer would go.



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050005.jpg)
Close-up on the Dashbord.


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050017.jpg)
Interior side of the embarkation ramp.





Right, now for the thing fully assembled:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050029.jpg)
Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050028.jpg)
Front (http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050019.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050022.jpg)
Top (http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050031.jpg)


Note the Inquisitorial license plates, very handy for getting out of parking tickets!



Finally, a scale shot with Goldeneye:-

(http://i1178.photobucket.com/albums/x378/Doc_Vermin/P7050033.jpg)

As you can see, it's a bit of a monster in scale, but then it is supposed to be as much a mobile base of operations as much as it is a vehicle.



Hopefully I'll get the other two cars painted up soon, and then I can get on to my other little projects.

As always, C&C is very welcome.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on July 05, 2011, 10:50:34 PM
Purple seats = awesome. Need more be said? I love the retro Philip k dick style chic
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Adlan on July 06, 2011, 01:26:06 PM
Now that's how an Inquisitor Travels in Style.

The CCTV stuff is brilliant. Have you considered converting some hunter skulls with Pict Recorders in them? Send them off round the board while your inquisitor watches what they can see from the comfort of his purple leather seats.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on July 08, 2011, 09:05:40 PM
I noticed in the pictures that the mudgaurd over the left track was a bit wonky, so I've fixed that now.

As regards the hunter-skulls, I'd not thought of that, but I do have a few servo-skulls knocking about, so maybe I will, thanks!



Anyhoo, I've now finished the other two cars as well, so here they are:-




(http://i1178.photobucket.com/albums/x378/Doc_Vermin/CarLeftColour.jpg)
                                                                               In menacing black.

Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CarRightColour.jpg)
Front (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CarFrontColour.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CarBackColour.jpg)
Top (http://i1178.photobucket.com/albums/x378/Doc_Vermin/CarTopColour.jpg)







(http://i1178.photobucket.com/albums/x378/Doc_Vermin/SportsLeftColour.jpg)
                                                                             In a sporty racing red.

Left (http://i1178.photobucket.com/albums/x378/Doc_Vermin/SportsRightColour.jpg)
Front (http://i1178.photobucket.com/albums/x378/Doc_Vermin/SportsFrontColour.jpg)
Back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/SportsBackColour.jpg)
Top (http://i1178.photobucket.com/albums/x378/Doc_Vermin/SportsTopColour.jpg)

Fun factiod; the licence number on the red car is the same as the one from the car in which the protagonist escapes at the end of the film 'Hostel'.




Whelp, that's it for now, I'll post some more when I've done some work on my new Adeptus Mechanicus war-band, but I've got some repairs and tweeking to do with some existing models first, so it may be a little while.


Comments and critisism are most welcome.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: blacknight on July 09, 2011, 03:01:59 AM
Wow those cars are awesome.

I really love how they have come out.  It has actually inspired me to get a couple of vehicles to do up for inquisitor scale games.  Most likely as static scenery for now but maybe more involved once I get a few games in.

What scale cars did you use for it?  I ended up getting a 1:35 scale truck and it is looking a little bit on the small side.

I can now so see inquisitor games with 1930s mobster style car chases with lasguns and bolters out the window at each other.

Thanks for the inspiration.

Regards

Blacknight/Marc
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 16, 2012, 07:28:16 PM
PWFFFFFT, PWFFFT.

Ahem.

Just blowing the dust off my old thread to post some new stuff I've been beavering away at; namely some industrial scenery, but there should be some miniatures to come shortly, so watch this space (and hopefully it won't take me almost a full year to make another post here, next time!).

Oh, and on the off-chance that Blacknight is still interested: I used 1:32nd scale cars; it's always better to be a little on the large side with vehicles for Inquisitor, to match the 'Heroic proportions' of the G.W. models. I'm glad you liked my cars, and sorry I didn't notice your reply untill now.



Anyway, pictures of my latest project; a Plasma Reactor:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorFront.jpg)

From the left. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorLeft.jpg)
From the right. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorRight.jpg)
The back (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorBack.jpg)
The roof. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorRoof.jpg)
Goldeneye stands poised to pull the 'Emergency Lever'! (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorLever.jpg)
A close-up on the electrical sparks in the mechanism on the roof. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorSparks.jpg)
A close-up on the control panel on the front. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorControls.jpg)
A closer-up on the control panel. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ConrolsClose.jpg)
A close-up on some of the detail. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/PipesClose.jpg)
Another detail close-up. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/ReactorValve.jpg)


Right, that's it for now, but I have a lot moer industrial gubbins waiting for me to finish painting it, so there should be more of the same to come over the following days.

Comments & criticism very welcome.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Quickdraw McGraw on June 16, 2012, 11:44:47 PM
Wow!  Those cars are great!  I second that is how an Inquisitor should "roll" in his very own Rolls Royce tank!  Yes!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Heroka Vendile on June 17, 2012, 01:14:33 AM
that's a very nice hunk of scenery there
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on June 17, 2012, 11:19:22 AM
A very nice reactor, I might steal some ideas from it for my own scenery. How did you do the ladder?
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Trasher on June 17, 2012, 12:18:24 PM
A very nice reactor Goldeneye! I'd love to see a couple of them on a board! Also this reminds me I really want a stickied scenery-thread, where people can go to get inspiration.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: KrautScientist on June 17, 2012, 12:51:41 PM
Loving the cars and the reactor, Goldeneye! Great job!  ;D
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Van Helser on June 19, 2012, 08:59:31 AM
That is one of the best bits of scenery I've seen in a long time.  Don't suppose you took any photos during the build?

Ruaridh
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 19, 2012, 09:33:37 PM
Thanks for the encouragement chaps! Always nice to hear one's efforts are appreciated.

Dolnikan: The ladder is made from a cheap, wire bird-feeder. I picked up a handfull of them from a super-market (specifically 'Morrisons') a while ago, and I cut them up to use as ladders, railings and so on.

Van Helser: Sadly, no; I have no W.I.P. shots of the reactor. By the time it occured to me to take some, I had already finished and undercoated it.

I can reveal, however, that it is mostly made from foamboard, card, and parts from an old, broken 'X-Box' games console I dismantled, and that the glowing plasma-panel thingies are actually the plastic trays from boxes of Cabury's Chocolate Fingers, which I had to force myself to eat in order to obtain the necessary parts (oh, the sacrifices we make for our hobby...).


Just one small update on the modeling front; those of you who've read this thread from the begining may have noticed a W.I.P. I posted by the name of Magos Zorn. Well, he's almost finished now, all I need to do is his head (which, as I mentioned earlier, will be a skull in a transparrent dome).

(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/ZornFrontWIP.jpg)
From the left. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/ZornLeftWIP.jpg)
From the right. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/ZornRightWIP.jpg)
From behind. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/Works%20in%20Progress/ZornBackWIP.jpg)
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on June 20, 2012, 08:05:47 AM
Now that is a bionic body, and it is nice to see a magos go without robes for a change.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on June 21, 2012, 08:08:38 PM
Is that all cobbled together or is it from a base model? Very cool!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 22, 2012, 09:31:42 PM
@ Shannow:- Thanks, and he's cobbled together; Zorn's torso is made from Wich-Hunter Tyrus's armour turned upside-down, his legs are from some old necron bits I had lying around, the power-pack thing on his back is just the pack from the 40K Space Marine Heavy Plasma Gunner, and the arms are, of course, just mechadendrites. Add a little Green Stuff, and Voila!


Right, another scenery update. I've finished painting another peice of industrial gubbins; this time it's a water-tower.

(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Tower.jpg)

A close-up on the top. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TowerTop.jpg)
The underside of the tower. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TowerUnder.jpg)
A closer look at some of those pipes. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TowerPipes.jpg)
A little bit of techno-gubbins on the side of the tower. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TowerGizmo.jpg)
Hose your foes from head to toes with whatever the G.M. decides is in the tower with the high-presure nozzle! (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TowerHoseRight.jpg) (Shown with a miniature for scale.) (From the other side.) (http://i1178.photobucket.com/albums/x378/Doc_Vermin/TowerHoseLeft.jpg)

The body of the tower is made from two 'Sainsbury's' delicatessan plastic containers, the pillars are a combination of model railway-station parts and the tubes from cheap, ball-point pens and the pipes are just good, old-fasioned bendy straws.

I have a few more bits of scenery being painted at the moment, so I'll probably be posting some more pictures over the next week or so.

C.&C. is always welcome.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on June 22, 2012, 10:59:41 PM
My favourite bit of your scenery so far, really captures a blanchian feel which is very rare in scenery I think. Really superb.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Adlan on June 23, 2012, 09:16:59 PM
Oh, I love the high pressure nozzle. Genius!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 24, 2012, 06:30:04 PM
I'm glad my terrian pieces have gone down well so far! Now here's something I just finished this morning; this...

..Urm...

...Chemical processer? Yes, that sounds fine, let's go with that.

This chemical processer:-

(http://i1178.photobucket.com/albums/x378/Doc_Vermin/KX.jpg)



A closer look at the front. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXFront.jpg)
The back. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXBack.jpg)
Right. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXRight.jpg)
Left. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXLeft.jpg)
A veiw from above. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXTop.jpg)
A transparent veiwing panel in the main outflow pipe. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXPorthole.jpg)
A close-up on the controls. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXControls.jpg)

A closer look at the warning signs on the pipes on the side of this thing:-
Danger, (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXDanger.jpg) flamable, (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXFlamable.jpg) radioactive, (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXRadioactive.jpg) irritant, (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXIrritant.jpg) biohazard (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXBioHazard.jpg) (This was, by far, the worst one to paint, especially since I can never remember what it looks like off the top of my head), and finally, toxic. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/KXToxic.jpg)

Please let me know what you think!

Just another couple of scenery pieces to go now, so stay tuned.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Adlan on June 25, 2012, 08:25:56 AM
I've worked in chemical plants. Looks like it'd fit right in.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on June 25, 2012, 08:39:25 AM
It looks very good, I'd love to play with such terrain.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on June 25, 2012, 10:57:30 PM
How long does it take you to paint your terrain Goldeneye? Because they're really fantastic jobs, with excellent highlights and little touches
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 26, 2012, 10:34:34 PM
Shannow:- The plasma reactor took a couple of weeks or so (possibly a little longer, I'm not completely sure) because all the plasma panels had to be blended light blue to white.

The water tower took a few days, and the chemical thingie took just a couple of days to do.

I highlight by hand, then, once they're painted (minus any parts which are supposed to be glowing; screens, lights, ect.) I take them outside and give them a little waft of the black spray-paint, to make them look suitably sooty and grimy, as they are supossed to be industrial machines.

Then I just finish the details and there you are!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: KrautScientist on June 27, 2012, 12:34:45 PM
Another great piece of terrain, Goldeneye! Looking awesome!  :)
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on June 28, 2012, 06:38:13 PM
I hope everyone has enjoyed my pictures thus far, I know I've enjoyed posting them!

This piece is the last in my current crop of industrial terrian features. I've always thought of it as some sort of generator, but really it could be just about any generic lump of mechanical gubbins.



(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Gen.jpg)

From the front. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/GenFront.jpg)
From the left. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/GenLeft.jpg)
From the right. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/GenRight.jpg)
When we kiss, when we touch. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/GenBack.jpg)
From above. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/GenTop.jpg)
Some detail. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/GenEngine.jpg) (It doesn't show up terribly well here, but the skull is supposed to be half silver.)



The main body of the thing is made from a large plaster thingy I found buried under a pile of junk in a local model train shop. The chap behind the counter didn't know what it was supposed to be any more than I did, so he said I could have it for a couple of pounds! The rest is just stuff from my bits-box glued on all over (I'm particularly pleased with the little valve handles, which I made from Ork gun sights).

Just one more piece of (non- industrial) scenery on my to-do list now, then I'll go back to miniatures for a while.

Comments and criticism welcome.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on June 28, 2012, 07:16:21 PM
Another great piece of work. I really like the attention to detail that goes in your pieces, such as the warning label.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on June 28, 2012, 09:37:23 PM
I really admire the effort you put into these pieces man!

Any chance of a mocked up chemical plant with all the pieces? Or is that the plan when they're all done?

Very envious of any persons who get to play around your terrain, adds so much character.

Also only just realised quite how sinister the face is on your namesake in the pictures,,, I hope its not based on you....
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Trasher on June 28, 2012, 10:41:42 PM
(http://i29.photobucket.com/albums/c272/Trash3r/Warhammer/dangerdanger.png)
DANGER! DANGER! (http://www.youtube.com/watch?v=duz3yF2dIAU&t=2m2s)
 :P


There, now that I've got that out of my system, here's something that's more related to the topic: I love these bits of scenery, they're great! As I wrote earlier, what about a group shot? Put some of these buildings on a cool board, chuck in a few of those fantastic cars and then scatter some models about. Maybe let someone use the pictures for a Dark Magenta article? Might add some nice flair.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Ynek on June 29, 2012, 03:46:10 AM
Some excellent examples of very effective, versatile terrain there, Goldeneye! You should be proud!

I also noticed the subtle electric six pun on the warning signs. I'm starting to suspect that these puns are becoming something of a running trend on The Conclave, since I've been linked to the same music video more than once. But still, it's a neat little bit of humour that you've managed to work in there.

I'm feeling tempted to dust off and resume some of my old terrain projects now... Hmm...
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Zakkeg on July 01, 2012, 03:40:15 AM
Not mad keen on the cars (it's not the work I dislike, but the style), but I absolutely love all the industrial stuff - and it's nice to see someone's still working on 54mm terrain as well. Bravo, sir. ;D

(Shame we haven't got a :clap: - though I suppose I overuse emoticons enough as is...)
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Easy E on July 03, 2012, 09:16:57 PM
Lot's of cool stuff in this thread. 

Love the cars, and the terrain. 

I hope you start working on the Jellyfish man soon!  I love Lyz's B-movie site too! 
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on July 04, 2012, 08:06:00 PM
Also only just realised quite how sinister the face is on your namesake in the pictures,,, I hope its not based on you....

Absolutely not! My eyes glow a completely different colour I am a perfectly normal Hue-mon, with no dark and/or terrible secrets to hide.


Anyway, I've finished my final bit of scenery for now, as well as a little painting job I've had hanging around on my desk for quite a while.

Pictures:-

(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Missile.jpg)
Obviously, in a game such as Inquisitor there is always the possibility that the G.M. will decide to use some sort of 'DOOMSDAY WEOPON'- related 'Ticking Clock' scenario, and nothing says 'DOOMSDAY WEOPON' quite like an I.C.B.M. (or 41st millenium equivalent).

I just '40k'ed up a model of an American 'Corporal' missile (http://en.wikipedia.org/wiki/Corporal_missile) with some stuff from my bits-box.

Here's a close-up on the text. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MissileFront.jpg) (It's supposed to say 'The Emperor's judgment'.)
From the back. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MissileBack.jpg)
The launch pad. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MissileBase.jpg)
Here's the control console. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MissileControle.jpg)
Console from the side. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MControlSide.jpg)
Back of the console. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MControlBack.jpg)
Close-up on the console. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/MConrtolClose.jpg) The image on the screen is a picture of a city skyline I downloaded off the internet, with a green filter on it and the contrast turned right up, printed as small as my printer would go.
Unfortunatly, Goldeneye lacks a cowboy hat to wave. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/RideTheBomb.jpg)



For those of you requesting a diorama involing my industrial scenery, I shall endeavour to oblige at the earliest opportunity, hopefully within the next few days. Untill then, I shall leave you with the gribblies I have just finished; my worms:-


(http://i1178.photobucket.com/albums/x378/Doc_Vermin/Worms.jpg)
All together, now; "Nobody likes me, everybody hates me..."

"Big, fat, slimy ones..." (http://i1178.photobucket.com/albums/x378/Doc_Vermin/BigWorms.jpg)
Short, thin, wriggly ones.." (http://i1178.photobucket.com/albums/x378/Doc_Vermin/SmallWorms.jpg)

The large worms are the Trollforged 'Alien Worms', the small ones are the Heresy Miniatures 'Gaint Slugs' (which is odd, as they are quite plainly a caterpillar, a leech and a maggot, not one slug amongst them!) Links to both of these fine company's respective websites can be found in the '54mm models and modelling reoursces' (http://www.the-conclave.co.uk/forum/index.php?topic=22.0) thread.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Shannow on July 04, 2012, 09:41:06 PM
Gribblies = one of best GM tools I've seen.

And yes a am also a fello hue-mon..... silence!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Heroka Vendile on July 04, 2012, 11:11:00 PM
nice choice glossing-up the bugs, makes them suitably icky looking
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on July 05, 2012, 10:58:46 AM
I love the missile, those things always come in handy. The worms look great, very natural while still a bit alien and strange.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Zakkeg on July 06, 2012, 11:31:00 AM
Well. There's my next gribbly project. (Really ought to finish off those gloomhaunts, though... And that refinery. And those warbands. Christ, I'm unproductive. :P) Brilliant stuff.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Inquisitor Goldeneye on July 09, 2012, 01:43:05 AM
Thanks for all the comments!

Now, for those who wanted a diorama with my industrial terrain, I shall endeavour not to disappoint!:-

(http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioFront.jpg)
From (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioRight.jpg) the other (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioLeft.jpg) sides. (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioBack.jpg)

Unfortunately, believe it or not, I don't currently own a gaming-board (although I do have plans to build one in the near future*), so I've had to improvise by putting a couple of my large buildings together to make a base.

The story so far:-

Backed up by some local security forces, Inquisitor Goldeneye (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioEnforce.jpg) clashes with a rogue Mechanincus (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioDarkMech.jpg) cabal at a chemical processing center. nearby, some Servitors go about their business (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioServe.jpg) oblivious to the mayhem unfolding around them.

A flanking force (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioFlank.jpg) attempts to take the heretics by suprise, but what's this (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioCornerMenace.jpg) waiting around the corner for them? Looks like they're in for a nasty surprise! (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioFGrade.jpg)

Meanwhile, Magos Blitzkrieg uses his servitors to help him try and disarm the doomsday missile (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioMissile.jpg) in a thrilling race against the countdown, whilst another member of the corrupt cabal attempts to overide the launch protocols (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioMisCont.jpg) and get the rocket underway! He should be paying more attention to his surroundings though, as it seems that one of the nearby chemical storage tanks has become infested, and the repulsive critters within (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioWormClose.jpg) have burst forth in search of food! (http://i1178.photobucket.com/albums/x378/Doc_Vermin/DioWorms.jpg)

Will the forces of order triumph over the forces of corruption?
Will Blitzkrieg de-activate the missile in time?
Will I ever learn to use the camera properly, and post some good-quality pictures for a change?

For the answers to all these questions and more, tune in next time!



* I'm hoping to constuct a nice, double-sided, 6' by 4'  board which breaks apart into six 2' by 2' squares; green and flocked on one side, grey/ concrete coloured on the other. If anyone has any advice and/or tips, I would be very gratefull.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Mordenkenain on July 09, 2012, 12:26:47 PM
Is it wrong that I find DOOMSDAY WEOPON to be an appropriate spelling, causing it to be read in a bad russian accent...
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Heroka Vendile on July 09, 2012, 12:45:47 PM
Now that is an Inquisitor table.

re: board building, I'd recommend looking at model railway layout building articles - especially if you're wanting to make a mounting/legged frame for your 6 2'x2' boards. I personally have a 6'x4' handy-angle frame that fits 3' reversible 4'x2' boards.
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Quickdraw McGraw on July 09, 2012, 02:24:41 PM
Looking at your beautiful scenery.  It brings back fond memories.  One in particular that my hobby shop and I built a shanty town for an inquisitor introduction at the shop.  10 players showed up, i organized them into warbands and we had a blast! 

Something funny I wanted to share, was a kid named Curly at one point ran his space marine across a tin roof to cut off a bad guy.  Half of his dice came up ones!  As the GM I told him that he had fallen through the roof and became entangled in old woman's unmentionables!
Title: Re: Goldeneye's W.I.P.s & miscellany.
Post by: Dolnikan on July 11, 2012, 11:12:31 AM
That looks very good, I would love to play on such a beautiful board with all those nice models.