Author Topic: The Hive Maiden  (Read 1267 times)

Offline Saussure

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The Hive Maiden
« on: May 04, 2011, 10:05:34 PM »
Ladies and Gentlemen,

As always, Dark Magenta is delighted to announce the release of a new article, which you can see on the homepage, here. Written by Kenny Gardner, not only is a great read, and a wonderful insight into one player's personal approach towards creating a character and accompanying model, but it also wins the award for longest title ever...

Enjoy, everyone!


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Offline MarcoSkoll

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Re: The Hive Maiden
« Reply #1 on: May 04, 2011, 10:33:14 PM »
I knew quite a lot of that already from having just generally having been paying attention on the forums, but it was nonetheless interesting to read it again.

There are quite a few parallels to my own creative process with the whole idea of snowballing from little fragments of ideas from something else I've written and a general "Character before Model" approach (as, indeed, the half finished remains of my piece of the the forgotten Tale of four games article says). And yes, I too make extensive use of my fingers when sculpting.

In fact, the whole thing is eerily reminiscent of my own writing/modelling process. I have a different approach to sculpting heads, but overall...

*Scare chord*

Oh gods, the forum organist is back.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles