The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: Shannow on July 15, 2010, 01:24:19 AM

Title: Shannow's WIPs
Post by: Shannow on July 15, 2010, 01:24:19 AM
Having finally got round to purchasing some paints and various other bits and bobs, I've got round to painting my models! One is done so far and all the rest have been undercoated in white (as I had some spare), still need to get my bases through the post for most of them and have to get a few more paints as well. Will be popping up conversions as they come also. Hope you like what I've done thus far and be kind I haven't painted since I was 13/14 nearly 7 years ago!!

Also I apologise for the flash, but could see nothing without it sadly (very wet and cloudy here)

First up is my B.A.R.T - Biologically Augmented Reconnaissance Turret (name and fluff are WIPs)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0726.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0729.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0727.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0728.jpg)
I obviously still need to finish the base (50mm annoyingly) and also need to touch bits up here and there plus any reccomendations if you think something needs doing would be great!

Next up is a couple of group shots
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0730.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0731.jpg)

And here some close up of the one I will paint next, though the flash really did a number on it so squint reeaal hard :P
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0733.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0734.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSCF0735.jpg)

Again sorry about the flash, hopefully will have more luck tomorrow with favourable photography conditions. Would love to hear all comments and critiques :)

Rob
Title: Re: Shannow's WIPs
Post by: Brother_Brimstone on July 15, 2010, 02:18:57 AM
Some very nice looking models there, my only comment would be about B.A.R.T. The model's aesthetic isn't entirely in keeping with that of standard Imperial tech, but it isn't beyond belief. What I would suggest however, is that you perhaps paint on some Aquillas or other Imperial insignia (or if you don't feel up to painting them you could do what I do and just use transfers!). Doing that, i think, would make it feel a lot more like imperial tech.

Still, looking forward to seeing the rest of them painted - they're a great collection of models (with the sculpts being as good, if not better, than the unconverted ones!), so keep up the good work!

EDIT - Unless i made a wrongful assumption about BART, and he's NOT technology of the Imperium, but if that's the case, and he's being used by Imperial types, some purity seals would definitely be a good addition. Or maybe he's not being used by Imperial types - it's a bit difficult seeing as I don't know any backstory for him.
Title: Re: Shannow's WIPs
Post by: Shannow on July 15, 2010, 02:25:48 AM
Thanks for the comments! As regards most of these models they aren't going to be working directly for or within the normal imperial channels, I'm constructing a piece of terrain which is a Bar called 'The 6th Circle' and that will be the staging ground for a consortium of bounty hunters and such that are hired by a shadowy figure to do work. The shadowy figure will in fact be Inquisitor Godfrey who I don't ever really intend to model and also more directly employs all the other characters I have.

I am hoping that will let me get away with B.A.R.T from having imperial insignia and also the rest of the bounty hunters too.

Will hopefully have some pictures of 'The 6th Circle' as well when it is more underway than a box....

Rob

EDIT: Will also be posting some backstories for some of them when they are all done and painted :)
Title: Re: Shannow's WIPs
Post by: DapperAnarchist on July 15, 2010, 02:40:31 AM
Where did you get that hood/gas mask/shotgun model?
Title: Re: Shannow's WIPs
Post by: MarcoSkoll on July 15, 2010, 02:44:21 AM
Quote from: DapperAnarchist on July 15, 2010, 02:40:31 AMWhere did you get that hood/gas mask/shotgun model?
http://www.the-conclave.co.uk/forum/index.php?topic=852.msg11224#msg11224
Title: Re: Shannow's WIPs
Post by: RobSkib on July 15, 2010, 12:44:07 PM
Great stuff, its good to see you finally putting some paint on those sculpts :D

Where did you get the other fellow from? The pointing chap with the long blade...
Title: Re: Shannow's WIPs
Post by: DapperAnarchist on July 15, 2010, 12:44:27 PM
Ah hah! I have a bad habit of never following links...
Title: Re: Shannow's WIPs
Post by: Shannow on July 15, 2010, 02:07:37 PM
@ DapperAnarchist - I tut in your general direction :P

@ Robskib - He's a large cyborg from Fenryll, though I added the blade to his arm, which came from the front dozer thing on a chimera. He stands about 53mm tall and is crouched, also he has massive hands so is perfectly proportioned for Inquisitor, though I had to do a LOT of filing to get mould lines out of him.

Just put the main colour on him and am off into town to pick up some boltgun metal, chaos black and skull white. Should hopefully have him done by tonight :)

Rob
Title: Re: Shannow's WIPs
Post by: Myriad on July 15, 2010, 10:22:30 PM
The blade really works on the cyborg, very viscous looking.  Big fan of the stalker model too.  I rather like Bart, but it does seem to be 'non-standard' imperial tech and hence somewhat illicit, but what inquisitor doesn't have a few skeletons (both literal and metaphorical)?  I always try to factor in a few reasons for tension between my characters and various factions.
Title: Re: Shannow's WIPs
Post by: Shannow on July 15, 2010, 11:53:58 PM
Hopefully it won't be too long before I add fluff for the ones I've painted which will include reasons for BART's appearance which include a crazy professor (because there just aren't enough in the world)! The painted models do include the cyborg but I appear to lack a camera, but hopefully that will be remedied tomorrow!

The stalker model is fantastic, but he is a bit skinny though not a problem; however his hands are bloody tiny! I have added green stuff to mine to bulk them out but still smaller than the norm I think.

And lastly I apologise that this post has no pictures in it, but wanted to explain why updates might be slow to appear sue to camera and my imminent death for its breakage....

Rob
Title: Re: Shannow's WIPs
Post by: precinctomega on July 16, 2010, 04:53:31 PM
Quotevery viscous looking

Sticky?  ;)

R.
Title: Re: Shannow's WIPs
Post by: Shannow on July 17, 2010, 12:25:07 PM
Success on camera procurement! Though not as good as the original so pictures are of a lesser quality though I have managed to get half decent natural light..ish

Newly painted Karnegie One-eye:
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA71998.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA71999.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72000.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72001.jpg)
Apologies for the lower quality, but the camera just wouldn't focus properly, so these are the best of a bad bunch EDIT: Marco's handy guide helped me out muchly (link in one of the lower posts), also I have plenty of touch up work to do on Karnegie so he's not 100% finished!

Group Shots:
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA71989.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72005.jpg)

And my next project 'The Barman':
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72002.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72003.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72004.jpg)
Need to undercoat his base and glue him to it before I actually get underway, but all in good time!

Again sorry for the quality drop and hope you still enjoy looking at my viscous.... :P creations


Rob

EDIT: Better pictures are inserted, be kind!
Title: Re: Shannow's WIPs
Post by: Van Helser on July 17, 2010, 01:43:32 PM
The focus looks better in the group shot - why not try taking photos of the individual models at that distance and then crop them?  You can download Picasa (http://picasa.google.co.uk/) for free, and it'll let you crop and enhance the contrast in the photos.
Title: Re: Shannow's WIPs
Post by: MarcoSkoll on July 17, 2010, 02:02:45 PM
Has the camera got a macro mode (usually marked with a little flower)?

I wrote a basic guide on model photography here (http://www.the-conclave.co.uk/forum/index.php?topic=201.0) - it might help.
Title: Re: Shannow's WIPs
Post by: Shannow on July 17, 2010, 02:32:25 PM
Thanks very much for the help, I always wondered what the flower was for! Am uploading the new pictures now and will edit them in the above post once they've finished. Hopefully then you will actually be able to see them properly to comment on them....though I suppose that means you will be able to see the craggy painting more clearly....ho hum!

Rob
Title: Re: Shannow's WIPs
Post by: kierkegaard on July 19, 2010, 11:45:54 PM
From what I can tell (the picture is rather dark) One-Eye looks great. The yellow is particularly nice (how did you do that, Iyanden Darksun with Devlan mud wash?)

I look forward to seeing the hooded guy painted.
Title: Re: Shannow's WIPs
Post by: Shannow on July 19, 2010, 11:50:26 PM
Apologies for the dark light, the natural light in Lancaster is extremely poor and even rarer! Exactly right on the paint front, though need to do a fair bit of touching up I think.

Hooded guy has been started but not sure of the paint scheme yet, so may do over.

Thanks for the comments!

Rob
Title: Re: Shannow's WIPs
Post by: Brother_Brimstone on July 20, 2010, 02:12:46 AM
Agreed, I really like the yellow you've got there. It puts me in mind of tau armour and that combined with his advanced technology makes me want to suggest that you perhaps include some element of xenos tech into his background (although that's just a suggestion - i think his technology could pass for Imperial, but seeing as how he is closely associated with B.A.R.T. I wouldn't say that he would be a stranger to xeno tech).

Anyway, another nice looking model, can't wait to see what you do with the Barman. It's shaping up to be a great warband!
Title: Re: Shannow's WIPs
Post by: Myriad on July 20, 2010, 12:55:41 PM
Those are better pics.  Like the bases - the barman has his own personal bit of post apocalyptic terrain  :).  Pure imperial tech wouldn't (normally) do that to One Eye and leave him with a mind, so clearly he's got an interesting background.  They've got a real 'desperado' feel about them, only the barman himself could walk into a bar and order a drink.
Title: Re: Shannow's WIPs
Post by: Shannow on July 20, 2010, 02:33:53 PM
Many thanks for compliments and comments :) Background with One-eye is progressing slowly, but after your comments Brother_Brimstone, I'm thinking of creating a heavy Tau influence (Steeaaal!).

The Barman is as below, though I got quite frustrated as i can't seem to get the same coherency of colours and feel for him. As it is I'm making him deliberately grubby and world weary-esque looking, let me know if you think that is coming across and any suggestions either how to finish him other than a black t-shirt would be great!
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72007.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72008.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72009.jpg)

And with some paint:
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72016.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72017.jpg)
Obviously lots to do on him, and he's already had some touching up done. I am quite pleased with the base, but is the orange to much?

Whilst getting frustrated with the Barman, I calmed myself down my mangling the mount of one of my mid 90's undead characters into a Xeno bounty hunter called Nos'tko.

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72015.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72014.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72013.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72012.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72011.jpg)

Spray paint gave out sadly whilst undercoating him, but started on his shield. He is carrying a flamer/hand flamer, I've made him very strong (80's) so may make it a full flamer that he brandishes in one hand, the gun on the back of the shield is a laspistol as back up, and the shield is his main combat offensive weapon. Pretty pleased with him for a jumble of tank parts, warhammer mount and greenstuff :D

Hope you like and I've posted background for Nos'tko in my fluff thread!

Rob

Title: Re: Shannow's WIPs
Post by: MarcoSkoll on July 20, 2010, 03:19:51 PM
Someone got a load of spare Chimera parts have they? ;)
Title: Re: Shannow's WIPs
Post by: Herald on July 20, 2010, 04:26:17 PM
I really like that hooded character very shady, the base looks good as well. I think a black tshirt would look fine but perhaps a bit dull? Otherwise you could maybe add some colour to him (dark red or orange to match the base?) but i'm not sure it would be entirely in keeping with the character. Otherwise you could do a black or dark tshirt with some kind of logo on it.

The alien is cool as well looks like one of those times when lots of random bits come together really well. I don't know why but I feel you have to have him throwing the missile on his back by hand as a sort of explosive javelin.
Title: Re: Shannow's WIPs
Post by: Shannow on July 20, 2010, 08:30:55 PM
@ Marco - Maaaaybeeee.... :P

@ Herald - The missile is there for just that, but I've left it off his stats as I imagine that he is saving it for last stand, all-or-nothing moment, perhaps in the climax of a campaign or scenario where he javelins it into a bloodletters leg blowing a hole in it allowing everyone else to hack him down.....it will be good when it happens :D

Finished the Barman (barring going around touching bits up here and there), fairly happy and feel like I've been more adventurous in techniques and colours as well.
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72024.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72025.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72026.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72027.jpg)

Will begin painting Nos'tko tonight and hopefully have him done before weeks ends, then maybe start on the 'good guys'!

Comments always welcome :)

Rob
Title: Re: Shannow's WIPs
Post by: precinctomega on July 21, 2010, 01:44:31 PM
Lovely job on an interesting mini, but... Drill out the chimney stacks!!

R.
Title: Re: Shannow's WIPs
Post by: Shannow on July 21, 2010, 03:52:35 PM
Ahhhhh! Thank you for that suggestion, I knew something wasn't right with them but I couldn't figure out what :P also thanks for the compliments.

Never underestimate the frenzied capacity for work as an insomniac...as my dad always said anyway..... Unable to sleep last night I have nearly finished Nos'tko, and this morning a strange and rare ball of orange appeared in my sky in the North West and so I got a few good pictures of him as well as a couple of group ones. Enjoy!

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72038.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72037.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72036.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72035.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72034.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72033.jpg)

And the group shots:
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72029.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72040.jpg)

Hope you like and criticise away!! (imagine me waving a starting flag, or firing a starting gun, whatever your fancy)


Rob
Title: Re: Shannow's WIPs
Post by: Myriad on July 22, 2010, 11:49:11 AM
Looking good, the natural light is alot kinder to all of them.  Nice primitive shield there, and great 'junk' backpack.  The grip on the flamer looks a bit funny, though I'm struggling to pin down why.  The red beak adds a dash of colour to th e model, which is good. 
Title: Re: Shannow's WIPs
Post by: dumdeedum on July 22, 2010, 12:23:42 PM
Wow! I'm really liking everything you've done Rob. Nos'tko is particularly impressive.

Finally got my hands on a few minis plus modelling supplies and paints so will hopefully be able to join you in showing off minis.

James
Title: Re: Shannow's WIPs
Post by: Shannow on July 22, 2010, 03:56:17 PM
@ Myriad - hmmm I see what you mean about the grip, I think perhaps it gets too thin under his claw, I will probably beef it up with a dab of green stuff. I am very happy wit how Nos'tko turned out as a fairly extensive conversion/green stuff play around :P

@ Dumdeedum - Glad you like and I can't wait to see some of your characters come to life mate! I eagerly anticipate :D


Rob
Title: Re: Shannow's WIPs
Post by: Shannow on July 23, 2010, 07:43:16 PM
Apologies for the double post, but have made progress on one of my sculpts. I have a feeling many will greatly dislike this idea I  have played with though...

My inspiration came from how Glavian's have been depicted both in the GW article and also in the Eisenhorn novels. So basically they are peacock, showy, dandy and vain people is my basis; however Jon Cade, this particular character, is a very embittered Glavian and so I thought that although he would do away with all the normal pomp and splendour of outfit, he would still find a way to make black, white, grey and a dash of red quite risque :D

That is why I chose this particular scheme, and though it was very much a suck and see idea I like how it has turned out but if it is met with outcry and shouts of 'its sh*t'.....I will probably change it anyway :P

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72054.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72055.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72056.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72057.jpg)

Feel free to react with disdain :)

Rob
Title: Re: Shannow's WIPs
Post by: Brother_Brimstone on July 23, 2010, 09:30:07 PM
Perhaps it's just me, but my main problem is that the dark wash on the white side doesn't look like dirt; it looks like paintbrush strokes. It doesn't really create a feeling of depth nor a feeling of dirtyness. White was perhaps an ambitious colour; i've tried painting a white armoured model before and it is, in my opinion, the hardest colour to get the shading right for. Similarly, with the black side of the coat, just some grey highlighting (followed by a black wash to help the colours blend) to give a feeling of depth would definitely help. At the moment, the problem isn't the colour scheme per se, but that both the black and the white look rather flat and unrealistic.

Hope that helps and isn't discouraging, it's just how i might try and improve such a colour scheme if it were me.

EDIT: on second glance i think there may be some grey there, but it isn't really in the places i would think should be highlighted. I would give a thin stroke of grey on the top of the cuff and the top of the 'cuff' of the boot, as well as on any raised creases. on the black side, perhaps the brim of the hat and the top of the pocket flap too
Title: Re: Shannow's WIPs
Post by: Shannow on July 23, 2010, 09:36:28 PM
I know what you mean about the white, I have been mulling over many ideas of how to go over the white and tone it down, will have a fiddle when I am at home tomorrow. The 'black' half is actually a washed grey, which I think I will highlight with a lighter grey.

I do like the scheme idea, though I may abandon if I can't sort it properly. Ho Hum!

Rob

Ps just as I am writing I'm thinking I may swap the red and the white, be easier to pull off I think...

EDIT: Forgot to say thank you for the suggestions! So...thank you!...
Title: Re: Shannow's WIPs
Post by: Myriad on July 23, 2010, 11:04:12 PM
I suspect the grey is being lost in the photo, as dark colours tend to be.  I like the idea, but as brimstone says the white isn't looking great, I think it needs to be a bit more striking.  I would start with a base of 50/50 bleached bone and white and highlight towards white, maybe use a weak wash and drybrush white.  Might give quite a clean look though.  Is that really a tail or am I finally going nuts?
Title: Re: Shannow's WIPs
Post by: Shannow on July 23, 2010, 11:11:35 PM
Haha no that is a tail :P in his past exploits he mad a bet about a daredevil stunt with a fellow glavian and failing to pull off the trick and crashing his speeder, his forfeit was to get a mechandrite tail attached..... Well thats the stry I'm sticking too for the moment!

Thanks for the painting tips, I'm going to town to extend my repetoire of paints tomorrow hopefully. Though as I said above, if as I suspect, my painting skills are definitely not up to scratch I think I may just swap the white for red and highlight appropriately.

Thanks for comments :)

Rob
Title: Re: Shannow's WIPs
Post by: Shannow on July 24, 2010, 04:30:36 PM
MOAR content! After my poor painting on last model which is currently sitting with a new black basecoat, I have excitedly put together my new model that came through the post this morning and is also my first female character, and she certainly won't be my last!

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72060.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72061.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72062.jpg)

Very grey in lancaster as it has been bucketing it down the past hour or so, and therefore the light isn't great and she is in black.

She is the Aleph Marut from infinity miniatures but is sans her second pair of arm(!) and various other pointy bits and bobs that make her less pretty IMO.

Needs another dash of black which I will do after this post, but the slight levels plummeted suddenly and I was desperate to get some pic of her lovelyness!

Hope you like, she will most likely be an assassin, though I am considering writing her an alternative eldar background as well.

Rob
Title: Re: Shannow's WIPs
Post by: Shannow on July 27, 2010, 02:48:15 PM
I am aware that this is a triple post, and if there are no replies after this one I promise to give up and stop posting.

Anyway, painted the above female, and I am still torn between making her an assassin for my bounty hunter team or whether she would be better suited to an Eldar inclination, ideas welcome:

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72063.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72064.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72065.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72066.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72067.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72068.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72069.jpg)

I also bought some 28mm figures when I bought the above lady, as they were very cheap (about 2.50-3 quid each) and I do plan to make an Inquisitor based 40K army if they ever update the codices. These are the 3 figures and one is nearly done painted:

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72070.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72071.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72072.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72073.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72074.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72075.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72076.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72077.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72078.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72079.jpg)

Any comments (and at this point I seriously mean any! Feel free to cough for example) would be greatly appreciated, and if there is still interest I will perhaps endeavour to finish my repaint of the poorly painted man with a tail!


Rob
Title: Re: Shannow's WIPs
Post by: Zakkeg on July 27, 2010, 03:09:04 PM
*Cough*  ;D.

The assassin is an interesting mini, but I must say she looks rather incomplete. I can sort of see where the black's been highlighted, but it should be a lot more extreme if you want it to show up at tabletop distances. Similarly, it seems to me that a lot more could be done with the red; I'm not quite sure what you're trying to do with it at the moment. The brightest bits are where the darkest ones should be. It looks like you've either gone for an "internal glow" sort of look (an advanced technique, and not one to be taken lightly), or you've just put on a couple of very thin coats and called it a day - I suspect the latter, as the red on Nos'tko seems to suffer the same problem.

Still, if there's one upshot it's that there's plenty of room for improvement. You just need a couple of nitpicking bastards like me to push you along, is all ;).
Title: Re: Shannow's WIPs
Post by: Rayner on July 27, 2010, 03:33:18 PM
Really like the female model, the dark colour scheme suits the sleek assassin look.

As Zakkeg has said, if you were going for the red being the inner workings of the suit showing between the outer plates then you might what to highlight with a lighter shade of red or a deep orange.

How big is the model? If thats a 40mm base then it looks to be a bit taller than a human, so with the suit's styling the Eldar background might be quite interesting. Perhaps covert ops?
Title: Re: Shannow's WIPs
Post by: Shannow on July 27, 2010, 03:41:33 PM
Thank you for the comments both of you :)

The body work is actually a lot better than the picture shows, its varying layers of a blue/purple/almost black tone; hopefully if the sun comes out one day soon I will get better pictures!

The red however is *ahem* pretty much as you describe it, though sadly considerably more effort went in than a few layers :( I'm just not very good! Though this only the 6th model I've painted so with this kind of help I hope to improve.

I will attempt better highlighting on the red and some better pictures when I can.

Thanks again and please continue to be nitpicking bastards :D

Rob

EDIT: She is wearing pretty massive high heels Rayner, but I think will go with an Eldar operative anyway, because she looks like she should be that badass :P
Title: Re: Shannow's WIPs
Post by: Myriad on July 28, 2010, 08:48:16 AM
Heh, your first few efforts ata highlighting do tend to come out messy.  I nearly always put a layers of white under a red even for dark models, since it tends to be translucent (having said that, I avoid using reds most of the time).  There is something slightly impossible about this models pose, which suggests either someone highly trained or not quite human. 
Like the look, but it's a shame about the second pair of arms (cult of the third hand, because two just isn't enough for killing heretics  :))
Title: Re: Shannow's WIPs
Post by: RobSkib on July 28, 2010, 08:50:03 AM
Get yourself some Mechrite Red! Foundation paints followed by washes give you the best canvas for highlighting - most of the time you can even highlight with the same colour you basecoated with, giving you a lovely muted three-tone effect using only two paints.
Title: Re: Shannow's WIPs
Post by: Shannow on July 28, 2010, 01:25:03 PM
Replies!....blessed I am :P They do look messy yes, but my intention was never to highlight the red you see, it was more an appearance of being blacked up to be less visible (I am a big fan of models looking filthy)

However I am definitely not immune to criticism so I will change the look to have it highlighted properly :)

@ Robskib - That is mechrite red..... but it has been washed with baal red

Thanks for the help :)

Rob
Title: Re: Shannow's WIPs
Post by: RobSkib on July 28, 2010, 02:07:20 PM
That might be why I couldn't identify it! I don't usually wash a red basecoat with a red wash, it would be like washing chaos black with badab black :S You might find you get a better result using Devlan Mud (truly the one paint I could not live without) or Badab black, as it would create more natural lowlights rather than merely adding more red.

Also, if she's going to be Eldar, where are her spirit stones? There must be a couple of blobs or lumps on her amour that you could paint up like gems, and gems are really easy to paint - take your base colour, for example, Mechrite Red, add a half crescent on the lower half in Blood Red, give it a dab of Badab Black to pull the colours together, then add a tiny dot of skull white at the top. Job done!

I'm a fan of all-black models, but a surprising amount of work has to go into painting something 'black' to make it look like it's supposed to be black, rather than just unpainted. You should have a look at some Eldar iconography to get some inspiration, off the top of my head, how about something similar to the patterns that striking scorpions (http://1.bp.blogspot.com/_ERfmEKdtSIw/S8SK4IoeaOI/AAAAAAAAK2U/Ztm6L42DUdk/s1600/scorpsstrike.jpg) have on their chainswords? (guy in the bottom right) Maybe a few yellow diagonal lines across one of her thigh pads, perhaps paint her helmet a different colour to signify she is an aspect warrior of her particular aspect? Also, have a think about painting her sword as well - all black swords look awesome, but doubled with an all-black body suit, they kind of cancel each other out visually - maybe a fiery red, highlighted up through orange and yellow to white-hot at the tip?
Title: Re: Shannow's WIPs
Post by: Shannow on July 28, 2010, 03:02:59 PM
I honestly only used the baal red because I had just bought it....childish but fun! When I painted her I hadn't decided that she would be eldar so spirit stones are the next step, and though I like the idea of aspect markings, I prefer the idea that she is viewed as nonexisitent by the eldar as she is a covert operative style person (not something admittedly that I have fully thought through) and I would like to shy away from any eldar markings persay as much as possible.

Also as I said earlier, the model really really doesn't look black in person, she is definitely a dark bluety purple tone, but I don't have a camera with a flash, and I haven't seen actual sunlight for a while so its difficult to get some decent photos :(

I have had a play with the red earlier today, but not happy with that result so I will try your suggestion with a red wash red highlight idea and use devlan mud this time :P

Thanks for all the help - and if you have any ideas fluff wise as to the covert operative style eldar (only thing I could think of was ahrlequins but don't want to be colourful or model their kiss) then that would be awesome.

Rob
Title: Re: Shannow's WIPs
Post by: kierkegaard on July 28, 2010, 05:21:59 PM
Ogryn Flesh wash also works very well on Mechrite red.

The main reason that I haven't commented is that your photos are so dark that any comments would require me to speculate beyond the available data.  ;)
Title: Re: Shannow's WIPs
Post by: Shannow on July 28, 2010, 05:27:43 PM
Hmm yeah, the lackof natural light is very annoying and does make the model look black :( when I pop to my stuent house in bristol I'm going to take my models with me, as odds on the sun will shine and give my some decent photos. Or alternatively I could do a sun dance......
Title: Re: Shannow's WIPs
Post by: Shannow on July 30, 2010, 01:19:22 PM
Here's a sculpt I have been playing with, likely to be a chap who picks up junk as he moves from killing job to killing job, and has found himself in my bounty hunters haven bar.

The legs are supposed to be large camo pants stylee, and the chest was supposed to be slimline body armour, such as you can buy to wear on a bike, but after putting on trousers realised he was too slim, so will bulk up in next stage.

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72102.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72103.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72104.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72105.jpg)

Rob
Title: Re: Shannow's WIPs
Post by: Shannow on July 31, 2010, 06:30:14 PM
Updated pictures of my sculpt....calling him the harvester, made up of lots of bionics and such stuff

(http://i916.photobucket.com/albums/ad4/jerusalem-man/SDC11234.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/SDC11233.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/SDC11232.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/SDC11230.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/SDC11235.jpg)

Ideas for non-existent hand? My thoughts are a claw like item..

Also have painted the 28mm figures and will post pictures with better light. Apologies for the low light of these.

Rob

Ps-his skin is supposed to be a messed up mish mash of scar tissue and cuts and all other such things!

Title: Re: Shannow's WIPs
Post by: Zakkeg on July 31, 2010, 06:54:21 PM
Ooh, creepifying...

You might try cutting away at the edge of the axe, though, to make it a bit less... round. And his pants really need to be more defined around the cuffs. But I love the "41st millennium slasher" vibe he's got going. Looking forward to seeing him finished!
Title: Re: Shannow's WIPs
Post by: dumdeedum on August 01, 2010, 05:04:55 PM
He scares me...

Also I quite like the idea of him not having a second hand, just a blade or something, possibly installed there himself cos he doesn't trust anyone else to do it for him. Thats the kind fo guy I imagine him to be.

Look forward to the finished him

James
Title: Re: Shannow's WIPs
Post by: Shannow on August 01, 2010, 06:05:50 PM
Hmmm yeah, I will tidy up his legs tonight and smooth down the finger marks that are left.

A blade for his right hand does sound like a good idea, I think I might make it a chainblade and his axe a shock weapon....

Will hopefully get some pictures tomorrow :)

Rob
Title: Re: Shannow's WIPs
Post by: Shannow on August 02, 2010, 02:50:15 PM
Haven't found time to fiddle with my current sculpt, though hopefully will crack onto that later today! Here are a few pictures of my 28mm Inquisitor Lazarus (I know some paint came off on his hat, but I touched it up in some other pics :P) Apologies for the shadows, but I was in my room when the sun came out, and just as I snapped the last picture it promptly disappeared, so quite glad I didn't chance actually legging it outside! Genuinely very happy with how he turned out (though I have cheated by leaving the cross and rosary black at the back!), hope you like him.

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72115.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72114.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72113.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72112.jpg)


Rob

Ps - I really really really apologise for double posting quite frequently.....I will try and stop I promise!



Title: Re: Shannow's WIPs
Post by: DapperAnarchist on August 02, 2010, 03:06:13 PM
Who knows what lurks in the hearts of men? Inquisitor Lazarus does, cos he keeps shooting them in it...
Title: Re: Shannow's WIPs
Post by: Shannow on August 02, 2010, 04:54:15 PM
I choose to take that as a sign of approval :D

Finished the Harvester (barring a bit of filing of axe), went with a claw in the end, very happy with him. In game he is about 7ft which was deliberate for once, he will be accompanied by a pet, which will be a massive lizard thing about 53mm high and 100mm long.... Will post fluff within the week I think, but will be concentrating on painting every model I have already.

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72121.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72120.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72119.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72118.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72117.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72116.jpg)

C&C always welcome :)


Rob
Title: Re: Shannow's WIPs
Post by: Heroka Vendile on August 02, 2010, 08:18:44 PM
that's a very Freddie Kruger claw there, I'd say the models has turned out rather well so far. :)
Title: Re: Shannow's WIPs
Post by: Shannow on August 03, 2010, 02:38:52 PM
Well here are pictures of a mostly painted Harvester, as well as a mostly painted pathfinder character called Dak:-

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72122.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72123.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72124.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72125.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72126.jpg)

I wanted his skin to look raw as though it is constantly being torn and reformed (I am thinking I will give him regenerate), and I like the look, but I am not a good enough painter to judge my own work I think, and I'm unsure if it is too bright and it needs a wash to tone it down?

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72127.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72128.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72129.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72130.jpg)

I dropped this guy and the base shattered but luckily he was ok! I'm going to greenstuff some nicer edges on so it looks ok.

Comments welcome, particularly on the harvesters skin please! And also on the gas mask actually, I don't really want to introduce another colour but can't decide which of the existing ones would fit the head best as its main colour. I was thinking, fenris grey which is the trousers, or charandon granite which is the belt and accessories on the left arm?

Rob
Title: Re: Shannow's WIPs
Post by: RobSkib on August 03, 2010, 05:23:42 PM
Awesome! Gruesome! Some kind of.. Grawesome! I really like the Harvester, I think you've got the skin spot on - it looks really raw and bloody. I'm not so sure about the pathfinder though, i think he could do with a bit of work - maybe replace the gun with a stock Inquisitor weapon, like a long-las or some other weapon? I think the GS'd gun makes it look a little sloppy, and you've proven that you can do much, much better!

Keep up the good work, it's making me get off my butt and paint :P
Title: Re: Shannow's WIPs
Post by: Rayner on August 03, 2010, 06:48:09 PM
Very nice work on the harvester, the claw especially. Looks as though it was grafted on whilst his skin is slowly trying to regenerate around it, stretching itself over wires and metal. For the mask I'd suggest keeping it fairly dark like the rest of the model, perhaps bring back the yellow for any wiring/tubing on it.

Overall a very sinister addition to an impressive collection.
Title: Re: Shannow's WIPs
Post by: Shannow on August 04, 2010, 06:32:31 PM
Really really pleased that you both like the Harvester, definitely my favourite sculpt/conversion that I've done so far. Also I am ridiculously over proud of his trousers :P

Heres the finished pictures with a painted head:

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72131.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72132.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72133.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72134.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72135.jpg)

@ Robskib - totally agree about the pathfinder, the gun was originally supposed to look like it was covered in cloth, but it was my first green stuff experience and not great in retrospect. Sadly I have a feeling it may be one of those things I mean to do, but always gets nudged aside by SHINIER stuff! mmmm shiny....

Rob
Title: Re: Shannow's WIPs
Post by: dumdeedum on August 05, 2010, 01:11:21 AM
Love him, he looks awesome... You're modelling skill are way ahead of mine.

Also agree that the pathfinder's gun needs some changing.

James
Title: Re: Shannow's WIPs
Post by: Shannow on August 07, 2010, 02:48:22 PM
Thank you for the compliment :)

Here are a few pictures of my...wait for it...NINJA PSYCHIC! Before you knock on my door and slap me, the idea came from someone's character background I read (can't remember who sorry!), who was using warp strength in conjunction with martial arts to which Brother_Brimstone mentioned the idea of ki/chi/cheese (whatever its called) and how people believe if they utilise this it makes them stronger, faster etc.

With that in mind I thought that instead of this guy being a psychic hidden from the black ships, which is unlikely to my mind, he was interred in a temple and his psychic powers were seen as a manifestation of his chi rather than actual psychic powers. I was thinking of giving him warp strength and psychi impel (in a dragon ball z kammi hami ha wave stylee)

Anyway heres the model pic, plus one pic of another I painted but need to go over as the pictures I took highlighted many horrible flaws...

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72136.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72137.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72138.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72139.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72140.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72141.jpg)

E-cookie for getting the base model right :D I know his right hand is a bit big but the model was a few quid and will be used as an npc probably so I'm not overly fussed.

C&C please :)

Rob
Title: Re: Shannow's WIPs
Post by: tzabazeus on August 07, 2010, 03:47:02 PM
think it all looks great (as far as i know of ninja-psykers ;) ), and the right hand doesnt seem to bad to me from that picture.

Is the sword implanted into his left hand? could be a cool final rite of passage for the temple to sever their hand in service to the temple, or is it just me playing too much assassins creed?

How is the scale compared to other games workshop inquisitor models?

and finally, base model darth maul?

niall

Title: Re: Shannow's WIPs
Post by: Shannow on August 07, 2010, 04:28:06 PM
E-COOKIE for you :D tis indeed darth maul.

The sword is implanted on left hand and that is inspired from assassins creed :P

The height is quite good, about 57mm but its on a slim base, so say 58mm to be safe.

Glad you like the coincept anyway :)

Rob
Title: Re: Shannow's WIPs
Post by: DapperAnarchist on August 07, 2010, 04:55:27 PM
57-58 is fine - the Arcoflagellant body, when straightened up, touches 60mm. Where are these roughly in scale Star Wars minis from? The only ones I know of are either 25-28mm, or 70mm+

His hand isn't so much big as deformed... Those two fingers are each the size of the other two put together... But that is only really when you look close, and as you said, a few quid+NPC status covereth a multitude of sins...

Whats the non-robotic arm from the repaint-to-do model from? Did you sculpt it?

Also - it can also be called qi, and it is mental. I did some qi exercises (Cloud Hands, some qi-based leg stretches, stuff like that) in a kung fu class, and damn does it feel good. The teacher didn't really buy all the "it gives you superpowers!" stuff, so explained it more as a mix of meditation and opposed muscle exercises.
Title: Re: Shannow's WIPs
Post by: Shannow on August 08, 2010, 01:08:02 AM
The hand is actually from a 28mm scale goblin from GW's mid 90's range, which is quite terrifying really!

The brand is DeAgostini,,,,or something like that I will alter if I have spelt wrong. It was a 1/32 mini that came with a collectable, I will link the seller that I got off at some point, they have high price for what they are but are on best offer and he accepted a low offer of 3quid off me...

EDIT : Heres link http://stores.ebay.co.uk/alternativeuniverse

Sadly I didn't sculpt it no, and it is in fact from the same model as the robotic arm, a synth model from the urban warfare game, the name escapes me but again I will update.

Aha I do remember it can be called Qi, very handy word in scrabble :P I did some basic breathing techniques related to it, when I was training in martial arts, but not much more than breathing and emptying mind whilst in the martial stances. Good stuff though!

Rob
Title: Re: Shannow's WIPs
Post by: Shannow on August 15, 2010, 06:44:55 PM
Here are a couple of new WIPs, a dark eldar and a female assassin/eldar assassin she is just about tall enough to be an eldar but as cool as she looks I'd like to use her more often :P

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72169.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72170.jpg)
The face needs much work, but will turn out ok I think (going for incubi style mask), and may also add another incubi style combat weapon on his back.

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72171.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72172.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72173.jpg)

After these two I shall be fiddling with a feral dude with a massive hammer, and then shall be sculpting myself my first mechanicus character, which will be based on my Dark Heresy character (though beefed up and cooler!)

Comments and criticism welcome :)

Rob
Title: Re: Shannow's WIPs
Post by: Dexter on August 15, 2010, 10:20:10 PM
She is easily one of the coolest 54mm models I've seen!  I don't think it would be hard to pass her off as a human assassin.  Should be pretty easy to pass her off as an assassin for the Mechanicum.  It's a little hard to see the detail of her face, but giving her a fetishist mask would set things off nicely. 
Another idea that is absolutely screaming at me, for some reason she really reminds me of something from Aeon Flux.  The cartoon, not that garbage movie.  Could be a fun hairstyle to sculpt  :)
Title: Re: Shannow's WIPs
Post by: Kresten on August 15, 2010, 11:13:45 PM
Good work on both. Especially the first guys hair. Theyre very eldar looking. I feel like the second should have an elongate topknot for some reason, maybe that's just a hairstyle i associate with dark eldar.
Title: Re: Shannow's WIPs
Post by: Shannow on August 18, 2010, 03:30:12 PM
Thanks for the comments, both are appreciated :) The second figure would just be regular eldar I think though have no idea about back story or anything. Had a brief stab t painting her though not sure so any criticisms would always be good, obviously the weapons aren't painted but I'm not too fussed about them right now :P

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72177.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72176.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72175.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72174.jpg)

Rob

ps apologies for still being a bit wet and being a bit dark, if forgot that my photos have to work by the whim f the sun and it began to disappear :P
Title: Re: Shannow's WIPs
Post by: Myriad on August 18, 2010, 10:00:21 PM
Very scary looking.  It might just be the dark, but I think the model lacks a bit of contrast at the moment.  I think a bit of lighter detail work could make it a bit more striking.  Like the dark eldar too, he's got a really dynamic pose.
Title: Re: Shannow's WIPs
Post by: Shannow on August 19, 2010, 01:13:53 AM
It is a bit dark, but after a long hard look I completely agree with you (as usual funnily enough :P), I have added some light blue highlights to the armour and some light grey to the underbody, not sure if its enough but will put pics up when possible :) Have also started the dark eldar, a dark green scheme for him and again pic will appear when possible!

Thanks for comment

Rob
Title: Re: Shannow's WIPs
Post by: RobSkib on August 19, 2010, 10:20:41 AM
To make him stand out as Eldar, I really think you should paint the helmet a totally contrasting colour, like a bright yellow or red, and have the weapons as a similarly complementary colour to break up the huge expanse of black that covers the model. I think it suffers the same problem as your last all-black model - too much black!
Title: Re: Shannow's WIPs
Post by: Shannow on August 19, 2010, 12:09:44 PM
That sounds like a really good idea, once I have finished my dark eldar (who was much easier to paint0 I will get right on it! Though again in a meagre defense neither of my all black models actually have an black on them.....its the dark...honest... but really they do look better in real life, I just struggle with knowing what will go well together so its always good to be told :D

Cheers rob!

Rob
Title: Re: Shannow's WIPs
Post by: Shannow on August 19, 2010, 02:03:38 PM
Mmmmmm Dark Eldar goodness(evilness?)....

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72179.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72180.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72181.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72182.jpg)


I am very pleased with him but more pleased that the sun came out :D

Rob
Title: Re: Shannow's WIPs
Post by: Kresten on August 19, 2010, 05:33:50 PM
great work on the last guy, I think he's your best paintjob yet. Get yourself some citadel washes, trust me it'll make your painting really come alive, I just got some and its made me jump at least a few levels above my usual skill level!

The only criticism is that half of his face looks abit caved in. Easy fix though.
Title: Re: Shannow's WIPs
Post by: Shannow on August 19, 2010, 05:57:27 PM
Its supposed to look caved in :P scar face look-esque...ahem.... I use washes usually but didnt feel this one reuired any, other than on his hair and skin. Though may have used a green wash if I had one.

Thank you for the compliment :)

Rob
Title: Re: Shannow's WIPs
Post by: Hadriel Caine on August 20, 2010, 12:49:00 AM
I love the harvester. the skin tone is spot on IMO.
You have officially inspired me to pick up my Dark Eldar project for INQ again. not sure if i should be thanking you since I am trying to save up for a masters degree... :P
Title: Re: Shannow's WIPs
Post by: Shannow on September 18, 2010, 06:17:42 PM
Long time since I updated this at all, mainly because I've done bugger all! Anyway, thank you adam for compliment and glad to have got you going on your dark eldar again (which is coming along nicely :) )

Sadly the persistent rain means I have had to resort to a flash on my camera phone as my digitals flash is broken, and the pics aren't great though trust me it look much better in real life!

This is supposed to be either my dark eldars or my harvesters pet:

(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSC00076.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/DSC00075.jpg)

I'll update with better pictures when I get the chance, hopefully be some sun when I move back to Bristol in a week.

Rob
Title: Re: Shannow's WIPs
Post by: Shannow on March 21, 2011, 01:26:52 AM
Well I guess I should begin with 3 apologies!

1-Sorry for threadromancy!! Didn't seem to make sense to start another thread for my less than sterling efforts :P
2-Well this is technically a double post so sorry again!
3- And finally apologies for the use of Flash but definitely no natural light around here at the mo...

Anyway this isn't even a proper update, as its just a re-painted mini,,,,, Many of you said she was too dark
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72063.jpg)

and so she is much lighter now,,,,

(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000031.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000030.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000029.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000028.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000027.jpg)

I know the painting is scruffy but the idea is she is a banshee that got lost in the webway (or something) and so her armour has been shredded down and she's gone quite mad...

The blue shows through too much, so will correct that, and I expect many of you will not like it one bit :P but considering I haven't painted since september and had several fingers reset I'm pretty pleased!
Title: Re: Shannow's WIPs
Post by: Shannow on March 22, 2011, 01:33:37 PM
This is a Bale Childer model directed entirely by lack of sleep and a jumbled bits box and relates to this thread:

http://www.the-conclave.co.uk/forum/index.php?topic=1359.0

(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000084.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000078.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000081.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000082.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000080.jpg)

And this is a model I sculpted last night also, and relates to this thread:

http://www.the-conclave.co.uk/forum/index.php?topic=1375.0

(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000086.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000087.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000088.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000089.jpg)

He needs much cleaning up and reposing as he leans back to much, but is supposed to be mid kick whilst avoiding something, possibly bullets....

C&C welcome as always
Title: Re: Shannow's WIPs
Post by: Shannow on May 26, 2012, 06:26:34 PM
Arise from the dead! I command you!

Instead of a new thread for every new wip I thought I'd just ressurect this mess....

Here's a conversion of one of the sisters using eldar ranger sniper rifle, still needs work hence why its WIP! She's called Daenire (Day-Near-eh) but I have no background for her other than she will be with the Warp Hound. Base is temporary also as need to order more bases such as the Warp Hound is on, hence the big green globs holding her down....
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000769.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000772.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000774.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000777.jpg)

And I will be putting a rather questionable retrospective together at some point, as well as Hopefully writing an article for DM entitled "Approaching sculpting as a Novice: Pitfalls and Pointer" to summarise what I've learned and have pictures of useful things etc. Anyway here is a shot of all my models en mass!
(http://i916.photobucket.com/albums/ad4/jerusalem-man/WP_000778.jpg)

CC please:)

Rob
Title: Re: Shannow's WIPs
Post by: Inquisitor Dionzi on May 26, 2012, 08:18:43 PM
I'm fond of Daenire and your rearing-back warphound....
Title: Re: Shannow's WIPs
Post by: Dolnikan on May 27, 2012, 03:13:21 PM
The new character looks very good, the parts fit well together and the cloak is nice and flowing.
Title: Re: Shannow's WIPs
Post by: DapperAnarchist on May 27, 2012, 04:05:28 PM
I like your japanese whiskey ;D more seriously, these are a really fascinating and dark collection of models/characters, well done.

What is the sniper sisters head?
Title: Re: Shannow's WIPs
Post by: Shannow on May 27, 2012, 07:45:11 PM
Quote from: DapperAnarchist on May 27, 2012, 04:05:28 PM
I like your japanese whiskey ;D more seriously, these are a really fascinating and dark collection of models/characters, well done.

What is the sniper sisters head?

Aha, I hadn't thought about the background that might imply I'm an alcoholic..... I do love me my whisky:D

The head is the callidus assassins, I've just cut the hair off and filed it smooth all over.

I'm very pleased with the remodelling of legs to be walking forward, the arms we're difficult though, hence the cloak and shoulder pad to hide the horribly smashed metal underneath and many pins going in to hold it together....
Title: Re: Shannow's WIPs
Post by: Alyster Wick on May 28, 2012, 03:27:40 AM
Quote from: Shannow on May 27, 2012, 07:45:11 PM

The head is the callidus assassins, I've just cut the hair off and filed it smooth all over.

I'm very pleased with the remodelling of legs to be walking forward, the arms we're difficult though, hence the cloak and shoulder pad to hide the horribly smashed metal underneath and many pins going in to hold it together....

Great job with the remodeled legs, did you just bend it at the knee slightly? I'm thinking of stealing that as I have a few legs sitting around. I can personally attest to how difficult it is to repose the arms. There's something about the shoulders I think, perhaps they need to be completely sanded down (perhaps it goes into the chest as well, anatomically it looks like her arms should be raised up). I have yet to find a way to make the pose look natural.

As far as the Callidus head goes I say kudos. Never saw much potential in the model personally (it doesn't look bad persay, just not much character, though I know others absolutely hate it I'm just more ambivalent) but you've really given life to the head.