The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: mcjomar on March 19, 2017, 11:27:41 AM

Title: Jomar's Space Marine Thread
Post by: mcjomar on March 19, 2017, 11:27:41 AM
Well, given the name, one would presume they are violet, rather than blue, unless we define violet as being a specific shade of blue?
Regardless, I'm sure you can guess where this is going.
I figured I'd get a start on my metal marines, and have hacked up as many as possible so I don't hack off my sister in law from all the noise of hacking things up.
So I'm starting here.
I've not pinned those boots to the base yet, he's just balanced right now while the left hip pin dries in place. I'll pin the bootheels in later.
This time I took the additional suggestion of carving off the kneepads as well as everything else, and that seems to have done the trick in regards improving the posture.

(http://i.imgur.com/WSZEy3o.jpg)
(http://i.imgur.com/STCwhYB.jpg)

I'm going to old-school with the chest plate and replace the skull with the 2nd edition gem instead, even though in this case it will be hidden by his gun.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on March 22, 2017, 09:01:24 AM
(http://i.imgur.com/jeE8pRK.jpg)
(http://i.imgur.com/lOkDdAe.jpg)
(http://i.imgur.com/LAaguJo.jpg)
(http://i.imgur.com/svkLA9a.jpg)

Not bad so far, although because the legs are standing up more, it makes it a little more difficult to get the soft flexijoint looking good.
It ends up either looking too bulgy, too thin, not thick enough, or too busy. I settled for "slightly too bulgy" as a reasonably acceptable look for the knee joins because everything else looked worse.

I'm reasonably happy with the hips and the foot though, and I've made a small start on the left arm.
I'm debating whether or not i'll try to shave down the left arm to look like the right, or leave it as is as maybe the armour is a little mix'n'match.
I'm pretty sure I'll replace the skull on the chest with the gem like I suggested though.
I think I prefer that look.

Next step, once the left arm looks reasonable for now, I'll position and pin the right arm and use GS to rebuild the bits where I cut things off, like cables and wrist computers.
Title: Re: Roses are red, Violets are...
Post by: Lord Borak on March 22, 2017, 11:38:05 PM
Off to a good start mate. The joints look ok to me. I'd perhaps give the links a bit more definition but that's just me. The base is cool, where did you get that from?
Title: Re: Roses are red, Violets are...
Post by: mcjomar on March 23, 2017, 06:48:49 AM
I just searched for 60mm bases on ebay and found a bunch. This is one of the best ones.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on March 25, 2017, 07:26:48 PM
(http://i.imgur.com/jVlTYl0.jpg)

so I need to GS fill the left hand and sculpt the fingers/thumb.
I also need to consider working some GS round the join between the two parts of the gun.
I'm going to have to get a file onto the right gauntlet so that I can get it correctly shaped and looking tidier.
Not quite sure what to do with that left gauntlet still.
I might attack it with a file, I'm not sure.
Oh and I need to GS the right elbow joint.

Otherwise, he's sort of close.
Title: Re: Roses are red, Violets are...
Post by: TheClassyGamer on March 25, 2017, 11:41:06 PM
I love seeing conversions of this figure.  I so want to do some someday once I get a chance to get back into the hobby.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on April 24, 2017, 07:14:12 AM
(http://i.imgur.com/keJtHxt.jpg)
(http://i.imgur.com/6l6qw9O.jpg)
(http://i.imgur.com/CiUt7Er.jpg)
(http://i.imgur.com/XOzyMfF.jpg)
(http://i.imgur.com/M9Z0gMu.jpg)
(http://i.imgur.com/N2Puw32.jpg)

This was done a while ago, but I only just got around to taking photos.
I just need to sort out the left arm, and turn the chest skull into a 2nd ed chest gem, and he'll be about done I think, once I've filed the head a little.
Title: Re: Roses are red, Violets are...
Post by: Lord Borak on April 24, 2017, 07:40:39 AM
Oh wow, that pose is AWESOME. Great conversion man. Is that the Dreadnought Plasma Cannon?
Title: Re: Roses are red, Violets are...
Post by: mcjomar on April 24, 2017, 08:48:35 AM
Specifically it's the Venerable Dreadnought plasmacannon, yes.
Mated it with the Artemis Bolter on the back end.
Due to the position and necessity of resculpting the Artemis left hand with fingers and thumb, I had to alter the position of the plasma canister as well. It looks reasonable though, so I'm good with it for now.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on August 22, 2017, 10:18:26 PM
Okay so I'm looking at this guy, and I'm no longer quite so wild about the pose.
It looks like he's firing over a parapet, which is cool, but I almost want to drop the arms down to the standard marine hipfiring pose.
On the other hand, it's already done, pinned, and does look cool as it is already, and would swallow up extra time and effort.
Currently, I just need to decide if I'm going to leave a skull on his chest, or GS it into a gem, and also fill in the hand with some GS also, and he'll be ready for priming, whereas if I reposition the arms, I'll have to do all sorts of shenanigans, and possibly ruin it.
Thoughts?
Title: Re: Roses are red, Violets are...
Post by: realitybytes16 on September 01, 2017, 01:11:15 PM
It's been a while and you may have already made a decision, but honestly I think he looks fine. It's a cool pose and you don't really sound all too thrilled at the prospect of more work :D ultimately the choice rests with you, but if it was me I'd just roll with it - it doesn't look bad and this way you can get on with other builds :).
Title: Re: Roses are red, Violets are...
Post by: mcjomar on September 04, 2017, 08:43:07 AM
Yeah, overall I think you're right.
All that needs doing currently is a little bit of GS work to tidy it up, and then a lick of paint.

Besides, there's 4 more marines to do in this squad, and then I've got a few more marines to work on.
Title: Re: Roses are red, Violets are...
Post by: RobSkib on September 06, 2017, 02:03:25 PM
Holy smokes that's a lot of marines! The blaster is cool although it looks a little squashed, I think that's just the upscaling of the dreadnought weapon though, not much you can do about it. What are you planning on doing with the others? I'm still waiting to see my first 54mm Primaris grace these hallowed walls...  ;)
Title: Re: Roses are red, Violets are...
Post by: mcjomar on September 06, 2017, 02:29:02 PM
When I get around to it;

Antoninius - bolter marine, I'll try to get him in the standard hipfire, rockstar stance pose from classic Marine artwork - he's a marksman bolter specialist.

Julius - Sergeant, will have bolter in one hand, and the other I'll try to fabricate something - I'm thinking I'd like a Marine-scale auspex. I've got a good base, so I'll try for a more interesting pose, rather than the A-line that Novarius (my plasma marine under discussion) and Antoninius (my other metal marine for this squad) will have.

Scarus - bolter marine, but more around combat and grenades, so either a knife in his off-hand, or a grenade. I've forgotten which base I picked for him, so not sure on pose yet - I may try to imitate Gav's Alpha Legionnaire to an extent here though?

Cassius - bolter marine, but also the squad medic (sort of). I'm half-tempted to have him kneeling, to see how it looks for a marine to do that at this scale. No idea yet though.

After that, all the other marines will be from other chapters so they'll probably get a different thread as they won't be part of this squad.
I've actually got enough marines that - outside of this squad - I'm not sure how many I've actually got now! I'm hoping I've got at least 3 more though (not counting one I've purposely set aside for a second Cypher model to imitate the new version), as I'd ideally like an Imperial Fist, Crimson Fist, and one other - I'm hemming and hawing between a Blood Raven, Raven Guard, Salamander, or Lamenter, and honestly if I had enough marines to do one each of those as well as the ones I've already done, then that would be brilliant. On the other hand, I only have so much space to store all this stuff, and I really need to clamp down on this sort of thing, otherwise I'll end up with a 4th maplin case of Inquisitor models.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on January 04, 2018, 07:29:40 PM
I've done a little bit of painting - it still needs more work.
(https://i.imgur.com/lfyRJzZ.jpg)
(https://i.imgur.com/StzbOZx.jpg)
(https://i.imgur.com/cC7pX2b.jpg)
Title: Re: Roses are red, Violets are...
Post by: mcjomar on January 08, 2018, 08:45:18 PM
And Novarius is mostly painted. Or is painted, if I decide to not bother with the OSL on the beacon light thingy on the base there.

(https://i.imgur.com/KvjYwML.jpg)
(https://i.imgur.com/mz7mxxW.jpg)
(https://i.imgur.com/A5LSgYC.jpg)
(https://i.imgur.com/Oauvdcc.jpg)

Once I'm sure I'm done with this marine, I will need to work on the next marine.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on January 09, 2018, 10:27:56 AM
(https://i.imgur.com/T5OyTxh.jpg)
In the meantime, Antoninius legs are pinned to his base.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on January 10, 2018, 11:29:04 AM
(https://i.imgur.com/owFVcgF.jpg)

I've done the GS on the leg knee joints, the left shoulderpad, the hands on the bolter.
Still needs a tiny bit more GS work to tidy up the left knee joint, and then I need to glue everything in place before I can do some GS work on the elbow region of the right arm, but once all that is in place, it should be good to go with undercoating.
Title: Re: Roses are red, Violets are...
Post by: mcjomar on January 10, 2018, 04:37:39 PM
(https://i.imgur.com/jzVu9Cv.jpg)
(https://i.imgur.com/EToyl43.jpg)

Okay, now I need to GS that right elbow, and the joins between arms and body once the superglue finishes drying.
And maybe GS a wrist as well, not sure.
Then I can glue on the backpack and grenades, and call it good for priming,
Title: Re: Roses are red, Violets are...
Post by: mcjomar on January 10, 2018, 05:46:43 PM
(https://i.imgur.com/ICAcVD5.jpg)
(https://i.imgur.com/EPB7gf7.jpg)

And the GS work, and build is complete (I think - it looks reasonable?)
Once I'm sure about this, I'll prime it (tomorrow I guess, given the time needed for it to dry/cure)
Title: Re: Roses are red, Violets are...
Post by: Van Helser on January 16, 2018, 11:58:12 AM
Looking good.  The pair of them look like they'll be raining hellfire down on their enemies before too long.

If I had some criticism, it's that the greenstuff on the shoulder pads doesn't look completely smooth.  Fine sandpaper, or a wet/dry block is useful for getting larger sculpted surfaces like that smooth.

Ruaridh
Title: Re: Roses are red, Violets are...
Post by: mcjomar on January 18, 2018, 05:24:25 PM
I've got a couple of files which should smooth that up on the next three suspiciously light marines then.
For these two I'm just going to roll into the roughness, and pretend it's battle damage from heretics hitting those big shoulder pads (they get a bonus point of armour on their left arms due to the shoulder pads being thickened for exactly this reason - they shoot like this, so the left shoulder pads take more damage than the right (that's my excuse and I'm sticking to it!)).

And pictures of Antoninius after being painted:

(https://i.imgur.com/A3Xkztg.jpg)
(https://i.imgur.com/DQjIcea.jpg)
(https://i.imgur.com/ic4siwk.jpg)
(https://i.imgur.com/M0o65O0.jpg)
(https://i.imgur.com/Nxs4zKv.jpg)
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on January 18, 2018, 08:14:03 PM
Given that I'm going to be doing more than ultramarines, and I've got two more marines that are mostly made of metal that I need to deal with (not counting Cypher Mk2), I'm thinking I'd like to get those dealt with first.
One has a helmet, so he could be anything, like the 5 other suspiciously light marines I have, which all also have helmets (three of which will be ultramarines, as noted).

This leaves me this last mostly metal marine (again, not counting Cypher Mk2, when I eventually get around to him), to do something with.

I have selected this pile of bits to come up with an idea.

(https://i.imgur.com/BtMxb27.jpg)

Now I could be boring, and give him a plasma pistol and power sword, and try to come up with another possible chapter for him (not Ultramarines, Imperial Fists, Crimson Fists, or Blood Ravens, as those are what all the other Not Cypher marines will be).

Alternatively, I could build him with some random crazy gun (possibly including that spare giant gun from the riptide, because space marines and giant whirling cannons sound fun), and either create my own chapter for him, or maybe paint him up as a Reviler - those are the ones that keep attracting the attention of the Inquisition, right? Or is it Relictors?

E: it's the Relictors, and they are officially Excommunicate Traitoris.
Another alternative would be a nicely battered Lamenter, which I think is what I will go with, maybe.
Probably toting that giant cannon, because why not.
No point having a giant cannon if you're not going to use it, right?
Title: Re: Jomar's Space Marine Thread
Post by: LordParker on January 26, 2018, 05:25:27 PM
Have you thought of using Instant mold? You could then make multiple marines from resin
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on January 26, 2018, 05:50:39 PM
I'm not one for casting parts (or models).
And I've already got all the space marine models I need - I just need to build and convert them!
But if I were to need bits, we do have a number of competent casters on the forum already to whom one could be pointed if in need  ;).
Title: Re: Jomar's Space Marine Thread
Post by: LordParker on January 29, 2018, 10:09:13 AM
Ah I see, I've been experimenting with the instant mold since I've only managed to get my hands on 3 Space marines from eBay and I can't decide between a chaos warband or loyalist so I decided to attempt both, I've had mixed results so far but practice makes perfect.

Your marines look excellent by the way and I'm looking forward to seeing your final addition to the squad
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on January 29, 2018, 06:18:55 PM
Well my grand tally of owned space marine miniatures includes:
3 suspiciously light space marines destined to be the other three of a five man squad of ultramarines.
1 suspiciously light marine destined to be a crimson fist
1 suspiciously light marine destined to be an imperial fist
1 metal marine destined to be cypher 2.0
1 mostly metal marine probably destined to be a blood raven
1 mostly metal marine that I can't be bothered to acquire a helmet head for, so I'm thinking he'll probably be an archeotech-assault-cannon-toting Lamenter who forgot his helmet.

And I ~think~ that's it.
I'm currently taking a break from 54mm space marine construction and painting, so that I can pursue trying to actually start (and finish) painting 100 ish 28mm space marines in various chapter colours (not counting the space marines I stuck in another case for purposes other than official 40k 8th edition wargames).

So the final addition will be a long time in coming  ;D
Title: Re: Jomar's Space Marine Thread
Post by: Lord Borak on February 25, 2018, 10:20:15 AM
Wow, missed this mate. The Ultramarines looks great!! Definitely a 2nd ED Colour scheme ;) Maybe I'll have to do my Black Legion squad and give you a game :D

Just a slight criticism, but its mainly a criticism against most GW marine models, is that the guys's you've mad have their legs very far apart.
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on February 26, 2018, 08:36:22 AM
If you mean the hip joints, then yeah I guess the Space Marine sculpts officially count as mutants  ;D
Otherwise, I was going for the "braced for firing" stance with these two.
The other three (suspiciously light) marines for the Ultramarines will be a little more dynamic.

As for the rest, we'll see what I come up with.
Title: Re: Jomar's Space Marine Thread
Post by: Lord Borak on March 01, 2018, 08:00:09 PM
Yeah..... GW's proportions seem a little (massively!) off. When I eventually get round to doing my other Marines I'm going to sort out the hips and thigh sections (his thighs are too narrow for my liking too!).
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on November 15, 2018, 08:20:11 PM
Welp, it's a bit of a necro, but this is the specific thread for my work on this topic, so...

"IT'S ALIIIIIVE!!"

*cough*

so, here's a wip.

(https://i.imgur.com/yXzNuSp.jpg)
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on November 16, 2018, 08:17:44 AM
And here's what it looks like after a night of drying.
I've balanced the bits, rather than putting them together, as I'll now have a bunch of greenstuff work to do.

E: I'm thinking it needs a bipod or tripod. thoughts?

(https://i.imgur.com/6owvCEv.jpg)
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on November 21, 2018, 06:02:56 PM
So, now I'm beginning to hurl GS at this thing.

(https://i.imgur.com/mdtAWeK.jpg)
(https://i.imgur.com/pWXFHoH.jpg)
Some nice flash from superglue meeting the putty.

(https://i.imgur.com/NBkcGhK.jpg)
(https://i.imgur.com/Tb2iIDm.jpg)

filled in shoulder gaps, and I've begun repairing the damage on the left arm.
The right arm filling is sort of alright, but I'll need to file out the elbow joint so I can add some of the armoured flex to the joint.
Title: Re: Jomar's Space Marine Thread
Post by: MarcoSkoll on November 22, 2018, 07:17:12 AM
So, now I'm beginning to hurl GS at this thing.
Generally, I would recommend a more controlled application method. :P

If you can, I'd recommend either taking a sharp scalpel to some of the harder edges on the armour, or coming back to the sculpting after it's started to cure to tighten up the edges. Although standard advice would be to use a different putty, GS can take a nice edge if it's handled well. (I tend to take this approach to save the hassle of having to swap between putties. Also, a bit of the "Beware the man who only uses one gun" approach).

E: I'm thinking it needs a bipod or tripod. thoughts?
It is a bit on the OMGWTFBBQ side when it comes to the size. It looked more manageable in the early pictures, but it does look less sensible here.
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on November 22, 2018, 06:17:05 PM
Quite.

Of course "sensible" and "40k" aren't often words I tend to correlate. ;D
But given the size, I'm increasingly thinking bipod is the correct approach. Probably after I replace the belt buckle (and chunk of cabling) I carved off during a bad idea moment.
My assumption for the size is that it's a long over-repaired assault cannon from damaged terminator armour that the chapter does not have the remaining resources left to repair, thus leaving him carrying it to battle, because damn if he's not going to carry on using his favourite weapon on deployment.

RE: hard edges, I was planning on using my files to try and file the edges flat, if possible, as with a knife, with my hands, I'm quite likely to fumble it.
Sanding feels like the slower but safer option, overall.

As to my use of GS, it's largely because I have a... line?... of 10 year old GS which I'm trying to finish up - it's mostly fine, just the bits in the middle where the blue meets the yellow, but that's true of most GS anyway. And I have an awful lot of GS!  ;D
Title: Re: Jomar's Space Marine Thread
Post by: Heroka Vendile on November 22, 2018, 08:51:35 PM
I think it is too large as-is. The rotary barrel is fine, but I would suggest cutting down the bulk of the gun from behind the right wrist, just loosing that third off the bulk will probably make a big difference in appearance.
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on November 23, 2018, 02:07:58 PM
Welp, I've carried on.

The gun is meant to be ridiculous, and bonkers.

I'm thinking of magnetising the tripod, as I'm not entirely sure if it should be attached or not, and a tripod gives me options.

(https://i.imgur.com/Xk9ZujB.jpg)
(https://i.imgur.com/ZFimhoD.jpg)
(https://i.imgur.com/wLUH291.jpg)
(https://i.imgur.com/n92bX3S.jpg)


E:Ignore this - I'm having a very bad day all of a sudden.

To elaborate, things were dropped, items were slightly snapped, I'm having a large angry case of the dropsies, with loud shouting and swearing (the air is turning blue), and I'm having a painfully angry (and painful) time fixing everything, as everything is now wobbling, falling off, coming loose, failing to dry, etc, and large chunks of the past day's GS work is getting wrecked.

On the plus side, I managed to magnetise the tripod... >:(

E2:
Well, I've almost recovered my progress...
There are still GreenStuff issues to be repaired around the entire left leg (Hip and Knee), and I've yet to reattach the grenade belt.
But pretty much everything else is back as shown in the above pictures.
I'm frustrated in the extreme by the damage to my progress. I'm now stuck twiddling my thumbs as superglue dries because, for some reason, the drying rate has slowed significantly. All I want to do is sculpt the hip and knee joint, and re-attach this grenade belt.

E3: I took the plunge, as it looked pretty stable.
Everything is back together, as per the above images.
I refuse to touch this mini unless something else goes wrong.
Otherwise, in the near future, I'll just get on and paint it.
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on November 26, 2018, 10:54:45 AM
Separate posts for separate images.

(https://i.imgur.com/Ik9uXwK.jpg)
(https://i.imgur.com/Xint5oB.jpg)
(https://i.imgur.com/iUGdh8K.jpg)
(https://i.imgur.com/8Vx5hcr.jpg)
(https://i.imgur.com/0SJ29e8.jpg)
(https://i.imgur.com/iwmkk2h.jpg)

It looks mostly stable now.
I think it's about ready for painting.
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on November 29, 2018, 04:13:42 PM
Welp, it's not quite done.
The paint needs further work to create a smooth finish (before I douse it in wash to add shading, and fill in all the gaps and dents and damage).
but this is where I'm at so far.
First time I've done this colour to this degree.

(https://i.imgur.com/AD02GEW.jpg)
(https://i.imgur.com/yeHyfDZ.jpg)
(https://i.imgur.com/mRYkjpa.jpg)
(https://i.imgur.com/RukrAXr.jpg)
(https://i.imgur.com/Y0YoG2R.jpg)
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on December 05, 2018, 06:37:37 PM
Welp, he's close to done.
I'm not sure where else to go with this without wrecking it.

(https://i.imgur.com/8q78UMG.jpg)
(https://i.imgur.com/v1aPMTO.jpg)
(https://i.imgur.com/LDAGwhi.jpg)
(https://i.imgur.com/njQBKxQ.jpg)
(https://i.imgur.com/kLNfaz5.jpg)
Title: Re: Jomar's Space Marine Thread
Post by: SwordlordRoy on December 05, 2018, 08:23:48 PM
Looking good

I unfortunately can't look at marines from that chapter and not think of "The all Guardsmen party" and the line "Who wakes up in the morning expecting to see a Space Marine beat a Daemon-Possessed Tyranid Psyker over the head with a Tau drone and a Wraithbone marital aid?"
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on December 05, 2018, 08:33:00 PM
I read that.
Once.
A long time ago.
I read Old Man Henderson more recently.
Obviously I need to clear my schedule.
Title: Re: Jomar's Space Marine Thread
Post by: realitybytes16 on December 06, 2018, 08:08:45 PM
Oversized gun = oversized fun. :)

Excellent paint job too. Remind me of the chapter? I recognise the heraldry but can't place the name ^^'.
Title: Re: Jomar's Space Marine Thread
Post by: SwordlordRoy on December 06, 2018, 09:20:32 PM
Oversized gun = oversized fun. :)

Excellent paint job too. Remind me of the chapter? I recognise the heraldry but can't place the name ^^'.
I believe that it's the Lamenters Chapter.
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on December 07, 2018, 07:10:07 AM
Yup, that's Lamenters.
I like the background for them, so I figured I'd like to have at least one in my collection.
Title: Re: Jomar's Space Marine Thread
Post by: SwordlordRoy on December 07, 2018, 07:36:59 AM
The Chapter with a Bad Luck Charm for a Chapter Relic...

Could be worse though, they could be the Celestial Lions who's Chapter Command was killed by "Ork Snipers"
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on December 07, 2018, 08:37:36 AM
I don't honestly think any chapter has it worse than the Lamenters.
The Lions were legitimately screwed over by a bunch of jerks.
the Lamenters are regularly screwed over by jerks, fate, tzeentch, etc.
Title: Re: Jomar's Space Marine Thread
Post by: Van Helser on December 08, 2018, 01:25:38 PM
"Walk softly and carry a big gun."

Nice work on a difficult colour scheme for the armour . I feel though that the large gun is all largely the same tone and could do with some spot colours to break it up.
Title: Re: Jomar's Space Marine Thread
Post by: mcjomar on December 08, 2018, 04:22:20 PM
Yeah, I'm rolling around the idea of painting on an aquila or something.