Author Topic: Dark Heresy VOIP Campaign  (Read 151821 times)

Offline Stormgrad

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #210 on: December 15, 2011, 03:57:41 PM »
Ok guys, RT Tonight is a go

Offline MarcoSkoll

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #211 on: December 15, 2011, 05:44:42 PM »
It's inevitable Clepsydra is going to be looking for an increase in firepower at some point.

Now, I could always fall back on trying to find a Bolter, but if Stormgrad will go for it, she might look for one of these instead:

~~~~~

Solemne pattern Boarding Hellgun

During the production of the Solemne-pattern Vanguard escort class, attempts were also made to provide armsmen with improved weaponry for the inevitable boarding actions.

While developed from the basic pattern of the Voss Hellgun, the two classes are however easily told apart:

- A heavier, cooled, barrel design developed to allow extended vacuum combat by offsetting the lack of convective cooling - this improved cooling also allows an increase in maximum rate of fire, vital in aggressive boarding combats.
- A second (bullpup) magazine well, designed to eliminate the need for the bulky backpack power sources that were impractical in close quarters combat. In the cases that ship board combats would last longer than the main power-cell, the user could quickly switch to the reserve power-cell to continue.
- Multiple fixture points to accommodate the use of auxiliary attachments such as underbarrel shotguns or chain-blade attachments.

However, early trials showed the increased weight of the weapon, while not a major issue in zero-G combat, was impractical in normal gravity. The design's fixture points did allow the use of suspensor studs, but this was prohibitively expensive for mass production.

As such, early examples of Solemne Hellguns are exceptionally rare, and the pattern as a whole would likely have remained a footnote but for the Ilithyian war. Due to a shortage in the required production of hellgun capacitor backpacks, the demand for a hellgun that could make use of lasgun power-cells without the threat of unexpectedly running out of ammo mid-firefight resulted in a rapid resurgence of the design. With the additional bonus of the heavier stiffer barrel marginally increasing the weapon's range, it is now produced across many hive worlds in the Cuir Subsector.

Basic; 120m; S/3/5; D10+4 E; Pen 3; Shots 15; Rld Full; 8 kg; Rare (in or near Cuir subsector. Very Rare elsewhere.)

The Solemne pattern automatically comes equipped with a fire selector and two magazines.
Due to the more awkward bullpup location of the second magazine, it takes twice as long (2 Full) to reload.

~~~~~

A bit more characterful and fluffy than just a bolter - particularly as Amphro's already got one of those himself.
« Last Edit: December 15, 2011, 05:49:21 PM by MarcoSkoll »
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

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Offline MarcoSkoll

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #212 on: February 17, 2012, 12:00:50 PM »
To complete the story of my absence last night (aside from internet connection problems), the vet diagnosed Charlie with Rage Syndrome this morning.

It's a very rare neurological condition in Cocker Spaniels that can cause sudden aggressiveness that the dog neither has control over nor will remember. While occasionally anti-epileptic medication can reduce the problem in some cases, it is ultimately incurable.

While a much loved dog who never actually intended any harm to anyone, he was no longer safe through no fault of his own and we had to make the decision to have him put down.
Very sad, but the only alternative - almost constant muzzling and a complete destruction of his quality of life - would have been completely unfair on him.

At the very least, we are lucky enough to know that the reason and be able to remember him as a dog that was incurably ill, not one that was willingly violent.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Offline Koval

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #213 on: February 17, 2012, 01:37:52 PM »
I'm really sorry to hear that, Marco. You have my sympathy.

Offline MarcoSkoll

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #214 on: March 18, 2012, 11:40:50 AM »
As Stormgrad has just reminded me, we have a space going in our sessions, given we seem to have lost one player's interest and Robey has had to withdraw (at least for the time being) due to other commitments.

There's probably going to be a few sessions Van Helser is going to take the DH over for, as he's expressed interest to give him something to do while his arm is in a sling, and I don't know exactly what's going to happen after that (possibly/probably me again), but for the DH at least, you can expect to start in the region of 3000 XP/Rank 5 and a fair few equipment upgrades.

As far as classes, we've presently got a Guardsman, Cleric, Assassin and Psyker - and I think we'd all welcome the diversity if any new recruit were to opt for something a bit different, but we're not that strict about it.

You'll need to ask Stormgrad about the specifics of the RT, but I'd guess a low Rank 2 start. We're already running two Archmilitants and a Navigator along with a GM controlled Explorator and Voidmaster (and there's also the Rogue Trader Robey was playing, now hiding in his quarters due to a paranoid breakdown), so while it's probably best if you give either the Arch-Militant or Navigator careers alone, things should be good otherwise.

It's every Thursday at 1930 over Skype, with Dark Heresy and Rogue Trader on alternate weeks.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

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Offline Heroka Vendile

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over a year on the clock!
« Reply #215 on: March 30, 2012, 01:29:58 AM »
I think it's worth noting that the Dark Heresy Skype sessions have run with what I think is fair to call some success for over a year now. We have unfortunately worked down to a strong core of 4 people that are still capable of meeting every week on Thursdays 7:30pm till 10-ish (now alternating DH and RT), with room for more to join us.

Even if someone is only interested in joining just the DH or just the RT, they're very much welcome and strongly encouraged to try it out, no matter your level of experience with either system.

Having such compact fortnightly sessions does mean that we've only just now reached the end of adventure #2, but such is the nature of the beast. We've learnt a number of lessons for making things run better and faster (never split the group in two!) in the future though, so we remain full steam ahead.
It's all fun and games until someone shoots their own guy with a Graviton gun instead of the MASSIVE SPIDER.
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Offline MarcoSkoll

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #216 on: March 30, 2012, 03:16:17 AM »
Our slightly sluggish progress is partly down to an overly sprawling plot concept from me as well as the issue with splitting the party (it basically meant running two simultaneous stories, and made running a session hard if we only got a turnout of two, both in different groups).
The plot will likely speed up in future.

I'd add that it's also nice to have the gaming chat that usually precedes the session, although this time does often include me waxing lyrical about Infinity.

S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

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Offline Koval

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #217 on: March 30, 2012, 05:57:19 AM »
Would that I wasn't working either on Thursday evenings or on Friday mornings, else I'd join you in a heartbeat. Heaven knows how I'm even able to snatch a few minutes to post now.

Offline MarcoSkoll

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #218 on: March 30, 2012, 06:22:54 AM »
It'd have to be checked with everyone, but it might be we could shift the day around if it had a chance of netting us an extra. (We ran on Monday this week to get further from the IGT and Ruaridh's shoulder surgery.)

Thing is, with only four of us these days, it gets a bit light on players if someone has other appointments.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Offline Heroka Vendile

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #219 on: March 30, 2012, 11:08:56 PM »
In theory if we were to change evening, for me it would have to be a Monday (or Saturday or Sunday, but those two are much more likely to have last minute late evening plans made that clash).
Kayaking Tuesdays 8-10, Amateur Theatrics & Pub Quiz Wednesdays 7-10/12, Scouts on Fridays 7-10.
It's all fun and games until someone shoots their own guy with a Graviton gun instead of the MASSIVE SPIDER.
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Rewards Of The Enemy

Offline Van Helser

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #220 on: April 02, 2012, 10:12:13 AM »
If moving to Monday night gaming bags us a couple more participants I would have no problem with a change.  As I'm about to begin a new adventure next week, new players will be easy to work in at this point.

Ruaridh

Offline Stormgrad

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #221 on: April 02, 2012, 01:16:28 PM »
I'm fairly sure your all aware that I'm available any night of the week that you choose.

Did you get my email rauridh?

And RT on thurs as you plan on what your going to do with your evidence of heresy

Offline Van Helser

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #222 on: April 02, 2012, 02:25:55 PM »
I did thanks.  It all looks okay to me.

As for Euan and David's character sheets...

Ruaridh

Offline MarcoSkoll

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #223 on: April 02, 2012, 03:54:20 PM »
I've sent an email.

Apologies in advance for messing things up by telling you I'm not playing the character you thought I was.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

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Offline MarcoSkoll

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Re: Dark Heresy VOIP Campaign - discussion starts on Page 5!
« Reply #224 on: May 25, 2012, 12:21:04 AM »
In response to the last session's comments about me "and female characters", the obvious solution would be to run a Deathwatch game - but after some thought, I fear the results of that could actually be worse...
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles