Author Topic: Drugs and Narcotics  (Read 3380 times)

Offline JoelMcKickass

  • Inquisitor
  • ***
  • Posts: 173
Drugs and Narcotics
« on: June 21, 2010, 01:35:14 AM »
I was just wondering which ones there where, and what their real life equivalent would be. I don't mean combat stims, but the stuff that's commonly mentioned, and what they do. Also, to get somewhere were we can list all of them, even create some own "brand names", even for the alcohol.

Off the top of my head i know Obscura (seems to be tobacco, like cigarettes), and Amasec (brandy? Scotch?)

I know there were a couple more mentioned, i just can't remember them.

So, does anyone know any more?

Offline MarcoSkoll

  • Arch Data-Archivist
  • Administrator
  • Grand Lord Inquisitor
  • *****
  • Posts: 5028
  • Time for some thrilling heroics.
Re: Drugs and Narcotics
« Reply #1 on: June 21, 2010, 02:18:15 AM »
From my memory of 40k substances, and my admittedly somewhat limited knowledge of drugs...

Off the top of my head i know Obscura (seems to be tobacco, like cigarettes)
Obscura is a little stronger than that. It's described as a banned narcotic (although it does seem that GW are using a looser definition of the term narcotic) - basically, it's an equivalent to Opium or Heroin.

Lho-sticks... clearly intended to be an equivalent to cigarettes, given that "Officea Medicea have warned that they may cause lung disease".

Grinweed - roughly equivalent to (strong) Cannabis.

Sniff-Musk - similar to Cocaine.

Penshel Seeds - very mild and old fashioned, mostly out of use. Possibly a weaker opiate.

Amasec is distilled wine - so basically, brandy. (So wine is clearly present as a concept).

Other forms of alcohol include Sacra and Rotgut.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Offline JoelMcKickass

  • Inquisitor
  • ***
  • Posts: 173
Re: Drugs and Narcotics
« Reply #2 on: June 21, 2010, 02:42:14 AM »
Ah, my mistake, i remember reading something about obscura being banned, but was pretty certain at the time that someone else had used it as another name for Lho-sticks, which confused me.

That'd mean that wine is still wine, but what about Scara and Rotgut? Any idea what they are?

Offline DapperAnarchist

  • Grand Lord Inquisitor
  • *****
  • Posts: 1006
  • I'm not a Rosicrusian, are you?
    • The Keltani Subsector
Re: Drugs and Narcotics
« Reply #3 on: June 21, 2010, 04:24:25 PM »
Rotgut is presumably some sort of whiskey analogue. There's a moonshine type thing from Necromunda, Snake something or other... DH mentions some drugs, like Gyn, which is a drink made from Engine Coolant... Obscura is definitely the Heroin equivalent. Sacra sounds like it might be some kind of wine, somehow... Sacred Wine is probably the reference I'm thinking of.

Hallucinogenics are available on the black market, as DH mentions them being very popular on a planet with no colours, where everything is grey.
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

Offline Ynek

  • Inquisitor Lord
  • ****
  • Posts: 348
  • Occasional genius, frequent fool.
Re: Drugs and Narcotics
« Reply #4 on: June 21, 2010, 04:37:24 PM »
In the "farseer" book, there's mention of a drug called 'golconda', which is usually mixed with food or drink, and then ingested. It appears to be a strong depressant which dulls the mind. The main character, Janus Darke, uses it to silence the voices in his head (as he is a latent psyker, but he doesn't know that...)

So, maybe this is another of the opiate-analogues?
"Somehow, Inquisitor, when you say 'with all due respect,' I don't think that you mean any respect at all."

"I disagree, governor. I think I am giving you all of the respect that you are due..."

Offline Shannow

  • Grand Lord Inquisitor
  • *****
  • Posts: 793
  • I'm like Dark Eldar with souls,,,,but with cookies
Re: Drugs and Narcotics
« Reply #5 on: June 21, 2010, 04:45:38 PM »
Joiliq is a spirit that is drunk in the Necropolis novel as far as I remember
I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tanhauser Gate. All those moments will be lost in time, like tears in rain.

Time to die.

Offline MarcoSkoll

  • Arch Data-Archivist
  • Administrator
  • Grand Lord Inquisitor
  • *****
  • Posts: 5028
  • Time for some thrilling heroics.
Re: Drugs and Narcotics
« Reply #6 on: June 21, 2010, 05:16:03 PM »
I'd agree with DapperAnarchist on rotgut - probably an analogue for low quality whisky (as that's often what it refers to in our world). That said, it might just be a generic term for any poor quality liquor - particularly if there's a high likelihood of it coming back up.

I'd also guess Sacra was a fortified wine - although I wouldn't necessarily bet on it being high quality.

Wildsnake is the drink from Necromunda - apparently brewed from snakes. Expensive though, and most can't afford and have to drink the alternative, appropriately called "Second Best". As the Necromunda LRB puts it "It's better not to think about (what goes into) it. Conveniently, it is almost impossible to think about anything after drinking a bottle of Second Best..."

~~~~~

That said, you can also just make up things. Just take a list of rather unpleasant sounding ingredients and say someone has made a drink out of them.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Offline DapperAnarchist

  • Grand Lord Inquisitor
  • *****
  • Posts: 1006
  • I'm not a Rosicrusian, are you?
    • The Keltani Subsector
Re: Drugs and Narcotics
« Reply #7 on: June 22, 2010, 07:36:41 AM »
Sacra does sound a bit like Sack. That's Elizabethan strong wine, right?

Given how horrible the 41st Millenium can be... Jenkum starts to seem like a good idea. I mean, people eat drugs made from fungal growths on dead psykers, just to get a quick burst of psychic power. And, seriously, brewed from snakes...
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

Offline MarcoSkoll

  • Arch Data-Archivist
  • Administrator
  • Grand Lord Inquisitor
  • *****
  • Posts: 5028
  • Time for some thrilling heroics.
Re: Drugs and Narcotics
« Reply #8 on: June 22, 2010, 04:01:52 PM »
That's pretty much what Sack is... mentioned in one of Shakespeare's plays, I believe, although I'm no literature buff, so I couldn't tell you which one.

Quote
Given how horrible the 41st Millennium can be...
It seems like there's an opportunity for something along the same lines as your "Name generator Aliens" thread, except with people putting together unpleasant sounding chemical cocktails instead.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Offline Macabre

  • Inquisitor
  • ***
  • Posts: 241
  • Absolute Sickness
Re: Drugs and Narcotics
« Reply #9 on: June 22, 2010, 07:54:19 PM »
Way back in 2nd Ed, you used to have things like Mordian Schnapps, Valhallan Vodka, Catachan Bourbon, Cadian Claret and Necromundan Moonshine...
++Believe the lie. Trust no one++

Offline DapperAnarchist

  • Grand Lord Inquisitor
  • *****
  • Posts: 1006
  • I'm not a Rosicrusian, are you?
    • The Keltani Subsector
Re: Drugs and Narcotics
« Reply #10 on: June 22, 2010, 09:10:56 PM »
Oh, I've got to give one of my characters a taste for something like this... What sort of horror drink could you produce on a mining world? Something like Mars as it is now.

I know Sack from the Elizabethan bits in Sandman, like in the issue where Hob Gadling is introduced...

Actually, I will start a "Horror Drinks" type thread...
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

Offline phil-o-mat

  • Inquisitor
  • ***
  • Posts: 124
Re: Drugs and Narcotics
« Reply #11 on: June 23, 2010, 07:27:48 AM »
just remembered it...the drug organan that exists on cirian V. it is described in the first of the campaign books from gw.

Offline Inquisitor Sargoth

  • Inquisitor
  • ***
  • Posts: 129
Re: Drugs and Narcotics
« Reply #12 on: June 23, 2010, 09:52:22 AM »
I would imagine Spook has a small, but very significant (due to its effects), folllowing as a recreational rather than just a battle-stimm. Either way, there's a drug the Imperium really must be trying to crack down on...
One More Hit - A tale of addiction.

Offline O_o

  • Initiate
  • *
  • Posts: 31
Re: Drugs and Narcotics
« Reply #13 on: June 29, 2010, 05:02:28 AM »
Oh, I've got to give one of my characters a taste for something like this... What sort of horror drink could you produce on a mining world? Something like Mars as it is now.

Quote

years ago my Dad worked in a Tire factory with heavy hydraulic machine ( Tire Presses) 

there was a man there who would walk around  with a can of ginger ale
he was actually drinking the hydraulic fluid from the machine (  he would  bleed it from the  feed line )
he would be drunk by lunch as the fluid was a low grade grain alcohol ( but  still high content)

so think twice before asking such a question as to what would be drank on a mining world or forge world like Mars 

note: some hardcore alcoholics will also drink such things as aftershave and house hold cleaners and other non beverage alcohols