Recent Posts

Pages: [1] 2 3 ... 10
1
Okay, I think I've got that weekend clear.
my remaining dilemma is which warband to choose:
Mordecai's warband is painted.
Samantha's warband is not painted, and Jack is not built. I could paint what I have, say Jack and x personnel are off on other missions while Samantha's attention is here, but that wouldn't be much fun without Jack.

It doesn't help that I'm scrambling like mad to paint about 21 guard to a good standard for kill team:
I've painted 10 kasrkin.
I've got 6 Not-Kasrkin to paint
5 Tempestus Scions to paint
10 guard to paint, comprising:
1 Praetorian
1 Savlar sergeant who is wearing a greatcoat, commissar style.
1 explorator with a flamer (GSC convert)
1 catachan with a flamer (mixed parts like mad)
2 cadians (one with a meltagun)
1 ex-imperial navy guy who is now guard.
3 cadians with green (or red) berets.

All for a halloween event a few days beforehand.

Mordecai is probably my best bet. No explanation for it, but still...
2
Greetings all!

Those of you specifically watching this event were deliberately notified first about tickets going on sale, but I'm now about to start advertising the event more widely in order to fill up more of the spaces.

I know from the ticket sales feedback that not everyone who's recently expressed interest has grabbed their ticket yet, so make sure you don't miss out!

https://billetto.co.uk/e/310943
3
Community News and Announcements / Re: Dark Heresy VOIP Campaign
« Last post by MarcoSkoll on October 09, 2018, 01:34:06 PM »
to then attempt... something regarding the mercenary command post.
I believe "something" was summarised as "chuck in every grenade we've got". However, circumstances have changed such that a slightly different plan may be viable...

Quote
There is also a taxidermy warthog on a trolley.
I still think it looks more like a puma.
4
Community News and Announcements / Re: Dark Heresy VOIP Campaign
« Last post by Charax on October 08, 2018, 09:23:57 PM »
I feel you are somewhat underplaying the tactical importance of Warty the Warthog
5
Community News and Announcements / Re: Dark Heresy VOIP Campaign
« Last post by Heroka Vendile on October 08, 2018, 08:02:37 PM »
In the meantime sessions are continuing to start at 7(ish).

The basic summary of the last session was that the team made contact with Snake eater over the vox, and have decided to scout out the Royal Museum for any mercenaries they can steal uniforms from to then attempt... something regarding the mercenary command post.
Mercenaries have been encountered and a gunfight is ensuing.
There is also a taxidermy warthog on a trolley.
6
Community News and Announcements / Re: Dark Heresy VOIP Campaign
« Last post by Charax on October 07, 2018, 06:41:58 PM »
I'm perfectly happy sticking to 7, and actually starting at 7 would make a nice change. I have no special attachment to watching Dr Who live

Likewise if there's another time/day people want to move to, I'm game, but given we've had shakey attendance (and start times) even at our current slot,and this slot was supposed to be *more* convenient, I'm dubious about changing it
7
Community News and Announcements / Re: Dark Heresy VOIP Campaign
« Last post by Koval on October 05, 2018, 05:25:46 PM »
My attendance this week is in question due to unexpected family things, but in general, I'm alright with watching it later if we actually start on time.

On which note, I think this might be a prime opportunity to make ourselves that little bit more punctual in general. If we say 7 but actually we don't start until gone 8, A) we'll have missed Doctor Who anyway and I'll be annoyed, B) that's another hour of gaming time we could've made use of, so the sessions could go on for as long as they're supposed to. Remember, this is something to which we've all said "yes, I'll do this", and recently I've been sitting there wondering where everyone else is.

Is there a better time than 7pm on a Sunday that works for people, and lets us all be there to enjoy a full session?
8
Community News and Announcements / Re: Dark Heresy VOIP Campaign
« Last post by Heroka Vendile on October 05, 2018, 12:40:33 AM »
We face a new quandary. Doctor Who is now sundays from 6.45-7.45pm. Everyone still happy with 7-ish for 7.30 start of RPing?
I don't mind recording DrWho and watching after.
9
Ticket bought - see y'all there.
10
As far as the general setting, this will be within the Abraxis sector, which is sort of a blank slate right now.

Back in 2009, Kaled contrived the idea of the Carthax sector (its wiki is here) as a community setting, which meant that even if there wasn't a direct narrative from one event to the next, there was at least a continuity - and keeping it in a somewhat restricted area also helps explain why the same characters keep running into each other.

Carthax was a brilliant idea, but it's almost exclusively used for 54mm. Abraxis has come along later as a 28mm equivalent, so that players aren't dropped into a setting written by a load of people and featuring a load of characters they'll never get to interact with on the table.

Abraxis borders the Dalthus Sector that The Ammobunker set up, in order that it's plausible for characters from that setting to appear, but the development is being handled on a more ad-hoc basis, keeping the big picture somewhat vague so that it's harder to write things into a corner down the line.

It's yet to get a wiki - partly because it's only been used for three small events so far, and partly because I've yet to decide whether it should be separate from the Carthax one or whether to re-organise the Carthax wiki to cover both and keep all the Inquisitory goodness in the same place.

As far as broad details, it's out towards the Eastern Fringe, there are some sub-sector names (and rough descriptions)...

... and currently it's suffering from being on the fringes of a warp storm (the last event saw the players fail to deflect an oncoming warp storm).

But other than that, it hasn't even really got many planet names or major NPCs set up. People like the sector governor, head of the sector conclave, etc still aren't named. Now that Abraxis is starting to be more used, I'll probably fill in some of the big gaps (once I decide how to handle the wiki), but mostly the intent is to let people add new bits as they're needed.

The event won't be happening on any single world within the Abraxis sector though. Different scenarios will be happening in different places, as Inquisitor Carren has been at large through large portions of the sector, so the evidence both for and against him is widely spread.
Pages: [1] 2 3 ... 10