Author Topic: Deathwatch Reborn  (Read 47946 times)

Simeon Blackstar

  • Guest
Re: Deathwatch Reborn
« Reply #75 on: October 09, 2009, 12:05:33 AM »
When Koval's GMing, he doesn't just screw your character, he screws your mind!  ;D

Offline Koval

  • Grand Lord Inquisitor
  • *****
  • Posts: 1426
  • Well, that was unexpected...
Re: Deathwatch Reborn
« Reply #76 on: October 09, 2009, 09:19:14 AM »
That reminds me, when my projects on 40KO are finished I'll give you some examples of just how bad I get. In one of them, you will see that I actually need people to hold me down so I don't fly off on a cloud of drunken madness.

The same can't always be said for my characters, though (Tony, do you remember the Frankish 12th Armoured?)

Offline Necris

  • Grand Lord Inquisitor
  • *****
  • Posts: 512
  • This was not luck, this happened just as I planned
    • The Order of the Iron Rose - Necris' PLog
Re: Deathwatch Reborn
« Reply #77 on: October 12, 2009, 08:53:54 AM »
yup unfortunately I've lost all of that rp's stuff so it's dead in the water 
This here is my very favourite gun...I call her rita.

The Order of the Iron Rose - Necris' Inq28 Plog

Offline Koval

  • Grand Lord Inquisitor
  • *****
  • Posts: 1426
  • Well, that was unexpected...
Re: Deathwatch Reborn
« Reply #78 on: October 12, 2009, 11:15:46 AM »
Re. the latest installment...

Well, seeing as I can't really put in a placeholder post, or write a longer post from work, I would like to say that Rant really does have something to add to the briefing, and that I'll add it in tonight once I get home from work. It concerns something that, realistically, he should spot almost instantly, and I want to get it in.

Incidentally, French keyboards are confusing!

EDIT: Done. Feel free to rebuke him if you wish, but realistically, a Deathstorm drop pod isn't going to be the most accurate of weapons systems, as it just fires missiles and assault cannon shells indiscriminately until it runs out of ammunition, so the kill-team is just as much a target as the Tau. If, on the other hand, the Deathstorm pods land first, the Deathwatch don't have to worry about being blown up by their own side.
« Last Edit: October 12, 2009, 03:14:00 PM by Koval »

Simeon Blackstar

  • Guest
Re: Deathwatch Reborn
« Reply #79 on: October 12, 2009, 07:07:00 PM »
I got the idea the pods were going to different places to pin down any reinforcements that might have been thinking of coming after us, and maybe distract some of the Tau to go check them out (they'll certainly be loud enough to appear like an army landing!).  If the idea was that they landed in the same place as us though, I've got to be on the same side as Koval here...

Offline Koval

  • Grand Lord Inquisitor
  • *****
  • Posts: 1426
  • Well, that was unexpected...
Re: Deathwatch Reborn
« Reply #80 on: October 12, 2009, 07:14:51 PM »
Well, it's entirely possible, but the ambiguity was there and I wanted to eliminate it.

Besides which, I know Deathstorm pods in the 40K rules only have a 12" range upon landing, but come on, the thing's equipped with missiles, there's no way they won't spray all over the place.

Offline Necris

  • Grand Lord Inquisitor
  • *****
  • Posts: 512
  • This was not luck, this happened just as I planned
    • The Order of the Iron Rose - Necris' PLog
Re: Deathwatch Reborn
« Reply #81 on: October 12, 2009, 07:37:06 PM »
I agree with Koval I was ambiguous about it but they are infact being targeted beyond the inner wall to prevent reinforcements pushing into the inner stronghold and overwhelming the kill team.
This here is my very favourite gun...I call her rita.

The Order of the Iron Rose - Necris' Inq28 Plog

Offline Heroka Vendile

  • Grand Lord Inquisitor
  • *****
  • Posts: 1012
  • Lord Procrastinator-General
    • Design Portfolio
Re: Deathwatch Reborn
« Reply #82 on: October 12, 2009, 07:42:42 PM »
Deathstorm and Deathwind drop pods are fitted with Machine Spirits who control the weapons, so I'm pretty damn sure they could recognise the signal from a space marines suit and not shoot at it. Machine Spirits are clever things remember, they're practically AI limited to military problem solving.
It's all fun and games until someone shoots their own guy with a Graviton gun instead of the MASSIVE SPIDER.
The Order of Krubal
Rewards Of The Enemy

Offline Koval

  • Grand Lord Inquisitor
  • *****
  • Posts: 1426
  • Well, that was unexpected...
Re: Deathwatch Reborn
« Reply #83 on: October 12, 2009, 08:04:53 PM »
Yes, but at the same time they're as indiscriminate as hell when they deploy, hence the earlier concern. :P

EDIT: Postage, and trust Rant to go for the longest ranged tank-buster, and the one with the least risk of getting him blown up...

EDIT EDIT: Um, Tony? Rant's been on the Deathwatch for longer than his term of service, and handles squad situations pretty damn well, so I find it a little worrying that Demos is interpreting Rant's concern for his brothers' well-being as disrespect.

That said, it is probably an odd way to show concern.
« Last Edit: October 12, 2009, 09:17:27 PM by Koval »

Offline Discy

  • Interrogator
  • **
  • Posts: 55
  • Ooo, shiny!
Re: Deathwatch Reborn
« Reply #84 on: October 13, 2009, 05:46:46 AM »
FIrst time I've actually managed to post :( Every time I went to click Post, my internet would shut down.
Effing dial-up...
Beep if you love muties!

Simeon Blackstar

  • Guest
Re: Deathwatch Reborn
« Reply #85 on: October 13, 2009, 08:51:28 AM »
Remember to keep arguments IC guys - you're both experienced RPers, so let's be careful not get into a pissing contest over whose Space Marine has better tactical ability  ;)

Just as a quick note though, Necris, offering suggestions does not equal defiance.  Rant hasn't disobeyed orders or anything.  So far he's just got the wrong idea about what Bemos intended the Deathwinds, and then upon being corrected offered a suggestion on how to get additional firepower on the ground.  Perhaps Demos just doesn't place much trust in anything but a Space Marine, but it may be a good idea to make that point OOC so that it doesn't appear that the idea is being shot down arbitrarily.

Offline Koval

  • Grand Lord Inquisitor
  • *****
  • Posts: 1426
  • Well, that was unexpected...
Re: Deathwatch Reborn
« Reply #86 on: October 13, 2009, 06:25:48 PM »
Postage. Remember, Cara, Rant's a Techmarine, so purely on a superstitious level it might be a good idea for him to give your gun a once-over. :P

(incidentally, he's not shooting the close-combat servitors idea down because it's silly -- it's not -- but because as far as I know, it's starting out as an open battlefield, which is why we have the heavy weapons in the first place. They'd get shot down before doing anything.)

Quick notice -- Rant's not generally the sort to even care if someone's angry with him. I think he might even have had the bit of his brain that deals with anger suppressed, so he just goes straight on to righteous hatred (and, of course, the psychosis that results when he thinks too much about Morel's Reach. It's somewhere between Tranquil Fury and a Necron's M.O.)
So basically he's just dismissed Demos' threat altogether as pointless rhetoric, although there's not really a suitable point to explain this over on the IC side.

Offline Kallidor

  • Inquisitor Lord
  • ****
  • Posts: 334
  • Departmento Munitorum
Re: Deathwatch Reborn
« Reply #87 on: October 13, 2009, 09:59:33 PM »
I replied IC before reading OOC but I think the interaction works. Laran figures the heavy bolter deserves one last pat on the back before it gets dumped and as for the servitors, well, maybe things just work differently in the Deathwatch. I fits in well with his mentality as a Prophet (and a marine too), he assumes everyone does or can do whatever he would so he won't stop think before making a suggestion. Besides I'm quite sure he'll see it as somewhat of a victory in personal terms, he's discovered something he and his Chapter could and would do easily, but not so here; of course that doesn't have to be true but hey ;)

Be Pure!
Be Vigilant!
BEHAVE!

Offline Swarbie

  • Inquisitor Lord
  • ****
  • Posts: 364
Re: Deathwatch Reborn
« Reply #88 on: October 14, 2009, 11:34:53 AM »
And now Artos is going to have to keep ahold of himself.

Let's hope he does so. For everyone's sake.

For those who may rebuke me for letting him feel fear, I believe marines would fear failure. Especially failing their brothers.

Edit: Sorry I've been absent for a while, but school started again on Tuesday, and I've been running on caffeine for two days straight. Unfortunately the amount of coffee in the house is dropping at a rate of knots ;D
« Last Edit: October 14, 2009, 11:51:44 AM by Swarbie »
And I saw her body burning,
With it, my world
To dust returning

Offline Koval

  • Grand Lord Inquisitor
  • *****
  • Posts: 1426
  • Well, that was unexpected...
Re: Deathwatch Reborn
« Reply #89 on: October 14, 2009, 12:09:09 PM »
In extremis, Artos could turn to Laran... I'll stop short of having Rant intervene, though, on the grounds that although Rant knows emotional trauma, fear and anger are alien emotions to him, and he's specialising in entirely the wrong field to offer counsel; a shame, because it would be interesting to build up that trust that Demos was going on about when he had a go at Rant.
Alas, he'll never make Iron-Father anyway seeing as Inquisitor Schwertwald seconded him permanently to the Deathwatch.

I must say, though, Swarbie, that Artos is an extremely interesting character and I like him.
« Last Edit: December 07, 2012, 09:51:26 PM by Koval »