I wouldn't think that personal differences would preclude participation in the project.
I'm not sure you realise exactly how bad things ended up between us. It has been a while now, so perhaps there's a chance to recover things, but I don't know.
That is, unless there would be a final battle report.
Well, I think that we should try to, as far as possible - after all, most To4G do include battle reports along the way. Obviously, the trouble of getting several people from all over the country to meet up to play games would however make more than one battle report quite a lot of work.
If anything, differences between posters would benefit the project - your recent miniatures have been entirely sculpted, and that illustrates one approach of creating Inquisitor models in an age where the 54mm GW range has diminished drastically.
That was something I was thinking. I know I'm not the only sculptor on this forum - but then again, on the:
model<---------->charactersliding scale, I'm almost always right up at the right end, making the model to fit whatever character I've envisioned with minimal compromise (even if a lot of the time I nick the appearance of that character from a piece of artwork...)
Obviously, it would be good to showcase a wide range of character creation methods, so it would be great to at least have someone of that kind of mindset in the project, even if it's not me...
Could be an interesting article!
Actually, that reminds me. There's something I've half written on a "Character Motivations" method I use.
It's similar in basic principle to 3rd Ed D&D's "Alignment system", but more intricate and designed to better get the measure of a character's core morals (although it is just a roleplay aid - it's not actually part of the rules in the same way as it is in D&D). I mean to finish it and offer it to DM, but I keep forgetting.