The Conclave

The Ordos Majoris - Roleplay => Out Of Character => Topic started by: Fallen Angel on August 12, 2010, 09:27:32 PM

Title: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 12, 2010, 09:27:32 PM
(http://i1021.photobucket.com/albums/af331/Patrick_Sawford/Eagle.jpg)

Brothers,
I have been absent from the holy Conclave for some time: but the time has come for me to return, and I bring with me a new RP! The fluff below is extensive, but not exhaustive; I hope you find in it something you like. I realise the RP's in the conclave have dried up in recent times (with apologies to Gravestench, who is also attempting to breathe new life into the RP side of this forum).
This RP can accommodate many players, indeed the many the better: I have a system in place that add balance to the RP, and keep play flowing. This will be done via private messaging and email, in the style of a good old fashioned "murder mystery". It is important that objectives are kept secret, and contribute as much as possible, in order to maintain a kinetic pace.
Players must devise an Inquisitorial retinue. There are few limits imposed: all I ask is that sixty-barrelled rotator cannons are kept to a minimum! But, on a serious note, no beardy creations please. Also, be advised that as this will be a very story-driven RP, you should expect to take casualties to your retinue along the way.
This is not a slow burn RP, indeed, as will quickly become apparent, there will be a series of "events" occurring, and a definite end in sight, not all that far in the future. Therefore make sure that, on joining, you are confident that you will be able to post regularly, to keep the momentum going.
Over the next day or so I will be posting IC threads, to add a bit more background, so keep checking it out. Expect the first posts tomorrow (13/08/10).
I hope that this RP grabs your interest, and kindles a new enthusiasm for RPing on the 'clave!

Here is the system and main NPC fluff for your consideration:


Pro Consul: Flavius Ancilla

Short in stature, unprepossessing. Religiously devout, to the point of fantacism. Penchant for self-flagellation, although there are rumours (in public, and privately) that this "devotion" may have more to do with a sexual perversion. Has very close ties with the Ecclesiarchy, and appears publicly pious: he sermonises openly, and his popularity among the devout Siwans would seem to stem from this. In reality it probably has more to do with the generous donations he receives from the quorum in Sub-Aqua.

Consul: Anneus Scutum:

He is the premier of the reigning political family. His duties include system civilian policy and Commander in chief of the Imperial Artesian Guards (the PDF).
A stoic man with an intense personal sense of duty; Anneus is much loved by the population of Artesia (in the main) and respected by the nobility. He has been in power for nearly a decade having been re-elected by the senate by a significant majority for three consecutive four year terms. At 60 years old he is relatively young for a position of such immense responsibility, an ex Brigadier in the 2nd Imperial Artesian Engineers he came into politics after losing his right leg and hand supervising the building of a bridge under fire (he was later awarded the Steel Eagle for "conspicuous gallantry in the service of the emperor"). Eschewing bionics he returned to his home planet and took up his ancestral place in the Scutum family political elite. A war hero and a man that kept his word he soon rose from magistrate to senator and finally on to consul. His most prominent (some say only) vice is a soft spot for gambling on the high speed skiff racing that is popular in Fortuna Primary.

Arch-Militant: Aurelius Pius

Tall, skeletal man. Seems extremely devout, but has an unusually realistic knowledge of financial matters, and is keen to reap the benefits of the huge pilgrimages that flock to the shrine of Saint Cassander.  He and the pro-consul have been known to disagree on these matters, although such rifts have rarely been public, and never of any apparent consequence.
Quorum
Collectively, this council of eight governs the city of Sub-Aqua, but sends a representative each to year to sit at the Artesian Senate meetings. Their membership is determined by monetary wealth and contacts: membership is for life. It is an openly selfish group, promoting the financial growth of Sub-Aqua, and, to a lesser extent, Artesia. They are openly dismissive of the Ecclesiarchy, although appear keen to side with Aurelius Pius in the construction of road systems to the Shrine of St. Cassander. The reasons for this need little explanation.

Lord Inquisitor Uthuron Ventrix:

A puritan Inquisitor, and Monodominant of Ordo Hereticus
He is an Alpha+ psyker, but has shunned this part of his being all his life, being himself a mutant. This chip on his shoulder, and self-loathing, has made him a brutal prosecutor of heresy and furiously puritanical, hoping he will be able to save his soul. He keeps his powers in check with an arcane null-collar, worn discreetly under high-collared robes. Such psychic ability allowed build up in this man's brain would make him dangerous indeed if the collar were ever to be removed. He staunchly opposes any despoiling of holy ground with industry and financial exploitation.

The Caleva System

Artesia:

This planet is the commercial and administrative centre of the system. The planet is mostly covered by ocean with a super continent as its only major landmass. The topography of this landmass is mountainous with floodplains covering most of lowlands. This is due to the almost constant rain and electrical storms that plague the supercontinent. The human populace is centred on one major hive called Fortuna Primary. Settlements of varying size are spread around the lowlands of the supercontinent. All of these settlements are centred over colossal batholiths of ore, their main purpose is to mine this ore and transport it to Fortuna Primary where it is processed and exported via the commercial spaceport at Fortuna. These materials are shuttled to Artesia's only moon and used at the naval shipyard there. The main method of transport on the surface is by hover skiff (to more easily navigate the waterways). The ore for export is transported via massive super container hovercraft. The planets PDF (Imperial Artesian Reserve) protect the planet.
Fortuna primary is contained within huge plascrete embankments that hold out the flood water, these embankments have frequent dam openings that act as drainage out of the hive. The hive is built on three tiers: Tier one is the governmental seat and the habitation of the nobility, tier one is built around the 2 mile high ornate lightning conductor a marvel of technology and engineering that protects the city from electrical bombardment, it also supplies the city along with most of its power, the rest being supplied hydroelectrically by the dams. Tier 2 is the commercial centre of the hive as it is connected to the space port. Tier 3 is the habitation of the working classes and the refining districts, canals heavily polluted by the refining processes crisscross the entirety of tier 3 and are used for transport purposes.

(http://i1021.photobucket.com/albums/af331/Patrick_Sawford/FortunaPrimary.jpg)


ALS (Artesian Lunar Shipyard):

Artesia's moon is barren and has little atmosphere, the structures that cover the planet's surface are therefore sealed. Most of these are dry-docks that produce navy escort class to frigate class ships. A major sector astropathic communications station is also present along with extensive underground training facilities and guard barracks. ALS serves as a staging post for guard regiments in the sector.   

Siwa:

A temperate planet, characterised by its fertile croplands and animal farmland, its main exports are food to Artesia and ALS. It exports luxury goods such as Amasec and lho to many other areas of the Imperium. Villas belonging to the Artesian nobility also dot the planet as it is a popular retreat during the "deluge" season of abnormally heavy weather systems on Artesia. A large imperial shrine (The shrine of Saint Cassander) at its North Pole is the focus of the planet, those who can afford it are entombed in the Ice mausoleums here, it is a popular pilgrimage destination for penitents as the sub zero climate is an incredibly difficult journey, most are killed along the way through hypothermia from exposure, the ones who make it are said to be truly blessed by the Emperor and are forgiven for their sins. A Sisters of Battle company is present to guard the shrine along with Ecclesiarchy guards.


Fortuna-SubAqua:

F-SA is an affluent city that, as its name suggests, lies underneath the waters of the planet's vast ocean. It lies around 320 miles to the South East from Fortuna Primary. F-SA holds little love or reverence for the Emperor: not out of any heretical beliefs, but because it is a place of luxury, business and science. Religious believers are treated with scorn here, as religion is seen as archaic. Still, there is a single shrine in the surface dock, where passing travellers can worship, and offer prayers for safe passage and good business.

   The main thing to observe is the large dock that floats above water. It is buoyant, and connected to the city by a huge umbilical tube. The dock has the capacity to accommodate many small landers or, in extremis, a star ship the size of an average Imperial destroyer. Any larger vessels must transfer cargo via landers. The dock can also accommodate ocean-going vessels in large numbers, with many quays and wharfs extending like veins from the superstructure, out across the water. These wharfs are often crammed with stalls, mostly selling fish, but there is a thriving trade, most of it honest, some of it thoroughly shady. Inside the dock, the scene is one of hectic industry because the limited size of the space dock means a rapid turn-around of craft is needed. Little or trade or "life" goes on here. The dock operates 24hours.

(http://i1021.photobucket.com/albums/af331/Patrick_Sawford/Subaqua.jpg)


The individual shafts contain large industrial elevators, which travel at speeds of around 30mph, meaning a journey up, or down, lasts around 35 seconds. Two shafts up, two down. Many traders and inhabitants avoid the elevator umbilical in favour of running private submersibles (there is a thriving taxis scheme that runs from the dock to the city). The elevator is therefore used mostly for moving large amounts of freight.

There are, you may notice, three spherical structures which lead off from the main city blocks (again connected by umbilical tubes of identical design to the afore-mentioned): these are shopping centres and areas of leisure, including bars, clubs etc. They are made of hyper-reinforced glass and steel bands, and are generally regarded to be very beautiful. Carrying fire arms in these spheres (known as Leisure-Globes) is forbidden for obvious reasons, on pain of immediate expulsion from the city. The discharge of a firearm within them is punishable by death- usually by drowning. The Lesiure Globes are well maintained and generally very pleasant- each is identical to the other, with local chains being present in all Globes, to avoid feelings of favouritism, and the monopolisation of profit within a single sphere.

The habitable zones are a testament to the small size of Sub Aqua: there are only 25,000 inhabitants, including a large number of resident scientists: mostly marine biologists and geologists. Accommodation within the city is very expensive and thus Sub Aqua is seen by outsiders as a place of wealth, prosperity, and arrogance. It is a popular holidays destination, and the home of many affluent and gauche business men. As such, there are many opportunities for trade deals here. Typical homes take the form of plush apartments, with one or two glass walls which allow for an underwater panorama, again, there is a ban on the ownership of firearms here.
Security on Sub Aqua is strict, due to the threat posed by firearms in this sub-aquatic world. There is a security unit of 350 men and is referred to as Security, only. They are privately owned by the Quorum: an elected council of eight men and women, who essentially perform mayoral duties and enjoy exquisite accommodation for the duration of their eight-year tenure. In return, they are responsible for the funding of this security detachment.
The detachment is led by a Justicar-Principal. He is chosen from the ranks of Security by the Quorum, and serves for four years, although he may be re-elected for a maximum of three terms. The current JP is Elmehek Torval, a strict man, with a hatred of sub-surfacers. His record is good, but then there have been few serious incidents of late that have truly tested is abilities, or those of his men.
The detachments are split into platoons of 35 men each led by Justicar Secondus: of these, 30 take part in patrols, the rest are involved in administration, or detective work.
The 30 Patrolmen work in 10 man shifts, each with a shift commander. These men wear light weight body armour, designed to protect them from stab wounds or bludgeoning attacks (for obvious reasons the threat of gunshot wounds in F-SA is considered so low that flak-vest were deemed an unnecessary waste of the Quorum's personal funds). They are armed with stout truncheons and Shard-Rifles. The weapons are loaded with a simple solid-graphite slug the size of a human thumb. A violent electronic charge is used to splinter the slug, literally, into small razor-sharp shards which are then impelled a short distance towards the target. This weapon has an effective range of about twenty metres: all that is needed in the corridors and umbilicals of F-SA. It is designed to maim, not kill, although at short range the shards will cause catastrophic damage if fired at the head, face or neck. These weapons were designed to order by scientists within F-SA, on the request of the Quorum. It looks rather like a flare-pistol, but with an elongated barrel and folding wire stock.

Nearby systems:

A barren system designated W2K100 is situated one light-year from the Caleva system and is used for testing of ECW (Exterminatus Capable Weapons) by the Imperial Navy.

Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: TheWatcher on August 12, 2010, 09:29:32 PM
Count me in, sounds awesome & will be a regular poster. Retinue details to follow.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 12, 2010, 09:46:14 PM
IMPORTANT, which Segmentum is the system in, and whereabouts in the Segmentum is it?
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 12, 2010, 11:24:06 PM
Hi Koval,

Sorry error in my write up. It is in the Segmentum Solar in between Thranx and Mid Calveus. Its a system I have created for the purposes of the RP. Interested in joining  :) ? http://www.joachim-adomeit.de/wh40k/spacemap/map.html - I'm sure you already have this but just in case!
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 13, 2010, 08:22:54 AM
OK, so that gives me leave to create a new character and throw him into the fray, as most of my existing characters are from Ultima Segmentum (mostly near the Eastern Fringe, actually, I have a homebrew sector down that way...).

Note that I say most, rather than all, but assuming you don't want me throwing an Eldar into the mix, I'll draw up a new character for me to use by this afternoon.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 13, 2010, 09:16:34 AM
A new character would be great! That was the idea really, I know many people on the 'clave have characters with vast and lovingly crafted back story's but I don't think that would be the best thing for this RP. Shame about the Eldar  :P but its true I think members of that noble race might just stand out like the fat girl at a party (not that Eldar are fat! But you get my meaning...) in this one. By the way its awesome to have both of you on board!  ;D
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 13, 2010, 02:06:48 PM
+++REDACTED+++
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: TheWatcher on August 13, 2010, 03:28:49 PM
Hello Fallen, here is my profile as promised.

Inqusitor Ulmahek Jesh

Ordo Hereticus

Male, 6' 2'', 195 lbs, muscular. Pale skinned, Dark hair falling to below shoulder blades, usually tied back. Wears fine silk clothes and robes, with an ornate cuirass over the top. Rarely goes out without his Vitrian Glass greatcoat. He enjoys the company of attractive women and wealthy businessmen. He is openly dismissive of more Puritan colleagues, who, in his eyes, are blinkered, crude and generally poorly-dressed. Handsome, vain and perhaps foppish he eschews close combat, not out of revulsion, but for frar that his fine garments will be ruined. He is, however, a capable shot, after a childhood spent shooting game on his family estates. He is extremely intelligent and well read, but lacks the ruthless edge that makes some of his colleagues such fearsome opponents. Favours diplomacy, bribery and blackmail as methods of getting his way: violence will usually be a last resort.

Equipment:

Cuirass (counts as Flak Vest)
Elegant custom rifle (counts as Long-Las)
Dirk (scabbarded in right boot)
Needle pistol (only carries a single clip, pre-loaded)
A great deal of money (for bribes, clothes, dinners out etc...)

Retinue:

As a  man of good taste and learning, Jesh surrounds himself with learned Savants and Charming People. Of note, however, are the following characters, who accompany him in the field:

Ibrahim Miklos: Medic (laspistol, battlefield trauma-kit)
Ortos Murch: Savant (unarmed, auspex)
Ellisa Glaunn: bodyguard (twin-laspistols, frag grenades)
Merchid Lamme: bodyguard (Long-Las, halucinogen-grenades)


Anyway- a light hearted but interesting retinue I hope.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 14, 2010, 02:38:11 AM
Another RP? New character needed?

Well, here's something. Sorry about her not being particularly developed but as she's likely to be an ultimately throw-away character, there isn't really the motivation to do do the kind of work I'd do on my regular characters. Still, if inspiration strikes, I'll do a little more to develop the personality section.

~~~~~

Character Bio

FULL NAME: Riley Hallona

ALIASES: While Riley uses aliases, she is very unlikely to use them twice.

RANK / AFFILIATION: Inquisitrix of the Ordo Hereticus

AGE / GENDER / APPEARANCE: 176 years old; Female; Height: 5' 7"/ Weight: 134 lbs. Green/Brown eyes. Blonde hair, bob cut. Right Handed.

Thanks to regular rejuvenat, Riley remains highly attractive (and is most definitely aware of it). With almost all of the scars from her life as an Inquisitor carefully surgically repaired, it would be exceptionally easy to mistake her for a woman in her late twenties.

She has a toned build, relatively small breasts (which she is somewhat self-conscious about) and slightly longer than average legs. She uses cosmetics, but other than a somewhat trademark deep red lip colour, this is usually fairly subtle.

ATTIRE: Riley is content to wear a very wide range of clothing.
Her typical style is formal dresses - generally loose enough to "flow" slightly and still allow a generous range of movement, ankle length, shoulderless, preferably in a dark blue or black (but given her modest "assets", they are almost never cut to show cleavage) - but she maintains a huge wardrobe containing just about every style imaginable, from formal to casual. It should be said that she tends to prefer formal clothing.

In the case that she's planning/anticipating a fight, she generally has one "go to" outfit. With a base layer of a tight fitting flak body-glove, a number of segmented carapace plates can be attached over this to protect the torso, arms and legs. This is combined with a full face helmet, outfitted with a wide range of autosenses, spectral surveyors, anti-flash filters and an inbuilt rebreather.

PERSONALITY/BELIEFS: Much in keeping with her gender ambiguous name, Riley seems to mix "masculine" and "feminine" traits quite freely. One moment she will be entirely happy to be flirting with men to help get her way but the next, she'll be equally at home stripping grease from engine parts.

While usually pretty level headed, Riley can still let stronger emotions get the better of her, particularly anger and grief. Her anger is marked by her becoming increasingly (and almost viciously) sarcastic. She never uses sarcasm as "humour", and often looks down on those who do.
One of Riley's main "flaws" from the perspective of being an Inquisitor is that she tends to become very attached to those around her, even after very short periods of time. The emotional grief of losing those people close to her can either drive her to incandescent rage or nearly incapacitating anguish.

Riley is a moderate Recongregator, who after several "issues" earlier in her career has learnt the hard way that enacting change requires incredible care. Usually open and honest about her radical viewpoint, she seems to attract respect (for her careful work dealing with corruption) or ire in roughly equal measure.

Riley prefers non violent methods where possible, although she will not shirk from using violence as a first resort when she feels it is necessary.

ABILITIES / STRENGTHS / WEAKNESSES: Riley is an expert martial artist, capable of easily besting even armed opponents with only her bare hands. Known for improvising, or stealing weapons (often out of the hands of opponents), she has something of a knack for being "good" with anything she may have in her hand - whether it happens to be a sword, a stave, a pistol or rifle. However, this is at a cost of not specialising in any of them.
Very agile and capable of quite spectacular feats of aerobatics and gymnastics, Riley can quite easily wrong foot attackers with her unexpected speed and manoeuvrability.

While certainly exceptionally learned by the average Imperial standards, Riley's knowledge is rather modest for being most of the way through her second century - she prefers to use savants to compensate for this shortcoming.

Riley is also noted for "letting emotion drive her" on occasions - many poor decisions have been made because of her having too much emotional involvement in situations. However, when she can maintain detachment, she has incredible foresight, and is able to figure out the likely consequences of given actions with startling accuracy.

WEAPONS AND EQUIPMENT: As she has a habit of improvising or stealing weapons, Riley carries fairly low-key weapons. She usually carries a compact Tripex-Phall laspistol (with a couple of reloads), and two or three retractable knives. In an emergency, the bracelet she normally wears on her right wrist houses a miniaturised needle weapon, normally coated with a stunning toxin.

Normally trying to avoid looking like she is well armed or armoured, her primary defence in most cases is a conversion field, built into a rig designed to fit into the curve of her back. She sees the stunning effect this can have on an attacker as a very desirable trait, even if it does occasionally risk disorienting allies as well.

When "geared up" for combat, her ranged weapon of choice is the Hollen & Crasel GP9 5mm Personal Defence Weapon. With its low recoil, compact size, considerable magazine capacity and ability to defeat body armour, it makes a versatile weapon capable of killing most opponents.

Riley's primary interstellar transport is the "Sword of Integrity", a rather unimaginatively named Sword class Frigate. Modified to have the majority of its armaments removed, it also serves as something of a mobile base, housing multiple orbit-to-surface dropships and exceptionally sophisticated command systems, although the actual complement of troops is minimal, with the systems largely intended for the command of local forces.
   
SERVANTS/ACQUAINTANCES: Riley's most valuable servant is probably her chief savant, Jael Lalgan. At the very young age of 52, he has only served Riley for a few years, but he has been fitted with the memory banks belonging to his predecessor, Halley Notaro. While this gives him a huge wealth of knowledge to draw upon, it has resulted in a number of colourful side effects, although most are fortunately temporary in nature - gender confusion, sudden personality changes, overwhelming déjà vu and similar.
With little combat skill, Jael is dependent on the support of others in fights.

A former hive enforcer, Ekkehardt Kuefer serves as muscle and a bodyguard to Riley, although in most cases, he seems to act as more of a deterrent, with Riley generally proving exceptionally capable of defending herself if fights actually do start. Primarily armed with an enforcer's shotgun, Ekkehardt's talents in melee are more dependent on his bulk, shock truncheon and concealed armour than any particular fighting skill.

As a former soprano singer, many say Steren Dowrick would look more at home in front of a crowd than she does in Riley's employ, but Steren is possibly the most dangerous of Riley's entourage. With talents in both biomancy and telepathy, her slight appearance and long flowing black hair belie the sheer threat she can represent.

While born Imeda Marini, Riley's tech-adept now only really gets called by his long time "nickname", Chain. While relatively lowly by the standards of the Adeptus Mechanicus, Chain is still considered an absolute expert on grav drives, and is also notable for his talents with lasweapons, with his personal lascarbine being a masterwork of laser technology.

Colonel Tama Morton is largely beyond active field service. With more bionic repairs than you'd find in the entirety of a normal Imperial Guard company, he primarily remains aboard the Sword of Integrity to provide tactical advice and, if necessary, coordinate military operations.

HISTORY:
834.M41: Born on Pennal Secundus
842.M41: First introduced to the martial art of Recassa by her father
854.M41: Unable to find other work in Pennal's damaged economy, starts as an escort to high class gentlemen.
860.M41: Hired by Inquisitor Nann to help throw off suspicions when he attends Governor Kallel's yearly ball.
860.M41: Breaks Seward Kallel's nose and left arm.
860.M41: Officially attached to Inquisitor Nann's retinue.
865.M41: Two assassins make an attempt on Nann's life.
865.M41: Riley kills two assassins with their own weapons.
865.M41: Promoted to Inquisitorial acolyte.
872.M41: Develops a more advanced martial art based on Recassa, Powol and Weran
898.M41: Receives full rank of Inquisitor.
902.M41: Convicts a long running crime syndicate on her homeworld.
917.M41: First associated with the Appollyon group, a well known cell of Recongregators.
918.M41: On Pellusi IV during the time of the infamous riots. Has refused to speak about whether or not she had a part in it ever since.
939.M41: Successfully and peacefully replaces the corrupt military command of the Ynnal regiments.
961.M41: Acquires the "Sword of Integrity" after Inquisitor Nann dies of old age.
988.M41: Sees her first acolyte, Dana Sarac, promoted to full Inquisitor.
007.M42: Halley Notaro, Riley's chief savant for the last 108 years, dies to a sniper's bullet.

QUIRKS/NOTES:
-   Drops contractions from her speech when either tired or irritated.
-   Considered an excellent cook, although it is a rare occasion when she can be coaxed into it.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Necris on August 14, 2010, 11:29:49 AM
Looks interesting

I Submit

Inquisitor Pavor Vepres
Ordo Hereticus - Order of the Iron Rose

Male 6'5" lean and athletic, pale skinned with black hair and green eyes, naturally acrobatic and has the poise of a dancer rather than a warrior, wears close fitting attire of various qualities depending on purpose, often is shrouded in long robes giving him an almost religious appearance, has more of a look of a savant than inquisitor save for the stern features and the cold unemotional voice that issues from the lower face mask he always wears which has an incorporated rebreather .

Is often followed by an entourage of 4 figures similarly clad to their master, each of his retinue hide their features behind silvered or enamelled masks and rarely speak in public situations.  

Pavor is highly skilled combatant favouring bladed weapons he often carries a multitude of bladed knives and daggers along with a long hanger styles sword, the majority of the fire arms his collection are either needle or las weapons and follow the ancient flintlock pattern in their styling.  

Typical Modus operandi is to remain unseen until the final strike this often takes the form of alias' and hidden agendas he will often appear as a wealthy merchant or powerful guild member in transit through this front he will gain access to worlds before vanishing without a trace, is a strong believer that the Inquisitor should remain an institution shrouded in mystery with half truths and rumour their strongest weapon in that way he always makes his final action a public spectacle be it the purging of a heretical cult or the assassination of a corrupt official the out come of the act will always be felt.

Many would rumour that Pavor is fact not an Ordo Hereticus operative at all but instead serves the Ordo Sicarius his natural combat abilities and obvious dexterity and agility would suit the role of an assassin as much as an Inquisitor.

Pavor himself is a mystery, outside of the Order of the Iron Rose little is known of him as he rarely mingles with other Inquisitors, as such no one truly knows what his beliefs are or where he stands politically those that do meet him find him somewhat distant and cold as if he has no interest in others or in the Inquisitor on a wider scale.

Followers

Each of his followers bear a similar name only altered to the role they play within his retinue.

Unam Qui Insisto et Citatio of Venator
Unam Qui Insisto et Citatio of Occisor
Unam Qui Insisto et Citatio of Macto
Unam Qui Insisto et Citatio of Domina

The Order of the Iron Rose

Established by Lord Inquisitor Kyriaciou to bring balance to the Inquisition and the Imperium as a whole, the order has actively set itself against the extreme edges of the Inquisitions ethos standing against Monodominats and Hourisians alike, the Order has in it's current aspect acted as a form of internal affairs for the Inquisition seeking out those who possess to much power or pose to high a risk, they are rumoured to have either eliminated these Inquisitors or brought them into the fold of the Order  there by spreading their power or risk.


Recently the Order passed hands to Inquisitor Necris who has declared that the corruption that he has seen infecting the ranks of the Inquisition be cut out like a cancer but as yet there has been no public moves by the Order to carry out this warning.

Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Jarrik32 on August 14, 2010, 12:59:38 PM
This should be good

Thus Inquisitor Devis shows his face for the first time in 8 years.

Name: Arkin Devis
Rank: Inquisitor
Affiliation: Ordo Xenos
Age: 79
Gender: Male
Appearance: Tall , slim and muscular with short black hair. After spending twenty years in the various guard regiments of Eidolith, he has adopted a vaguely military style of dress. Originally had green eyes however after a taking a bolt round to the side of his face, had a cloned eye implanted which has for reasons unknown has changed to blue.

Beliefs:
Devis is an inquisitor with no real affiliation but does maintain ties with a few Thorian inquisitors, most notably Ardenites. This is mainly due to his belief that humanity must seize its own destiny rather than rely on mystical oversight.

Personality:
Inquisitor Devis had his faith in the imperial religion shattered early on in his career and any apparent belief is only feigned. His atheism combined with already radical leanings means he will happily work with almost anyone if he he feels it serves the greater good of mankind and rarely condemns his brethren for beliefs that others may see as heretical. The one exception to this rule is chaos. knowing full well its ability to erode even the strongest of wills; he refuses to work with any he sees as tainted; even going so far hunting down other inquisitors. When on the hunt he prefers a subtle approach to dealing with threats, however he can and will apply terrifying levels force if necessary.

Fighting style:
Even in the field Devis relies on a more subtle approach, always attempting to disable his foes with the minimum of effort preferably without them even knowing he was their. To complement this he has mastered a number of martial art styles and is a proficient knife fighter. He prefers however to pick his enemies off at a distance with his silenced autorifle. If forced into melee a variety of stun and shrapnel grenades combined with a folding long sword allow him to hold his own. Two decades served in various parts of Eidoliths military (including special ops) have refined his tactical skills they have also however have imparted a low tolerance for the pomp and arrogance of the higher classes.

Load out:
"A well placed dagger in the back can cause more damage than a bolt round to the face,
trust me I know from experience " Atrib. to Devis
Silenced autopistol (three reloads, built in silencer)
Silenced autorifle (two reloads, removable silencer)
Nano-steel woven clothing (equivalent to flak armour)
Grenades (Shrapnel, stun, web and EMP)
Folding long sword (equivalent to falchion)
Marko type Conversion field, can function as normal or centred on his forearm (wrist bracer on left arm)
A composite knife in left boot
Cybernetic alterations in both arms allow him to strike as if wielding a shock weapon
Digital weapon on right hand (poisoned dart)

Staff:
Sgt. Jarrik, imperial guard veteran (possible low grade null)
Engiseer Sasha Thale, Organicist
Katalina, Acolyte of the seekers path, (possesses unusual physical capabilities)
Rafeal, Sanctioned psycher (Telekinetic)
Interrogater Samuel Darmin

Thought for the day:
"killing is sometimes necessary, it is however never right" unknown

My original post was a little rushed and as such details on Inq. Devis backup was unusually scarce (for me) so I thought I'd rectify that situation by adding in an in-universe style profile on each, nothing ridiculously fancy just a few extra details like why their fighting and what makes them unique. Don't worry, any extras will play strictly non-combatant support roles (e.g. where would the ultra-puritan Inq. Johm be without someone to point out who to eviscerate?)

To: Censored
Carried by Guild Astropathica (Sol) via meme-wave 3D4~c.122 secure
Path Detail: Suppressed
Origin: Alpha Centauri Prime, Sol Sub 45672 Origin Date: 009.M42
Received: Censored
Transcript not logged
(Backup copy deleted from buffer)

Author: Interrogator Rorschen

As per your orders I have compiled a report on the warband gathered by the rogue Inquisitor Devis, however even after over a decade of research many of the facts about Devis' more 'exotic' companions are still scare, forcing me to use generalisations based on their original allegiances and organisations. I will detail each individual in order of information availability, first up is Engiseer Sasha Thale.

Age: 137
Gender: Female
Status: Active
Identifying features: Red robes and symbols of the mechanicus, long blond hair, Highly advanced semi-biological optical bionics, no other obvious bionics.
Motives/ Allegiances/ Organisation: Thale is a member of an obscure and small Organicist sub-sect that refers to itself to itself as the order of the chimera (not related to the Tzeentchian cult of the same name), like many Mechanicus sects it is focused on rediscovering or (rarely) innovating technology in a specific discipline -in this case the fusion of man and machine-. Unlike most of Devis' companions, Thale has no obvious agenda or desire other than administering the emperors justice.

"The flesh is weak, however metal has no soul" Engiseer Martoth founder of The order of the Chimera

General Information:
Despite her relatively young age Thale is an undisputed master of her chosen field and is responsible for many medical feats that border on miraculous as well as possessing several technologies and methodologies that appear to be unique. The prime example of this is the massive reconstruction of Devis' body after his final duel with Inq. Cyrus, Devis had suffered extreme injuries (Plasma burns, skull fractures, Brain damage to name a few) during the fight and over a period of two months, Thale steadily healed him; often replacing parts with self-designed semi-biological bionics. as readers are no doubt aware what is surprising about this is not that Devis survived but that he wasn't left brain dead and confined to a force throne. Contrary to her initial appearance Thale (in true Mechanicus tradition) has in fact heavily augmented herself with physical and mental capabilities approaching that of adeptus astartes (but thankfully without the either the martial skill or discipline).

Okay that's the first of the followers details, this post will be edited as I finish the rest. In case your wondering why I'm doing this it's because I've always been more interested in how things work rather than what they do as well as being a sucker for ensemble cast fiction, as such while Devis may be the leader that doesn't mean he's more important than them (of course at 79 he is also still pretty young and a tad inexperienced). In universe Devis makes a point of recruiting like minded individuals (which means reasonably educated and open-minded individuals) who naturally come with their own agendas and motives e.g. Jarrik just wants to save Eminielle (preferably before he goes into a coma from psychic trauma) and as long as it doesn't interfere with the mission Devis is willing to help.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 14, 2010, 04:47:33 PM
Guys major effort on the characters is awesome, I can find no reason why any of them wouldn't fit into this RP. Over the next couple of days I will be either PMing or emailing you with your personal objectives, try as far as possible to stay true to these objectives, obviously a tangent here or there is fine, but the overall arc of your writing must lead to completion of these aims. Hopefully see this thing up and running soon! Many of you I have seen write before when this place was all green and black and I know we have some serious talent here so it should be a hectic ride!

If anyone has any questions or suggestions post them in this thread or email me and I'll get back to you ASAP.

Check the IC forums for any plot teasers that I post  :D. Maybe we will pick up a couple more people, I hope so! if you are reading this and haven't joined then get on it like sonic! When the story starts, recruiting will end due to plot purposes  :o

Stay frosty lads  8)
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 14, 2010, 06:19:49 PM
In my typical fashion I'll probably look at the briefing documents and throw them out the window :P
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 14, 2010, 07:15:20 PM
We will have no dissenters in  this RP!! Orders are orders! *hastily tries to look like a Commissar but fails dreadfully*
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 14, 2010, 07:25:30 PM
Everything will probably happen as it's meant to anyway. I'm still in Let's-Parody-Ciaphas-Cain mode after what I've just done over on 40KO. Having a hard-ass Inquisitor again is as much an exercise in serious for me as it is an attempt to make a good story where the Sorting Algorithm of Mortality (http://tvtropes.org/pmwiki/pmwiki.php/Main/SortingAlgorithmOfMortality) really kicks in.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 14, 2010, 07:40:36 PM
Ahh Koval and his obsession for funny links that confuse me for hours at a time :-) . Don't worry buddy I was only joking, as I said, there will be time for tangents if you want them, you could easily even tie them into the main plot. Seriously though what's with the 40KO stuff? Is it good on there I heard much of the writing was pretty dubious at best...suppose I should check it out for myself though.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 14, 2010, 07:47:44 PM
I'll say nothing for the quality of other authors there, but it's just another forum I frequent, and it's somewhere I felt I'd get a readership above and beyond the usual suspects.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 14, 2010, 08:13:47 PM
Yea true the I suppose new eyes on the material is an advantage! But anyway we digress!  :)

Everyone's brief should be with them by Monday evening. If characters do stray a bit to far from the plot I will PM them a reminder.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Heroka Vendile on August 15, 2010, 02:19:53 AM
I'll first note that I can't have any real involvement until the end of next week or so, far too busy with real life. After that should be clear to participate fully.

Name: Solios Sabrataur
Rank: Inquisitor
Affiliation: Ordo Hereticus
Age: 126
Gender: Male

Appearance:
5'10", lanky build. Stern features with a number of old scars on the right side of his face, his right eye has been replaced by a bionic situated wholly within the empty socket. He has electoos of tribal patterns on the backs of his hands that can change into imperial eagles, skulls, or a copy of his rosette on mental command. Short brown hair and clean-shaven face.

Beliefs:
Pious and devout, but not an idiot or a puritanical firebrand.
Holds true to the Inquisitorial principle of being able to give orders to anyone and sequester any items - people are just tools to get the job done, and if they aren't up to the job, then they get replaced.

Personality:
Cold, brutal whenever necessary, but generally calm and quite, observing from the background whenever possible, trying to ensure anything he says is perfectly pitched to the situation.
Will readily use the approach best suited to the situation, be it subterfuge or blowing things up dramatically.
A man of few words unless provoked. Most of his team are little more than assets to be used, although he does ensure to develop a report with each of them - finding it helps ensure loyalty.
Originating from a mining colony on a dead world, he still finds large bodies of water an unsettling sight.

Attire & Equipment:
Has a white half-face mask for the left side of his face that he sometimes wears - to give the impression that if he is willing to show the many scars and replaced eye on the right side of his face, then the left must be even worse (when it in fact unharmed).
His formal attire is typical of many imperial high societies galaxy-wide, being a form of officers uniform styling with added gaudiness and the addition of a hooded Sabretusk fur cloak.
His combat clothing is similar to that of an Arbites Judge, but in all white with bare metal carapace armour and armoured gauntlets. The exception being the chest piece of the carapace armour, which is in a Romanesque style and blue & black colouring.
Favours the use of a bolt pistol, mostly because of it's devastating impact and also the shock effect when drawn in polite company. Keeps a backup laspistol and has a shock maul.

Associates:
Maj Or'Dorious
Former guardsman, mercenary, pirate and penal legionnaire. Or'Dorious is a man with the luck of the galaxy on his side, at least when it comes to fighting. Has a habit of introducing himself to strangers by his fully name, resulting in most people misinterpreting it as "Major Dorious", an assumption he does nothing to prevent, resulting in the nickname "the Major" from colleagues. Grim, determined and good with any gun, Or'Dorious is the Inquisitors muscle.

Lex "Runty" Noris
A former acquisitions auditor in the Administratum, Noris is the man the inquisitor employs to acquire anything anything they need to source locally, as well as being a useful foot in the door with any administrative officials they deal with. Despite having been in charge of precisely 372 other officials during his Administratum days, has the curious habit of calling everyone Sir or Madam. His nickname was give to him by Or'Dorious due to his hunched posture and wiry body, hidden by bulky robes.

Jalia Pessil
Actress, con-artist, charlatan, socialite and Sabrataurs on-off lover. Stunningly beautiful, well busted, trim figure and with long blonde hair. A match in height to the inquisitor, Pessil is as devout a worshipper of the Emperor as him, yet has a charming and roguish streak to her that counterbalances his often cold and ruthless manner. She is perhaps the only person in the galaxy in whom the inquisitor confides, perhaps because of their chalk & cheese personalities.
Generally ensures she has the latest couture fashion of their current location to wear. She is also able to parrot accents and learn new languages with great ease.

Tobias "Gramps" Flint
A former fighter pilot who slipped through the gears of the imperial war machine to find himself in early retirement at the age of forty, despite having been a good pilot and on the cards to join his old academy as a trainer. Eventually found his way into the Inquisitors employ, Sabrataur finding that having your own dedicated pilot to call upon being very useful. His nickname of Gramps is another given by Or'Dorious, this time due to Flints' head of grey hair and weather-beaten features.

Vern & West Brenholm
Originating from the upper classes of the planet Yanola, these identical twins were trained from a young age for life as officers in the planets imperial guard regiments - but instead ended up running away for adventures of their own.
Now 27, the pair have experienced plenty of combat since first joining the Inquisitor and have put their prior training to good use. They're handsome men and average height for their planet at 5'4", West chooses to have a neatly trimmed beard to differentiate between them, although Vern has a long scar across his forehead, so it is hardly necessary.
Despite their luxurious past lives, they now both favour highly practical unmarked military attire, while both tend to carry lasgun, autopistol and chainsword in combat.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Jarrik32 on August 18, 2010, 10:59:55 PM
Ah the sliding scale of mortality, one of my favourite pet hates when watching action movies...
On a serious note please no (obvious) forced deaths or mortality scales please, I don't mind either my (or others characters) being whacked if it serves a purpose e.g. dying in the middle of a firefight from a (un)-lucky shot is fine with me, being ripped in half by a lictor which promptly disappears never to be seen again is not... Seriously for example Sgt. Jarrik is a veteran with decades of experience under his belt and has personally dispatched everything from Chaos space marine to a tyranid warrior as well as somehow survived massacres where casualties have hit 95% it's a bit of a let down if he gets whacked by the scourge of the underworld. On the other hand it only takes a single bullet to make that all moot.

Another question is when is this RP set? 233.M41? 899.M41? or is it indeterminate?

Also how much flexibility is there going to be when it comes to individual concerns e.g. Inquisitor Devis is fairly well known for his radical streak and more puritan characters aren't going to like having him around, especially as he has something of a reputation for fratricide (Devis has already 'dealt' with one particularly narrow minded monodominist who objected to his methods, as well as a pair of Horusians who were 'irredemably tainted'). About the only thing that has kept him from being excommunicated out of principle are his results and the fact that nobody really liked Cyrus anyway.

It'd be hilarious for example for example if Inquisitor Johms response to him walking into a is to pull out a shotgun.

P.s. Koval, what is 40KO?
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 18, 2010, 11:27:39 PM
Actually, as this has been kicked, my reckoning is that it's Friday evening*, so my brief was supposed to arrive four days ago. Has the astropathic transmission been lost in the Warp, or has it not been sent yet?

*I live two days in the future. This way I can surprise people on forums by telling them tomorrow's news.

Quote from: Jarrik32 on August 18, 2010, 10:59:55 PMAnother question is when is this RP set? 233.M41? 899.M41? or is it indeterminate?
I've assumed "Standard Conclave" - which is determined by adding 39000 years to the real world date, so currently M42.010

If not, then as this is a one off character, it's not too bad, I can shift the dates I used in the background.

QuoteP.s. Koval, what is 40KO?
40K Online. It's another forum.

Using another forum of course makes him a heretical radical, but it is the Inquisition's diversity that gives it its strength, so he can live... for now.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Inquisitor Kravin on August 18, 2010, 11:46:14 PM
For your consideration please find enclosed, Inquisitor Kravens one time only, two for the price off one deal!





Names: Inquisitor Curtes and Simo Grim
Rank: Inquisitor's
Affiliations: Ordo Hereticus
Ages: 112 and 117 respectively.
Gender: Both male

Appearance.

Curtes Grim.
5.10, strong build but not bulky. Curtes has a handsome, though somewhat weathered face, with deep set eyes, and defined cheek bones. A constant five o'clock shadow decorates his face. Appearing in his mid thirty Curtes face is constantly adorn with a playful and some might say quite annoying smirk. Curtes appears to sweat self confidence and a rather interesting aura of boredom, even when at the heart of a gun fight.

Clothing wise Curtes is always clad in form fitting black combat trousers and top, black gloves also, the only skin visible is on his face. This outfit is designed to keep the wearer cool, it is also highly flame resistant. Over this Curtes wears a dull grey flak jacket of high quality, able to turn back most projectiles, similar flack also protects his shines, thighs, wrists and upper arms.

Wears a very long, black leather trench coat, with a dull grey pattern around the edges. Useful for hiding his weapons.

He is also very armed.

Simo Grim
6.3, tall but slender, Simo appears almost Serpent like, made of wiry muscle normally moving with a slow deliberate manner that betrays his ability to move with complete suddenness. Simo's head is completely covered by a black gas mask with large, glass, rounded, black tinted eye guards, making seeing his face impossible. This is a good thing to since, unlike his brother, years of combat and rebuilding his damaged body has caught up on Simo Grim. His face is pale, chemical wash white and covered in scar tissue, both his eyes have been replaced with implants, making them appear as round, red glowing orbs. His noise has been destroyed, replaced by two slits and his ears removed and replaced by small golden augments.

Dressed the same as his brother only without the trench coat, his outfit is more form fitting, revealing tense, defined muscle.

He always carry s a very, very large rifle, easily almost as long as he is tall, normally loving wrapped in leather and strung on his back.

Personality's/Combat Prowess

Curtes
Cool, arrogant and cunning. Curtes tends to walk into situations of intense danger with the same attitude one might walk into his living room. Curtes is no fool however, careful to tip every situation to his advantage before combat is joined and always prepared with a back up plan. Curtes enjoys the thrill of the chase, hunting heretic through great hives is his pleasure, the final confrontation his climax.

Devout in his belief to the Emperor but rarely vocal on it, Curtes believes that carrying the Emperors words in his heart and doing his will, is enough and view Puritans as foolish.

Curtes has a liking for combat and violence, in the same way he has a liking for the occasional drink or bad story. Enjoyable, yes, but something to be enjoyed in moderation, as such he normally opts for quick and decisive assassinations over drawn out encounters.

In combat he favours pistols, able to draw faster than most Guardsmen can pull a trigger and enjoys the spray and pray approch to combat, his two custom fully automatic Las Pistols are attatched to a battery pack hiden behind his large coat. When theses are completed he tends to uses a large, single action revolver, devastating and accurate.

Close Combat Curtes is a master with the power knife. Easily finding his way into most foes guards, even those with long swords. Normally aiming to wound and disarm, Curtes has been known to show some over confidence in this area.

Simo

Simo rarely speaks and when he does, its normally a threat. Often described as his brothers shadow Simo gives the impression of a cold and calculated killer, which is exactly what he is. When he does speak his voice is deep and threatening, gruff to a default. He likes to hang back during meetings and let Curtes speak and to not be seen at all in combat.

During combat Simo is rarely seen, normally he is gracing a high building some distance away, watching over his brother as he hunts, vigilantly watching over his brother. His accuracy with his long rifle is unmatched and can kill moving targets through windows with little difficulty.

If forced into close combat, Simo normally opting to uses his devastating Plasma pistol to end combat quickly and leave any survivor's in such a state of shock and awe that he can pull back and disappearing, using his impressive climbing skills to gain the high ground again.

In Close Combat Simo needs no weapon, his body has been augmented so often his strength is truly terrifying, able to pull men apart if they get into his grasp.


Background

When there home world off Termata Beta (A small barren world, with little resources fell) the brothers Grim, at the time only 10 and 15 respectively, set about fighting the chaos forces that had over run there world. Join the guerilla fighters who faced down the invading chaos forces with hit and run attacks and startling brutality. The two quickly gain the nickname “The Grim Reapers” as they racked up kills with vicious speed, taking to collecting teeth as trophy's. Both raised devoutly faithful to the God Emperor but with a common sense that defied Martyrdom, the two became experts at doing maxim in killing there hated enemy and living to tell the tale. Throughout this time, Simo protected his brother aggressively.

Due to the low priority of Termata Beta the chaos occupation continued for 10 long years. When Imperial forces finally freed the plant Inquisitor Kraven was so impressed with the deadly pair he took them into his unit. The two having lost there parents where quick to join and embraces the life. Soon Kraven took them both under his wing as Interrogators. By the age off 35 and 40 respectively they where both named Inquisitors in a joint ceremony. Since then the two have become effective tools of Inquisition. Especial effective at hunting down fleeing foes and dealing with them quickly and ruthlessly.

They now travel together, on the small, light frigate named “The Killing Dawn”.

Weapons

Curtes
Two Custom Master work fully automatic las pistols attatched to a battery pack.
Mars Pattern Revolver, heavily customised and one off a kind, named “Heather”

Power knife

Simo
High Power, Semi Automatic Sniper Rifle. Heavily customised, with a site that links with Simo's fake eyes. Uses 7 50cal solid rounds. Armour piercing, Explosive or anti personnel options.

Plasma Pistol

Heavy Augmentations, greatly heightened strength and vision, hearing normal. No sense of smell.

Quotes

Curtes

“I have a guardian Angel, one with a sniper rifle”

“I've been hunting you for months and you aren't even armed? Disappointing.”


Simo

“The last man who swore at me had his teeth removed. Bare this in mind before you continue talking”

“Boom...head shot.”
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Inquisitor Kravin on August 18, 2010, 11:52:45 PM
Wow, thats long...appologies, I need to make my writing more snappy, but yeah theres my pair. Thought I'd try something a little different, they work together, no backing staff, sept a skeleton crew on there frigate. If you dont like the double Inquisitor idea. I could maybe dream something new up.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 19, 2010, 12:12:00 AM
Quote from: Inquisitor Kravin on August 18, 2010, 11:52:45 PMWow, thats long...
Pah, you call 1100-1200 words long? I posted that much about one character further up the thread (even if you don't include the section where I describe her allies), and I consider that pretty short for one of my characters.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Inquisitor Kravin on August 19, 2010, 12:33:08 AM
Oh...well...urrrr...its long for me and my rather simple mind.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 19, 2010, 01:59:52 AM
Anyway, I feel inspired to write some critique, so...

Quote from: Inquisitor Kravin on August 18, 2010, 11:46:14 PMIn combat he favours pistols, able to draw faster than most Guardsmen can pull a trigger and is quick to empty any clip. As such he carry s multiple duel pistols, stropped to his body. Its faster to draw new guns than reload.
Two things. Firstly, my standard clip =/= Magazine (http://i210.photobucket.com/albums/bb122/RagnarokEOTW/51840105.jpg) pedantry.

Secondly, I have to admit to hating the "throw-away guns" thing with an absolute passion. Mostly because the cost and weight of another pistol is hugely more than that associated with another magazine. Yeah, I suppose an Inquisitor can get away with the cost, but the weight remains an issue even for them.
In my mind, it's a particularly silly trope with laspistols, as they could easily be fed by a power cable not unlike a smaller version of what you get with Storm Trooper hell-weapons.

Also, an important question. Duel (as in a fight normally portrayed in media as two people, ten paces, turn and fire), or dual (as in a pair/brace of pistols)? Two very different things.

QuoteWhen theses are completed he tends to uses a large, single action revolver, devastating and accurate.
Well, that seems... very contradictory. He's gone from weapons which he's emptying so quickly that he throws them away to save time over reloading - to a much slower to fire and reload weapon.

It's a pretty jarring switch to suggest, the idea he goes from being "Trigger Happy McBlamBlam" to taking carefully considered and precise shots.

Quote"Boom...head shot."
Oh, come on. How horribly cliché a sniper archetype are we going for here?
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Fallen Angel on August 19, 2010, 02:41:14 AM
Hi Kravin,

I like your characters very much, there are some interesting quirks that Marco has constructively pointed out. However I'm not one to get down to fine detail at this time of night. The overall feel of your characters is overwhelmingly combat heavy, although there will be combat in this RP, there will be equally as much intrigue. Could I suggest toning down the combat side. I've got short mission briefs written up for the other guys which I will send out in the morning. If you could tweak your characters then I can get on yours ASAP.  8)

EDIT- In reference to briefs for tomorrow I will be adding more detail to locations on Siwa as this is where the first phase of the RP will take place.

2nd EDIT- Jarrick, good question! Don't worry your characters are not going down the drain, wounds and even possibly deaths in firefights or even outside of combat will only occur realistically according to the situation. I have tried to take into account the individual concerns of your characters in my guidelines. Feel free to develop characters and rivalries as you wish! I'm just sending these briefs so the RP moves towards a fairly unified objective.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Inquisitor Kravin on August 19, 2010, 11:15:58 AM
MicroSkull
Hmmm I did mean dual, it had been getting a tad late and to be honest, my command of spelling did become a little suspect. I suppose a battery pack would make a little more sense, I've just always had a soft spot for quick draw dual firing desperado and wanted to transfer that into an Inquisitor. He never actually threw away the guns in my mind but rather quickly holstered and drew two new ones. The idea behind this is that its is very difficult and awkward to reload to handguns, as both your hands are not free.

The reason for the strange switch of style from spray and pray to pick them off, with his revolver is pretty simple. If Curtes sprays a room with bullets and then still finds he is overwhelmed, he likes to pull back, take cover and play it smart, taking out his foes with a more carefully.

And as for Simo's little Boom head shot quote...well, that's a personal joke I just through in at the end. Perhaps in bad taste, but I was tired and wanted to brighten it up a little with something amusing.

Fallen Angel
Hmm, I did write quite a combat heavy two didn't I? Though that really wasn't my intention. I wanted to make a pair who would watch over each others back jealously and have some actually compassion for one and other, brothers always an interesting thing to write I feel. On top of that, I though a pair of expert hunters would be useful to the story overall. When I say hunters I mean the the type who spend there time speaking to contacts, chasing up leads and following every possible lead in hopes off finding there target. A missing dead Inquisitor would be something they'd perhaps enjoy chasing.

The two know how to be subtle and Curtes especially is fine example of sneaky back stabbery.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 19, 2010, 03:25:53 PM
Quote from: Inquisitor Kravin on August 19, 2010, 11:15:58 AMMicroSkull
*Facepalm*
I've had MacroSkull before, MarkoScoll, and just about everything except MicroSkull. I seem to have a horrible habit of picking usernames which get horribly mangled.

For my own amusement, I've started taking MacroSkull to be a Freudian slip that people think I'm big-headed. Is MicroSkull implying I'm a peabrain?  :P

QuoteThe idea behind this is that its is very difficult and awkward to reload to handguns, as both your hands are not free.
Nah, that's just an excuse to write some cool machine to help him. Refer to the corridor shootout in Equilibrium (http://www.youtube.com/watch?v=erFz8jBzkhQ#t=1m20s), where he's got a mechanism up his sleeves for reloading or, if you can stomach it, in the Live action movie, Lara Croft has holsters which also hold spare magazines in such a way (http://www.youtube.com/watch?v=pKQOmIRFdW8#t=1m45s) that she can reload both pistols at once.

I nicked a combination of the two ideas for the one dual wielding character I have got (there's only the one, as most of my characters aren't idiots*). In her case, she's got a back mounted "dispenser" which automatically supplies her with reloads.
She does normally just discard the empty magazines (which in its own right is bad practice), but even in the event she can't recover them later, she does work for an Inquisitor, so supply issues are fairly unlikely.

*Normally, my kind of character would go for a submachine gun. More accurate, throws just as much (if not more) lead downrange, allows you to fire from behind cover better, and has no reloading concerns.
Jax has reasons for not doing so, but if you're interested in those, it would be better to read her thread (http://www.the-conclave.co.uk/forum/index.php?topic=896.0) than discuss them here.


QuoteAnd as for Simo's little Boom head shot quote...well, that's a personal joke I just through in at the end. Perhaps in bad taste, but I was tired and wanted to brighten it up a little with something amusing.
I'm not thinking bad taste. This is after all a universe where people who kill for the thrill of it are an accepted part of the background. (Refer to just about anything to do with Khorne, Orks, Dark Eldar... although the Dark Eldar do have other reasons to as well, but they certainly enjoy it).

No, characters with bad taste don't concern me. What I'm thinking is that it's a really hackneyed thing for a sniper character to say. It's one thing when you don't intend the character to be taken seriously (so something like the TF2 sniper quoting it is one thing), but quite another when you do.

I have no problem with references being made - but if you do make them, it's worth thinking about what exactly it says to the reader... both as far as the character and you, the author.
In my case, what it normally says is that I like Pink Floyd.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Inquisitor Kravin on August 19, 2010, 11:41:27 PM
Ahh Microskull, for the simple reason....I sort off love the word Micro, its just fun to say...Micro. Infact...I might stick with it.

And Eqiulibrium, you glorious mass off bullets, bless you. Shame Curtes aint so stylish.

Also...I love Pink Floyd
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 20, 2010, 12:12:48 AM
Quote from: Inquisitor Kravin on August 19, 2010, 11:41:27 PMIn fact...I might stick with it.
Well then, I might start calling you Inquisitor Craven. ::)

QuoteAlso...I love Pink Floyd
You have good taste.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Jarrik32 on August 20, 2010, 11:08:47 AM
Quote from: Inquisitor Kravin on August 18, 2010, 11:46:14 PM
In combat he favours pistols, able to draw faster than most Guardsmen can pull a trigger and is quick to empty any clip. As such he carry s multiple duel pistols, stropped to his body. Its faster to draw new guns than reload. When theses are completed he tends to uses a large, single action revolver, devastating and accurate.

Dual Custom Las Pistols
Dual Custom Master Work Auto-Pistols
Dual Mars Pattern Las Pistols (Can never have enough)
Mars Pattern Revolver, heavily customised and one off a kind, named "Heather"

While this a an RP not the actual game itself (or real life) meaning the already loose rules are relaxed even further this seems way out of place for a number reasons. First and most importantly is weight, I did a stint in the army way back when and trust me when I say that guns are heavier than people think, I couldn't even imagine carrying, let alone running round carrying SEVEN pistols along with the rest of my gear.

Secondly while recoil is probably a lot less than contemporary guns, firing of at full-auto is going to be wildly inaccurate with a single pistol let alone two. But hey this is inquisitor, the rule of cool is in full effect.

My advice is dump all but two of the pistols and say that he is a trained marksman capable of compensating for the recoil (augmetics maybe) and say that he is capable of reloading (both pistols) in under a second.

Maybe even rename them as a carbines or sub-machineguns as well to differentiate them from (normally single shot or burst firing) pistols

you still get the (admittedly very cool) hailstorm of bullets but without the ominous figure of an inquisitor staggering around under the weight of half a tonne of gear.

Quote from: Inquisitor Kravin on August 18, 2010, 11:46:14 PM
"Boom...head shot."

Hehe gotta love those inane comments gung ho characters constantly churn out, I wouldn't worry about this too much as everyone knows

If he sounds stupid and is pointing a gun at you... he's not stupid.

Likewise naming your guns is a fairly common (if morbid) habit.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Inquisitor Kravin on August 20, 2010, 11:38:07 AM
Hmmm, I myself have never held a gun so am rather unfamiler with the waight of them. I guess I've watched to much Matrix, perhaps a wee edit is needed.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 20, 2010, 12:01:14 PM
Quote from: Inquisitor Kravin on August 20, 2010, 11:38:07 AMI guess I've watched to much Matrix
I should point out that for the Matrix, they had to build lightweight replicas so Keanu Reeves could actually carry around quite that many guns...
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 20, 2010, 12:55:33 PM
Which just goes to show that Keanu Reeves really is a weak actor (http://tvtropes.org/pmwiki/pmwiki.php/Main/IncrediblyLamePun).
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Necris on August 20, 2010, 06:56:13 PM
Oh dear what at terrible pun

You should see my in my pirate re-enactment kit 6 to 12 flintlocks is extremely heavy, though I don't do that often
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Wulf on August 22, 2010, 09:28:23 PM
Hello! I have been intrigued so long by this, that I finally decided to throw my hat in the ring. I hope I am not too late? Also, this is my first attempt at 40K RP, so please forgive my ignorance if anything is hopelessly wrong. For appraisal and critique:

Name: Lon Landis
Origin / gender: Elysia, male
Age: 41
Inquisitorial rank / affiliation: Interrogator, Ordo Xenos
Appearance: At first glance, Lon is quite unremarkable, of medium build and height, with a face you'd forget if it wasn't so windbeaten and leathery with slightly sunken eyes and subdued features. By no means does he inspire fear or awe by his appearance alone. His buzz-cut blond hair is starting to creep backwards from his temples, no doubt accelerated by his stress-filled lifestyle. On closer inspection though, his medium build consists of tremendously little fat, lots of lean muscle and two grafts: his left arm and leg.

Background: Born on Elysia to a family of dockworkers, Lon enlisted in the Elysian PDF instead of following his father into the spacedocks. After one tour of duty in the PDF, he was able to get into the famed drop troops, in the Elysian 130th. He served with the 130th for eighteen years, earning the rank of gunnery sergeant and a citation for bravery during the interception of Ork ironclad 'Skysmasha', enroute from Sulairn to Dulma'lin. During the operation, Lon along with two other troopers managed to hold the bridgehead gained in the ironclad's aft launch bay until the second assault wave could arrive despite all others of the initial boarding party being slain. During the fighting, he was hit by ork fire, several times in the left arm and leg, but still managed to keep fighting, an incredible display of pain tolerance, discipline and determination not to be taken alive by the xeno bastards.

After being evacuated from Skysmasha, Lon's injuries were so severe that the regiment surgeons could do nothing but amputate both his arm and leg. Given prosthetics, Lon was retired from active duty, much to his disgust. After continuous grousing and begging for the better part of six months, the 130th agreed to take him back in an adminstrative position. Not content with being a beancounter, nor gunsmith, both of which he did for almost a year, he was able to snake his way into his old company's intelligence office and later into the regimental intelligence office as an 'analyst'. In truth, most of the actual analysis was performed by auto-savants and trained officers, but the regimental intelligence officer had been the leader for the second wave aboard Skysmasha, having furthered his career by now by two full ranks. Perhaps it was gratitude, or pity, or perhaps he even felt Lon was useful, but lieutenant colonel Valkstern kept the crippled gunny on his staff for around four years.

While Lon was in the regimental intelligence office, he came to know Inquisitor Urithel Rosen of the Ordo Xenos during another interception operation, this one aimed at trader Wilkes Olhamo. Rosen suspected Olhamo of trafficking in Xeno contraband and requested the 130th to board and seize his vessel while in the Elysia system. The succesful operation and subsequent investigation turned out as great successes for both the 130th and Inquisitor Rosen. After the operation, Lon was approached by Rosen covertly (through an old friend from the 130th now working for Rosen) while on leave and asked to relay classified intelligence information gained by the 130th while fighting pirates in the Elysia system directly to Rosen for future investigations. Loyal to his regiment and his closest superiors, Lon initially declined.

Shortly afterwards, Valkstern, now colonel, transfered to another posting, and his replacement harbored no such affection for the old gunny as Valkstern had. Still kept in the intelligence office, but mostly ignored (his last annual appraisal by colonel Proffer was 'irritating, but mostly harmless') and belittled, Lon slowly grew to dislike colonel Proffer intensely. Through Proffer's influence, Lon started to grow distant from the younger officer cadre within the regiment, and ultimately was starting not to feel at home within the regiment anymore. By this time, Lon was again approached by Rosen, and this time he agreed to act as Rosen's eyes and ears in the regiment.

Lon fulfilled his tasks for three more years in the regiment, all the while supplying Rosen with information that passed through the regimental intelligence. Perhaps his greatest achievement was doing this for three years without being caught, fooling trained intelligence operators at their own game, until Rosen made him an offer he didn't refuse. If Lon was to join Rosen's staff, Rosen would arrange for high-grade grafts to replace his prosthetic arm and leg. In exchange, Lon was to pledge his life to Rosen. An easy deal for a trooper itching to get back into the front lines against the enemies of the Emperor, Lon quickly agreed.

Lon resigned from the regiment (and Proffer rejoiced) to join Rosen's staff. After receiving his grafted limbs, Lon joined Rosen's staff as his field operative in Elysia. Lon's first investigation involved him and Rosen infiltrating a spaceport dock on Elysia to root out a network of criminals who were bringing in xenos contraband from offworld, aided by pirates. The investigation led to the destruction of the crime ring, destruction of pirate cruiser 'Audaces Fortuna Iuvat' and to Rosen taking a liking to Lon for his situational awareness, quick thinking and nerves of steel. After the investigation, Lon was welcomed to Rosen's personal retinue.

Lon worked with Rosen for the better part of six years and became friends with Rosen. Two years after Rosen had taken Lon into his retinue, Rosen recruited another member to his retinue, an incident that killed Lon's chances of reaching the rank of Inquisitor anytime soon. She was Laria Oellewervenden, young, beatiful, vibrant, quickwitted and a psyker. Soon she had become not only Rosen's main protegé but also his lover. Rosen began to favor her to the point of neglecting his other servants, which Lon eventually came to resent. Still, out of friendship and their deal, he served Rosen until both Rosen and Oellewervenden were killed in a car crash on Rhanna. A two-month investigation uncovered no clues whatsoever to any wrongdoing, and eventually both the local Arbites and the Inquisition had to classify the incident as an accident. A malicious rumor within the Inquisition had it that while driving the car, Inquisitor Rosen was being entertained by High Interrogator Oellewervenden, and in his moment of rapture failed to see the eighteenwheeler coming into the intersection with the right of way. Nevertheless, Lon and the rest of Rosen's retinue were suddenly left without a master.

For now, Rosen's superiors have been too busy to sort out the mess left by Rosen's death, so, without further orders, Lon and the rest of Rosen's retinue figured they'd keep doing what they've been up to.

Personality and beliefs: As mentioned, Lon is calm yet a quick thinker. Some would say he is unnervingly calm, like a sociopath. The truth of the matter is that he has been through so much during his time with the 130th, that he has become numb and very few things shake him anymore. Seeing friends die, the constant fear of death, the torturous anticipation of combat (and injury and death), all the things soldiers go through have taken their toll on him. Post-traumatic stress syndrome, some call it. After his experiences with Proffer and Rosen, loyalty has become somewhat of a flexible concept to him, although there is one he is loyal to until the end: the Emperor.

Lon is more of a listener than talker and due to his quite average appearance has a talent for blending into the background. He prefers to observe before making decisions, but acts fast under pressure. Like many slightly shocked soldiers, his humor, which seldom surfaces, not only borders on morbid, it crosses the line all the way to macabre. Unsurprisingly, he is not much of a hit with the ladies.

Thanks to Rosen, Lon comes across as an amalanthian, although he has truly yet to find his own way. He is still somewhat of a novice when it comes to inquisitorial philosophy and especially politics. But for the most part, he seems like a puritan amalanthian. Despite being confident in his own abilities as a drop trooper and intel operator, he is a bit insecure of his skill as an inquisitor, mainly due to Rosen's favoring of Oellewervenden and for having mostly worked under Rosen's guidance and very seldom truly independently.

Gear: Lon dresses mostly in military-issue, militaristic or utilitarian clothes. He is more than a decent shot with any military-issue rifle or carbine, as well as sidearms, but favors a short, modified hellgun topped off with a targeter. He managed to retain his drop troop uniform upon release from the regiment, along with the Type 5 pressure helmet and Mk IV combat backpack. Thanks to Rosen, he also has acquired quite a comprehensive kit of tools, gadgets and garments for infiltrating and breaching structures.

Associates:

Savant Perditius Dogmar - Rosen's chief savant, an ancient disciple of the Machine Cult. Older than dirt, but what a mind. Knowledgeable on almost any possible subject, although self-important and condescending. Likes to rattle on and on about almost anything, but is such a well of information that Lon couldn't help but beg and plead the old savant to accompany him when he decided to continue Rosen's work. Few know his real age, but most of his body has been replaced with machinery. Bald and wrinkled, with only whirring augmentic lenses where his eyes should be, he is even uglier than Harkon Kheret.

Gun-servitor Prox - Gideron Prox was a lieutenant on the rise of the Mordian Iron Guard, until his company broke and ran during battle against orks, Prox being among the first to falter. As penance for his failure, he was lobotomized and attached at the shoulder to a heavy bolter. Prox has no personality to speak of anymore and when Rosen died, he was left without a master. Thus Lon kind of inherited him. Due to augmentic surgery and steroids, Prox is a hulking slab of muscle with no real discernable features (his face is hidden behind a steel mask - more of a plate actually - that only has a single horizontal slit for him to see).

Arbites investigator Harkon Kheret - Harkon Kheret originates from Rhanna, where he was an a member of an Arbites riot squad until his legs were crushed by a rioter with a bulldozer trying to plow over the Arbites line and into the Ministorum building they were protecting. Kheret was transfered to investigations, where he languished for quite some time until similarly to Lon, Kheret was eventually offered grafts by Rosen, which he accepted, in exchange for joining Rosen's staff. Kheret is relatively bright, but haughty and considers himself Lon's equal. He follows Lon around since the Inquisition has still to determine what to do with Rosen's former staff, and he doesn't want to risk Lon being either attached to some Inquisitor's retinue or being promoted before himself. Harkon is middleaged and quite a bit taller and more imposing physically than Lon, although he's ugly as sin.

Dockworker Tilla Puijus - Harkon Kheret's lover. She is a well-proportioned if not remarkably beautiful woman in her late thirties. Her main talents are a fast tongue and feminine charms, which she uses eagerly to her advantage. Although she wouldn't impress someone used to high fashion and augmented beauty, she is quite able to influence the average imperial male. Although she has men almost all over the Imperial space and perhaps beyond, Harkon Kheret is her regular companion. She is originally from Avellorn and maintains good relations with a number of traders from her past, making her very useful when Lon and company need to travel around the galaxy.

*********************
Whew, sorry for the long background. Somewhere along the way, it got out of hand. Must have been Tzeentch at work as I just couldn't stop.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Jarrik32 on August 23, 2010, 09:46:12 AM
Quote from: MarcoSkoll on August 20, 2010, 12:12:48 AM
Quote from: Inquisitor Kravin on August 19, 2010, 11:41:27 PMIn fact...I might stick with it.
Well then, I might start calling you Inquisitor Craven. ::)

Now now children.... Seriously though Microskull does sound better than Macro.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Necris on August 25, 2010, 10:39:21 PM
no brief yet

have we lost another gm?
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: TheWatcher on August 25, 2010, 10:54:13 PM
Hey Necris

I believe our erstwhile GM has been out on excercise with the TA- rest assured he'll have the briefs posted ASAP.

Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: MarcoSkoll on August 25, 2010, 11:47:26 PM
For the sake of reference, TheWatcher, I should note that Riley is supposed to be starting on Siwa (I have received a briefing. I don't know how unique that makes me at this point).

So, based on your passage, you've either written Siwa as the wrong type of world (you make references to "dirty, unpleasant hive") or you've put Riley on Artesia - which would royally screw up what I'm supposed to be writing!

In the former case, a simple fix would be to change it to a spaceport. I imagine that such an agricultural world would have pretty heavily developed spaceports that incorporated sections that could look like the slightly more pleasant parts of a hive.

In the latter case... well, that's not really an option. If you're supposed to be on Artesia (I don't know what you've been told), then Riley just can't be walking past.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: TheWatcher on August 26, 2010, 09:59:41 AM
Sorry about that, I've made the change, it now reads "dirty, unpleasant spaceport".
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Heroka Vendile on August 26, 2010, 07:42:16 PM
Quote from: MarcoSkoll on August 25, 2010, 11:47:26 PMI have received a briefing. I don't know how unique that makes me at this point.
I too have received my brief.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: TheWatcher on August 26, 2010, 08:24:26 PM
I have my brief too
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Koval on August 26, 2010, 08:32:27 PM
I've got a brief, but since it's not entirely focused on Johm and/or stuff I can solo-post, I'm a bit loath to post anything for the moment.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Jarrik32 on August 26, 2010, 10:35:18 PM
Quote from: Heroka Vendile on August 26, 2010, 07:42:16 PM
I too have received my brief.

Some people have all the luck...

I for one am itching to let Devis loose; ruffling feathers, gunning down 'Heretics' unwilling to play ball and winding up puritans.

I Seriously hope humanity doesn't end up like the people of the 41st millennium.
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Inquisitor Kravin on August 27, 2010, 01:54:53 AM
I still find myself waiting on a brief alas. Though this might be for the best...moved into a new flat and finding internet access has become a battle (Currently in an internet cafe...and the staff here scare me a little)
Title: Re: The Price of Devotion OOC - New RP RECRUITING
Post by: Jarrik32 on September 21, 2010, 10:44:10 PM
Considering it's been a month since it's been a month with narry a word or sign of activity I'm going to guess that this topic dead. Sigh... Anyway if anyone knows any different or hears anything the pm me please. Otherwise I've got my own story to work on.