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Dark Heresy VOIP Campaign

Started by precinctomega, April 26, 2010, 10:17:53 AM

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MarcoSkoll

I could probably make myself available earlier on Thursday if there's going to be an RT mini-session.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Stormgrad

yeah certainly mate I have a little something in mind that we can do so if you want to do a quick session just Us then im fine with that

Van Helser


precinctomega

I might be able to join that, at least for a period.

R.

Stormgrad

ok ill work something up i have a few ideas for what to do with rauridh as for the rest of you ill work on something

MarcoSkoll

Good evening gentlemen, this is your reminder that there is more Dark Heresy tomorrow, at the usual time of exactly just after about seven thirty ish.

Prior warning: There is a possibility of tech problems on this end, as I will probably be using my laptop with its suspect repairs.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Heroka Vendile

So I just came across a recommendation for this site, Obsidian Portal, and all things considered, it may well be something that'd be really handy for our RPs. What with everything already being done online, a central hub like this might be useful, especially now that we're up and running and thing will presumably slowly expand and become wider-ranging, this means we don't all have to have our own set of notes and it's better than GoogleWave, which we've sort of stopped using anyway.

It's a possibility at least that i thought worth putting out there and I've only heard good things about the site.
It's all fun and games until someone shoots their own guy with a Graviton gun instead of the MASSIVE SPIDER.
The Order of Krubal
Rewards Of The Enemy

MarcoSkoll

Here's what Common Lore (Carthax Sector) has to say about Pharos Station, the little corner of the galaxy from which Clepsydra hails.

~~~~~

+++ Accessing database +++

+Query: Pharos Station


Once called Diokles Alpha Station, Pharos Station is a non-orbital environment set up in the first few centuries after the Carthax sector's rediscovery. Ten kilometres across, and quite capable of housing a hundred thousand, its original purpose was to serve as a waystation for exploring the Dioklesian nebula, a supernova remnant that was considered a possible source of many rare elements.

However, in testing their theory, the Explorator expeditions discovered a far more terrifying truth – several ships were lost before it became clear that proximity to the nebula could cause terminal cascade feedback in Gellar fields. Capable of overloading such fields in mere moments, the Dioklesian nebula remains one of the most hazardous warp anomalies recorded in the Carthax sector.

Many theories for this effect were proposed, but were never proven due to a lack of volunteers to test them. Ultimately, the specifics were irrelevant, and Diokles Alpha was re-purposed as a warning beacon intended to warn the unwary Navigator from the region.
To this day, only the most foolhardy ship's captain will approach what is now known as Pharos Station from anything other than the galactic north.

It was only a few centuries after these developments that Pharos Station began to become what it is today, considerably more than solely a lighthouse. Its position in the sector, relatively close to major trade routes, yet hazardous enough to not idly approach gave it both resources and privacy, a valuable combination of virtues.

Now of little interest to the Carthaxian Explorators who had once set it up, it was easy work for political machinations to see the station change hands. History does not record the name of the faction that so desired the station, likely through deliberate omission, but their intent lives on.

Through the last few thousand years, Pharos Station has become known as the home of many of the finest Genetors in the Carthax Sector - a fact that owes no small amount to the extent of their experimentation.
For hundreds of generations, almost a full 12% of the station's inhabitants have been directly genetically engineered, with another 93% of the remainder selectively bred from them.

The knowledge they have been perfected for their roles means that many Pharosians have a major superiority complex, a fact only exacerbated by the rarity of their contact with others – few willingly go to Pharos, and few Pharosians ever leave.
That they keep mostly to themselves is much to the relief of outsiders, who seldom want anything to do with those they see as racist demi-humans (and in the eyes of some, little more than blasphemous abominations against the human form).

+Data stream terminated

~~~~~

You see, now it'll be all clever like your characters actually know about it.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Heroka Vendile

character reference for the RT campaign.

Amphro Hawkblood

Death World / Scrapegrace / Renegade (Recidivist) / Press-Ganged / Endurance / Arch-Militant

Grew up a tribal hunter on the great grass plains of Vartno Wano. Despite the beautiful vistas the grasslands are populated by all sorts of deadly creatures both small and large.
Aged 15 his tribe was forced to move into Gromp Hut, planets only city by three years of extreme drought across the great plains, droughts which continued for another six years.
Falls in with criminal crowds, small time stuff mostly, first as muscle, then as brains once accustomed to city life.

Following several disastrous engagements for the Imperial Navy against Ork pirates, Admiral Lucretia Ranagoe targets the out-of-the-way Vartno Wano as the perfect target for a massive press ganging operation to restore the drastically reduced numbers of naval ratings in her ships.
Over a thousand arms-men, supported by a contingent of Arbites, spread throughout the cities slums (now bursting with people escaping the droughts) taking every man they found. Needless to say violence broke out all over the place as thousands and thousands of people were forced into the bowels of the Navys warships for a new life of cruel toil. Hawkblood fought alongside those that resisted in the beginning, seeing many friends die and families sundered before himself being captured.

Almost of decade of service later, now serving as munitions crew on board the small Navy escort "Chalice of the Emperors Magnificence", Hawkblood was one of the leaders of a mutiny of both ratings and navy personnel against their commanding officers. The mutiny successful, they handed the ship over to the large pirate raiding fleet which had been blockading them for three months. It was during this action that he acquired his elaborately engraved twin bolt pistols from the ships Lieutenant, a dandy of a man who'd never fired a shot in anger, who Hawkblood pummelled to death with his own officers cane.

Recognised for his combat skills and for being the only mastermind of the revolt still breathing after the fight to capture the bridge, Hawkblood was brought into the inner circle of the pirate leader, a renegade navy captain by the name of "Sun Reaper" Tullarin. Hawkblood served on the pirate captains boarding team for a few years before he had a major falling out with Tullarins' brother where they pulled their guns on each other. The captain intervened at the last moment and allowed Hawkblood to leave the ship alive at their next stop - Serenity Outpost.

Hawkbloods ultimate aim now that he is free once more is to rise high enough in rank or infamy that he may one day meet Admiral Ranagoe and exact revenge for what she did to his people. He knows it will be a slow process, but he will willingly confront all obstacles in his path - for his homeworlds interpretation of the Creed states that the Emperor guides your every decision to help you reach your destiny - and rising up to prominence on the coat-tails of a Rogue Trader is as good a way as any. Before the Emperor gives him this golden opportunity however, he must simply survive whatever challenges come his way.
It's all fun and games until someone shoots their own guy with a Graviton gun instead of the MASSIVE SPIDER.
The Order of Krubal
Rewards Of The Enemy

precinctomega

Well, if we're posting PCs background, I suppose I should contribute.  Here's the story behind Bron Alessaundr:

As the youngest son of the Lord Alessaundr of Carthax (the youngest of 9 brothers), he expected little from life but to be left in peace to enjoy his studies, which were esoteric and wide-ranging, occasionally touching upon matters the Imperium might prefer him not to know.  Had fate let him be, Alessaundr may well have fallen from grace to become the sort of corrupt noble that so often becomes an irritant to the Inquisition.  However, he always had a sense that things might not continue indefinitely as they were and paid the same careful attention to the lessons of his family weapons masters as he did to those of the family savants and administrators.

His instincts proved correct, but it was sheer chance (or the Emperor's beneficence) that he survived fate's strike when it came.  The fifth brother, Kurt, less willing than Bron to be simply ignored for the rest of his existence, executed a brilliant decapitation manoeuvre on his male relatives.  Bron was absent from the family conference, lost in astrographical studies and some notes on the proper positioning of warp transit points, when Kurt's bomb exploded.  His mercenaries quickly moved in, finishing off the wounded survivors with little challenge.

In some cultures, Kurt Alessaundr's move would have been reviled.  But in the stratified environment of Carthax's Hive Purgatur such ruthlessness was applauded by all but one: Bron.  His relaxed life had been shattered and, by Pugatur inheritance law, he was thrust into the spotlight as Kurt's heir with all the entitlements that involved.   But Kurt, having committed all to seizing complete control of the family's immense wealth, was not content to bequeath to Bron his entitlement.  After staving off some half a dozen assassination attempts, Bron concocted a cunning solution and offered to exchange his share in the inheritance for a single ship from the family's fleet.

Hopeful that his brother would either disappear or quickly kill himself, Kurt was delighted to agree.  But Bron proved a canny merchant, claiming and exploiting dozens of charters to build a remarkable fortune in his own right.  Kurt's response was as canny as Bron's had been.  He offered Bron the family's hereditary - but dormant - Warrant of Trade in exchange for his portfolio of charters.  Bron knew he would never be safe on his own vessel if he refused, and in any case he had already had a taste of the potential prestige such a Warrant might offer him.  After consulting a party of his most trusted advisers, he took Kurt's offer and headed for the distant edge of the Imperium.  But as long as he lived, Bron knew he would be a thorn in his brother's side that only death would remove.  He has already become adept at spotting and dodging (or eliminating) his brother's many agents, but he is still reluctant to leave the safety of his bridge or his private quarters except where the rewards justify it.

I'm working on a portrait that I'll post just as soon as I can get around to scanning it.

R.

MarcoSkoll

#160
I will post more some of Clepsydra's background at some point (as opposed to just the brief about her home station) but I'll need to condense it down first.

However, here's a half complete picture I was drawing.
~175cm, ~60 kg, Type II skin, red-brown hair, green eyes. Voidborn. Her accent when speaking Low Gothic is a hybrid that is hard to pin down, with fragments of pronunciation and dialect from several Carthaxian planets.

The pistol-thing in the image is "Athena", a heavily butchered Accatran pattern lasgun cut down to a length where it can be used as a sidearm. It can unfold (by virtue of a collapsing stock and foregrip) into something that handles like a longarm when necessary.

I will also use this opportunity to remind players that our next session is on the coming Thursday 18th at the normal time of 1930.
However, please bear in mind that I am on a narrowboat and using a mobile internet connection, so my connectivity is not entirely reliable and I may miss or drop out of any session without warning.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

precinctomega

I should be good for Thursday night, with Havelock Lupus ready to dig deeper into the identity of our mysterious smuggler.

R.

precinctomega

Speaking of smugglers, here's Bron Alessaundr, Rogue Trader Captain of the "Compulsion of Fate":


Apologies, but I just can't seem to get my scanner to do a good job with my sketches.  I probably need to use something harder than a 4H...

R.

MarcoSkoll

It's Bron Blessed!

Actually, given we've got a character called Hawkblood, I'm starting to wonder if I've wandered into a twisted version of a camp 1980 sci-fi movie.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Heroka Vendile

#164
Looks like we're all doing show and tell at once eh? Because i'm no artist, I was bored and spent my lunchtime mucking around in Hero Machine trying to figure out how I pictured Hawkblood.

I got a bit carried away and have created him at the three key stages of his life - when the droughts struck in his teens; when, having moved into gang crime, he fought against the Navy press-gangs on Vartno Wano in his early twenties; and finally his appearance now in his late thirties, aboard the Compulsion of Fate.

Unfortunately hero machine doesn't have any barbaric enough looking whips to look like a grox whip, aside from that pretty pleased with the outcomes.
It's all fun and games until someone shoots their own guy with a Graviton gun instead of the MASSIVE SPIDER.
The Order of Krubal
Rewards Of The Enemy