The Conclave

The Golden Throne => Community News and Announcements => Topic started by: MarcoSkoll on August 13, 2017, 04:27:03 PM

Title: Return of Necromunda
Post by: MarcoSkoll on August 13, 2017, 04:27:03 PM
Although not Inquisitor news (although doubtless it will be a boon to 28mm players), it would seem amiss not to bring up today's big news regarding Specialist Games:

Breaking News: Necromunda Returns! (https://www.warhammer-community.com/2017/08/13/breaking-news-necromunda-returnsgw-homepage-post-1/)

Apparently it's going to be loosely 8th Edition based and won't be compatible with Shadow War (and by extension, old Necromunda).

~~~~~

Personally, I think the Goliaths they've shown so far look okay, but I'm a bit underwhelmed by the Escher - maybe it's the paintjob letting them down (unfortunately, all of the pictures I've thus far seen of bare plastics from the FW open day are too blurry to make out), but I don't feel they live up to the original metals from 1996.
Title: Re: Return of Necromunda
Post by: Cortez on August 13, 2017, 09:39:04 PM
I thought the Escher looked ok. Not as good as the old models, but then again I view those as the best models GW ever produced, so it was always going to be a difficult standard to meet.

Disappointed it won't be Shadow War/2nd Ed compatible, but still we've already got a good ruleset for Necromunda (and the Revised edition over on Yaktribe has ironed out most of the remaining kinks over the years) and the new models will be a good addition (especially for some gangs like the Goliaths).

Fingers crossed that we'll get some sort of Inquisitor love in the near future.
Title: Re: Return of Necromunda
Post by: Cortez on October 26, 2017, 02:53:11 PM
Preorder date for this is November 11th.

Website: https://necromunda.com/

Looks like there will be starter/boardgame type rules in the box set and a separate gang war book which will contain the more detailed stuff such as the other gangs, campaign rules etc.
Title: Re: Return of Necromunda
Post by: mcjomar on October 27, 2017, 08:18:17 AM
Honestly I do think it's the paint jobs letting those minis down.
They're not bad, and I am mulling over whether or not to buy in to this new necromunda (newcromunda?), given that I'll need to buy that expansion booklet as well to get my mileage out of the product.
Hopefully they'll just do both the rulebooks separately so I can decide on the minis later (I never liked goliaths, and I've already got plenty of eschers).
Title: Re: Return of Necromunda
Post by: TheNephew on October 27, 2017, 10:52:38 PM
I think it's mostly the paintjob that's letting them down - I've seen a few pics of the plastics on an imageboard and they looked ok.

I'm less impressed with "It's a £80 Necromunda-based boardgame that you can buy a £40 3D and campaign expansion book for".

I'll be amazed if ][ gets a look in, but I can see them releasing Acolyte teams for a bunch of the systems out at the moment.
Title: Re: Return of Necromunda
Post by: RobSkib on November 13, 2017, 09:50:47 AM
I'm less impressed with "It's a £80 Necromunda-based boardgame that you can buy a £40 3D and campaign expansion book for".

As much as it irks me, if they've figured out a way to turn a profit on these boxed specialist games so their corporate overlords keep giving the creatives free reign with releases, I'll swallow that pill. It was axed the first time round for being too fun and not making enough money, and I'd rather pay a little extra to keep GW producing stuff like this rather than re-releasing space marines every two years.

I'm super stoked to see what direction they're going to take it, I'm fascinated to see what their modern take on Van Saar and Delaque will be...
Title: Re: Return of Necromunda
Post by: Cortez on November 13, 2017, 10:08:20 AM
I think it's mostly the paintjob that's letting them down - I've seen a few pics of the plastics on an imageboard and they looked ok.

I'm less impressed with "It's a £80 Necromunda-based boardgame that you can buy a £40 3D and campaign expansion book for".

I'll be amazed if ][ gets a look in, but I can see them releasing Acolyte teams for a bunch of the systems out at the moment.

It's more worrying that they're not going to include all the weapon rules in the gang war booklet. Seems like they're completely obsessed with no model no rules, to the extent that there won't even be rules for chainswords! I don't know how many books/supplements/pdfs you're going to need to actually play this game once it's all out in 12 months time (They're also planning a drip feed release schedule of one gang a 1/4).
Title: Re: Return of Necromunda
Post by: mcjomar on November 13, 2017, 03:02:45 PM
Yeah, the "no model, no rules" bit is killing it for me, as we already have models! (albeit ones about a decade and change in age)

Not including the full list of all gangs/weapons in the expansion book basically killed any chance of me buying the box set + expansion book.
I'm going to wait for either a compilation book with all the houses/gangs/factions/rules/weapons in it, and use my exiting models, or just ignore the whole thing as a bad idea and carry on using the yaktribe rules.

I mean, alternating activations is an initiative style that I find very pleasing in a skirmish game of any nature, so I'm glad it is (reputedly) in the new rules, but without the ability to use my own forces to play the game with, I think I'm going to give it a hard pass until they fix the situation like they did with the separate SW:A core rules re-release which had absolutely everything in it regarding rules/stats. If they provide a full rules/weapons/gangs compiled rulebook with all the trimmings, I'll buy that.

Paying ~75 quit for 1/3 of a game (that's using Element Games pricing) just isn't acceptable at all compared to GW's previous offerings, so there's no way I'm opening my wallet for this one.
Title: Re: Return of Necromunda
Post by: Cortez on November 13, 2017, 05:15:03 PM
I'm probably going to buy the box set because I want the models and so might as well get the core rules and all the barricades and bulkheads in the same box (I should be able to find uses for those bits). Although it isn't that great value for money really especially with only having a fraction of the rules, so maybe I'll just buy the gangs and wait and see if they release a full rules compliation down the road.

£75 is rrp. Element games are selling it for £60 (which makes it just about acceptable price wise).
Title: Re: Return of Necromunda
Post by: mcjomar on November 13, 2017, 06:09:50 PM
£74 if you also buy the gang war supplement (which is where I was coming from).
I can sort of see buying the models - the eschers anyway. I have never liked Goliaths.
Title: Re: Return of Necromunda
Post by: Cortez on November 25, 2017, 03:58:41 PM
Well Necromunda is out and I've got my copy. I have to say they've rather stingy with the box contents in comparison to other boxed starter sets. If you're going to get it, get it with a discount it really isn't worth it at full price.

There's also no reason the gang war book couldn't have been included in the box. There's space for it and it's really quite thin. I'm struggling to call it anything else other than a money grab.
Title: Re: Return of Necromunda
Post by: TheNephew on November 26, 2017, 12:12:49 PM
I was looking at the set up at the flgs, which looked great, until I was told it was almost two full boxes of terrain.
And then noticed that Gang Wars is barely half an inch think.

I'd agree with Cortez - there's no reason for it not to be one set with optional 3D rules, and even if having extra terrain would make a 2D game pretty cluttered, it would add a bit more variability to the terrain arrangements.

Any word on how the Gang War stuff actually plays yet?
Title: Re: Return of Necromunda
Post by: mcjomar on November 26, 2017, 12:38:00 PM
Welp, they've now also announced Gang Wars 2, which will be exclusively Orlock, along with preview pics of the orlock gang.
The new orlocks do actually look pretty damn good though.
So I guess Eschers and Orlocks are good minis for my tastes.
The last litmus test, minis wise, will be the van saars. If they get that right, then I'll be buying some minis.
I still want to wait for a fully combined single rulebook with all the rules in though.
A sort of Necromunda Compendium, you might say.
Or in the spirit of portmanteau creation, a Necropendium.
Title: Re: Return of Necromunda
Post by: greenstuff_gav on November 26, 2017, 06:08:54 PM
I still want to wait for a fully combined single rulebook with all the rules in though.
A sort of Necromunda Compendium, you might say.

this; i've got plenty of Delaque and the box isn't limited edition so i'm gonna hold off buying anything till we see; unless they release Legacy Gang rules the same way Shadow War did...
Title: Re: Return of Necromunda
Post by: Cortez on November 26, 2017, 06:31:37 PM
There's legacy gang rules out already.

https://necromunda.com/wp-content/uploads/sites/5/2017/11/ENG_Necromunda_Gangs_Of_Legend_Download.pdf
Title: Re: Return of Necromunda
Post by: greenstuff_gav on November 26, 2017, 06:39:55 PM
i wasn't aware :)
only 1 heavy weapon though :lol:

may lookit the box game in the new year then.. plus the damn expansion to y'know.. be able to play!
Title: Re: Return of Necromunda
Post by: mcjomar on November 27, 2017, 10:23:02 AM
Yeah, the legacy rules are a case of "I'll consider it".
I'm still hoping for a single source rulebook though.
Title: Re: Return of Necromunda
Post by: Cortez on November 27, 2017, 11:34:27 AM
Probably have to wait until 2019 for that. I have to say it's very annoying especially as it looks like the 2nd book and the Orlocks are already done:

https://war-of-sigmar.herokuapp.com/bloggings/2593

https://lh3.googleusercontent.com/-TEoMNsJ0XgI/WhlDTUcIaHI/AAAAAAAAMp8/q7LBBP5ajbU2mhvK0GxOPgZUVZM0eTjtgCHMYCw/s5000/%255BUNSET%255D

Gang war 3 is also well on it's way:

Quote
From Facebook:

‘More from Garro at the Open Day.

“gang war three is mostly written
•gang war two will include rules for Orlocks, the new ZM tiles, and rules for hired guns, and hangers on.
•bounty hunters are completely custom, having full access to the trading post and about to take up to 5 weapons, and three skills. Hive scum will be a collection of low level add ons who are basically cannon fodder for your gang.
•there will be four hang-ons to start with: cook, scout, doc, and armourer.
• escher, Goliath, and orlock will get their resin weapon packs early next year around the same time GW2 comes out.
• GW3 will include a massively increased trading post and house armoury lists. Including the vast majority of imperial weapons and wargear.
•GW3 will include more specialised missions including one with civilians.
•white dwarf will have a 3rd new gang after book 2 launches made up exclusively of bounty hunters. These will have your usual levels of ganger with use of the trading post lists in place of a house list. Gangers will have a level of rareity attached to them”’

So it seems to me like they could have had more stuff available at the start i.e. combine gang wars 1 + 2 and release the base Orlocks next month.
Title: Re: Return of Necromunda
Post by: mcjomar on November 28, 2017, 08:20:59 AM
[cynical] yeah, but where would the fun/money be in that? Meet the new GW, same as the old GW[/cynical]

But yeah, the minis aren't bad (new Orlocks are the best of the bunch so far, with Eschers coming in firm second, and Goliaths (I've always hated goliaths) dead last), and if the rules check out in the reviews, I'll possibly consider it, with my usual caveat.

Resin weapon packs though? really?
Yikes.
I guess we'll see.