Author Topic: Advice for new players/GMs?  (Read 2055 times)

foxphoenix135

  • Guest
Advice for new players/GMs?
« on: December 27, 2009, 02:23:46 AM »
Hello conclavers, I am trying to get some tips for starting my gaming group on Dark Heresy / Rogue Trader. I have never been a GM before but by default that role is going to fall onto my shoulders. I have a copy of the core rules on order and in the mail... any tips for starting players/gms? Any thing aside from the rulebook (and some different types of dice I imagine) that I'll be needing for my play group? Can I use 28mm models from the 40k range? How is it different from the old specialist game Inquisitor?

Any help would be much appreciated.

Offline Zephon

  • Initiate
  • *
  • Posts: 48
Re: Advice for new players/GMs?
« Reply #1 on: January 03, 2010, 12:39:48 AM »
To play Dark Heresy, you just need pencil, paper and some ten-sided dice. No models required at all, unless you want them. Dark Reign has a good line in Dark Heresy GMing tips. Inquisitor is quite radically different from DH: Dark Heresy is a fairly standard RPG, in which the players take the roles of lowly acolytes in the service of an Inquisitor, while Inquisitor is a narrative skirmish wargame, with roleplaying elements.