Author Topic: Deathwatch Reborn  (Read 35251 times)

Simeon Blackstar

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Re: Deathwatch Reborn
« Reply #15 on: September 30, 2009, 11:09:51 PM »
(To explain things first, the true-scale Marines this character is drawn from would be represented by Grey Knight Terminators in a Daemonhunters army and he as a Brother-Captain, but I doubt Terminator-level armament is appropriate for someone who isn't the Captain of the squad after all, so he's taking a bit of a downgrade   ;))


Name - Martell Alexandros

Chapter - Paladins Benevolent

Chapter Colours and Livery - White with gold trim and red weapons casings.  Symbol is a black shield bearing a red Maltese cross

Rank in Chapter - Tactical Sergeant, Second Company

Personal Quirks - Martell took to authority naturally, so returning to being under command has been a test of his humility.  So far he has borne the change with good grace, though he has a habit of offering his own tactical suggestions that some Deathwatch Captains have found grating, and as a result has been transferred between kill-teams twice in the short time he has been away from the Paladins.  Due to his Chapter's doctrine, he is a veritable demon at close quarters fighting in small squads, and naturally keeps a watch on what his allies are doing to ensure combined forces are all working to their strengths.  Within the Chapter he is felt to enjoy the challenge of war slightly more than the Paladins generally approve of, though this has undeniably made him a more competent leader.

Armament - Like most in his chapter, Martell fights with a boltgun and close combat weapon.  His position as a sergeant allows him access to the Chapter's more powerful weaponry and, as such, his preference is for a Thunder Hammer.  However, the Paladins were reluctant to allow such a relic to leave the Chapter even on a temporary basis, so for his tour in the Deathwatch he has been issued a chain axe to fit his favoured weapon as closely as possible.  The standard bolt pistol sidearm has been replaced by a plasma pistol as is usual for Sergeants.  Having lost his right eye to an Iron Warrior's combat blade in his last operation with the Paladins, he now has a bionic eye incorporating a number of aids.  This still causes him considerable pain from time to time, and he is still not perfectly at ease with the new eye's abilities, on rare occasions switching between them by mistake.

Any Deeds of Note - Sgt Martell has been noted to work alongside lesser forces particularly well, seeming to have an instinctive understanding of where and when a small force of Space Marines can best be used.  There are rumours that it cannot be too long until he receives promotion to Captain, and that his stint in the Deathwatch is intended as an assessment of his ability.  Of particular note was his recent cleansing of one of Algar VI's northern hives from the detachment of Iron Warriors who had begun to take hold of the planet.  Under the coordination of Captain Varangius, the Chapter's Second Company led the 94th Constantine regiment to take back ten hives, in which Martell's 15 men and associated Guardsmen forces accounted for nearly 80 Traitor Marines and well over 1000 cultists.


The Paladins Benevolent

Combat Doctrine - Experts in repelling invasions and taking back Imperial worlds on the brink of loss, the Paladins Benevolent pursue a doctrine of spreading their forces - that is, rather than committing a whole company in a hammer blow to a single area while the Imperial Guard battle alone elsewhere, they send smaller numbers of Marines to many areas across the planet to act as close ranged shock troops, bursting through enemy positions rapidly while their mere human counterparts follow close alongside them, providing supporting fire to the Marines' rapid advance.  To maximise the effectiveness of these tactics, they actively pursue a programme of combat exercises between their Space Marines and the Guard regiments drawn from the Chapter's recruiting worlds, leading to soldiers equivalent in training to the Storm Troopers of many other regiments.

Organisation - The Paladins Benevolent take their founding from the Black Templars, so in some respects follow their organisation.  Rather than the Codex ten companies of 100 Marines each, companies are spread across a number of theatres of war where the Imperium has come under attack by alien or heretical forces and from there split further into smaller groupings of squads and half-squads.  The Inquisition view them with mixed reactions.  They are less than happy about the larger number of Paladins, they are somewhat mollified by the Chapter's strong ethos of service to the common man.  This is one Chapter at least that is in no danger of being swayed away from the Imperium.  They are more greatly concerned about the Chapter's abberrant views on the enemies of the Imperium, especially Renegade Marines who they view as misguided and capable of redemption.

Beliefs and Practices - The Paladins Benevolent were originally drawn from those Black Templars who espoused the importance of knightly virtue and tempered their zeal to conquer worlds for the Imperium with the recognition that many Imperial worlds were yet under attack.  Over time, this has become magnified into a belief almost completely opposed by the Black Templars - that war is an undesirable state which is nonetheless necessary where Imperial citizens are threatened by invasion.  Professing the belief that Space Marines lose their humanity to protect the lives of others, their philosophy can be summed up by a quote from an early Grand Master - "The true Paladin fights not with hate in his heart for what lies in front of him, but with compassion for those who lie behind him."  While they fight as skillfully as any other chapter, they do so with a calm resignation rather than the fury of other Chapters.

Notable Traits -  The Paladins Benevolent have no particular physical abnormalities, but their hypno-indoctrination is such that their lack of hatred for the Imperium's foes is liable to cause concern to other Space Marines, especially Chaplains and those of the more bloodthirsty Chapters.  They also tend to work more closely with Imperial forces than usual, which can confuse other Marines and be rather intimidating for the Guardsmen when the Emperor's legendary Angels of Death wander into their camp and ask them their thoughts on the campaign.

Relations with other Chapters -  The Black Templars view the Paladins Benevolent with a strange mixture of respect and disgust, not understanding how a Chapter of their own geneseed which champions the virtues of a knight so highly can have such a low opinion of crusade.  Generally the two tend to stick to their individual areas of expertise though, and on the occasions they have been forced to work together, the Paladin's doctrine of fighting alongside the Guardsmen has kept sufficient distance between them to prevent tensions becoming overstretched.

Offline Swarbie

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Re: Deathwatch Reborn
« Reply #16 on: October 01, 2009, 01:27:56 AM »
Name: Artos Corglich

Chapter: Destroyers

Chapter Colours and Livery: Brown with light blue shoulder pauldrons and black weapon casings. Symbol is a blood drop with black wings.

Rank: Battle Brother, Third Company

Personal Quirks: Although all marines of his chapter excel at stealth-based missions, Artos has begun to show a strange aptitude for this particular strategy. He has an instinctive knowledge of the movement of light and shadow across many different types of terrain, and can adjust his camouflage or movement accordingly. He also seems to be more bloodthirsty than his brothers within the chapter, taking a grisly delight in offering the hearts of his fallen enemies to the God-Emperor.

Armament: Artos is armed with a standard Mk Vb Godwyn pattern bolter, a bolt pistol, and a combat blade.

Deeds of note: Saved his captain from a Khornate death-cult's assassins. The assassins caused severe injury to his right leg and arm, both of which are now partially augmented.

Destroyers


Combat Doctrine: Experts in stealth, guerilla warfare and assassination, the Destroyers are surpassed in these areas only by the Raven Guard chapter, who they look to as true heroes. They will often deploy a large number of Scouts, supported by up to 1 full company of marines. They often aim to destroy the enemy's leaders. Having done this, the confusion among enemy troops leaves them vulnerable to a swift surgical strike. However, they will abandon these tactics in favour of those shown in the Codex Astartes if guerilla warfare or an assassination will not fulfill their task.

Organisation: The Destroyers are a relatively new chapter, created in the year 652 M.41. The majority of their gene-seed comes from tithes of the Blood Angels chapter, however, to ensure they had a fully functioning set of organs, the High-Lords of Terra sanctioned that gene-seed from other Chapter's tithes could be used.
As they are relatively new, the Chapter contains 5 companies of scouts. It has one Assault marine company (5th), one Devastator company (4th), two regular battle companies (2nd and 3rd), and one veteran company (1st).

Beliefs and Practices: The Chapter gets all its new recruits from planets in the Schindelgheist star system, in particular Schindelgheist Major and Mosk II. The planets in the Schindelgheist system show their praise for and belief in the Emperor in the manner of a system-wide death cult. From a young age all children are taught to fight to the end in the God-Emperor's name, and that the only offering worthy of him is the flesh of a fallen foe. This makes the system ideal for recruiting warriors, be they Space Marines or Imperial Guard.
The Destroyers are a bloodthirsty chapter, their death-cult like religion mingling with the gene-seed of Sanguinius and his Blood Angels. Chaplains will sanctify each brother before a battle, cleansing his mind and focusing his blood-lust so that he does not turn on his own brothers when the fight is done. After a battle, the Destroyers will gather the hearts of their enemies and burn them in an offering to the God-Emperor. They will also consume the blood of the enemy leader, providing that it is not corrupted or, in the case of some Tyranids, particularly poisonous or acidic.  

Notable traits: Although they share the gene-seed of the vampiric Blood-Angels, only the oldest and most experienced marines will begin to grow fangs. However, their eye structure is distinctly different to that of marines from other Chapters. The iris turns red and the pigment spreads throughout the eyeball. The pupil becomes slit-like and can dilate far further than normal, giving them exceptional night vision, even for Marines. The concentration of rod and cone shaped cells in their retina increases greatly too, enhancing the details they can see at distance and allowing them to see perfectly clearly in almost zero-light levels. In effect, they have the eye structure of a predator.

Relationships with other Chapters: Marines from the Destroyers get along well with Marines from most other Chapters, who heartily approve of their hatred for the enemy and the offerings they make to the God-Emperor. However, on the rare occasions that the Destroyers have fought alongside members of the Paladins Benevolent ( ;)), the Paladins have considered them as savage, merciless brutes.
« Last Edit: October 01, 2009, 01:31:55 AM by Swarbie »
And I saw her body burning,
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Offline Corvin

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Re: Deathwatch Reborn
« Reply #17 on: October 01, 2009, 02:08:22 AM »
Ahem ahem.  Captain Corvin, Hero of the Ultramarines reporting. 

I loved the Deathwatch threads, and although I made this new forum account, haven't seen anything peaks my interest yet, until this!  Great to have this back again, always had tons of fun with it.

Many of you probably know a bit about Corvin, but I'll post more later if neccessary.

Pretty much he's an Ultramarine Captain that is an incredible swordsman.  Wields dual swords, Retribution and Vengeance, right and left hands, respectively.  For all intents and purposes, they are master-crafted power swords.  He has used a shoulder mounted psycannon on occasions, but that is of course mission fitting.  Other than that, usually just a bolter, or sometimes a pair of them.  He is very unconventional, and not much of the standard and rigid Ultramarine.  He is usually pretty calm, but has inner fury, that when let loose, turns him into a killing machine that feels neither pain nor remorse.  Thats all really. 

He has served extensively with the Death Watch, usually leading a kill team.  If someone else is the kill team leader, in this case perhaps he was brought on for particular expertise?  Or as an advisor.

Psyched about this!

Offline Kallidor

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Re: Deathwatch Reborn
« Reply #18 on: October 01, 2009, 04:13:40 AM »
I loved the Deathwatch threads...

Hey Kess, I don't suppose you have copies of those old threads? I'm not sure if we did one together but I used my Mentor in two but I can't remember his name.

Anyway, assuming you don't I'm going to put together some details for a Prophet of Hatred anyway although I might have to do a new Mentor character too (well, same character but a new name) he was always fun to write for and since I'm torn as to which one to use I'll get some info for both and just see which one appeals more.
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Offline Discy

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Re: Deathwatch Reborn
« Reply #19 on: October 01, 2009, 08:40:05 AM »
Brother-Sergeant Simion reporting for duty!

Name: Simion

Chapter: Sons of Oblivion

Rank in Chapter: Sergeant

Personal Quirks: Simion has an extremely obsessive-compulsive personality, and will often spend hours checking and re-checking his equipment, paranoid that something may have gone missing. He also keeps a small momentem of important fallen enemies, usually a claw or tooth, in a pouch.

Armament: Fury of Mars, Godwyn-pattern bolter with enhanced targeter, the Dragons Bite(a chainsword with enhanced motor), Mk VI powered armour, with decorated left shoulder pad, and a brace of meltabombs in a pouch. Also has a bionic eye implanted in his left eye-socket.

Any Deeds of Note: Rose to the rank of Sergeant after he singled-handly defended a shrine and the rest of his injured squad from a warband of marauding Orks. He also recovered an ancient shoulder-paudron from the Warboss, which was cleansed by his Chapter Artificers, and presented to him as a reward.

The Sons of Oblivion: A Successer Chapter from the Imperial Fists, this Chapter is renowned for its hard-headedness, and also its ties to the Adeptus Mechanicus.
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Simeon Blackstar

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Re: Deathwatch Reborn
« Reply #20 on: October 01, 2009, 09:16:21 AM »
He has used a shoulder mounted psycannon on occasions, but that is of course mission fitting.

How did he get that?  ;)

I do like the idea of a dual-wielding Ultramarine though, and I'm looking forward to interacting with Artos!

Offline Swarbie

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Re: Deathwatch Reborn
« Reply #21 on: October 01, 2009, 11:32:32 AM »
I can just imagine Martell.

"Hey, Artos, stop eating that Ork's heart!!! It's totally uncivilised!!!!And to be honest, makes me feel queasy..."

 ;D
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To dust returning

Offline Koval

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Re: Deathwatch Reborn
« Reply #22 on: October 01, 2009, 04:19:15 PM »
He has used a shoulder mounted psycannon on occasions, but that is of course mission fitting.

How did he get that?  ;)

He met Pennatus, the less said the better.

Offline Corvin

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Re: Deathwatch Reborn
« Reply #23 on: October 01, 2009, 05:41:27 PM »
He has used a shoulder mounted psycannon on occasions, but that is of course mission fitting.

How did he get that?  ;)

He met Pennatus, the less said the better.

Haha.  I don't remember 100%, and I don't have old files on this computer (have them on the desktop at home), but I don't think I ever specified where he got the psycannon.  But yeah, it did come in handy quite a bit during the Silver Heresy.  Did Pennatus and Corvin ever fight?  I don't remember. 

So yeah next time I'm home from college I do have the Winter Death, and maybe the other Death Watch thread on other computer.  I will definitely check. 

Kallidor- I think you used a Prophet of Hatred?  If my memory serves me correctly.  I don't remember any Mentors, could be wrong though.  Is there any files left of the old Conclave, or is it completely kapuff?

Offline Koval

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Re: Deathwatch Reborn
« Reply #24 on: October 01, 2009, 07:56:44 PM »
But yeah, it did come in handy quite a bit during the Silver Heresy.  Did Pennatus and Corvin ever fight?  I don't remember. 
No, although there was one extreme near-miss at the end, and to be fair there were fights with Kethín and Sejanus, against whom the gun probably saw the most use.

Offline Inquisitor Ranovack

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Re: Deathwatch Reborn
« Reply #25 on: October 01, 2009, 08:58:53 PM »
Name: Peleus

Chapter: Persian Lions

Rank in chapter: Pride Leader (CSM)

Personal quircks: hatred of Tau, partiality to Aechean wine

Armaments: Godwyn pattern bolter, lightning claw (or chain sword if you think a lightning claw is overpowered)
jump pack 3 frag grenades 2 smoke 1 krak

Deeds of note: He led a raid to destroy an enemy MSR  when his CO's thunderhawk was hit. He managed to kill 100 xenos scum durig the raid whilst he sustained greivious wounds which led to him recieving a bionic eye and nose. 4 years later his Pride boarded a hulk with a deathwatch kill team to clense or destroy it. after they found not only genestealers but also larger warrior forms the decistion was made to blow the hulk. After the charges were planted Peleus' squad was charged with the reargaurd action with the deathwatch libraian who thourght he could sence a pyker near by. As they retired to the thunderhawks his squad was cut off by a carnifax and a group of genestealers. During the furious fighting to get clear the librarian was knocke down and stunned. Peleus carved his way to the fallen librarian and defended him from the carnifax with liberally applied bolt rounds to the face. Whilst he was doing this the librarian cought his wits and  destroyed the carnifax's mind. The first thing he say after recovering was Peleus dripping in gore, smilling and asking if he wanted a hand to the ship.



Persian Lions:

A chapter derived from the Raven Guard  they specialise in surgical strikes from the air and pride themselves in being able to arrive do the emporers work thenleave before the foe and often the freind knows they are there.
They have no homeworld and their fortress monastry is a space station like the imperial fists phalanx but smaller.
All marine can use jump packs or fly a thunder hawk and some can use both.
 
livery: Mostly white but with golden brown trims their sigil is a winged lion holding a scroll saying Smite for the Emporer in high imperial.

relationship with other chapters:
the lions work well with most chapters but better with the chapters favouring speed and close combat such as the White scars. Natrually they get on best with the Raven gaurd
they hate all traitors but have a special hatred of the Night Lords, the Iron Warriors, the Alpha Legion and the Word Bearers for their involvment in the Drop-site masacre of Isstvan V where the Raven Gaurd was almost destroyed.
« Last Edit: October 04, 2009, 10:54:28 PM by Inquisitor Ranovack »
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Offline Heroka Vendile

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Re: Deathwatch Reborn
« Reply #26 on: October 01, 2009, 09:40:11 PM »
I loved the Deathwatch threads...

Hey Kess, I don't suppose you have copies of those old threads? I'm not sure if we did one together but I used my Mentor in two but I can't remember his name.

Well I certainly do, what was your old forum name again?
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Offline Corvin

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Re: Deathwatch Reborn
« Reply #27 on: October 01, 2009, 10:15:00 PM »
But yeah, it did come in handy quite a bit during the Silver Heresy.  Did Pennatus and Corvin ever fight?  I don't remember.
No, although there was one extreme near-miss at the end, and to be fair there were fights with Kethín and Sejanus, against whom the gun probably saw the most use.

Yeah, him and Sejanus did have some pretty epic fights.  Good times, good times. 
« Last Edit: October 02, 2009, 12:38:55 AM by Corvin »

Offline Kallidor

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Re: Deathwatch Reborn
« Reply #28 on: October 01, 2009, 10:50:15 PM »
Is there any files left of the old Conclave, or is it completely kapuff?

Pretty much as far as my skill with finding things goes. I've got a fair bit saved though.

Well I certainly do, what was your old forum name again?

Caralinus.

It'd be great to know what his name was (I don't suppose it matters that much) his signature weapon was an assault cannon if that helps the search. Cheers for that  ;D
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Offline Necris

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Re: Deathwatch Reborn
« Reply #29 on: October 02, 2009, 09:27:04 AM »
Inquisitor Ranovack can you edit your post into the format I posted above so I can read your potential character more easily I got bogged down while reading it

Everyone else is looking good so far I've got a team consisting of

Brother Captain Demos Fannell – Me - Blood Templars
Brother Captain Corvin – Corvin - Ultramarines
Brother Sergeant Matej Rant – Koval - Iron Hands
Brother-Sergeant Simion - Discy - Sons of Oblivion
Tactical Sergeant Martell Alexandros - Simeon Blackstar - Paladins Benevolent
Brother Artos Corglich - Swarbie - Destroyers
Hunrik The Lone Knight - Heroka Vendile - Knights Pacificus / Deathwatch
Brother Lucian Kraven - Hedgewise - The Vanguard
Brother Tane Laran - Kallidor - The Prophets of Hatred
Pride Leader Peleus - Inquisitor Ranovack - Persian Lions



With the possibilities of

Brother Librarian Morael Phaldor - Macabre

To answer some questions

Macabre - the posting for this will depend on the mission I'm not planning on having this as a one mission  RP but more a record of a task forces tour of service so there will be several missions (One of which I plan on being very fast paced and another which is not so fast paced) In truth I'd be looking for a commitment of one or two posts a week and more for the faster paced ones, this is to cater for my current lack of a stable internet connection so I'll more than like be doing something on Mondays, Wednesdays and Fridays.

Again as mentioned the post by post will depend on the mission for the fast paced one I fully intend to have a clock stating the time at the start of each of my posts.

Oh Yeah and my opening post has gone up, a chance to introduce your characters and play around with pre battle rituals, thoughts of command etc, my next post will have the Thunderhawks landing and from there we can meet and greet.

Captain Demos

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« Last Edit: October 05, 2009, 12:58:43 PM by Necris »
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