The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: Cortez on April 29, 2016, 12:54:05 PM

Title: Community sculpting project: Crusader - WIP
Post by: Cortez on April 29, 2016, 12:54:05 PM
I thought I'd post an update as to where I am with this.

Obviously it still needs a lot of work on the gun, gloves, lower arm armour, boots, backpack, hair and her skirt.

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrixtest_zpsqq0hcxcu.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrixtest_zpsqq0hcxcu.jpg.html)

Cookie for whoever figures out the inspiration first.
Title: Re: Community sculpting project: Crusader - WIP
Post by: MarcoSkoll on April 29, 2016, 02:40:54 PM
Cookie for whoever figures out the inspiration first.

(http://i.imgur.com/1MsXXOI.png)

No, but seriously, she is looking good so far. Personally, I'm still in sketching stages, having not really started until after the GT.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on April 29, 2016, 03:27:31 PM
Maybe I could add an espresso machine to her backpack...  anyway no cookie for you.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on April 29, 2016, 03:32:56 PM
Now I could be wrong...

(http://i163.photobucket.com/albums/t286/kaled100/lillith.jpg)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on April 29, 2016, 03:34:25 PM
Ooh, maybe half a cookie, as Kaled's conversion was inspired by the same thing.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on April 29, 2016, 03:35:27 PM
I know the image too - I just can't remember where it's located right now. Does Kaled's WiP thread still exist?
Title: Re: Community sculpting project: Crusader - WIP
Post by: MarcoSkoll on April 29, 2016, 04:18:33 PM
It's from page 13 in the original rulebook, in the spread that talks about an Inquisitor's warrior band.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on April 29, 2016, 04:40:30 PM
Yeah that's the one. I just don't know where the url was for the image as I'm convinced I remember Kaled linking it when he was working on that model.
Failing that I think it may have also turned up in one of the DM articles.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on May 01, 2016, 05:01:22 PM
That looks fantastic Cortez. Sign me up for one of those when you're done (maybe two).
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 07, 2016, 12:02:59 AM
Well having (mostly) finished the Alien Lizard Girl thingy for the other community sculpting challenge, I thought I'd better post an update on this sculpt.

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix_zpsezzcoqgj.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix_zpsezzcoqgj.jpg.html)

She now has hair and the Lasblaster is finally finished. The observant amongst you will note that I've used a simpler hairstyle instead of the dreadlocks that are used in the original artwork as I didn't fancy sculpting all those individual braids.

There's still a bit more work on the gloves, which need some armour adding to make them look more like gauntlets and she still needs some boots as well as some detailing/decoration on the skirt in order to make it a bit more interesting. I also need to add some sort of backpack/powerpack which will include the headpiece/psychic hood thing as seen in the original work. I'm undecided on whether or not to add the ribbons to the pauldrons as I feel they might be a bit a bit flimsy for the 3D printing (and would look wrong if thickened up).

Title: Re: Community sculpting project: Crusader - WIP
Post by: TheNephew on October 08, 2016, 09:20:24 PM
Ribbons would be best tacked on later, I think - as you say, wouldn't look right thickened up to a printable size.

What does the back look like?
Keeping the clean lines, or going the backpack/back banner route?

Very nice model so far, as is the Alien Lizard Girl thingy.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 08, 2016, 09:48:32 PM
The back is pretty clean at the moment.

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix%20back%20view_zpsniev5hfw.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix%20back%20view_zpsniev5hfw.jpg.html)

I was originally planning on adding a backpack + banner/headpiece design as in the concept art (see pg.13 of the main rule book). Although I do like the clean look that it has currently.

I've been working on some embroidery/decorations for the skirt. Not sure about the Inquisitorial style symbol though at the moment. What do people think, is it too much?

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix3_zpshdrs4eae.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix3_zpshdrs4eae.jpg.html)

close up view:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix%20skirt%20decoration_zpskjssfldw.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix%20skirt%20decoration_zpskjssfldw.jpg.html)

I'm going to add some pouches and a spare magazine for the Lasblaster on the right hip and there'll be a sword of some type (probably the same powersword used on my Techadept) hangiung from the left hip above the decoration.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on October 09, 2016, 07:42:46 AM
I'm liking the progress on this.
What software are you using to build it?
Do you need to use a file converter afterwards to change it into something shapeways will accept?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on October 09, 2016, 10:01:14 AM
You can sign me up for one of these mate. She looks great!
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 09, 2016, 10:08:03 AM
I'm using Zbrush 4R4 (I need to download the latest 4R7 version it seems as it has some new features which sound useful) for the actual sculpting. It's not cheap as a single user licence comes in a $795. However Pixolgic  is releasing a cheaper core version of the software with a more limited feature set. There are loads of online tutorials (some free, some not) and plenty of teaching books for all skill levels available.

To prepare for a 3d print you need to use a number of inbuilt plugins. One of which, decimation master, massively reduces the amount of polygons while keeping the detail, which makes it easier for the 3d printers by keeping the file size manageable! The other is called, 3d print exporter and converts the zbrush file into a format for 3d printing such as .stl or .obj (I use .stl), this plugin also allows you to set the dimensions for your print, specifically height as Zbrush doesn't actually have any way to set the physical dimensions within the software itself. I then normally check over the .stl file in a software called netfabb which allows me to adjust a few things and make repairs to the mesh such as closing any small holes to keep the mesh water tight.

Title: Re: Community sculpting project: Crusader - WIP
Post by: cymrilian on October 09, 2016, 11:15:24 AM
She is looking really nice.

Not sure if this has already been posted on the forum, but i tight you might like this.  someone made an amazing chaplain for 3d printing (though for a much bigger scale.). I wonder if it could be printed at 54mm scale?

http://www.gambody.com/3d-models/chaplain-warhammer


Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 09, 2016, 11:59:52 AM
That is a really nice sculpt. Whoever designed it must have spent a lot of time on each element, really impressive. However I'd say it has far too much detail to work at 54mm
Title: Re: Community sculpting project: Crusader - WIP
Post by: realitybytes16 on October 09, 2016, 07:23:44 PM
Wow I wish I could do something like that. How much you planning on charging per cast? I might be interested as I have a name in my oh-so-long character name list that might suit her.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 09, 2016, 10:23:09 PM
Selling the models is a bit of an issue at the moment.

The simplest way for me to sell these miniatures is through a Shapeways shop. Problem is the material they're designed for isn't exactly cheap (and has gone up thanks to the post Brexit slump in the pound), which means that the Tech Adept (http://www.the-conclave.co.uk/forum/index.php?topic=2399.msg32501#msg32501) will cost around 25 due to the amount of plastic needed. The Acolyte/Investigator with the twin swords will be around 16-17 as it needs less material. I suspect the Crusader/Inquisitrix model from this thread will be closer to the 25 mark as it's quite bulky (although I have kept the skirt hollow, which will require less material there). The Lizard Girl would probably be at the cheaper end of the scale as it's not wearing bulky armour (or much of anything for that matter).

I don't know if anyone knows of a good caster that can work from the 3D prints? That would be a lot cheaper in the long run.

p.s. if you want the models printed in 18k Gold that is an option although it'll cost over 3000  ;)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 09, 2016, 11:44:02 PM
Progress update:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix4_zpsqmuqanzd.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix4_zpsqmuqanzd.jpg.html)

Added the boots and some gear to the right hip.

I'm undecided on the backpiece from the original artwork as I like the sculpt without it at the moment. What does everyone else think?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on October 10, 2016, 07:41:09 AM
I don't think 25 is a bad price. It's about the same cost as a GW 28mm character so it doesn't bother me.

Looking at her now though I don't think I like the 'flames' at the end of her cloak.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Thantos on October 10, 2016, 07:46:13 AM
I don't know if anyone knows of a good caster that can work from the 3D prints? That would be a lot cheaper in the long run.

Plus shapeways print quality is like having a model made of icing sugar. :P

If you want, can do a print at 54mm scale for around 50-80, will be proper miniature grade detail.
Resin casts a few quid. Drop me a message if you want to talk production :) Cheaper as long as you order 5+ of them.
http://zealotminiatures.com/production/
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on October 10, 2016, 08:32:20 AM
Shapeways is that bad? Damn, I was hoping I might get some detail out of them at 54mm scale.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 10, 2016, 08:53:11 AM
Shapeways is that bad? Damn, I was hoping I might get some detail out of them at 54mm scale.

No it's not. The detail is very good and while it looks like cystallised icing sugar it's smooth to the touch, you can get some slight texturing in the deeper recesses but that's it. It paints well too.

(http://i609.photobucket.com/albums/tt177/steyates/DSC_0491_zpsc82829af.jpg) (http://s609.photobucket.com/user/steyates/media/DSC_0491_zpsc82829af.jpg.html)

On this model all the fine details, such as the hair, the tools, the necklace,  the skulls on the belt and around the hem, as well as the face and hands are all well defined.

Of course you can get better prints such as from whatever machine Thantos is using, but Shapeways isn't bad if you only want one print (or to see what it looks like without spending too much).

@Thantos. That's exactly the kind of service I'm looking for. What would be a ballpark figure for a print plus around 10 casts? Also what do you charge for any prepping or fixing of the model (i.e. breaking it up into separate components etc.) before casting?



Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 10, 2016, 01:01:25 PM
I don't think 25 is a bad price. It's about the same cost as a GW 28mm character so it doesn't bother me.

Looking at her now though I don't think I like the 'flames' at the end of her cloak.

This is what she looks like without the flame design on the hem:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix4%20noflames_zpsx6ljgau6.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix4%20noflames_zpsx6ljgau6.jpg.html)

Which version is preferable?
Title: Re: Community sculpting project: Crusader - WIP
Post by: realitybytes16 on October 10, 2016, 04:04:37 PM
I don't mind the flame design, but the lack of flames gives some scope for other freehand designs, which I like :).
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on October 10, 2016, 10:54:51 PM
I prefer the 'blank canvas' look. As RC said, it's a blank canvas to work with - Which is awesome.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Thantos on October 11, 2016, 11:25:50 AM
If you fire over a PM with a breakdown of parts, ill see what we can do :)
You would have to digitally break her down into components suitable for casting (for this model, remove both arms at the shoulders and fill to a degree the void under her skirt. Id also advise making sure the fingers are tight against the gun with no voids behind them.

Im a bit of a 3d print connoisseur :P So perhaps a bit fussy. Shapeways may be fine for gaming models which will get a good lick of paint at 54mm.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Radu Lykan on October 11, 2016, 01:37:17 PM
Is the breast armour a bit low? Hard to tell with the gun in way
Loving the work so far
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 11, 2016, 04:31:23 PM
Is the breast armour a bit low? Hard to tell with the gun in way
Loving the work so far

That would depend on the person to some extent, although breasts actually sit quite a bit lower on the torso than you might at first think. Fortunately these days there's plenty of, erm, 'reference' material around.

Here's a view with the armour transparant:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix%20transtest_zps2xc3ien9.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix%20transtest_zps2xc3ien9.jpg.html)
Title: Re: Community sculpting project: Crusader - WIP
Post by: RobSkib on October 19, 2016, 12:23:35 PM
I like it! I think 25 would be reasonable, depending on the quality of the print ofc. I'm a personal fan of sparseness of gubbinz (technical term) so I have plenty of space to add my own.

Are you likely to do an alternate/removable head? I appreciate it's sticking it close to the source material, but I'd quite like my armoured ladies to have armoured heads too.

Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 19, 2016, 03:32:44 PM
I could potentially do a different armoured head. I'd have to re-shape the hair of the current head to make it interchangeable as it's currently designed as one piece with the hair touching the armour. Alternatively if I sell via Shapeways I could just sell them as two different sculpts as they're printed to order.

Edit: Making it so I could swap the heads was pretty easy. I've reshaped the hair so it no longer touches the armour:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitix-headswap1_zpsnhhxbsh8.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitix-headswap1_zpsnhhxbsh8.jpg.html)

I've also finished the backpack design. I'm going to keep this as a separate part so you can either use it or not.

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitix-backpack1_zpsp721mrje.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitix-backpack1_zpsp721mrje.jpg.html)

As you can see I've kept it pretty simple in design.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on October 20, 2016, 08:36:13 AM
That's very nice work so far.
I like the gun, as it also seems to be one where - if you shortened the barrels - it could be a good double barreled shotgun.
If you decided to make it as a separate 54mm weapon for scale, I'd probably be interested in grabbing one.
Title: Re: Community sculpting project: Crusader - WIP
Post by: jediknight129 on October 24, 2016, 11:55:54 AM
Have shape ways got any more reasonable about print costs and what they pay the owner/uploaded of the designs they sell yet?
Title: Re: Community sculpting project: Crusader - WIP
Post by: RobSkib on October 26, 2016, 12:55:36 PM
I'm not overly fond of the flame motif around the robe, but it's a personal preference and one I can amend with a bit of filing and elbow grease. How do you take my money for this?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 18, 2016, 05:25:26 PM
Optional Helmet design.

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix5_zpsljgbqcsh.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix5_zpsljgbqcsh.jpg.html)

Not 100% happy with the helmet, possibly a bit too star warsish.

I think I'm going to leave the Flame design on the hem off.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on November 18, 2016, 06:04:10 PM
It's very mandalorian, yes.
Possibly swap the visor style look for the tempestus style bionic glasses look?
It would also make sense - cameras on the outside, vr goggles on the inside, so the helm is armoured all the way around, instead of a nice glass-covered hole up in front begging to be shot at.
Alternately I've been wondering how the original RT era beakie would have evolved if it hadn't turned into the stormtrooper-esque grille we've come to know and love.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on November 18, 2016, 11:14:42 PM
Why not try for a more 'Sisters of Battle' style helmet? (that'd be awesome). Otherwise she's looking great.

+1 for leaving the flame motif off.  ;)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 18, 2016, 11:30:53 PM
Helmet version 2.

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix6_zpsabzbyuxy.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix6_zpsabzbyuxy.jpg.html)

Tried to go for something a bit more storm trooperesque. Based on this guy's helmet: http://1.bp.blogspot.com/-7zkY2Vezj3w/U4TrY17az7I/AAAAAAAAF1E/OjOHzYqvgyk/s1600/Alphic_Hydras.jpg
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on November 19, 2016, 08:53:56 AM
The only issue now is with the "mouth grille" but that's just my subjective tastes - she's very female knightly, so I'd be tempted to pull the nose and mouth out, similar to the GK terminator "face" and/or have the vents only on one side - probably the left, to keep with the GW style for that sort of thing.
A little gubbins on the left/right might also add to it a little.
Maybe a camera, or an antenna or something?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 19, 2016, 10:02:44 AM
I was definitely thinking of adding some gubbins to the helmet.

I quite like the grey knight helmet idea, but I think it would need a completely different design for the eyes and sides of the helmet. Looks like there'll be several extra head options!
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on November 19, 2016, 04:27:22 PM
Quite true! She's a fantastic bit of work, and I can't wait to see the real-world result!
Title: Re: Community sculpting project: Crusader - WIP
Post by: jediknight129 on November 21, 2016, 02:04:47 PM
That's a gorgeous design!!
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 21, 2016, 09:32:06 PM
My original plan was to use the power sword from my tech adept model. However having tried the design on the model I don't like the way it looks, so the question is what weapon(s) would people like?

I was thinking of sculpting a chainsword, but I could sculpt a chain axe or power axe instead, or would a plain bog standard weapon be preferable? I could potentially have 2 or 3 options if I'm sufficiently inspired (there'll be three or four head options now, why not several sidearms too).

Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 22, 2016, 05:40:55 PM
Knight style helmet design:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix7_zpsazpniu1m.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix7_zpsazpniu1m.jpg.html)
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on November 22, 2016, 06:12:14 PM
Ooh, that looks quite nice from this angle.
Not sure how the lower bit will handle her armour, but otherwise fantastic work!  :)
Title: Re: Community sculpting project: Crusader - WIP
Post by: KaptiDavy on November 22, 2016, 07:13:28 PM
This one seems a bit large.. I know it's based on the head's size, but hey, why don't you try the original sororitas mask?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 22, 2016, 08:27:31 PM
This one seems a bit large.. I know it's based on the head's size, but hey, why don't you try the original sororitas mask?

Yes it's a bit wide at the moment, the height is correct though. I should be able to adjust the sides a bit and make it sightly narrower.

Have you got a source picture of the sororitas mask? I could probably find it in my old white dwarfs, but they're in the attic. I'm not a fan of any of the sororitas helmets I could find on google (and most of the images of soritas seem to be bareheaded).
Title: Re: Community sculpting project: Crusader - WIP
Post by: KaptiDavy on November 22, 2016, 08:31:16 PM
Here it is
http://vignette2.wikia.nocookie.net/warhammer40k/images/f/f1/Sabbat_Pattern_Helm.jpg/revision/latest?cb=20130907062311
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 22, 2016, 09:35:32 PM
Ok I've narrowed the helmet as much as I can and still fit the head inside. Do you think it still needs to be smaller?

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix8_zpslhognxyo.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix8_zpslhognxyo.jpg.html)

side view:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix8side_zps5tfkfpjp.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix8side_zps5tfkfpjp.jpg.html)

side view of the first helmet:

(http://i609.photobucket.com/albums/tt177/steyates/Inquisitrix6side_zpsphcdddjl.jpg) (http://s609.photobucket.com/user/steyates/media/Inquisitrix6side_zpsphcdddjl.jpg.html)

Not sure whether or not to add hair coming from under the back of the helmets. Thoughts?
Title: Re: Community sculpting project: Crusader - WIP
Post by: jediknight129 on November 22, 2016, 10:35:49 PM
I like the first more than the second based on those shots but would love both and I would like to see maybe a plait from the helmet

as for weapons a chain axe or sword would be cool as would some sort of traditional European  medieval style sword.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on February 25, 2017, 05:36:35 PM
How time flies, apparently it's been 4 months since I last made any progress on this :(.

After several attempts at a close combat weapons that I was satisfied with, I finally managed to come up with a design that I liked:

(http://i609.photobucket.com/albums/tt177/steyates/CrusaderAxecloseup_zps4qq0r3dj.jpg) (http://s609.photobucket.com/user/steyates/media/CrusaderAxecloseup_zps4qq0r3dj.jpg.html)

So the model is finally finished :), unless I decide to change the boots, which I'm not happy with (I can do a better job I think, what I tried to do with the armour plates didn't really work).

Barehead:

(http://i609.photobucket.com/albums/tt177/steyates/CrusaderBarehead_zpsdlfetsxl.jpg) (http://s609.photobucket.com/user/steyates/media/CrusaderBarehead_zpsdlfetsxl.jpg.html)

Helmet 1:

(http://i609.photobucket.com/albums/tt177/steyates/CrusaderHelmet1_zpszktp8pyg.jpg) (http://s609.photobucket.com/user/steyates/media/CrusaderHelmet1_zpszktp8pyg.jpg.html)

Helmet 2:

(http://i609.photobucket.com/albums/tt177/steyates/CrusaderHelmet2_zpsv3hq7qsr.jpg) (http://s609.photobucket.com/user/steyates/media/CrusaderHelmet2_zpsv3hq7qsr.jpg.html)

Side:

(http://i609.photobucket.com/albums/tt177/steyates/CrusaderSideview_zpsqxtpqvil.jpg) (http://s609.photobucket.com/user/steyates/media/CrusaderSideview_zpsqxtpqvil.jpg.html)

Back:

(http://i609.photobucket.com/albums/tt177/steyates/CrusaderBackview_zps6hebeemj.jpg) (http://s609.photobucket.com/user/steyates/media/CrusaderBackview_zps6hebeemj.jpg.html)
Title: Re: Community sculpting project: Crusader - WIP
Post by: realitybytes16 on February 26, 2017, 11:35:27 PM
Looks excellent. Great job :).
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on February 27, 2017, 07:38:20 AM
My, what a dainty little chain axe you have.....

Looks great Cortez.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on February 27, 2017, 02:24:31 PM
Well this is it separated into it's component pieces:

(http://i609.photobucket.com/albums/tt177/steyates/Crusaderparts_zpsavx4unqz.jpg) (http://s609.photobucket.com/user/steyates/media/Crusaderparts_zpsavx4unqz.jpg.html)

I'll send it off to Shapeways later and see what it looks like printed. Hopefully I'll get it back before the next conclave event on the 11/18th March.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on February 27, 2017, 02:41:07 PM
She looks very nice now.
I'm not sure which I would go with regarding the helmet/no helmet options.
I like the chain axe though. Very nice.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on February 27, 2017, 08:06:53 PM
I'm extremely pleased with how this model turned out in the end.

A few issues with thin walls  when sending it to shapeways (mostly minor such as the edge of her ear and the vents on one of the helmets, but their initial checks don't seem to like the raised detail around the neck armour), hopefully it'll pass the manual checks though. If it doesn't the adjustments I've made will hopefully fix the issues, otherwise I may have to redesign the neck armour piece which seemed to have ended up very thin around the raised detailing.

The only real question is what to sculpt next?

Maybe a death cultist? There's some good artwork in the rulebook that I can use as inspiration for one of those.

Maybe a veteran guardsman of some sort? Or something along those lines such as a Skitarii or a Naval trooper.

Any suggestions?
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on February 27, 2017, 09:01:23 PM
Gentleman assassin
Void born guard
servo-harnessed techpriest
storm trooper (kasrkin, please)
updated cadian?
space marine scout (I'm kidding).
localised law enforcement (i.e. not arbites)
more ecclesiarchy (other than a certain well rounded priest)
some more savants?
one of the Sisters Orders Famulous (hospitaller, or one of the linguists or something)
A valhallan?
Necromunda gangers at 54mm?
re-posable 54mm space marine bits (kidding again)
lots of bionics bits?
some high born nobles? Ladies and gentlemen etc
rogues, scum, scoundrels, etc?
maybe some 54mm animals?
servitors?
naval crews?
imperial diplomats?
a ratling?
or a squat?
ogryn?
some new faces/heads for male/female humans? with/without bionics?
Also more types of legs
and weapons
tools
gubbins. lots of that. irrelevant junk that provides lots of options, ideas, etc.
datapads, cogitators, servoskulls, books, notepads, quills, artefacts, lucky charms, coinpurses, parchment, candles, toolboxes, lockpicks, rope, hell crack open the necromunda/mordheim rulebook and work your way down the equipment lists.
Some improved heads for death cultists (the current ones have always looked a little... lacking, for my tastes).
replace the las-weapon packs?
maybe add additional flavours of projectile, so that we have more than the stubber, revolver, and autopistol? There's lots of projectile weapons in the game list that just aren't sculpted.
also alien weapons, etc.
Oh, auspex - I love those!
also more/better scaled hands, etc. That'd be nice.
I guess more close combat weapons too?

How about a psyker?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on February 27, 2017, 09:48:37 PM
I have been developing a decent collection of weapon sculpts. I need to get around to packaging them together at some point.

This includes the lasblaster from this model, a lever action rifle, a double barrelled hunting rifle/shotgun, a drum magazine autopistol, a double barrelled laspistol, a heavy laspistol (inspired by Han Solo's blaster), a standard laspistol and a holstered pistol.

I've also got a power sword and the chainaxe seen here.

A selection of male and female heads shouldn't be hard to produce and has been on my to do list for a while.

A stormtrooper/kasrkin could be an interesting project, especially if I include lots of options.

An ecclesiarchy character could also be interesting.

Hive gangers could be an option too.

Lots of options really :).

Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on February 27, 2017, 10:54:24 PM
STORM TROOPER/SCION!!!!!!!!!!!!!!

Or Maybe a Sister of Battle. Although I'm looking to sculpt one of them soon*

Those are some great bits mate. I can't say I'm a fan of either of those Helmets but I like the bare head so it's a win for me. I didn't realise how, er, well endowed she was. Would you consider doing different weapons? It doesn't seem that hard to do a 'booster pack' of arms carrying different weapons.


*Soon for me anyway. So, this year if your lucky.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on February 27, 2017, 11:43:20 PM
A lot of that is the armour, although she still isn't, er, small. She did end up a bit bustier than originally intended though.

Different weapons is definitely an option. I could probably adapt that weapon into a standard lasgun and something more exotic like a meltagun, without too much trouble. A chainsword or ordinary sword should also be easy enough to do (I've been meaning to do a chainsword anyway).

As for the next sculpt, while looking for inspirational artwork I was extremely inspired by some Ecclesiarchy images I found so I think I'll do some of those next. Definitely a Cardinal, which I've already started on earlier tonight and a Missionary Hero or Drill Abbot. I may do a Soritas inspired bodyguard character as well (I'm not sure I want to do another armoured female so soon).

I'm also still considering the Stormtrooper. I'd want to give that at least two head options (one beret, one kasrkin helmet and possibly a Death Korps of Krieg style helmet too). I'm also considering different arm options as I intend to try and make it a bit more modular than my usual sculpts.
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on February 28, 2017, 06:48:35 AM
Modular is always good.

Re ecclesiarchy i think I'd pick the missionary or zealot over the drill abbot as we already have one (i have a spare sat on my desk right now that i don't know what to do with. Maybe give to mordecai?)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Thantos on February 28, 2017, 10:11:45 AM
Looks good :D If you want it 3d printed at a better resolution than shapeways, can always send it here and will match their price for you, for a fellow conclaveite :)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on February 28, 2017, 10:35:42 AM
Looks good :D If you want it 3d printed at a better resolution than shapeways, can always send it here and will match their price for you, for a fellow conclaveite :)

I'm planning to take you up on that. You also said earlier in this thread that you do a casting service which I am also planning to use. Can you PM me an email address so I can send you the file (what format do you need, is STL ok?) and you can give us a quote (and tell me if anything needs changing).

Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on February 28, 2017, 10:45:02 PM
Great stuff on the booster packs. A shotgun type weapon (solid slug) would be awesome. But a pistol and combat weapon would be a great addition as well.

Cortez, if you need some cash to go towards the project I don't mind chipping in.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on March 04, 2017, 11:00:16 PM
A pump action shotgun would work pretty well with the pose. So I'll definitely add one of those.

I've been thinking about how to do a dual wield pistol and a pistol + CC unfortunately that will require a bit more work as I'll need to completely repose the right arm including the upper arm armour (The left arm is in an ok position and just needs the wrist twisting 90 degrees or so). As a result it may be necessary to do it as an alternative version rather than as a booster pack.

Not enough hours in the day though at the moment :(.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on March 05, 2017, 09:40:39 AM
Not to worry. It was just a 'if it works' suggestion anyway.  :) The shotgun would look great I think.

Keep up the good work :)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on March 05, 2017, 10:36:48 AM
Here's a quick 'what if' repose using a very old (and quite frankly crap) pistol I designed when I was just starting out with zbrush. Obviously I've just done this as quickly as possible and have only twisted the left wrist and not changed anything else:

(http://i609.photobucket.com/albums/tt177/steyates/crusader-whatif_zpssubaz3vw.jpg) (http://s609.photobucket.com/user/steyates/media/crusader-whatif_zpssubaz3vw.jpg.html)

Does it work as a pose? Ideally I'd want to move and rotate the pistol arm into more of a getting ready to fire position. What do you think?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on March 05, 2017, 11:48:27 AM
I don't mind that pose at all. I think with maybe a sword rather than an axe the pose would look less cluttered. That pose also works if she were carrying a shield and combat weapon as well - it works with the shield in either arm as well.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on March 05, 2017, 12:08:04 PM
A shield would definitely work on the right arm.

A sword in the right arm would also work I think, it would look like she's about to do a back handed slashing/chopping attack.

More things for the ever increasing to do list  ;D
Title: Re: Community sculpting project: Crusader - WIP
Post by: mcjomar on March 05, 2017, 03:11:20 PM
What sort of shield? Arbites style? (I really like those).
Or maybe something to the tune of the 28mm Inquisitorial henchmen (I can't remember the name for the acolytes with shields)?
Title: Re: Community sculpting project: Crusader - WIP
Post by: Adeptus Noob on March 05, 2017, 04:41:12 PM
(I can't remember the name for the acolytes with shields)?

Crusaders.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on March 05, 2017, 06:31:02 PM
What sort of shield? Arbites style? (I really like those).
Or maybe something to the tune of the 28mm Inquisitorial henchmen (I can't remember the name for the acolytes with shields)?

Those are the two options really. Probably leaning more towards the crusader design, which, ironically, was what this character was supposed to be anyway, not entirely sure when it switched to being more of a general Inquisitor design. I think I just wasn't inspired by any of the 40k Crusader art or 28mm examples.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on March 06, 2017, 10:24:48 PM
Following on from the previous suggestions, I've added a sword and shield option:

(http://i609.photobucket.com/albums/tt177/steyates/crusader-whatif2_zpsf9q4vsoa.jpg) (http://s609.photobucket.com/user/steyates/media/crusader-whatif2_zpsf9q4vsoa.jpg.html)

(http://i609.photobucket.com/albums/tt177/steyates/crusader-whatif3_zpsujaym7zp.jpg) (http://s609.photobucket.com/user/steyates/media/crusader-whatif3_zpsujaym7zp.jpg.html)

I'll see what the sword and shield looks like in the other hand and start work on a shotgun tomorrow :).

The test print has also arrived from Shapeways. It's turned out well, some slight stepping on the back but nothing some fine grade sandpaper won't take care of. Not sure whether or not to paint it for this weekend or just bring it as is so you can see what the print looks like.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on March 06, 2017, 10:53:32 PM
Wow, that looks awesome.

As for the first print. Can you leave it as is so I can see the model as it comes?  ;D
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on April 15, 2017, 11:54:16 AM
Finally had time to assemble and start painting the model.

(http://i609.photobucket.com/albums/tt177/steyates/DSC_0660_zpsrmh4muia.jpg) (http://s609.photobucket.com/user/steyates/media/DSC_0660_zpsrmh4muia.jpg.html)

(http://i609.photobucket.com/albums/tt177/steyates/DSC_0662_zpsxwkd6bi1.jpg) (http://s609.photobucket.com/user/steyates/media/DSC_0662_zpsxwkd6bi1.jpg.html)

Bit of roughness revealed by the spraypaint on the back of her shoulder pads. However all the details have come out well, although I may want to adjust some areas of the sculpt to make it a bit sharper.

Scale shot:

(http://i609.photobucket.com/albums/tt177/steyates/DSC_0664_zpsjm5ln20k.jpg) (http://s609.photobucket.com/user/steyates/media/DSC_0664_zpsjm5ln20k.jpg.html)

Slightly taller than intended. I may scale it down a touch.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Van Helser on April 15, 2017, 06:49:27 PM
Looking good. Did it come with the alternate weapon options?

Ruaridh
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on April 15, 2017, 11:08:08 PM
Great stuff. Shes painting up nicely. I can't see any nasty print lines.

So...... When can I get one? :D
Title: Re: Community sculpting project: Crusader - WIP
Post by: jediknight129 on May 22, 2017, 06:55:46 PM
That is a lovely model and i actually quite like the brush designed pistol reminds me of a DL44
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 21, 2017, 12:52:08 PM
Well I've finally managed to get enough time to revisit this project.

Two poses for the sword and board Crusader:

(https://i.imgur.com/Yq1vgyY.jpg)

(https://i.imgur.com/6n7mE2d.jpg)

(https://i.imgur.com/1JCRe7t.jpg)

I think I need to change the Cylindrical ammunition cartridge fora holstered pistol.

Shotgun armed version:

(https://i.imgur.com/qHBtQ12.jpg)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Van Helser on October 23, 2017, 05:24:21 PM
That shotgun is sweet.  Love the intricate design on it.  Really suits the crusader, and works well with her ornate armour.

There's a good blend of classical and futuristic on the design of the shield.  Incorporating the perspex window is a good touch.

Ruaridh
Title: Re: Community sculpting project: Crusader - WIP
Post by: Lord Borak on October 26, 2017, 11:59:55 AM
Great stuff. I second the approval of the shotgun.  :o It's awesome. It's addition does make the spare magazine (for the lasgun) on her hip redundant though.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 26, 2017, 12:03:53 PM
I'm going to separate the spare magazine from her hip and make it an add on.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on October 26, 2017, 09:39:58 PM
Tweaked the pose for the right handed sword/shield version:

(https://i.imgur.com/nTr8iDy.jpg)

Which is better?

Previous version:

(https://i.imgur.com/Yq1vgyY.jpg)

I am wondering if I need to move the shield handle up a bit. What do people think?
Title: Re: Community sculpting project: Crusader - WIP
Post by: KaptiDavy on October 27, 2017, 09:23:48 AM
The right shoulder and right hip somehow looks weird... it may be only the camera angle, but there's definitely something going on between them
Maybe too much emphasis on them in the pose? I'm sure she's not that kind of girl
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 06, 2017, 10:53:46 PM
Some progress on painting:

(https://i.imgur.com/DJl2I1v.jpg)
Title: Re: Community sculpting project: Crusader - WIP
Post by: RobSkib on November 09, 2017, 03:30:53 PM
I love the progress! My only gripe would be the lack of expression on her face, I was hoping for something with either a bit more zeal, (https://img00.deviantart.net/f473/i/2012/055/a/4/sisters_of_battle_color_study_by_skinpeel-d4qpbam.jpg) or one of quiet contemplation (https://pre00.deviantart.net/612a/th/pre/f/2014/212/e/0/sister_of_battle_by_ameeeeba-d7t1s2u.jpg), she just seems a bit stuck between them at the moment.

But yes, any idea when we can order them? ;)
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 09, 2017, 11:16:06 PM
You're right the expression is a bit bland.

This any better:

(https://i.imgur.com/6yrY1aQ.jpg)
Title: Re: Community sculpting project: Crusader - WIP
Post by: KaptiDavy on November 10, 2017, 10:55:40 PM
It's still a bit cover girl for me... so I 'd suggest two possibilities:

1. Let her step forward with the right foot, maybe on a rock or other debris. This would suit the pose of the upper body (I can imagine her gaining momentum to break down a door, or just stepping on a mutie's head)

2. Have her lean a bit forward (with a slight turn of the left shoulder) - this would make the pose more robust, combat-like

Pushing the hips to the opposite direction while turning the upper body a bit is usually to emphasize the breasts and buttocks in the silouette - something we all love to see, but I can't guarantee the Ecclesiarchy to judge in our favour
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 12, 2017, 08:31:27 PM
There's a limit to how much I can alter the pose at this stage without needing to resculpt some of the detail.

I could change it to something like this to have her leaning more into the turn (this is actually closer to my original intention and the artwork):

(https://i.imgur.com/w09ZRZZ.jpg)

Obviously this is just a test and will need some smothing on the joints etc.
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 12, 2017, 10:54:45 PM
Some more progress on the painting. Should get it finished for next weekend :)

Skin tone has ended up a bit redder than I originally intended.

(https://i.imgur.com/wWXbDU3.jpg)

Group shot with some of her probable team mates:

(https://i.imgur.com/KEONEvm.jpg)
Title: Re: Community sculpting project: Crusader - WIP
Post by: RobSkib on November 13, 2017, 09:30:01 AM
I much prefer the new expression! Can't wait to see her this weekend ;)
Title: Re: Community sculpting project: Crusader - WIP
Post by: KaptiDavy on November 13, 2017, 11:26:18 AM
Just what I was thinking :D
Title: Re: Community sculpting project: Crusader - WIP
Post by: Cortez on November 15, 2017, 08:03:39 PM
Nearly finished the painting for the test model.

(https://i.imgur.com/XuxTHe8.jpg)

Just some final highlighting and touching up to do.

And the base too :)

Just about finished:

(https://i.imgur.com/o08WpvX.jpg)

Need a better photo though :)