I've gotten the Inq 28 bug and have been converting quite a lot to build up warbands. Originally it was just going to be a Rogue Trader with his away team, but with the potential Inquisitor invitational needing an Inquisitor I started on that as well. This plog will serve as a record of building and painting the warbands as well as character stuff.
Particularly given this is the Conclave I'll try and give a clear idea of why I'm gone with the character choices I have. In the three warbands I'm doing only two characters so far have power or melta weapons, no boltguns, no power armour etc. I'm well aware that model is just the start, but I figured now I've gotten these to a level where the character behind the model is becoming the focus that I might as well start plogs outside of my normal one on Ammobunker.
The crew so far for the Rogue Trader.
The Rogue Trader, Rogen Frey, is the least advanced in terms of building as I wanted an idea of what the rest of the crew would have before settling on him. My plan for his sword is for it to have a shock generator, to give it some power without going the power weapon route, particularly as I think he'd be much more minded to go with a better pistol of some description rather than a fancy sword. I can see him staying as a gunfighter like Kal, but I need to do some more work to change the model so it's not so stock.
You also have the pilot/Thief - a man who really doesn't want to be there, but who has skills that Frey feels will be of use planetside. This guy started as a normal guardsman, but I found that as I started adding bits his role switched. He's clearly not heavily armed and I see him trying to avoid doing anything heroic during a game. His plan is to get to where he has to and do the job and then run like crazy.
The ex guardsman I like to call Lemmy - the basic muscle for the group - but someone (like the rest of the crew) who would not be out to get into a mas fight. Better to pick your targets. The model is an old Catachan tank rider with a space wolf scout head. The head pretty much changed the whole character of the model and combined with the very relaxed pose led to his current persona. He won't be called Lemmy, but he so reminds me of him.
Finally the Xeno-arcanist, a source of knowledge for Frey, but with very much his own agenda. I figured as a scientist of sorts that he would dress in a semi practical way hence an armoured gauntlet just in case things bite. He started out as becoming either a Bonded Emmissary, but when I started getting bits out I found things like the bones and that directed me towards doing him as he currently stands. Need to finish off smoothing his arms in place and he'll be getting a cyberskull by his feet to record artifacts etc as he journeys with Frey.
I'll put up pictures and descriptions of the other warbands and plan is to start writing their characters up now I have a better idea of who they are.
The characters are still forming, but building them has been very helpful in getting me to reflect character in the model and helping establish certain traits already that will inform writing their backstory.