The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: Molotov on August 01, 2009, 09:38:27 PM

Title: Molotov's INQ28
Post by: Molotov on August 01, 2009, 09:38:27 PM
Hey guys, nice to see the Conclave back once again.

We've made a lot of progress on the INQ28 project since the Conclave went down, and it would be somewhat impractical to port it all back here, but here's the latest painted models:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/CyberMastiffFinal.jpg)
Cyber-Mastiff belonging to Arbitrator Titus Dio

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/SageFinal.jpg)
Sylus Tem, Sage

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/DaemonhostFinal.jpg)
Seraphael, Daemonhost

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/MournFinal.jpg)
Mourn, Mercenary

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/HierophantFinal.jpg)
Hierophant - Character still to be determined.

Thanks for watching, guys! You can follow the project at the INQ28 blog (http://inq28.blogspot.com). If you'd like to have your own INQ28 models featured, just get in touch! I think it'd be great.
Title: Re: Molotov's INQ28
Post by: precinctomega on August 02, 2009, 02:11:03 PM
Some very subtle and effective conversions.  I rather fancy doing that Hierophant with a flamer or heavy flamer at some point (although he's OOP now and sells for silly money on eBay).  That's one of the nicest paintjobs I've seen on that bounty hunter, too: I don't, as a rule, rate that mini much but you've made him look better - perhaps - than he deserves.

R.
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on August 02, 2009, 03:00:57 PM
these are brilliant.

I saw the old clave log and earlier bitz of the warseer log but havent seen any painted I dont think.

you have a very nice technique. distinct colours with a well thought out palette and excellent brush control, wouldn't expect less from the Illumininatus moderator of course...

Mourn is a personal favourite, up with Seraphael which is excellent, what bits did you use?

Adam
Title: Re: Molotov's INQ28
Post by: MarcoSkoll on August 02, 2009, 04:05:47 PM
...wouldn't expect less from the Illumininatus moderator of course.
I'm not sure Molotov is actually an artist, in any more than miniature painting.

In many ways, that just makes his extreme dedication to Illuminatus all the more impressive, and my lack of it all the less so.

I'll tell you this though - there is no way I can paint that well. Serious respect.
Title: Re: Molotov's INQ28
Post by: Molotov on August 02, 2009, 04:18:38 PM
Hey guys, thanks for all the comments - they're seriously appreciated.

I do have to make it clear before it gets out of hand that I'm not painting these particular models. I converted them up (all of them except the Hierophant, at least) and sent them off to Steve "El_Diablo" Day, a friend of mine. Foolishly, I didn't take pictures of all them before I sent them off, so I'm having to post them in dribs-and-drabs as he works his way through them. Our INQ28 project is collaborative - I suggest painting ideas, but ultimately he's the one who deserves the credit. I'll gladly take kudos for the conversions, but Steve's the (very capable) painter in this case. Hopefully conversion can count as "art"...? :)

PO: Thanks for your comments in particular. The idea of converting that Hierophant with a flamer is one that's sparked all sorts of concepts in my mind. I may have to try it at some stage. The Hierophant ranks among one of my favourite GW miniatures, and I think it's a shame they dropped it (and the fat sage) for seemingly no reason at all. I foolishly traded my model away years ago, but Steve maanged to find one in his bitzbox. It was missing its eviscerator blade, so he's replaced it with a plastic chaos chainsword blade.

The Bounty Hunter is a bit of a problematic model. I know what you mean about the crazy paintjobs the model seems to attract! (http://i98.photobucket.com/albums/l266/jah-minis/forum%20pics/1002.jpg) It's a model that's gone through a couple of stages as I converted it. Firstly I removed the bolter/grenade launcher. For a while he just had a laspistol, but I eventually went for the shotgun (converted from a new metal Goliath shotgun and a forgeworld shotgun) as it gave the model a better "shape". It also made it look like he was hefting a spear or a javelin, which served to heighten the subliminal comparisons between the model and the "Predator".

Adam: Thanks for your comments. I addressed Mourn's parts for the most part with my response to Precinctomega, but to clarify: Fanatic's Necromunda Bounty Hunter with the hand from a multipart Goliath ganger's shotgun and a forgeworld resin shotgun. Seraphael is a normal Daemonhunters Daemonhost (this one (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1250014_99060107048_DHDaemonhost2main_873x627.jpg)) with the bits that offended me removed. His head was replaced with the Champion head from the fantasy Chaos Warriors (the sprouting horns beneath his skin was a nice touch, and he was easily changed from "shouting angrily" to "screaming in agony") whilst the outstretched arm was from a plastic zombie, with green-stuffed manacle.

Marco: Thanks for the comment - no, I'm not an artist. I set up Illuminatus in conjunction with an artist (who has since had unavoidable work and RL commitments) but now I'm pretty much running it single-handedly. I am looking for artistically-inclined moderators to realise the site's potential though!

Title: Re: Molotov's INQ28
Post by: MarcoSkoll on August 02, 2009, 05:13:39 PM
(who has since had unavoidable work and RL commitments)
Real life? What are these heretical mumblings? ;D

Quote
I am looking for artistically-inclined moderators to realise the site's potential though!
I have moderated sites in the past - but I'm not sure that I've really been at Illuminatus long enough that I can really offer my services as such.
Title: Re: Molotov's INQ28
Post by: precinctomega on August 02, 2009, 05:15:47 PM
I'll be back soon, I promise!  Sorry for off-topicness.

R.
Title: Re: Molotov's INQ28
Post by: Molotov on August 09, 2009, 05:39:12 PM
Well here's something on-topic: WIP painted pictures of Inquisitor Adorno! The first warband reaches completion.

Adorno is the basic Solomon Lok model from Forgeworld, entirely unconverted. I think Simon Egan and Will Hayes did a great job with the model, and I knew I wanted to include it in some way. When we first started fiddling with INQ28 a couple of years ago, we used the Witch-hunter Crusader model as an Inquisitor - the robed look was entirely fitting, we thought. Solomon Lok's model continues that look.

When Steve asked for painting guidance, my only real request was that he make the model "sinister" as opposed to the more "righteous" look of Solomon Lok, and that he have pale skin, the result of Seraphael possessing him. He suggested using dark metal armour, deep red on the sashes and a black coat - a more evil use of the classic Inquisitor colour palette which would contrast with the skin well.

Here are Steve's comments and the painted picture:

Quote
Made a bit of headway on Adorno, the first of the Inquisitors. I wanted to go for quite a dark scheme throughout, only using brighter spot colours. Strangely enough, i've gone with red. Funny that.

Quite pleased with the face on this guy, again built up with washes and glazes over an Astronomican Grey basecoat to tie him with the Daemonhost.

Considering the amount of detail on this guy im quite a way through him - only major area left is the coat then it's all detail work. As much as i'd like to say i'd finish him today, it'll probably be monday/tuesady.


(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/AdornoWIP1.jpg)
Title: Re: Molotov's INQ28
Post by: Molotov on August 11, 2009, 12:24:58 AM
And at last, painted pictures of Adorno!

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/AdornoFinal.jpg)

And the first of the two INQ28 retinues:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/AdornoWarband.jpg)
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on August 13, 2009, 01:08:39 AM
A truly awesome inquisitor that.
Title: Re: Molotov's INQ28
Post by: 1337inquisitor on August 13, 2009, 07:04:23 AM
A very very nice paint job on the inquisitor, he kinda reminds me of emperor palpatine
Title: Re: Molotov's INQ28
Post by: Molotov on August 13, 2009, 12:37:39 PM
Thanks, guys! It's always nice to get some replies. :)

I can definitely see the Palpatine connection! The pale skin was supposed to help enforce his connection to Seraphael.

Steve's taken a break to work on some of his Plague Marines (http://s3.zetaboards.com/The_Ammobunker/topic/177665/35/#post8096874), but after that he said he'd be working on the true-scale Space Marine I made as a GM-used "Weapon of Mass Destruction".

I actually have a couple of WIP pictures of the Marine: here (http://i189.photobucket.com/albums/z121/mnesimache/inq28/Truescale-0001.jpg), here (http://i189.photobucket.com/albums/z121/mnesimache/inq28/Truescale-0002.jpg) and here (http://i189.photobucket.com/albums/z121/mnesimache/inq28/Truescale-0003.jpg). He's going to be a Deathwatch Marine from the Sword Bearers Chapter, Steve's DIY. (You can see more on the Sword Bearers here (http://www.bolterandchainsword.com/index.php?showtopic=131157&hl=).)
Title: Re: Molotov's INQ28
Post by: Ynek on August 14, 2009, 12:59:13 PM
I've always liked that daemonhost conversion. the normal daemonhosts are just such terrible models, but you've managed to turn one into something that I'm actually jealous of. Congrats. :)
Title: Re: Molotov's INQ28
Post by: Molotov on August 14, 2009, 01:14:12 PM
Thanks, Ynek! I take that as quite the compliment. I agree that the Daemonhosts are terrible models. Quite a few models in the 40k range were inspired by their 54mm equivalents, but whereas some of them turned out pretty well (the Death Cultists are nice, I think) the Daemonhosts are terrible.

My next goal is to try to produce a decent-looking 28mm Arco-Flagellant! :)

Title: Re: Molotov's INQ28
Post by: Simeon Blackstar on August 14, 2009, 01:33:53 PM
I want to be clear that I really like all these models - Adorno and the sage especially - but does anyone else find it slightly ridiculous that the bounty hunter is holding a cleanly severed head despite wielding a shotgun and, as far as I cal tell, not carrying a blade of any kind?  ::)

That's going to be a great party though.
Title: Re: Molotov's INQ28
Post by: Molotov on August 14, 2009, 02:14:04 PM
Point taken, Simeon. In part I rushed the conversion, but it has to be pointed out that the original model wasn't much better, instead having a bolter/grenade launcher combi-weapon the size of a small African nation! I did mean to add a knife to the model (and he has one in his rules) but I hadn't gotten around to it. I'll see what can be done!

If you're interested in Adorno and his retinue, I put up a thread for their rules here (http://www.the-conclave.co.uk/forum/index.php?topic=57.0).
Title: Re: Molotov's INQ28
Post by: Simeon Blackstar on August 14, 2009, 05:50:11 PM
In that case, please take it as a compliment that I thought it was an unconverted model and was criticising the original sculptor!  ;D
Title: Re: Molotov's INQ28
Post by: Molotov on August 20, 2009, 11:12:16 PM
Damn... sorry for taking so long to respond to this thread! Simeon, if you're still reading, thanks - if you're at all interested, check out this picture (http://i98.photobucket.com/albums/l266/jah-minis/forum%20pics/1002.jpg) to see the ridiculously-large combi-weapon that I was talking about.

In the mean-time... As our group draws closer to the campaign to determine the fate of Nova Castille, it's finally coaxing some of our more recalcitrant hobbyists to get out the paintbrushes. My friend Nick, who's going to be leading the puritan Inquisitor Alaric Balthier to (hopeful) victory, has begun to work on his retinue.

His aim is to use red as a unifying colour throughout the retinue, in different ways. He brought me these models today, and I managed to get a few quick low-quality snaps as the light faded.

Here's Ishamel Castor, (WIP) Warrior-Priest and Xenoscourge:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ishmael-Painted-001.jpg)

"Slim" Rios, Gunslinger:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Rourke-Painted-001.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Rourke-Painted-002.jpg)

And lastly, Balthier. Nick said he toyed with the red, and painted the model as-is just because he had the red open... but we've been talking today about colour theories and the distribution of paint across the model, so he's giving it some thought.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Balthier-WIP001.jpg)
Title: Re: Molotov's INQ28
Post by: Molotov on August 22, 2009, 02:01:03 PM
Inspired by Mypunkrockisbetterthanyou's Warseer thread, I fiddled with a few bits to start work on an Imperial Beastman who might fit into the retinue of one of my Inquisitors.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Beastman-001.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Beastman-002.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Beastman-003.jpg)

It's a gor (or ungor? I don't know enough about Beastmen) head with the horns shaved off and smoothed down, put on a Catachan heavy weapons body. I need to get some more Catachan bits to finish him off (I'll probably have to get a Command Squad, not sure...) but he strikes me as an interesting character.
Title: Re: Molotov's INQ28
Post by: Ancelyn on August 22, 2009, 02:58:43 PM
I love your 28mm range , Molotov. The detail you managed to achieve with your painting style is glorious. It wouldn't look any more impressive if they were at 54mm scale. Excellent collection 8).
Title: Re: Molotov's INQ28
Post by: Molotov on August 22, 2009, 07:25:38 PM
:)

Thanks for the comment, Ancelyn! It's been a bit quiet in here, so it's always really nice to get a response.

Of course, more proof (if proof were needed) that people on the internet care more for pretty pictures than for my boring text! :) Although 95% of the models in this thread were converted by me, you'd be lucky to find something I'd painted myself. I really enjoy converting, but I find painting itself incredibly frustrating because the results rarely match what I envision in the first place.

Still, this afternoon Nick stopped around mine and finished up Ishmael Castor, warrior-priest. Part of Inquisitor Balthier's retinue, he's a pretty fun guy.... if you're into discussing the intricacies of Imperial religious texts!

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ishmael-Painted-002.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ishmael-Painted-003.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ishmael-Painted-004.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ishmael-Painted-005.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ishmael-Painted-006.jpg)

Title: Re: Molotov's INQ28
Post by: TheNephew on August 23, 2009, 02:31:30 PM
Presumably there is a 28mm Kal Jerico still available?
I'm a big fan of the contrasting colour scheme there, with the stark white looking very nice.
The red overcoats/robe theme is great as well.
One of the things I like about 28mm models is that it looks slightly less silly when characters carry swords taller than they are - Bathier being a case in point.

Am I right in reading that you do the converting and recruit a painter?
If so I'm impressed with how smoothly the weapon swaps are done - they're simple conversions, but done so flawlessly that (as Simeon said) you couldn't tell it was chop'n'stick'd.
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on August 23, 2009, 08:45:32 PM
Presumably there is a 28mm Kal Jerico still available?

Indeed there is. (http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1300003&prodId=prod1120129)

Loving the collection Molotov.
Title: Re: Molotov's INQ28
Post by: Molotov on August 23, 2009, 10:21:08 PM
Thanks for linking the picture, Heroka (and for commenting, too - I always appreciate comments, as sometimes the internet seems like quite a quiet place!)

We used the 28mm (if you can call it that - he's a very tall model!) Jericho unconverted for Slim Rios, but I've also used it for my "space pirate" figure, Saul Baltasar, who'll be featuring in Inquisitor Hoth's retinue. It's a nicely sculpted model, but as I mentioned, both the Kal and Scabbs models are very tall, standing almost 30mm tall I reckon. We got around it for Slim by suggesting that he was born on a low-gravity world and has therefore grown up to be tall and somewhat willowy.

Should be some more pictures in the next few days...
Title: Re: Molotov's INQ28
Post by: Molotov on August 24, 2009, 12:57:45 PM
Ferox's Forces (or at least the ones I have to hand)

Inquisitor Ferox, Radical Recongregator. I posted him in the INQ28 thread on the last Conclave; based on comments received before its crash, and us revising his character concept, he had his hand replaced with a metal hand from a classic Necromunda Ratskin chieftain.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ferox001.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ferox002.jpg)

Ferox's Acolyte, Raef; He's made from a Vostroyan officer with a head from the Cadian Command Squad. The pose has been enhanced by sawing the bolt pistol arm and reattaching it at a more natural angle:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Raef-0001.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Raef-0002.jpg)

The (as-yet unamed) Torturer and Medic working for Ferox. He should be obvious; a mix of Cadian and Catachan command squad parts:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Torturer001.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Torturer002.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Torturer003.jpg)
Title: Re: Molotov's INQ28
Post by: RobSkib on August 24, 2009, 05:34:07 PM
The barcode on the back of the head of the torturer is a great touch. I like that you've removed Ferox's secondary weapon to leave him with just the sword, it fits the model's theme a lot more. I'd still say that at 28mm, you could be a bit more creative with your Inquisitor than to just buy the standard 'Inquisitor' models, but hey - each to their own! Which leads me on to the Vostroyan conversion - a wonderful concept that I can't wait to see painted, although I must say the icing on the cake would be a Lho stick or a big fat cigar chomped between his teeth. Good job!
Title: Re: Molotov's INQ28
Post by: Molotov on August 24, 2009, 06:09:35 PM
Well, I take your point - though as you can tell from most of the models, we do do conversions where we can. My favourite Inquisitor, the one that I'll primarily be playing, is based on the Primaris Psyker model.

Here he is; Inquisitor Hoth himself:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Hoth-0001.jpg)

I used the banner top (http://i189.photobucket.com/albums/z121/mnesimache/Corner/AOBRbanner.jpg) from the Assault on Black Reach Captain's backpack banner to somewhat emulate Eisenhorn's staff. Since this picture was taken I've greenstuffed the breastplate and added a sash to it - no pictures, unfortunately; I sent him off to be painted.
Title: Re: Molotov's INQ28
Post by: Holiad on August 24, 2009, 06:38:17 PM
Nice. Very authoritative, as an inquisitor should be.
Title: Re: Molotov's INQ28
Post by: Molotov on August 30, 2009, 09:54:42 AM
Here's the latest on Raef, Ferox's Acolyte:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Raef04.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Raef01.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Raef02.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Raef03.jpg)
Title: Re: Molotov's INQ28
Post by: Molotov on September 01, 2009, 12:20:17 PM
A little bit more progress on the true-scaled Deathwatch Marine you've seen before:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/SBWIP1.jpg)
Title: Re: Molotov's INQ28
Post by: RobSkib on September 02, 2009, 12:35:52 PM
Needs more pictures of that Deathwatch marine!

Also, is it just me, or are other people shedding tears for the amount of bolt weapons that are in your 28mm collection?  :'(
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on September 02, 2009, 03:21:20 PM
Also, is it just me, or are other people shedding tears for the amount of bolt weapons that are in your 28mm collection?  :'(

I wouldn't think so, I only count two in this entire topic so far
Title: Re: Molotov's INQ28
Post by: Molotov on September 06, 2009, 08:26:19 PM
Rob, thanks for the comment. Though, like Heroka, I admit to being just a little confused - of the maybe twenty-to-thirty models we're using for our INQ28 campaign, I can think of only two with bolt weapons - an Acolyte with very little ammunition, and a Space Marine who is designed to be used as a GM-controlled Weapon-of-Mass-Destruction. That's surely not enough to make people weep, is it?

Here's the painted pics from El_Diablo:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/TrueScaleSwordBearerDW.jpg)

I'm currently badgering him for some higher-res pictures, so hopefully I'll have something better soon. :)
Title: Re: Molotov's INQ28
Post by: Molotov on September 06, 2009, 09:48:54 PM
Sorry for the double-post, but I managed to get my hands on the higher-res pictures:


(http://i189.photobucket.com/albums/z121/mnesimache/inq28/0032.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/0062.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/009.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/012.jpg)
Title: Re: Molotov's INQ28
Post by: Discy on September 07, 2009, 09:44:08 AM
Love it! How 'bout a truescale Grey Knight?
Title: Re: Molotov's INQ28
Post by: precinctomega on September 07, 2009, 03:43:24 PM
synapse, on the Warseer forums, has done a lovely TS Grey Knight.

R.
Title: Re: Molotov's INQ28
Post by: Molotov on September 07, 2009, 04:28:03 PM
Thanks for the feedback, Robey ;)

Discy - In truth, I haven't really given a Grey Knight much thought. They've never really appealed to me that much. I have entertained the thought of making nine more Deathwatch Marines who can then be used as Movie Marines in a 300-esque "Holding the Hot Gates" type game against a sea of Orks...

Hopefully we should have some more pictures for you soonish! Our campaign should be starting soonish, too...
Title: Re: Molotov's INQ28
Post by: RobSkib on September 07, 2009, 09:17:44 PM
I must have been seeing things, I take it back! However, I REALLY like that Deathwatch marine, do you have any scale shots either against an original marine or one of your other 'human' models? I'm interested to see just how much bigger he is in comparison...
Title: Re: Molotov's INQ28
Post by: Molotov on September 07, 2009, 10:40:25 PM
Thanks for the comment, Rob. The only scale shot I have to-hand at the moment is these WIP shots - not fantastic, but should give you a basic idea. I'll ask Steve to put up a shot against a normal Space Marine.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Truescale-0001.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Truescale-0005.jpg)
Title: Re: Molotov's INQ28
Post by: RobSkib on September 07, 2009, 11:58:14 PM
Oh wow, they're much bigger aren't they? Stirling job! What do you do to the abdomen to cover up the wedge of plastic, do you sculpt pipes etc onto it or just cover it up with the bolter?
Title: Re: Molotov's INQ28
Post by: Molotov on September 11, 2009, 07:41:46 AM
Hey, Rob. I got Steve to send me two comparison pics; The first is a normal 40k Marine alongside this truescaled Deathwatcher:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Comparison-1.jpg)

Secondly, the Marine alongside the Inquisitor Adorno (Solomon Lok) model:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Comparison-2.jpg)

As to your question about the abdomen, it's partly why I shaved part of the waist flat, so that I could put in pipes. Admittedly for this guy I didn't, but for those that are going to have their abdomens visible, I'll be putting pipes into place to reinforce that it's power armour.

:)
Title: Re: Molotov's INQ28
Post by: GhouraAgur on September 11, 2009, 08:29:22 AM
As to your question about the abdomen, it's partly why I shaved part of the waist flat, so that I could put in pipes. Admittedly for this guy I didn't, but for those that are going to have their abdomens visible, I'll be putting pipes into place to reinforce that it's power armour.

What are your plans for the pipes?  Being a lazy hmmmtherulesaredown... I'd be tempted to use guitar strings.  :-\

Oh, your work is a joy to behold, by the way.
Title: Re: Molotov's INQ28
Post by: Discy on September 13, 2009, 11:07:50 AM
synapse, on the Warseer forums, has done a lovely TS Grey Knight.

R.
Link? :)
Title: Re: Molotov's INQ28
Post by: precinctomega on September 13, 2009, 03:03:51 PM
http://www.warseer.com/forums/showthread.php?t=99057&page=74

About halfway down the page.

R.
Title: Re: Molotov's INQ28
Post by: Molotov on October 05, 2009, 10:21:19 PM
Well, there's been a bit of a break but I had enough cash left over from payday in order to order a model from Eolith Miniatures (http://www.eolithminiatures.com/): The Hurk model is designed to be a small model at 54mm scale, but at 27mm tall he'll fit perfectly amongst my INQ28 stuff, I reckon.

Here he is:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/hurk.png)

I'm going to be looking at him with an eye to converting him to better fit into 40k - which will probably entail a weapon swap or two... I liked the idea of including a minor race never really seen on the grand 40k battlefields. I did wonder whether to co-opt the Scythian race, perhaps most famous for killing the first Chapter Master of the Crimson Fists. They're apparently a race of warrior-monks that favour poisoned weapons. I did consider giving him some form of crossbow-type weapon, or a bizarre energy-based pistol.

As far as painting, I did get the image of some of these poisonous frogs:

(http://i189.photobucket.com/albums/z121/mnesimache/9.jpg)

Perhaps that'll help give an idea of where I'm thinking. I got a message back from Steve Buddle that Hurk comes in two pieces - the main body, and the shield. The shield is moulded to the hand and attaches at the wrist.
Title: Re: Molotov's INQ28
Post by: Discy on October 07, 2009, 09:55:25 PM
Yah for Scythians! :D
However, I have always thought of Scythians as having one eye, like the tribes that lived in Britain in King Arthurs time, because they have the same name(I think). Just a thought :)
Title: Re: Molotov's INQ28
Post by: Simeon Blackstar on October 09, 2009, 12:16:21 AM
I think you're thinking of Fomorians (http://en.wikipedia.org/wiki/Fomorians), specifically Balor (http://en.wikipedia.org/wiki/Balor), from Ireland.  The Scythians (http://en.wikipedia.org/wiki/Scythians) were a tribe from Russia/Iran area who were noted to use poisoned arrows.

The wonders of Wikipedia.  ;)
Title: Re: Molotov's INQ28
Post by: Discy on October 09, 2009, 01:00:29 AM
 :-[ Yeah, that's right. Could've sworn they were called Scythians, but my memory cannot exactly be trusted...
Title: Re: Molotov's INQ28
Post by: Ynek on October 10, 2009, 03:27:31 AM
I think you're thinking of Fomorians (http://en.wikipedia.org/wiki/Fomorians), specifically Balor (http://en.wikipedia.org/wiki/Balor), from Ireland.  The Scythians (http://en.wikipedia.org/wiki/Scythians) were a tribe from Russia/Iran area who were noted to use poisoned arrows.

They also invented the Scythe, which meant that farm labourers didn't have to crouch with a sickle quite so much, and thus didn't get quite the same crippling back problems that most people in the ancient world did.

That's where the Scythe actually gets it's name... From "Scythian".
Title: Re: Molotov's INQ28
Post by: Molotov on October 10, 2009, 12:21:59 PM
Well, I've set up a thread here (http://www.the-conclave.co.uk/forum/index.php?topic=277.msg3167#new) so that we can discuss the Scythians; hopefully that discussion will give me some inspiration when it comes to equipping this model! :)
Title: Re: Molotov's INQ28
Post by: Molotov on October 12, 2009, 10:57:08 PM
A new update! Inquisitor Balthier is going to be one of the key characters in our forthcoming INQ28 campaign. Here's the latest pictures:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Balthier-painted-01.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Balthier-painted-02.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Balthier-painted-03.jpg)

I've also been working on a squad of five Enforcers; hopefully I'll be able to take a picture of them soon.
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on October 13, 2009, 12:36:09 AM
v nice painting but is that a wooden plasma pistol? not sure about that practically...
Title: Re: Molotov's INQ28
Post by: sergeis64 on October 13, 2009, 01:47:04 AM
Kudos for the fine small detail and good color scheme.
Title: Re: Molotov's INQ28
Post by: Myriad on October 13, 2009, 02:33:28 AM
Love the model.

Probably, many plasma pistols are custom pieces, so a decorative fake wood effect is a possibility.  Alternatively, the working is internal and the plasma contained by magnetic fields, so the outer casing could actually be wood - it may even be cheap to replace given the inevitable wear with use. 
Maybe he thinks his pistol catching ablaze and continuing to fire is a suitably wrathful look - he looks like the smiting type.
Title: Re: Molotov's INQ28
Post by: O_o on October 13, 2009, 03:29:22 AM
my  question is... is the handle of the  plasma pistol  Ivory or Mother of pearl ??
Title: Re: Molotov's INQ28
Post by: Adlan on October 13, 2009, 05:56:05 PM
Ivory, my dear sir, ivory. "Only a New Orleans pimp has pearl grip'

Maybe it's bone? The bones of a saint would make a mighty blessed weapon. Or the bones of a heretic, so they would get cleanesed a little more every time the pistol over heats.
Title: Re: Molotov's INQ28
Post by: Molotov on October 14, 2009, 07:48:56 AM
Thanks for the comments, guys! I wouldn't have thought talking about practicality in 40k was feasible... ;) I think the wood effect was intended to give the weapon the air of being an heirloom (given its unusual design). I suppose it's possible that the wood is inlaid or laquered over the top of the plasma pistol... as for the grip, I imagine it's bone, rather than mother-of-pearl. 

Myriad, thanks for helping me with the justifications!
Title: Re: Molotov's INQ28
Post by: precinctomega on October 14, 2009, 08:26:04 AM
My, what a big sword he has.

Where does he put it when he needs a free hand?

R.
Title: Re: Molotov's INQ28
Post by: Simeon Blackstar on October 14, 2009, 02:11:41 PM
Where does Covenant?  ;)

Nice model - is the plait original to it or yanked from someone else?
Title: Re: Molotov's INQ28
Post by: Molotov on October 14, 2009, 06:19:23 PM
Simeon - Thanks. The plait is part of the Gideon Lorr model; you can see pictures (of another person's Lorr) here (http://www.coolminiornot.com/pics/pics10/img4469ca24ebeae.jpg).

In other news, Hurk arrived from Eolith. A really nice model. The sculpting is really crisp:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Hurk01.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Hurk02.jpg)

Also, I mentioned that I'd been working on some Enforcers, and here's a little bit of proof:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Enforcers03.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Enforcers02.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Enforcers01.jpg)

My aim is for a five-man patrol team featuring a Proctor with power maul and laspistol, a Judge with shotgun, a Judge with grenade launcher (and various gas grenades) and then two Judges with power mauls and suppressiion shields.
Title: Re: Molotov's INQ28
Post by: Inquisitor Cade on October 15, 2009, 12:55:30 PM
I thought Judges were very important within the Arbites, more likely to lead a patrol than be the grunts, or am I mistaken?
Title: Re: Molotov's INQ28
Post by: Molotov on October 15, 2009, 02:02:46 PM
I guess that depends... when I get home tonight from work I'll check my Dark Heresy books, but in the 1997 copy of Battles in the Underhive that I have (which includes the rules for Arbites in Necromunda) the patrol teams consist of four Judges led by a Proctor. It's possible that the ranking system has changed in subsequent retcons, though.

Title: Re: Molotov's INQ28
Post by: Heroka Vendile on October 15, 2009, 04:20:51 PM
the DH Arbitrator career path is:
Trooper, Enforcer, Regulator, Investigator, Arbitrator, Proctor/Intelligencer, Marshal/Magistrate, Lord Marshal/Justicar

I'm guessing you intend this as a squad of Troopers or Enforcers, probably lead by a Regulator, Investigator or Arbitrator
Title: Re: Molotov's INQ28
Post by: Inquisitor Cade on October 15, 2009, 07:16:37 PM
Hang on, so where do judges fit in?
Title: Re: Molotov's INQ28
Post by: precinctomega on October 15, 2009, 07:23:49 PM
*Puts Arbites helmet on* *Engages power gavel*

The term "judge" fulfils many functions within the Adeptus Arbites, which is by no means an homogenous organization, showing wide organizational variation throughout the Imperium.

The best-known use is as a generic term for a member of the Arbites: to this extent, all Arbitrators are Judges.

Another is as a local term for planetary enforcers.  This is a dialectic matter that varies from world to world.

A third use is to describe members of the Arbites' legal branch: those who exercise legal judgements in the courtrooms as opposed to the street patrols, which are staffed by "Arbitrators".

The only official use of the term within the Arbites itself as an honorific is when applied to the very highest rank within the Adeptus.  The judges in this respect are masters of imperial law within a given domain (usually a sector or sub-sector in scale, at least) and wield personal power on a scale almost without equal in the Imperium.

(Various sources, including Confrontation, Necromunda, Citadel Journal (several issues) and Matt Farrer's Calpurnia novels)

R.
Title: Re: Molotov's INQ28
Post by: Molotov on October 19, 2009, 07:43:34 PM
A bit of a digression today - I found this model on my desk and it fell beneath my knife! It's the Escher with Heavy Plasma Gun (http://www.kan.org/michael/mkp/graphics/photo107.jpg) with the Heavy stubber from the other Escher Heavy. I then started working on changing the Heavy Stubber into a flamer; it struck me as something an Inquisitorial henchman might carry.

The model is quite heavily blu-tacked, so bear with the unsightly bend in the flamer! The plastic nozzle on the flamer will go to a fuel tank on her back.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Flamer1.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Flamer2.jpg)
Title: Re: Molotov's INQ28
Post by: precinctomega on October 19, 2009, 08:14:49 PM
Do you have any idea how much that mini was worth on eBay before you chopped the plasmagun off?  :o ;D

R.
Title: Re: Molotov's INQ28
Post by: Molotov on October 19, 2009, 08:59:47 PM
Honestly, no - but then that doesn't usually stop me!

With that said, though - the plasma gun is a seperate part (http://www.collecting-citadel-miniatures.com/wiki/images/1/16/Escher_heavy_-_heavy_plasma_gun.jpg), and I used the Heavy Stubber component from this model... (http://www.collecting-citadel-miniatures.com/wiki/images/9/9e/Escher_heavy_-_heavy_stubber.jpg)
Title: Re: Molotov's INQ28
Post by: Simeon Blackstar on October 20, 2009, 08:49:55 PM
This makes me nostalgic for frying Delaques, Redemptionists, Scavvies and Spyrers with my own HPG Escher, or gunning them down with the 'autocannon-converted-from-a-Terminator-assault-cannon".  :(

Happy days.  I'll hve to dig them out and redo them someday.

The flamer end looks a bit chunky - how about trying an old-style one like the leader here: http://us.geocities.com/rob_jedi/Escher.html (http://us.geocities.com/rob_jedi/Escher.html)
Title: Re: Molotov's INQ28
Post by: greenstuff_gav on October 20, 2009, 09:13:25 PM
Do you have any idea how much that mini was worth on eBay before you chopped the plasmagun off?  :o ;D

R.

30?! holy dooley (http://tf2wiki.net/w/images/0/01/Sniper_positivevocalization02.wav)! looking at some of these, I'm gonna haveto find out my collection (http://shop.ebay.co.uk/?_from=R40&_trksid=p3907.m38.l1313&_nkw=necromunda+escher&_sacat=See-All-Categories)!
Title: Re: Molotov's INQ28
Post by: O_o on October 20, 2009, 10:42:47 PM


30?! holy dooley (http://tf2wiki.net/w/images/0/01/Sniper_positivevocalization02.wav)! looking at some of these, I'm gonna haveto find out my collection (http://shop.ebay.co.uk/?_from=R40&_trksid=p3907.m38.l1313&_nkw=necromunda+escher&_sacat=See-All-Categories)!

many  Ebay auctions  now days are tending to  over value there  Games Workshop stuff
you will find  these items  relisted for  weeks on  end  with  NO one  buying them 

Title: Re: Molotov's INQ28
Post by: catferret on October 21, 2009, 04:16:18 PM


30?! holy dooley (http://tf2wiki.net/w/images/0/01/Sniper_positivevocalization02.wav)! looking at some of these, I'm gonna haveto find out my collection (http://shop.ebay.co.uk/?_from=R40&_trksid=p3907.m38.l1313&_nkw=necromunda+escher&_sacat=See-All-Categories)!

many  Ebay auctions  now days are tending to  over value there  Games Workshop stuff
you will find  these items  relisted for  weeks on  end  with  NO one  buying them 



Not the Escher Heavy with plasma gun.  They always sell.  Prices range from 20-35 on all the ones I watch.  Basically, any Necromunda or Mordheim model that doesn't come in one of the box sets is now reasonably valuable as people want some model variation but can't get it from GW.  Escher sell better than the rest being female models of course. 
Title: Re: Molotov's INQ28
Post by: Simeon Blackstar on October 21, 2009, 04:27:31 PM
I'd have thought Escher would have been one of the most popular choice to do next in plastics to go with the new Orlocks and Goliaths, rivalling Van Saar.  If GW get around to redoing them well, the old ones might depreciate a bit.
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on October 21, 2009, 08:13:29 PM
I'd have thought Escher would have been one of the most popular choice to do next in plastics to go with the new Orlocks and Goliaths, rivalling Van Saar.  If GW get around to redoing them well, the old ones might depreciate a bit.

Umm... the Orlocks and Goliaths are metal.
Title: Re: Molotov's INQ28
Post by: Simeon Blackstar on October 21, 2009, 10:20:09 PM
Really?  Damn, they missed a trick there.  Plastic would have been far better.  It's more easily convertable for one, which is a staple for Necromunda, and what with rising metal prices would probably have been more economical to produce.  I'm disappointed, I thought they were shifting most things to plastic.
Title: Re: Molotov's INQ28
Post by: Necris on October 22, 2009, 09:32:03 AM
That choice was made a long time after the Necromunda "New Range" came out

As far as I'm aware they have stopped all specialist game development and are only producing the current range until the moulds die out...hmm wonder what will happen then

mind you some of the current casts are starting to look a little dodgy I recently bought an orlock gang and the mini details is much worse than the originals which I have sitting around.
Title: Re: Molotov's INQ28
Post by: Molotov on October 22, 2009, 11:21:54 AM
Well, this is quite the digression...

The new gangs are a bit of a mixed bag, really. Whilst some of the faces on the new Goliaths are a little questionable, I really like the models and they've served us well in our Necromunda campaigns. I've never been too thrilled by the Orlocks, especially since their visual style was changed so much. The limited modern Van Saar range that they brought out weren't bad, but they weren't fantastic.

If GW were ever to produce Necromunda gangs in plastic I think you'd see a lot of alternative Imperial Guard regiments springing up. Still, that's neither here nor there, I guess!
Title: Re: Molotov's INQ28
Post by: Molotov on November 24, 2009, 09:10:28 PM
I posted some pictures of Titus Dio on the old Conclave, but I don't think he ever made it to this iteration of the forum. He's part of Inquisitor Hoth's retinue. Based off a Necromunda Enforcer model (http://i189.photobucket.com/albums/z121/mnesimache/inq28/Necromunda_Enforcer_Champion_1.jpg), here's the stage I'd gotten him to:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Enforcer-0002.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Enforcer-0003.jpg)

It progressed a bit further than this before I sent it off, but I forgot to take pictures. I sent it off, and Steve promptly took it apart and fiddled with the model a bit to get a bit more from the pose. Today he sent me the fruits of his labours:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Dio1.jpg)

There's obviously still some GSing to be done, but the new pose gives the model quite a cocksure attitude, I think.

Title: Re: Molotov's INQ28
Post by: Myriad on November 24, 2009, 11:40:16 PM
Awesome as ever.

he looks like he believes he has enough firepower to see off anyone and I'm inclined to believe him.
Title: Re: Molotov's INQ28
Post by: Molotov on December 03, 2009, 12:10:57 AM
Thanks, Myriad! I got the painted pics from Steve a few days ago, so here's Titus Dio; his cyber-mastiff is in the first post of this thread. :)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Titus1.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Titus2.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Titus3.jpg)
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on December 03, 2009, 12:55:25 AM
paint job finishes off the model very nicely
Title: Re: Molotov's INQ28
Post by: Holiad on December 03, 2009, 01:09:23 AM
Nice model, and good shading on the cloak. Gives me the impression he's deliberating over which gun to shoot someone with
Title: Re: Molotov's INQ28
Post by: phil-o-mat on December 03, 2009, 08:45:02 AM
i like his eyes. they make me think that he doesn`t need his guns to kill somebody, he could use them!!!
Title: Re: Molotov's INQ28
Post by: precinctomega on December 03, 2009, 02:24:52 PM
I notice the use of a simple Devlan Mud wash over Boltgun Metal for the metallics.  I heartily recommend this simple, effective technique for dull, worn metal to all hobbyists.

R.
Title: Re: Molotov's INQ28
Post by: Discy on December 04, 2009, 08:53:08 AM
Actually, I prefer Gryphonnia Sepia, and use it for all my metals. It also works wonders for shading gold and yellow.
Title: Re: Molotov's INQ28
Post by: Molotov on December 06, 2009, 11:47:34 PM
Thanks for the comments, guys.

Holiad - a few guys have said that he seems to be deciding which gun to use. It's quite amusing really. :)

Phil -

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/ramsay.jpg)

Perhaps that explains a lot! :) In the grim darkness of the far future, harsh language carries the day!
Title: Re: Molotov's INQ28
Post by: Myriad on December 07, 2009, 02:49:43 AM
Now that's scary.

It seems clear to me that the answer to his dilemna is both of them.

I find Gryphone Sepia gives a nice shiny metal, especially if you then drybush with the original or a slightly lighter colour.  Devlan mud works better when, as here, you want a worn, less 'metallic' look.  The entire model has a good muddy look about it, indicative of getting the job done.

Title: Re: Molotov's INQ28
Post by: Discy on December 07, 2009, 07:41:47 AM
Spelt Gryphone Sepia wrong.
*facepalm*
Title: Re: Molotov's INQ28
Post by: abhorsen950 on December 12, 2009, 03:12:57 PM
Really good keep it coming

Steve
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on December 14, 2009, 10:54:45 PM
I like... all of it, basically...

But... should I take that high cost to imply something good about my Aneur, Sword of Twilight model?
Title: Re: Molotov's INQ28
Post by: Molotov on December 14, 2009, 11:08:23 PM
I'm not sure I catch your meaning..?
Title: Re: Molotov's INQ28
Post by: Molotov on December 22, 2009, 07:24:45 PM
I've begun work on another model that I'm interested in.

In the Inquisitor rulebook is this awesome picture:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/investigator.jpg)

Well, I have this:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/varren1.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/varren3.jpg)

I like the Varren model, but the head/shoulder arrangement has always annoyed me a little. To me he looks a bit too much like a Sontaran from Doctor Who:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/drwho-sontaranstrategem_1209408975.jpg)

My plan was to carefully remove the head and replace it with the head from this model:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/priest.jpg)

Well, today I received a package from Games Workshop containing a few interesting things. One of them was a Necromunda Enforcers team, which allows me to finish off my Arbite Patrol Team (which will be used later on in the Nova Castille campaign). I also got the priest, which has allowed me to continue work on my Inquisitorial agent-type fellow. I'll admit, I haven't quite worked out who he is, but he should look cool when he gets completed.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/investigator1.jpg)

As you can see, I've managed to separate the head from the body, and it's a fairly decent match for Varren's head. In truth, I'm starting to realise that the Varren body may not actually be the best bet for making this character, given the copious chest armour Varren wears, and the straps-and-buckles look of the character in the illustration.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/investigator2.jpg)

By contrast, the head is almost perfect, and I really like it.

Of course, after having removed the head from the Priest, I didn't want to just get rid of the body, so I've tried to re-work it into a possible INQ28 character.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/priest01.jpg)

Whereas the original model is "striding forwards purposefully", I sawed into the forward foot slightly and bent the model forwards to make it look like he's launching himself into the fray with little regard for the consequences.


(http://i189.photobucket.com/albums/z121/mnesimache/inq28/priest02.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/priest03.jpg)

The model's not finished - it needs greenstuffing and the like, but it's a fairly successful spur-of-the-moment conversion based on the bits I had to hand, and he's quite characterful. I've given some thought to removing the winged skull on his chainsword, but then perhaps the character is an ex-Guardsman using his old weaponry...?

Staying on the religious front, some of you may remember Ishmael Castor, the priest used by my friend Nick in Inquisitor Balthier's retinue. If not, you can see pictures in this post (http://inq28.blogspot.com/2009/08/enter-ishmael.html). Unfortunately, Ishmael's gone missing, and none of us can find him. WIth a heavy heart he's been consigned to the "lost forever" pile. Whilst there's a chance he'll turn up as soon as I finish the conversion, I've begun work on a second Ishmael so that Balthier's retinue can join the battle for Nova Castille as soon as possible.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/ishmael-redux.jpg)
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on December 22, 2009, 08:15:24 PM
looking nice Mol. good job separating the Missionary's head from the torso so cleanly! I love that piece of art, think the Lt is a good basis for it. The priest with the flagellent parts is going to look very nice, some cool stuff in that set.

need to get back to INQ 28...

Adam
Title: Re: Molotov's INQ28
Post by: Molotov on December 22, 2009, 09:51:43 PM
Thanks, Adam - and I agree, there are some nice pieces in the Flagellant set.

Onto something slightly different, I found some hands for my Hurk model.

(http://i189.photobucket.com/albums/z121/mnesimache/Hurk03.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/Hurk04.jpg)

I gave some thought as to why the pommel of his dagger had a human skull on it - I came to the idea that it might be a gift from the Inqusitor he works with. As a result, I've attached a brass-etch Inquisition symbol to the scabbard of his blade to show that his work is sanctioned by the Inquisitor in question. Not a fantastic picture, but it should come out in the painting stage:

(http://i189.photobucket.com/albums/z121/mnesimache/Hurk05.jpg)
Title: Re: Molotov's INQ28
Post by: Myriad on December 22, 2009, 11:30:41 PM
This Hurk with a gun has to be the cutest model since Mechannika, although at 28mm I suppose he's actually quite large.  Love it.
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on December 23, 2009, 12:42:31 AM
I don't recognise the gun... is it a heresy miniatures one by any chance?
Looks cool, use of brass etch is subtle and characterful.

I really want to do some Inq 28 now.

Title: Re: Molotov's INQ28
Post by: Adlan on December 23, 2009, 12:47:50 AM
he needs a purity seal
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on December 23, 2009, 12:53:38 AM
I agree. Sanctioned alien requires purity seal. Unless of course he ISN'T sanctioned...
Title: Re: Molotov's INQ28
Post by: Molotov on December 23, 2009, 08:38:43 AM
Myriad - He's pretty large, yeah. I remember ever since I first saw the 54mm model on Eolith, I wanted one for my INQ28 games to represent an unknown alien species. He sits relatively well amongst the denizens of the Dark Millennium:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/hurk06.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/hurk07.jpg)

Adam - Good eye; the gun is from Heresy. In fact, I took the arms off HSF014 'The Major' (http://heresyminiatures.com/hsf014.htm) just because I had them lying around and they seemed an appropriate scale.

Adlan - I'll consider the purity seal, though I'm not 100% sure where to put one...
Title: Re: Molotov's INQ28
Post by: greenstuff_gav on December 23, 2009, 10:07:55 AM
This Hurk with a gun has to be the cutest model since Mechannika, although at 28mm I suppose he's actually quite large.  Love it.
:D

where'd the brass etching come from?
Title: Re: Molotov's INQ28
Post by: Molotov on December 23, 2009, 12:46:19 PM
Forgeworld (linky-dink (http://www.forgeworld.co.uk/inqetch.htm)) - some of the =][= symbols would be especially suited for 54mm models - the larger symbols on the top right of that image fit very nicely on Barbaretta's shield, for example. I used a one to nice effect on the Ishmael model:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ishmael-Painted-006.jpg)
Title: Re: Molotov's INQ28
Post by: foxphoenix135 on December 23, 2009, 08:05:08 PM
This thread has been a great inspiration, Molotov! I appreciate the work you have done already, and will am interested to see the stuff you are constantly coming out with!

I too am trying to get a couple warbands made in 28mm, due to the better availability of models I already have. Any basic tips for converting them?
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on December 23, 2009, 08:18:21 PM
ooh thanks for the link to those brass etch symbols. I hadn't remembered about them. definitely worth a purchase.
Title: Re: Molotov's INQ28
Post by: Molotov on December 23, 2009, 08:30:48 PM
Fox - Thanks for the positive comments. What sort of tips are you looking for? Do you have character concepts already? If you get some models together, I'd love to post them on the INQ28 blog so that other modellers can have a look. :)

Adam - No problem!
Title: Re: Molotov's INQ28
Post by: precinctomega on December 24, 2009, 10:48:59 AM
I used that missionary head on my "Young Telion" conversion.  It looks awesome.  You can always tell a Jes Goodwin sculpt!

R.
Title: Re: Molotov's INQ28
Post by: Molotov on December 24, 2009, 11:21:17 AM
I haven't seen pictures of that conversion, Robey - got any on hand?
Title: Re: Molotov's INQ28
Post by: precinctomega on December 25, 2009, 01:15:46 PM
As it's not an INQ-related image, I shall just post a link:

http://img.photobucket.com/albums/v77/precinctomega/Space%20Marines/090316-YoungTelion.jpg

R.
Title: Re: Molotov's INQ28
Post by: foxphoenix135 on December 25, 2009, 06:56:51 PM
Fox - Thanks for the positive comments. What sort of tips are you looking for? Do you have character concepts already? If you get some models together, I'd love to post them on the INQ28 blog so that other modellers can have a look. :)


I do have some basic characters together, but they lean more toward the tactical/battlefield side of things, so I am still learning the subtle art of modeling characters that are not always in battle.

This one is on my painting table currently, for my wife:
(http://images.dakkadakka.com/gallery/2009/12/25/71304_sm-Wife%27s%20INQ%20character.JPG) (http://www.dakkadakka.com/gallery/71304-Wife%27s%20INQ%20character.html)

...and this one is for myself:

(http://images.dakkadakka.com/gallery/2009/12/25/71303_sm-Veteran%20Guardsman.JPG) (http://www.dakkadakka.com/gallery/71303-Veteran%20Guardsman.html).
Title: Re: Molotov's INQ28
Post by: Molotov on December 29, 2009, 08:55:07 PM
Start your own thread and put your pictures there, Fox! That way you'll be able to get more focussed feedback on your own work. :)

In other news, here's Saul Baltasar:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Saulwip1.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Saulwip12.jpg)

Saul was intended to be a "rogue", a bit of a Han Solo-esque character who was ex-Imperial Navy and who had a lot of scrapes and adventures and who had fallen in with Inquisitor Hoth. A lot of people who've seen him seem to think he's a rogue trader, and whilst I've shown some resistance to the idea I'm not so sure now.

Steve was discussing his ideas of the model recently:

Quote
Im starting to get a picture in my head of how he's going to look and I think it might work. I like the idea of the dark blue coat. That with a white undershirt (just poking out of the collar of the coat) and the coat chain painted gold will give enough of a nod to a Naval background, while the rest of his clothing would be more rugged and combat ready. I love the little quirks on this guy, the bionic fist will be a nice counterpoint the a white dress glove on the other hand for example.

I have to admit though, that after not seeing the model for a little while, I'm a little unsure about it. I'm not sure whether the model is visually unbalanced - that is, whether it looks "wrong". I need new opinions on the models, so your feedback is entirely welcomed!
Title: Re: Molotov's INQ28
Post by: Adlan on December 29, 2009, 10:31:22 PM
I love it! I think it's pretty cool, and I love the feeling of motion in the model, It's like he's just unholstered the pistol and draw his sword. The model inspires a Snapshot, which is cooled.
Title: Re: Molotov's INQ28
Post by: Molotov on December 29, 2009, 10:37:50 PM
Thanks, Adlan - Here's two more pictures which I think help illustrate the model far better:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Saulwip2.jpg)
(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Saulwip22.jpg)

Edit:

For those who might be interested, there's also this snapshot of Titus Dio with his Cyber-Mastiff:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/TitusandMastiff.jpg)
Title: Re: Molotov's INQ28
Post by: Myriad on December 29, 2009, 11:15:21 PM
Love Titus.

Saul Baltasar is a pretty good model which I'd certainly be happy with, though now you mention it maybe there is a touch of imbalance, in that he's twisting at a fairly extreme angle and the head doesn't quite follow the arm, but this also gives the model a good dynamic feel to it.  My first reaction was that it was a very cool model, mind.
Title: Re: Molotov's INQ28
Post by: Discy on January 01, 2010, 09:48:08 AM
 :o
Do I see an CSM Obliterator in the background of that pic? Please tell me it's for a 40k army...
Title: Re: Molotov's INQ28
Post by: Molotov on January 01, 2010, 04:15:08 PM
Haha, it is indeed for a 40k army, specifically Steve's Death Guard (some pics of which can be seen here (http://i3.photobucket.com/albums/y57/El-Diablo/Death%20Guard/Sorcererpart2.jpg), here (http://i3.photobucket.com/albums/y57/El-Diablo/Death%20Guard/21.jpg), here (http://i3.photobucket.com/albums/y57/El-Diablo/Death%20Guard/DreadFront1.jpg), here (http://i3.photobucket.com/albums/y57/El-Diablo/Death%20Guard/4Terminators.jpg) and here (http://i3.photobucket.com/albums/y57/El-Diablo/Death%20Guard/Obliteratorwip.jpg).)

So don't worry, there will be no Obliterators gracing the battlefields of INQ28. :) If anything, given how I've "true-scaled" the Deathwatch Space Marine, an Obliterator model would be too small to represent an Obliterator!

Title: Re: Molotov's INQ28
Post by: Ferran on January 02, 2010, 12:32:57 PM
I think the Saul model looks fine. Being based on the Kal model I believe he's supposed to look like that, with an arched back, as if he's nonchalantly leaning back to get a better angle on his target. The 54mm version also has this feature.
Title: Re: Molotov's INQ28
Post by: Carados on January 02, 2010, 12:38:37 PM
Saul Baltasar is a pretty good model which I'd certainly be happy with, though now you mention it maybe there is a touch of imbalance, in that he's twisting at a fairly extreme angle and the head doesn't quite follow the arm, but this also gives the model a good dynamic feel to it.  My first reaction was that it was a very cool model, mind.

Yup.  Something isn't quite right about him.  It might be the way the head is but I can't pin it down.  Or maybe the arm?  Maybe try moving the right arm so it follows his eyes as they are currently?
Title: Re: Molotov's INQ28
Post by: Molotov on January 02, 2010, 12:41:09 PM
I did give some thought to that, but if you put your head and arm in similar positions, it's actually possible to see. Sometimes with models, we only ever have our characters looking straight forward, perhaps due to the trouble painting with eyes. It's possible for him to be looking slightly to his right...

I've got a sneaking suspicion that paint will improve thism model a bit... Fingers crossed!
Title: Re: Molotov's INQ28
Post by: Ferran on January 02, 2010, 12:49:03 PM
I don't see the problem with his head. Ofc the left eye needs to be painted with its pupil looking right but that's all.
Title: Re: Molotov's INQ28
Post by: Carados on January 02, 2010, 01:31:08 PM
I did give some thought to that, but if you put your head and arm in similar positions, it's actually possible to see. Sometimes with models, we only ever have our characters looking straight forward, perhaps due to the trouble painting with eyes. It's possible for him to be looking slightly to his right...

I've got a sneaking suspicion that paint will improve thism model a bit... Fingers crossed!

I've tried it and it strains my right eye - so I mustn't be doing it right or I'm a freak.  I feel a lot more relaxed with my arm held up at a lighter angle.  Regardless, it's only a problem if you really look at the model and/or it gets brought up.  It looks great at first glance  ;D.
Title: Re: Molotov's INQ28
Post by: dwi on January 05, 2010, 05:16:20 PM
IT"S GORD RAMSY IN 40K! HOLY CRAP!!!! Well kudos your painter anyway. I don't like the deamon hosts pose though
Title: Re: Molotov's INQ28
Post by: Molotov on January 05, 2010, 05:34:58 PM
When all the other weapons in an Inquisitor's arsenal fail, there's always harsh language...

Out of curiousity, why not? I think the daemonhost is a substantial improvement over the stock model, and I tried to make him similar to the Cherubael figure.
Title: Re: Molotov's INQ28
Post by: dwi on January 05, 2010, 07:02:23 PM
I don't know it just seems to me to be un host like with it's arms like that. When I think of a host I think of a guy bound in rope like the other 28m deamonhunter host guy you know the one with his arms tied up close to him?
Title: Re: Molotov's INQ28
Post by: Molotov on January 05, 2010, 10:29:13 PM
Well, I take your point.

I'm not sure how it can be "un-host-like", though. Cherubael's arms aren't bound to the body (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1184271_99111399010_INQCherubaelMain_873x627.jpg). There's fluff that states that the greater the wards and bindings placed upon a host, the weaker its powers. Anyone creating a Daemonhost must walk that fine balance between the two. Clearly, rope is but one way of restricting the host. Wards, sigils, needles, holy silver and the like may all play some role in restricting the host and dampening its abilities. It's entirely possible that hosts could be created that look nothing like any of the three models produced by Games Workshop at all.

I think one of the aims for this model was to show that the Daemon was trapped. The body is being rubbed red-raw at the manacles. Seraphael was unwillingly trapped by Inquisitor Adorno, and if the situation presented itself he would willingly kill the Inquisitor for his temerity.
Title: Re: Molotov's INQ28
Post by: dwi on January 05, 2010, 11:17:16 PM
True, if you have the power you can weaken them a lot and there is no need for so many of the holy bindings/holy chains, seals and whatever. Still I like the idea of a host trying as hard as it can to break free of it's bindings
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on January 06, 2010, 12:53:22 AM
You asked for feedback on the guy based on Kal.

Here's how I see it. the Kal sculpt is lovely. The Tellion head is a nice sculpt too.
You have combined two very well known miniatures. Here is the issue. Your usual 28mm faire is often rare and heabily converted. this head and weapon swap, whilst natural, is jarring in its present, unpainted state, due to the familiarity of the parts used.

We ignore this problem in 54mm because we have less parts available to begin with.

I think he'll look great painted but it will be a masterful paint job indeed that overcomes the issues raised above.

Adam

p.s. he DOES look like a rogue trader too :P

p.p.s. I'm not being a tease any more- check out my retrospective. :)
Title: Re: Molotov's INQ28
Post by: precinctomega on January 06, 2010, 10:03:28 AM
I think the paintjob will make a big difference.  Painting Kal's coat as a smart ship-officer's greatcoat rather than as a battered dust-coat will make a strong contrast with the original source of the parts.

R.
Title: Re: Molotov's INQ28
Post by: Molotov on January 16, 2010, 11:23:09 PM
Thanks for all the comments about Saul. I really do appreciate them, and I made sure that Steve read them also. On the issue of the eyes, he said I should post this:

(http://uk.movieposter.com/posters/archive/main/78/MPW-39417)

I take no responsibility for his taste in movies, though!

I do take the point about the pieces being "notable", but I reckon that once they're painted the model will look a lot more homogenous. Thank you for the in-depth commentary though.

I've put up an INQ28 battlereport here on the blog (http://inq28.blogspot.com/2010/01/boltholes-battle-report.html), which I hope you'll find interesting.

In the meantime, I have been doing some work:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/odd1.jpg)

I have here half a forgeworld servo-skull which should become the head for an arco-flagellant, the head and torso for my investigator character and the head and torso for my Imperial Guard beastman character.

I was pleased when we managed to make a decent Daemonhost from the ugly GW sculpt, and I want to do something similar for the Arco-Flagellants. Steve's got a box of the metal arco-flagellants and is looking at them with a view to redeeming them, whilst at the moment I'm advocating an approach based off the plastic ghouls.

(http://i3.photobucket.com/albums/y57/El-Diablo/arco2.jpg)
(http://i3.photobucket.com/albums/y57/El-Diablo/arco.jpg)
(http://i3.photobucket.com/albums/y57/El-Diablo/arco3.jpg)

I want to create something similar to Damien. He's a hugely dynamic model. It looks as though it would take a supreme effort to stop him when he's charging towards a foe - bullets would have little effect on this drugged-up living weapon. Damien's flails also help to give him that bit of movement, whilst in the 40k models, the electro-flails almost counteract any sense of dynamicism - they just look like they're waving them around whilst trying to walk like an Egyptian.

I think that the body on the right is useable - it seems to be in a pretty decent pose. What I'd want to do is to complete the head conversion I've been working on and replace the head, and then try to work out something in the arms that'd help the model look as though it's moving quickly.
Title: Re: Molotov's INQ28
Post by: Molotov on January 28, 2010, 12:18:48 AM
Inspired by Kaled's female tech-priest, I've begun converting the Sister from the Witch-hunters retinue box into a member of the Machine cult. It's WIP at the moment (the most obvious part missing is the hood) but I hope you can see where I'm heading:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech01.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech02.jpg)
Title: Re: Molotov's INQ28
Post by: Molotov on January 28, 2010, 08:28:12 PM
Always amazes me how quickly topics can drop through forums!

I've done a bit of GSing today. It's not something that comes particularly naturally to me, but I've managed to wrestle the model to this point:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech03.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech04.jpg)

At the moment I'm not happy with the hood, which hasn't turned out how I wanted. I might well be cutting it off and re-attempting. This is of course still a WIP, I'm just trying to get things where I want them.
Title: Re: Molotov's INQ28
Post by: precinctomega on January 28, 2010, 08:54:11 PM
Hood looks a bit too much like a bonnet, it's true.  But I'm disappointed that you chose to conceal the lovely sculpting and armour around the legs.

R.
Title: Re: Molotov's INQ28
Post by: MarcoSkoll on January 29, 2010, 09:32:50 AM
To fix the "bonnet" look, I'd add some folds around the base of the hood, and a bit of overhang to the edge around the face - it'll stop it looking like it's fitted tightly to her head.

Your GSing looks somewhat like mine did a while back. I don't pretend to be a master (just a stubborn amateur), and can't say exactly which parts of what I've changed in the meantime has been the important thing, but it's possible that:

- Your greenstuff is a little old. While if you ask a GW employee, they'll often say something to the effect of "Bloody hell, what did you do, this stuff lasts forever" (as they did when I had to buy some new stuff after I moved back into the hobby after a lull) - that's not really true. It hardens slowly over time, which you can combat by keeping it in the freezer.
My ProCreate's wrapping claims the hardening is a result of moisture absorption, which while it sounds a little odd, I have no real reason to doubt - so I've started keeping my "on the go" putty in a box packed with some of those "Silica gel" sachets you get in shoe boxes.

- You're not cutting out the part where the two components meet in the middle of the strip. This is an important thing to do, because it starts hardening here, giving you "bits" in your greenstuff. (An advantage of buying the putty supplied as two separate sticks, rather than one strip.)

- You may need to improve your smoothing process - I use cheap watercolour brushes as a way of smoothing my putty. I've used the brushes much less on the Commissar model I'm working on, because the clay shapers I bought thinking "well, I might use them occasionally" have proven utterly invaluable and very good at the smoothing themselves.
Although, quite often, the best smoothing tool for larger areas is... your fingers. If you get it right, you can quite easily smooth the putty without leaving fingerprints in it.

Those are probably the most important points I can think of for when I'm dealing with this particular kind of area of sculpting. Hope that helps.
Title: Re: Molotov's INQ28
Post by: Molotov on January 30, 2010, 07:58:40 PM
Here's the latest on my female Tech-Priest, hopefully looking less like she's wearing a bonnet:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech05.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech06.jpg)

I've also been studying the Enginseers for more design cues - I think I'm going to have to rework her shoulders a little bit:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech07.jpg)

I've also ordered a bunch of stuff from Forgeworld that should feature soon - the Elysian Tauros Venator, the Cadian Squad with Respirators (the heads are spare!) and the Titan Tech-Priest. Expect to see them once FW delivers!
Title: Re: Molotov's INQ28
Post by: MarcoSkoll on January 31, 2010, 02:28:31 PM
I quite like the way this one's turning out. I might have to steal a few parts of the design when I get around to doing the Enginseer that's on my list.
Title: Re: Molotov's INQ28
Post by: Molotov on January 31, 2010, 05:20:57 PM
Thanks, Marco.

I've started trying to re-work the cowl around her shoulders. The left side of this picture is done (the right side was a little too fiddly and difficult for me at the moment) but hopefully it should give you an idea of where I'm going. If need be, I'll wait til it dries and then reshape it slightly with a knife.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech08.jpg)
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on January 31, 2010, 07:46:16 PM
I have to agree with Robey that I'm surprised you covered up the tabard and leg armour, but moving on, great stuff so far on her.
Title: Re: Molotov's INQ28
Post by: MarcoSkoll on January 31, 2010, 08:32:32 PM
If need be, I'll wait til it dries and then reshape it slightly with a knife.
Never doubt the usefulness of using a knife in sculpting - although you normally build a model up, sometimes you should be prepared to shape parts by cutting them away. It's particularly good for fine details and hard edges.

Title: Re: Molotov's INQ28
Post by: Molotov on January 31, 2010, 10:19:53 PM
I do use a knife on occasion for sculpting - I typically use Clay Shapers and my fingers, though.
Title: Re: Molotov's INQ28
Post by: Molotov on February 04, 2010, 10:59:22 PM
Hey guys, apologies for the lack of updates.

On Monday I did the other side of the shoulders, though it might not show up particularly well in the pictures.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech09.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech10.jpg)

Talking of good pictures, El Diablo sent me the high-res pictures of Inquisitor Adorno, my Xanthite:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Adornobig2.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Adornobig4.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Adornobig3.jpg)
Title: Re: Molotov's INQ28
Post by: Myriad on February 05, 2010, 12:41:05 AM
Yonder Xanthite is awesome.  I just went radical.

I can even read the gold lettering, sort of.
"infernus terminatus virtus" - all good terminators go to hell?
Title: Re: Molotov's INQ28
Post by: Molotov on March 08, 2010, 06:46:47 PM
There's been a huge amount of work done since my last update, but most of it seemed inappropriate to post here. Here's a slight update after I got a big GW order through:

This is the WIP of Inquisitor Theseus, ardent puritan of the "burn-them-all" school of thought.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Theseus0000.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Theseus0001.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Theseus0002.jpg)

You should probably be able to place most of the pieces for this model. He's semi-blu-tacked at the moment, but with a bit of green-stuffing he should hopefully come together a bit more.

This is Pyremaster Korbin, one of his followers:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Korbin0001.jpg)
(Obviously an unconverted 40k miniature, but I've always really liked it and wanted to include him.)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Theseus0003.jpg)
This shot shows the Inquisitor and his chum together!

I've also managed to acquire this model:
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Psyker.jpg)
I'm a big fan of it, but at the moment I'm unsure what I'm going to be doing with it.

Lastly, I've begun to do some work on a warband of Nurgle-worshipping Tech-Priests. Here's the first models as they stand:
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/NurgleAdMech0001.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/NurgleAdMech0002.jpg)
This is a tech-priest, and I really like how he seems to be contemplating the head he's just removed. I'm not sure what to put in his other hand; possibly a plague knife like the Death Guard have?

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/NurgleAdMech0003.jpg)
This model should end up being a skitarii of some kind. He'll be very different, mostly due to the judicious use of green-stuff. For example, I'm dead-set on the model having a hood, so in the end you probably won't even recognise it as a Catachan one!
Title: Re: Molotov's INQ28
Post by: Myriad on March 08, 2010, 08:49:19 PM
I don't recognise it as a catachan now, but I'm interested to see how it turns out.  good characterful models as always - my first thought when I saw the nurgle tech priest was corrupt servo skull.
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on March 08, 2010, 10:24:24 PM
Regarding the Genestealer Magus: maybe attach a flamboyant hat to cover the oversized head and make him a well-to-do crime lord?
Title: Re: Molotov's INQ28
Post by: Molotov on March 10, 2010, 08:10:56 AM
Thanks for the comments, guys. I'll take them under advisement (though I'm not sure on turning the Psyker into a pimp!) ;)

Here's the latest updates on Saul Baltasar, the Rogue. You might remember him looking like this:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Saulwip2.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Saulwip22.jpg)

Now he looks like this:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Saulwip3.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Saulwip32.jpg)
Title: Re: Molotov's INQ28
Post by: Andy on March 10, 2010, 11:08:27 AM
Great stuff, Molotov. I read through your entire Inq28 blog the other night at work and was very impressed. It's really inspiring stuff.  :)
Title: Re: Molotov's INQ28
Post by: Holiad on March 10, 2010, 11:22:19 AM
Love the coat. A nice, regal blue that fits the model's character very well.
Title: Re: Molotov's INQ28
Post by: Molotov on March 10, 2010, 08:37:03 PM
Andy - thanks, I really appreciate that.

Holiad - Thanks for the comment!


I actually got a parcel today from Wayland Games including the "Viktoria, Bounty Hunter" model from the Malifaux line which I want to use to represent Inquisitor Adorno's acolyte (and lover), Ophelia Dannica.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ophelia01.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Ophelia02.jpg)
Title: Re: Molotov's INQ28
Post by: psycho on March 10, 2010, 09:27:49 PM
WOW.....i must admit im not a big fan of INQ28...although Molotov youve converted me.....must start doing this as im currently moving back to the UK and ive not got alot of room where im going to be....INQ28 means i can have various minis instead of just the one 54mm one.....awesome minis mate really like the rogue (kal mini) and the female Acolyte.....might have to get me one of them lolkeep it up bosskerby
Title: Re: Molotov's INQ28
Post by: Molotov on March 11, 2010, 04:50:28 PM
Thanks for the comment. :)

My friend Darren sent me a message that included the pictures of the Favela-style buildings he's already built for our next scenario:

Quote
I have also made some progress towards the 'Favela' inspired buildings for the next scenario. Here a few pics for them too, they still need painting.

(http://photos-c.ak.fbcdn.net/hphotos-ak-ash1/hs467.ash1/25644_10150138634745026_796705025_11426936_5349045_n.jpg)

(http://photos-e.ak.fbcdn.net/hphotos-ak-snc3/hs447.snc3/25644_10150138634825026_796705025_11426937_5453474_n.jpg)
Title: Re: Molotov's INQ28
Post by: Dullmohawk on March 11, 2010, 05:11:15 PM
man, those are some pretty solid buildings! can't wait for the AAR on this one ;D
Title: Re: Molotov's INQ28
Post by: Molotov on March 14, 2010, 01:59:34 PM
Thanks for the comment! The battle report should be up at the start of April.

In the meantime, here's the latest progress from Steve:

Quote
Finally finished Saul Baltasar tonight. Wasn't sure how I was going to tackle him at first but once I got started everything fell into place nicely. I deliberately kept him quite plain, almost as if he doesn't want to draw much attention to himself, even with the big chunk of Eldar bling on the chain. I'll leave Mol to fill in that fluff gap.

Very pleased with the face, loads of character to it.


Anyway, the pics.


(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/SaulFinal.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/SaulFinal2.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/SaulFinal3.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/SaulFinal4.jpg)
Title: Re: Molotov's INQ28
Post by: precinctomega on March 16, 2010, 03:23:45 PM
Fantastic!

R.
Title: Re: Molotov's INQ28
Post by: Molotov on March 30, 2010, 10:24:44 PM
We're full steam ahead, getting ready for our next INQ28 game (which should be taking place this weekend on Saturday!)

Today we assembled the buildings we've spent the past month or so making, and here's what we've got thus far:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Favela01.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Favela02.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Favela03.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Favela04.jpg)

We've spent this evening putting the finishing touches to the building and then starting to paint them. Hopefully we'll be ready by Saturday!
Title: Re: Molotov's INQ28
Post by: Brother_Brimstone on March 31, 2010, 01:36:50 PM
Very nice - reminds me of the towns that you see in Westerns. Could make for some very cinematic shootouts.
Title: Re: Molotov's INQ28
Post by: Molotov on March 31, 2010, 10:41:31 PM
Thanks! We were actually quite heavily inspired by the "favela" levels in the recently-released Call of Duty: Modern Warfare 2. One of my group's been slapping some paint on today, and we've currently got this:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/favelap01.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/favelap02.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/favelap03.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/favelap04.jpg)
Title: Re: Molotov's INQ28
Post by: Brother_Brimstone on April 01, 2010, 10:25:30 AM
I like the addition of the runways and little walls etc... Makes it seem much more 3D in an interactive sort of way. I have respect for anyone who can create good terrain for WH. At the moment, i'm trying to create some Necromunda / Hiveworld Inquisitor terrain, and it's a lot more difficult to get it to look good than I thought it would be.
Title: Re: Molotov's INQ28
Post by: Molotov on May 10, 2010, 03:59:21 PM
Things have been a little quiet here. I've got a few pictures I can put up:

I'm in the middle of trying to type up the latest battle report in our campaign, but it's slow going - here's the pictures I've taken which I'll put up and hopefully you can get some enjoyment out of them!

(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez01.jpg)
(L-R) Salem "Slim" Rios, Inquisitor Alaric Balthier, Ishmael Castor

(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez02.jpg)
The retinue of Interrogator Ra'ef Venris

Some shots on the scenery we played on (we may touch it up as we continue to use it)
(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez03.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez04.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez05.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez06.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez11.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/INQ28Campaign/Rendez12.jpg)




I also have some progress on Inquisitor Hoth. He was last seen like this:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Hothwip1.jpg)

He's currently looking like this:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Hothwip2.jpg)

Still WIP, but hopefully it shows the progression of the idea...
Title: Re: Molotov's INQ28
Post by: Myriad on May 10, 2010, 07:17:01 PM
Like the coat - really starting to build some personality into the model.

The scenery looks a pretty good game environment, and it makes a change to see a suburb being shot up rather than a beaten down section of underhive, which even the inquisition doesn't care about.
Title: Re: Molotov's INQ28
Post by: RobSkib on May 10, 2010, 10:48:19 PM
As a huge scenery fan, I'm dead impressed by this setup. If only there was something this awe-inspiring at 54mm scale, we should team up some time over summer ;)

Quick question, who made those posters? I suck at photoshop, and it would be great if you could upload the files, little touches like that give the whole thing a whole lot of atmosphere. You should consider getting some more random scatter terrain, like crates, boxes, ammo dumps, explosive barrels, things like that.

Oh yes, and I LOVE the washing line :D
Title: Re: Molotov's INQ28
Post by: O_o on May 11, 2010, 03:47:23 AM
awsome  little neighborhood  there molotov   

all you need  now  is  some  boxes, crates and barrels  to  fill in  some  of the  empty space so as to  have something to  hide behind  and  throw about 

Title: Re: Molotov's INQ28
Post by: Molotov on May 30, 2010, 02:47:44 PM
Hey, apologies for the ridiculously late reply.

Rob - You might have found an answer by now, but they're official GW posters released during the Cityfight era - I found them again on Warseer via this link (http://www.warseer.com/forums/showthread.php?t=138549).

Here's the current Progress on Hoth - Steve and I wanted to make him very "Eisenhornian" because we both love the model, and our conversion was inspired by it.

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Hothpaintwip2.jpg)
Title: Re: Molotov's INQ28
Post by: RobSkib on May 30, 2010, 08:56:52 PM
Cheers molotov! I'd been looking for those for donkeys, nobody linked me to them :( Keep up the good work! I wanna see more of that board :P
Title: Re: Molotov's INQ28
Post by: kierkegaard on May 31, 2010, 07:54:59 PM
I'd been looking for those for donkeys

What the hell are you talking about? ???


Molotov - Hoth's staff is fantastic. How did you do the metal?

I am looking forward to seeing that model finished
Title: Re: Molotov's INQ28
Post by: MarcoSkoll on May 31, 2010, 08:07:01 PM
What the hell are you talking about?
Contraction of "Donkey's years", a generic term meaning "a long time".
Title: Re: Molotov's INQ28
Post by: precinctomega on June 01, 2010, 03:59:35 PM
The metal looks like Shining Gold mixed with a little Boltgun metal and washed with Devlan Mud.

R.
Title: Re: Molotov's INQ28
Post by: Molotov on June 02, 2010, 08:01:53 PM
Molotov - Hoth's staff is fantastic. How did you do the metal?

I am looking forward to seeing that model finished

I asked Steve (who painted it - I was merely responsible for the conversion) and he said:

Quote
Basecoat was tin bitz, with a heavy drybrush of brazen brass over the top. I kept adding mithril silver to brass for a few drybrushed highlights until I got to pure mithril. After that it had 3 washes of gryphonne sepia, followed by another light drybrush of mithril. Another coat of sepia followed by a thin wash of thraka green finished it off.


He's also sent along these pics:


(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/HothFinal.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/HothFinal2.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/HothFinal4.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/HothFinal3.jpg)


Title: Re: Molotov's INQ28
Post by: Swarbie on June 03, 2010, 10:19:20 AM
Beautiful!
Title: Re: Molotov's INQ28
Post by: SewerRat42 on June 13, 2010, 12:29:27 PM
Just got to see this (I'm new xD) and I have to say that I am blown away by the quality of these models, truly amazing work and skills.


I must ask, how was that cyber mastiff done? It's one of my favourite models here! :D

SewerRat42
Title: Re: Molotov's INQ28
Post by: precinctomega on June 15, 2010, 11:45:59 AM
The cybermastiff is a Necromunda cybermastiff with its head replaced with a vent from a Space Wolves backpack, I believe.

R.
Title: Re: Molotov's INQ28
Post by: SewerRat42 on June 17, 2010, 08:59:34 AM
Ok, thanks for that precinctomega, and yeah, I thought I had seen that head somewhere  ;)

SewerRat
Title: Re: Molotov's INQ28
Post by: psycho on June 25, 2010, 07:35:10 PM
wow....ive said it before...and im saying it again

well seeing as im back in Sweden again, and pretty much all my 54mm stuff is in the Uk...im currently trying my hand at 28mm....but im finding it hard to get incentive..i mean i LOVE painting and converting the 54mm stuff but at 28mm its a tad harder to get inspired...where you find your inspiration mate?
just wondering like lol
and keep up the hard work
need more updates

kerby
Title: Re: Molotov's INQ28
Post by: Molotov on August 20, 2010, 11:26:12 PM
I posted the conversion of Ophelia back in March. I sent her to Steve a few months ago, and he's gotten round to painting her.

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Sisterwip1.jpg)

For those wondering, the original miniature is Viktoria, Bounty Hunter (http://wyrd-games.net/shop/product.php?productid=16182&cat=262&page=1) from the 'Outcasts' Malifaux line. They've got some nice models, but they're 32mm compared to the heroic 28mm of Games Workshop. Whilst she's a little tall, I don't think it's a deal-breaker. After all, she's an ex-Battle Sister (now you know what's under that armour!)

The laspistol is a FW resin one from the Cadian Accessories, and the Chainsword is from the Space Marine Scout Sergeant, primarily because it's a little bit shorter and more compact. Dare I say ladylike?


(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Sisterwip2.jpg)

This is just a work-in-progress, but is definitely showing the direction we're intending to go with her.

Title: Re: Molotov's INQ28
Post by: Myriad on August 21, 2010, 02:37:55 AM
Very shiny indeed.  Welcome back Molotov's 28mm thread.   :)
Title: Re: Molotov's INQ28
Post by: Molotov on August 23, 2010, 12:06:32 PM
Thanks! It's good to be back. :)

Today, I have good news and bad news.

The good news is that Ophelia is just about completed:

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Sisterwip3.jpg)

The bad news is that she's getting scrapped. Unfortunately, the chainsword hand was a little 'injured' in the conversion -moreso than I'd realised. As a result, Steve's ordered a new Viktoria model and is going to attempt to replicate the conversion.

Oh, but I do have some good news - Doghouse has agreed to sculpt a couple of models for my INQ28 campaign, so keep your eyes peeled for those!
Title: Re: Molotov's INQ28
Post by: Shannow on August 23, 2010, 01:05:59 PM
When you say scrapped? Do you mean for sale :P? Paintojob looks grand though, I'm a big fan of a lot of the malifaux models, a real shame there is nothing quite equivalent (to my mind at least) at 54mm. I'm certainly aiming to add a few of their models to my INQ28 project when I have the spare dosh.

Again, he's done a lovely paintjoband hope the reconersion comes out well :)

Rob
Title: Re: Molotov's INQ28
Post by: MarcoSkoll on August 23, 2010, 01:54:15 PM
As a result, Steve's ordered a new Viktoria model and is going to attempt to replicate the conversion.
I'm surprised you need to go to those lengths. That should actually be a pretty easy green stuff fix.
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on August 23, 2010, 03:40:11 PM
damaged hand on model = old battle scar from fighting big nasty enemy.
problem sovled.

seriously though, I don't see ANYTHING wrong with the model?
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on August 23, 2010, 04:49:00 PM
After close investigation - the ring finger on the sword hand was flattened by the removal of the old sword, I think. Honestly, I agree with Marco - perfectionism is a virtue, but this doesn't require a whole new model :)
Title: Re: Molotov's INQ28
Post by: Molotov on August 23, 2010, 05:11:09 PM
The second attempt wasn't my idea, but Steve's - blame him for his perfectionism!

In the meantime, here's a quick sketch of Doghouse's first miniature... some of you will doubtless guess the inspiration!

(http://i37.tinypic.com/2z8dvh3.jpg)
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on August 23, 2010, 05:45:51 PM
So, how many hay stacks are you going to have to dot around the table for him to land in?
Title: Re: Molotov's INQ28
Post by: Easy E on August 24, 2010, 04:00:14 AM
I love the I on the back of Inq. Hoth's coat.  That was awe inspiring to me. 

I didn't like Ophelia's face.  Not your fault, but it looked kind of mannish. 
Title: Re: Molotov's INQ28
Post by: Dexter on August 24, 2010, 04:45:27 AM
I didn't like Ophelia's face.  Not your fault, but it looked kind of mannish. 

I see what you mean, I think it's the white hair that does it.  It's in a style that lots of anime artists use.  To minimize the parallel, I would paint her hair in as natural a color as possible.  Not that white isn't natural, but I would try to emphasize the shadows more.  It always makes me cry a little when I see 40k done anime-style on deviantart.
Then again, that's just me.
Title: Re: Molotov's INQ28
Post by: Molotov on August 24, 2010, 08:03:34 AM
I raised the same issue, but it's partly the angle of the photograph. I'm really really really not a fan of anime in the slightest. Her hair is painted white because she used to be a Battle Sister and it was supposed to visually link back, that's all.
Title: Re: Molotov's INQ28
Post by: Dexter on August 24, 2010, 08:42:58 PM
I'm really really really not a fan of anime in the slightest.

*hugs*
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on August 24, 2010, 08:49:38 PM
I think she has a bit of a fat lip - you could give her a bruise...
Title: Re: Molotov's INQ28
Post by: Molotov on September 21, 2010, 03:58:18 PM
I contacted Doghouse with a commission to sculpt me an assassin based on the highly-successful Assassin's Creed series. Here's the fluff I sent him:

An assassin in the employ of Inquisitor Adorno: The order of assassins from which he hails has no name, but likens itself to the Imperial Aquila. Hailing from a remote community upon an arid, rocky planetoid, its operatives are seen as akin to the claws ot the eagle, dispensing swift and violent justice to the Emperor's foes. The order places great emphasis upon remaining undetected until the last possible moment so that death may come to their targets at any time. The assassins are a 'hidden blade' at the throat of the enemy. To prosper, an assassin must blend with crowds, moving swiftly and silently without detection. They must take unexpected routes to their targets and strike without mercy.


Secretive and closed to outsiders, the order has evoked suspicion over the course of its history. At one point, the Black Templars Chapter stood ready to eradicate the assassins, but highly-placed Inquisitors ordered the Space Marines to stand down, reasoning the value of such a brotherhood beholden to the Inquisition.


Since that time, the order has provided assassins to Inquisitors upon request. Adorno's radical views and diabolic practices are of little concern to the order - its masters are well aware that extreme methods must be taken to safeguard the Imperium. It is enough for them that Adorno's authority is derived from that of the Emperor Himself.


The assassin is an intense man, quiet and introspective. Typically, he wears a white cloak, the thick cowl pulled low over his face. He radiates a palpable aura of strength and fortitude. His voice is low and masked with a thick accent, his movements fluid, yet unassuming. Having undergone trials and instruction into the hidden mysteries of the order, he is introverted, devoting himself to the ritual of training, ceaselessly honing his skills. He is in thrall to the tenets of the cult, what he calls 'the creed'.


With the order likening itself to the claw of the Aquila, the assassin carries what is known as a 'talon', a bracer worn on the forearm incorporating a spring-loaded blade mounted above the wrist. A flex of the hand and the mechanism of the blade will trigger, extending it and allowing it to be used to its full, deadly potential.


(http://i52.tinypic.com/2evyali.jpg)
(http://i53.tinypic.com/2yvq904.jpg)
Title: Re: Molotov's INQ28
Post by: precinctomega on September 21, 2010, 08:41:15 PM
Lovely stuff!

R.
Title: Re: Molotov's INQ28
Post by: Molotov on October 11, 2010, 11:12:21 PM
So, a long overdue update. The latest model is a Xenos advisor tagging along with Inquisitor Hoth.

He is an excellent sculpt by Eolith Miniatures (http://www.eolithminiatures.com); An excellent sculpt, and real fun to convert (and for Steve to paint, I hear!) The Hurk model is designed to be a small model at 54mm scale, but at 27mm tall he sits well amongst the other denizens of the dark millennium.

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/hurk.jpg)
(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/hurk2.jpg)

The model is intended to represent a member of the Scythians, a relatively unknown 40k race that have received only a few scattered mentions in the fluff. We wanted him to look deliberately very 'alien', hence the blue skin. I asked Steve to take inspiration from the Poison Dart Frog (http://www.hossit.com/wp-content/uploads/2010/06/Poison-Dart-Frog.jpg), hence the spotting on his skin.

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/hurk3.jpg)
(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/015.jpg)

I gave some thought as to why the pommel of his dagger had a human skull  on it - I came to the idea that it might be a gift from the Inqusitor  he works with. As a result, I attached a brass-etch Inquisition  symbol to the scabbard of his blade to show that his work is sanctioned  by the Inquisitor in question. I think it's come out really well, and serves as a nice little touch that gives him a bit of character.
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on October 11, 2010, 11:45:54 PM
wow! the skin tone is brilliant.

amazing paint job and good use of hurk at 28mm!
Title: Re: Molotov's INQ28
Post by: Myriad on October 12, 2010, 02:02:09 AM
Looking awesome, if not quite as cute anymore.  Like the pistol, got a non standard look to it without being too exotic.
Title: Re: Molotov's INQ28
Post by: Shannow on October 13, 2010, 12:05:12 PM
That skin is amazing and I am humbled...seriously cool. Also i really didn't like the model whenever it has been shown without a paintjob, but I think it looks fantastic all done.
Title: Re: Molotov's INQ28
Post by: Heroka Vendile on October 15, 2010, 11:38:26 PM
it's a terrific paintjob and I do quite like SteveBs sculpt - but i can't help thinking the in Inq28 he'll just look like one of the rubber-faced aliens from Star Trek  ;)
Title: Re: Molotov's INQ28
Post by: Molotov on October 16, 2010, 07:37:18 PM
That's a valid point. I wanted him to seem somewhat like a 'savage in civilised clothing'. It partly stems from my philosophy that everything in Inquisitor should  be stretched to its limits - especially so in INQ28. That's why my Deathwatch Space Marine is a true-scaled giant who dwarfs everything around him. It's why I wanted this alien to look distinctly 'alien', hence the shocking blue skin, which should stand out on the table. (If I were to ever make Orks for INQ28, the basic Boyz would likely be made from the Nobz sprues, to make them distinctly big and scary.)

I guess we'll have to see how he looks in context!
Title: Re: Molotov's INQ28
Post by: Molotov on December 18, 2010, 10:02:38 PM
It's always a bit weird with my desk - some models will sit there for years and suddenly have a bunch of bits added to them. And some of them don't turn out at all how I imagined.

Here's a few interesting things I've been working on today (I've been converting a bunch of Necromunda Orlocks, but those are for later...)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Korbin.jpg)

This is Pyremaster Korbin... one of my favourite 40k figures, so I've not converted him. I have, however, added a brass etch =][= to the page of his book (hopefully you should be able to see it...)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Greer.jpg)

A bit of a messier picture, this is Inquisitor Greer. You've seen him before, but the combination of losing certain bits and finding other bits has left him in the state he is at the moment. I can't decide on a head for him at the moment, however. I'm in the midst of trying to give him an armoured breastplate, to which I'm going to add an =][=. After that I'll be green-stuffing his arm.


Now this model is an oddity. I bought Gunnery Sergeant Harker because somewhere on the internet I saw a cool conversion of the model for a post-apocalyptic game, giving him a double-handed axe. I fully intended to rip off the conversion. However, playing with the figure today he ended up like this:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Banner.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Banner2.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Banner3.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Banner4.jpg)

I quite like how he's looking at the moment; he needs a certain amount of work, but he looks the part for an Inquisitor's chem-nourished henchman. I imagine him being a hive ganger or ex-Guardsman (or both!). I'll keep you updated as I progress with the conversion.
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on December 19, 2010, 12:30:44 AM
Please give the Harker conversion an Arnie or Sly inspired name... Even an obscure one, like his characters name in that one with Danny DeVito...
Title: Re: Molotov's INQ28
Post by: O_o on December 19, 2010, 04:32:38 AM
what arms and  hands  are used on  the  chem-nourished henchman ??
Title: Re: Molotov's INQ28
Post by: Molotov on December 19, 2010, 08:52:14 AM
Harker's original ones, hence why his right (our left) looks so awful. I've since repaired it, as you'll see. The autorifle is a newer Necromunda one.

DA: I was fiddling with calling him "Banner" because he's a bit of a hulk (hur hur hur...) but if you can come up with a decent alternative I'll definitely consider changing. ;)

 I've fiddled with him a little more to give him a sling for his autogun:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Banner5.jpg)

The sling is taken from the SM Scouts sniper rifles. I tried the Catachan one, but it was too thin and flimsy. I've had to carve it out a little to go around his leg, but it looks pretty neat now and just needs a little bit of repair work. I've managed to get the bracer on his wrist looking a LOT better - after filing away the heavy bolter shells. I've added a few pouches to the back (after removing the grenades).

All in all, he's come together very organically, and I'm very pleased with him. I'm just not sure how to integrate the shoulderpad. Should I sculpt some sort of strap around his arm? If you look at the picture of the back of the model (above), you'll see that might be tricky, but I don't want the pad to just be floating around in mid-air.
Title: Re: Molotov's INQ28
Post by: Swarbie on December 19, 2010, 09:10:04 AM
Model a nail going through the centre of the pad into his shoulder. Much more efficient then strap.
Title: Re: Molotov's INQ28
Post by: Molotov on December 20, 2010, 11:03:44 AM
That's a bit... extreme (very grimdark, though!) In the end I've decided to go for a strap around his arm. Someone did suggest to me that I have a strap going across his pectoral and joining up with the other band crossing his chest, but I didn't like that aesthetically, plus I don't want to lose any of the muscular detail.

Now, one of my favourite Necromunda models is the scummer with two bolt pistols:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/scum.jpg)

Now, I have one of these miniatures, but it's been damaged by somebody attempting in the past to remove the bolt pistols. (Which I didn't have a problem with, as I figured twin bolt pistols was perhaps a bit much in Inquisitor anyway).

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/scum2.jpg)

So, after rooting around in my bitzbox, I managed to find a pair of matched autopistols which I could use. It took a bit of work to carve out the jacket on the left arm so that it would fit, but it looks a lot better now:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/scum3.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/scum4.jpg)
(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Scum5.jpg)
Title: Re: Molotov's INQ28
Post by: Myriad on December 20, 2010, 10:26:59 PM
They make a nice pair, full of bravado and confidence.
Title: Re: Molotov's INQ28
Post by: Molotov on December 22, 2010, 04:44:24 PM
Today I've mostly been clearing my desk (gasp!) I'm attempting to sell off or trade away things I don't need, and condense my hobby/collection down to only the things that I'm going to use.

First up, here's a Dark Scribe. This character wouldn't really fit in to Adorno's retinue as I envisage it, but I see him as someone who works for a radical Inquisitor and who has hoarded all the dark knowledge he can.

The model is Malakev, from the double-set with the Redeemer. I don't like how the arms are on the original model, so I've rotated the axe arm so it is trailing as he runs, firing wildly with his pistol.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/DarkScribe1.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/DarkScribe3.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/DarkScribe2.jpg)

As you can see, he carries the blasphemous tome with him, afraid to let it out of his sight. I want to reinforce the idea that it's a forbidden tome (and also his affiliation with the Inquisition) so I want to sculpt a clasp holding the book closed, and to use one of these:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Padlocks.jpg)

These padlocks, from the Cherubael model, will fit perfectly and should be a nice visual touch.

I've also been working on my female Tech-Priest, who I found again.

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/FemTech1.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/FemTech2.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/FemTech3.jpg)

Clearly, this model requires some work to smooth the green-stuff on her lower robes. But today I removed her left hand, replacing it with a heresy pistol hand and a forgeworld laspistol. I am currently looking for inspiration - how to tie her definitely to the Adeptus Mechanicus? I know some of that will come in the painting, but I'm currently looking at the Techpriest Enginseer models for inspiration.

I also dug this guy out:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Blind.jpg)

I see him as a Guardsman blinded in a daemonic attack - but gifted with a "warpsight", an ability to sense daemons. A useful tool for a radical Inquisitor, he could operate almost as a 'sniffer dog' for them. I'm currently waiting on some parts to finish him off.
Title: Re: Molotov's INQ28
Post by: O_o on December 22, 2010, 11:41:55 PM
where is the  blindfolded head  from  ?
Title: Re: Molotov's INQ28
Post by: Swarbie on December 22, 2010, 11:59:31 PM
I think it's from the Empire Flagellants plastic kit.
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on December 23, 2010, 12:09:50 AM
Most of the best 28mm heads seem to be. the Inquisimunda community takes great advantage of that kit.
Title: Re: Molotov's INQ28
Post by: Swarbie on December 23, 2010, 12:12:30 AM
Yeah, the Flagellant heads are just crazy-looking. Perfect for the 41st millennium. I need to get a box of those, incidentally.
Title: Re: Molotov's INQ28
Post by: Molotov on December 23, 2010, 10:06:26 AM
Indeed it is!

I've been hard at work this evening using a servo-arm from Forgeworld's titan Tech Priest to try to bash together something that'll work for this Tech-priestess. I'm working on trying to give her an AdMech symbol somewhere, though her robes will likely incorporate a cog-tooth pattern when they're painted:

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/femtech7.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech8.jpg)

(http://i189.photobucket.com/albums/z121/mnesimache/inq28/Femtech9.jpg)
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on December 23, 2010, 07:55:29 PM
how about a cog-tooth design seal for the purity seal? that or a cog pendant that hangs from the top of the tabard, like the rosaries on SoB models.
Title: Re: Molotov's INQ28
Post by: Molotov on December 30, 2010, 01:22:45 PM
The Christmas holiday has seen a frenzied orgy of activity as I've returned to my models and to INQ28. I have to admit that I've found it very enjoyable.

An order from Forgeworld arrived on Christmas Eve. To begin with, my progress was negligible, and the pictures I'd taken were of such poor quality that I didn't bother putting them up. Now though, I've managed to take a few better ones, so here you go.

This first model represents Captain Le Kard, a Rogue Trader and former officer of His Majesty's Imperial Navy. Now he heads his own dynasty, and sets his own destiny.

(http://i1221.photobucket.com/albums/dd464/INQ28/LeKardDynasty/LeKard01.png)

(http://i1221.photobucket.com/albums/dd464/INQ28/LeKardDynasty/LeKard02.png)

(http://i1221.photobucket.com/albums/dd464/INQ28/LeKardDynasty/LeKard03.png)

The model is made from the Death Korps of Krieg Commissar (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Death-Korps-of-Krieg/DEATH-KORPS-OF-KRIEG-COMMISSAR.html) with a head taken from the Cadian Infantry Squad Upgrade Pack (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Cadian_Shock_Troops/CADIAN-INFANTRY-SQUAD-UPGRADE-PACK.html). Taking inspiration from a Inquisitor Goldeneye, here on the Conclave, this Captain is based around Patrick Stewart's Jean-Luc Picard. And what did you expect from a bald starship Captain?

Another Forgeworld head let me give a face to Interrogator Bastian Grimm, assigned to the retinue of Inquisitor Balthier by Lord Dire, the master of the Dalthan Ordo Hereticus and a powerful figure in the Conclave. Grimm is an enthusiastic member of the Janus Cabal*, and his motives are not as pure as they might seem...

(http://i1221.photobucket.com/albums/dd464/INQ28/Balthier/BastianGrimm01.jpg)


The next model might be a little difficult to make out, but I've taken the previous "Cardinal" figure, and given him the head and hand from an older Imperial Missionary figure. Holding the Ecclesairchal symbol really gives him a "The power of the Emperor COMPELS YOU!" look, which is entirely fitting. I've given him the name "Deacon Gallowglass", and he seems to be keen to burn down everything around him.

(http://i1221.photobucket.com/albums/dd464/INQ28/Greer/DeaconGallowglass01.jpg)

Lastly for today, I have another model that formed quite organically. He's been a total pain to photograph, though. Based on the Eversor assassin, I made an Inquisitorial operative. Not quite finished yet, but hopefully you can get the gist:

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Operative01.jpg)
(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Operative02.jpg)

On Tuesday, we played two games of INQ28, and I did take pictures, so hopefully I can put some of those up later today, as well!



*With full two-faced credit going to MarcoSkoll...
Title: Re: Molotov's INQ28
Post by: DapperAnarchist on December 30, 2010, 05:25:07 PM
The face on the Captain is very like Herr Starr from Preacher... Which is good.
Title: Re: Molotov's INQ28
Post by: JoelMcKickass on December 30, 2010, 06:16:53 PM
I wouldn't say VERY like Herr Starr, he's missing a couple of important details (or rather, has them) but pretty close  ;)

I'm quite liking that Agent, where is the handbow from?
Title: Re: Molotov's INQ28
Post by: Molotov on December 30, 2010, 06:59:11 PM
Interesting... I had to google Herr Starr, but it struck me as quite interesting. I obviously intend to green-stuff things so that he actually has a neck, but I'm running out of time left in the Christmas holidays, so it may well have to wait for a while.

The handbow is actually from a Necromunda Ratskin brave (http://www.collecting-citadel-miniatures.com/wiki/images/8/82/Ratskin_Brave_with_handbow.jpg)... I had to go searching through my bitzbox specifically for it, but I had a strong image of what he'd be doing. In the other hand I imagine him to be holding a knife, but with a reversed grip, so the blade is beneath the fist.

Also, DA: I have paid attention to your comments regarding the Tech-Priestess, and am slowly working on trying to improve her somewhat.
Title: Re: Molotov's INQ28
Post by: zasapamasawasa on January 02, 2011, 05:01:45 PM
Of course, you haven't taken any inspiration from my knife-and-hand bow wielding character. ;)
Title: Re: Molotov's INQ28
Post by: Myriad on January 02, 2011, 08:13:35 PM
Lots of new stuff.  The forgeworld heads look great.  Le Kard has a great vibe for a rogue trader - very authoritative.
Title: Re: Molotov's INQ28
Post by: Molotov on January 02, 2011, 10:48:01 PM
Of course, you haven't taken any inspiration from my knife-and-hand bow wielding character. ;)

Which character is that? I have to say I'm being unfairly accused! :)
Title: Re: Molotov's INQ28
Post by: precinctomega on January 05, 2011, 12:28:43 PM
Lovely stuff, Mol.  I'm following your INQ28 blog, too, and loving it.  The face of the agent puts me very much in mind of the bare head on Steve Buddle's 54mm Arbitrator mini.

R.

EDIT - Which means, it suddenly occurs to me, that you could do a great 54mm version of this character using the 54mm Eversor and the Judge's head!
Title: Re: Molotov's INQ28
Post by: Ferran on January 11, 2011, 11:00:39 AM
Very nice use of the IG bolter guy, looks a lot nicer than the original. DO you have any pics of the axe-weilding version that you mentioned? I'd be interested to see that too.
Title: Re: Molotov's INQ28
Post by: Molotov on January 12, 2011, 05:13:13 PM
Hey Ferran, thanks for the compliment. I've sent the Harker-with-autogun off to get painted, so hopefully we'll see results frmo Steve in between his Titan sessions (oh, and he just decided to go all Sanguinary Guard (http://mindofthedaemon.blogspot.com/2011/01/heralds-encarmine-new-year-new-project.html) on me! Bah!)

The model that I was planning on copying was by Catferret, and was posted on the Eastern Fringe here (http://easternfringe.com/forum/viewtopic.php?t=6904). Hope that helps!
Title: Re: Molotov's INQ28
Post by: Molotov on January 15, 2011, 06:33:26 PM
So today I've been able to go home, and I've been rushing around making some progress on a bunch of conversions.

Firstly, Arbitrator Vaun. During our "Breakout" battle, my friend Nick controlled the Arbites, and Vaun managed to take down four gangers with his shotgun before falling in close combat against Interrogator Venris's forces. Nick said a number of times that he wanted Vaun to join Inquisitor Balthier's retinue.

As a result, we needed to give the model a bit of an overhaul. Vaun was going from being a somewhat generic NPC into a more fleshed-out character. Given his serious injuries in the last game, he's picked up a bionic leg (which I'm still working on.) I also added a winged skull to the butt of his shotgun as I thought it made him look a little different. And, obviously, he's decided to take his helmet off!

(http://i1221.photobucket.com/albums/dd464/INQ28/Balthier/vaun01.jpg)

(http://i1221.photobucket.com/albums/dd464/INQ28/Balthier/vaun02.jpg)

I still need to do some green-stuffing to his collar, his breastplate and his wrist (as well as fiddling with his bionic leg to make it a little more integrated), but I really enjoyed the challenge of making him a distinct and interesting model.

Next, Rourke the Sniper.

(http://i1221.photobucket.com/albums/dd464/INQ28/Balthier/Rourke01.jpg)

I've had Rourke kicking around for quite a while, and he was always meant to be part of Balthier's retinue, but I didn't really like how he performed in game. I've changed his long-las into a more traditional lasgun.

(http://i1221.photobucket.com/albums/dd464/INQ28/LeKardDynasty/LeKard04.jpg)

The next stage in the continuing saga of Captain LeKard - the sword is taken from the Colonel-Commissar Gaunt model.


And this is the model I'm perhaps most pleased with at the moment:

(http://i1221.photobucket.com/albums/dd464/INQ28/Balthier/Barbarigo01.jpg)

I've had this conversion in mind for a while, and I'm pleased with how it's turned out.
Title: Re: Molotov's INQ28
Post by: Molotov on March 06, 2011, 11:55:08 AM
Okay, so I've been quite busy with INQ28 but I haven't really been posting in this thread very much. So here are some highlights:

I've recently been working on a Rogue Trader warband that takes some influences from Star Trek. I've already shown Captain Picard LeKard in this thread, and I've been working on a tech-priest:

(http://i1221.photobucket.com/albums/dd464/INQ28/LeKardDynasty/geord02.jpg)

As mentioned previously in a different thread, I do also have the concept for the "Worf" of the group, a mash-up of an Ogryn and the new Donorian Clawed Fiend.

(http://i1221.photobucket.com/albums/dd464/INQ28/fiendgryn.jpg)

And with some input from DapperAnarchist (et al) I've been working on concepts for a Navigator based around the idea of Data:

(http://i1221.photobucket.com/albums/dd464/INQ28/LeKardDynasty/datagator-1.png)

We have also been working on terrain for forthcoming games:

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Mine01.jpg)
(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Mine02.jpg)
(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Shrine01.jpg)


We have also been working on a space-capable shuttle for some of our games:

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Shuttle04.jpg)
Title: Re: Molotov's INQ28
Post by: Easy E on March 07, 2011, 04:04:17 PM
The Data Navigator might benefit from a pet Gyrinx. 
Title: Re: Molotov's INQ28
Post by: Sabotage! on March 07, 2011, 10:26:38 PM
I have to say LeKard is an incredibly fitting ship captain, he looks like he was taken from an English/French 17th century warship and tossed on a space ship, which is very 40k. He definitely has an aura of command to him, with a fair deal of arrogance and contempt mixed in there, which is perfect for a rouge trader in my mind. Extra Kudos for taking an already fantastic model (DKoK Commissar) and improving upon it.

I like the idea of adding Vaun into Balthier's retinue too, When I saw he took out three guys in just one round of shooting I was pretty impressed (and I imagine Balthier would be too). The bionic leg looks good too. Where did the bit come from if I may ask?

I'm pretty impressed with the conversion of the town cryer Mercenary character too (can't recall his name), I liked the model, but never could find a way to utilize it in my Mordheim group.

Not sure on the "Worf" conversion, but that's in part because I'm not sure if the new DE beast head would be a good fit. Don't get me wrong, it has Worf like ridges, but it seems a bit Chaos-y with all the eyes.
Title: Re: Molotov's INQ28
Post by: Myriad on March 08, 2011, 11:05:28 AM

Not sure on the "Worf" conversion, but that's in part because I'm not sure if the new DE beast head would be a good fit. Don't get me wrong, it has Worf like ridges, but it seems a bit Chaos-y with all the eyes.

This is inquisitor, after all.  Chaosy comes with the territory.  Like the visored tech priest - too many of those guys have faces.
Title: Re: Molotov's INQ28
Post by: precinctomega on March 08, 2011, 08:30:56 PM
Given that this is the premiere INQ28 thread, I thought I'd post this here, rather than start a new thread:

The new Sedition Wars mini from Studio McVey, the Firebrand, looks like it would be a great INQ28 fit:

(http://4.bp.blogspot.com/-8jw6mjvnjTQ/TXZobYrynpI/AAAAAAAAAnk/m-tFIgN2NvU/s1600/vokker_group.jpg)

http://studiomcvey.blogspot.com/2011/03/firebrand-preview-vokker-dargu.html

R.
Title: Re: Molotov's INQ28
Post by: Molotov on March 08, 2011, 09:03:22 PM
Interesting model. To my taste, the body-armour doesn't look 40k enough. That head is really very cool, though - and may be the solution to one of my problems...
Title: Re: Molotov's INQ28
Post by: Hadriel Caine on March 08, 2011, 10:48:32 PM
I want that. Guess I know what I'm painting after my Skrapyard minis :)
Title: Re: Molotov's INQ28
Post by: Molotov on March 08, 2011, 11:44:42 PM
Update from Steve:

Quote
Getting very close to finishing Banner, probably be done tomorrow at some point.

With the skin tone and sheer muscle mass of him I got an idea in my head about him being linked to the Afriel Strain. or in some other way gene bred. To carry on the image of the Afriels I went with grey hair - wasn't sure at first but I think it looks cool as feck.  The small piece of cloth tied to his waist I painted red to add a visual link to the Inquisition.

Only the boots, base and tattoos left to do now. Personally dreading the tattoos, but we'll see how it goes.


(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Banner2.jpg)
Title: Re: Molotov's INQ28
Post by: Molotov on March 10, 2011, 07:32:02 PM


(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/BannerFinal.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/BannerFinal3.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/BannerFinal4.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/BannerFinal2.jpg)
Title: Re: Molotov's INQ28
Post by: Sabotage! on March 11, 2011, 01:16:05 AM
Banner's paint job looks fantastic, the tattoo in particular is very well done and looks astonishing!
Title: Re: Molotov's INQ28
Post by: Inquisitor Octavian Lars on March 12, 2011, 05:30:58 PM
got to agree, very crisp lines on the tattoo
Title: Re: Molotov's INQ28
Post by: Molotov on April 20, 2011, 12:01:38 AM
Hey guys, the newest model is a Chrono-Gladiator based off Gav Thorpe's "Mechsimus Oilrelius" model.


(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Arcofinal.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Arcofinal3.jpg)

(http://i3.photobucket.com/albums/y57/El-Diablo/INQ28/Arcofinal2.jpg)
Title: Re: Molotov's INQ28
Post by: Inquisitor Dionzi on April 20, 2011, 12:10:10 AM
I agree with Blackstar - Syles Tem and Adorno turned out really nice!
Title: Re: Molotov's INQ28
Post by: Myriad on April 20, 2011, 01:26:43 AM
Nice chronogladiator.  It's got a great ragged look to it, really seems like some poor sap thrown into the arena.
Title: Re: Molotov's INQ28
Post by: Dolnikan on April 20, 2011, 01:14:39 PM
The gladiator is great, he looks like some lower-end gladiator just forced to fight the horrors thrown at him.
Title: Re: Molotov's INQ28
Post by: Molotov on April 22, 2011, 01:25:01 PM
Thanks for the comments, guys. They are indeed appreciated.

(Dionzi - I think you've only seen the first page!)
Title: Re: Molotov's INQ28
Post by: Molotov on May 30, 2011, 12:12:53 PM
So, I've been unwittingly roped into playing a game of INQ28 at Warhammer World on Saturday, June 11th against a member of the Ammobunker going by the name of Tychonaut. It's in aid of the annual Ammobunker AmmoBash.

(http://i25.photobucket.com/albums/c80/squirrelnation/Poisoned%20Chalice/DSCF6280.jpg)

The board features a downed Necrontyr vessel, but I'm conveniently ignoring it. Our game is likely to take place on the 4' x 2' section in the lower left of that picture, which incorporates a base camp and a mine-workings/archaeological dig, which I think is a great place for two Inquisitors to clash:

(http://i25.photobucket.com/albums/c80/squirrelnation/Poisoned%20Chalice/DSCF6241.jpg)

The game, which has been titled "Nine-Tenths of the Lore" will feature Inquisitor Adorno going up against a radical of the Ordo Xenos as they battle for control of the dig site.

In aid of it, I've put up an INQ28 Reference Sheet (http://209.85.122.83/2/150/0/p1020717/INQ28REF.pdf), which has the distances in inches rather than yards. It's something I've been planning for a while to speed our games up, so whilst we're playtesting Adorno, we'll also be playtesting the reference sheet!
Title: Re: Molotov's INQ28
Post by: Dolnikan on May 30, 2011, 12:20:43 PM
That's a nice board for inq28. I really have to build more scenery.
Title: Re: Molotov's INQ28
Post by: FoxPhoenix135 on June 06, 2011, 01:58:49 AM
That reference sheet is a gem! I almost missed it...
Title: Re: Molotov's INQ28
Post by: Molotov on June 06, 2011, 06:16:27 AM
Thanks! It's still not 100% foolproof, I need to refine it, but any feedback you have is welcome. Trying to fit a rulebook into two pages is difficult enough, plus trying to convert it into inches is difficult...
Title: Re: Molotov's INQ28
Post by: Molotov on June 15, 2011, 04:50:23 PM
So, this Saturday I went to Warhammer World to play a game of INQ28 against Tychnaut, from the Ammobunker.

The game featured Inquisitor Adorno fighting against Inquisitor Atraxis of the Ordo Xenos over the posession of an archaeological dig-site. The board was created by the Ammobunker team and was very cool.

Here's the game in progress:

(http://4.bp.blogspot.com/-D9WYC-XLYfs/TfSn4TVDYxI/AAAAAAAAAHg/f5iQawOxCsY/s1600/910ths1.png)

It went very well, but I think people were a bit confused by the sight of eight models on a six-by-four board! Still, Tycho and I had a whale of a time, and there was lots of drama.

I've also managed to get my models off Steve, so here's a few pics of some of them:

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Update1.png)

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Update2.png)

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Update3.png)

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Update4.png)

(http://i1221.photobucket.com/albums/dd464/INQ28/Generic/Update6.png)

In other news, please check out my latest blog entry (http://inq28.blogspot.com/2011/06/dan-abnett-interview.html) for some exciting news regarding Dan Abnett!
Title: Re: Molotov's INQ28
Post by: MarcoSkoll on June 15, 2011, 05:47:17 PM
It went very well, but I think people were a bit confused by the sight of eight models on a six-by-four board!
Not that surprising. Inq28 is less immediately obviously a game of Inquisitor.

Quote
Still, Tycho and I had a whale of a time, and there was lots of drama.

Glad to hear you enjoyed yourself. Hopefully there were some thrilling heroics.

One off topic question though... I think this is your second trip to play Inq28 at WHW. Any chance of ever seeing you there with some of those 54mm models you were working on?
Title: Re: Molotov's INQ28
Post by: Molotov on December 25, 2011, 10:44:40 PM
Rather a while since I've updated, but I've been working on a few figures today and wanted to put them up:

(http://i1221.photobucket.com/albums/dd464/INQ28/Fvrmbrt/CreepyPsyker.jpg)
Some progress on the Creepy Psyker from Adorno's retinue. This guy is going well, so far - I just need to tidy up the GS. I got a set of five clay shapers for Christmas, so this just a case of patience and care - still, he's pretty much there, and I'm happy with how he's going.

The Praetorian Sergeant I showed a while ago is now complete, thanks to PDH's care package. He sent me the Baneblade Commander's sabre that I was looking for. Thankfully, it was an easier job than I expected to cut it off the Commander's hand and fit it to a Cadian Sergeant Chainsword hand. I've had to GS the sleeve to make it a bit thicker to accept the plastic hand convincingly, and I might just need to touch up the cuff of the revolver hand to make it look okay.
(http://i1221.photobucket.com/albums/dd464/INQ28/Fvrmbrt/GSPraetorian1.jpg)
(http://i1221.photobucket.com/albums/dd464/INQ28/Fvrmbrt/GSPraetorian2.jpg)

Another new figure that I've been working on today is this:
(http://i1221.photobucket.com/albums/dd464/INQ28/Fvrmbrt/Monodominant1.jpg)
(http://i1221.photobucket.com/albums/dd464/INQ28/Fvrmbrt/Monodominant2.jpg)
(http://i1221.photobucket.com/albums/dd464/INQ28/Fvrmbrt/Monodominant3.jpg)
Obviously, it's based on the Khorne Lord conversion done by Doghouse, though I've begun to move away in my own direction based on the bits I had to hand. I've really enjoyed working with Finecast on this figure, and the potential of the material has really been revealed to me. I'm still fiddling around with it, but I anticipate this model will become a Monodominant Inquisitor, my version of Tyrus. Though he won't (quite) be in power armour, his armour is likely to be powered, and he has quite the nasty bionic left hook. Still a lot of work to do on it, but I'm really enjoying the opportunity to play around with a conversion again.

Title: Re: Molotov's INQ28
Post by: Heroka Vendile on December 27, 2011, 12:21:39 AM
very very nice stuff as usual. I'm curious though where that slim chainsword comes from?
Title: Re: Molotov's INQ28
Post by: Inquisitor Ignas on December 27, 2011, 03:29:30 AM
the thin chain sword is  from the  space wolves  pack 
Title: Re: Molotov's INQ28
Post by: Molotov on December 28, 2011, 12:16:07 AM
Hey,

Yeah, the chainsword is from the most recent plastic Space Wolf sprue, though I replaced the pommel with one bearing a skull from the Space Marines sprue.