But after I'm done making new Cypher and the ultramarines I think I'm going to build some more appropriate marines maybe.Cypher didn't actually feel particularly overpowered as Marines go. Although I'm not really a fan of using canonical characters in Inquisitor, Cypher's mysterious good/bad guy nature is oddly suitable.
Agreed - his gun-fu reliance on pistols, rather than being able to buff a close combat weapon with marine strength means his ability to insta-mulch a target is somewhat reduced. Couple that with the fact that he's got lots of secrets, mysteries, and heresies connected to him, and the fact he successfully impersonated an Inquisitor that one time, means that he fits in wonderfully. I still think that from now on he should be relegated to being a GM controlled NPC due to being a very important named character.
Esepcially in the latest release.
In regards pictures, however:
I'll probably consider writing it up later.
Be interesting to hear what scenarios were ran and what people thought; ontop of mass npc murder, its hard to find obectives that provide a challenge for marines to deal with!
I've still got a pile of marines so maybe pursuaded to sell some on as im debating a cleardown of pretty mich everything
I think we ended up running the Mahlau Affair tree - for my part the objective based objectives worked great for Cypher, while the "kill-em all" objectives were... difficult.
I think Cypher is better suited for subterfuge, shenanigans, and maybe the odd assassination.