Author Topic: Return of Necromunda  (Read 459 times)

Offline greenstuff_gav

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Re: Return of Necromunda
« Reply #15 on: November 26, 2017, 06:39:55 PM »
i wasn't aware :)
only 1 heavy weapon though :lol:

may lookit the box game in the new year then.. plus the damn expansion to y'know.. be able to play!
i make no apologies, i warned you my ability to roll ones was infectious...

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Offline mcjomar

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Re: Return of Necromunda
« Reply #16 on: November 27, 2017, 10:23:02 AM »
Yeah, the legacy rules are a case of "I'll consider it".
I'm still hoping for a single source rulebook though.
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Offline Cortez

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Re: Return of Necromunda
« Reply #17 on: November 27, 2017, 11:34:27 AM »
Probably have to wait until 2019 for that. I have to say it's very annoying especially as it looks like the 2nd book and the Orlocks are already done:

https://war-of-sigmar.herokuapp.com/bloggings/2593

https://lh3.googleusercontent.com/-TEoMNsJ0XgI/WhlDTUcIaHI/AAAAAAAAMp8/q7LBBP5ajbU2mhvK0GxOPgZUVZM0eTjtgCHMYCw/s5000/%255BUNSET%255D

Gang war 3 is also well on it's way:

Quote
From Facebook:

‘More from Garro at the Open Day.

“gang war three is mostly written
•gang war two will include rules for Orlocks, the new ZM tiles, and rules for hired guns, and hangers on.
•bounty hunters are completely custom, having full access to the trading post and about to take up to 5 weapons, and three skills. Hive scum will be a collection of low level add ons who are basically cannon fodder for your gang.
•there will be four hang-ons to start with: cook, scout, doc, and armourer.
• escher, Goliath, and orlock will get their resin weapon packs early next year around the same time GW2 comes out.
• GW3 will include a massively increased trading post and house armoury lists. Including the vast majority of imperial weapons and wargear.
•GW3 will include more specialised missions including one with civilians.
•white dwarf will have a 3rd new gang after book 2 launches made up exclusively of bounty hunters. These will have your usual levels of ganger with use of the trading post lists in place of a house list. Gangers will have a level of rareity attached to them”’

So it seems to me like they could have had more stuff available at the start i.e. combine gang wars 1 + 2 and release the base Orlocks next month.

Offline mcjomar

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Re: Return of Necromunda
« Reply #18 on: November 28, 2017, 08:20:59 AM »
[cynical] yeah, but where would the fun/money be in that? Meet the new GW, same as the old GW[/cynical]

But yeah, the minis aren't bad (new Orlocks are the best of the bunch so far, with Eschers coming in firm second, and Goliaths (I've always hated goliaths) dead last), and if the rules check out in the reviews, I'll possibly consider it, with my usual caveat.

Resin weapon packs though? really?
Yikes.
I guess we'll see.
"Heretics are like cockroaches - annoying to find, and even more annoying to kill." - unattrib.