I'm afraid I'm going to have to start by saying something that probably doesn't sound hugely encouraging, but... I think it's a she?
The body shape is somewhat androgynous (curvy with fairly broad shoulders) and I tend not to read too much into first attempts on faces, because they take practice.
I know that sounds negative, but trust me, this is a very respectable first attempt. I've been sculpting for years, and I will frequently redo or rework parts - most often faces, but there have been other casualties (such as the Mordant Sgts legs, if you recall that from my thread).
The model's sex aside, there are a few anatomical issues to bring up - the knees are a little low on the legs (more notable on the left leg, as it's bent), the right buttock should hang a little lower than the left (as the left leg is raised) and the eyes should be further down the head (half way from top of scalp to bottom of jaw).
Regarding that last one, I'll try to pull up (and quite probably rework) an old tutorial I did on faces, as they take a bit of learning - it sounds odd for something we see every day, but most people don't truly know what faces look like; we tend not to learn because their recognition is usually handled by subconscious visual processing... which is fine until you're trying to draw/sculpt/paint and find that information cannot be called upon consciously.