Well, to do that, we'll need a contributors list, and some idea of who's the project lead.
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I was actually wondering about the article/articles issue. Would we release:
- one article per character
This could work, but has the obvious flaw that it's harder to talk about developing characters concurrently.
- one article per player
Perhaps the best option, as it means a player can organise stuff in the right order for them, although the article might get a bit long.
- one article per player per stage
i.e. Inspiration/Writing/Modelling/Painting, in whichever order the player prefers, although hopefully at least some of the inspiration first and the modelling before the painting.
Although, this might still put things out of order, as different stages on characters aren't necessarily done simultaneously.
- one article per stage
This is probably bad. As everyone works in different orders, then some people are just going to be horribly out of order - for example, my Character first approach wouldn't make much sense if it were released in a Model first order.
- Or one massive mega article with everyone in one.
This could run to most of the length of the original DM issues, particularly if players elected to include scenario writing and battle reports from the IGT in their write-up. Whether that's a bad thing is up to you.
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Anyway, at the moment, I'm just keeping notes and pictures of everything I'm doing for the IGT - be it main characters, scenario writing, NPCs or props.
So depending on what we actually want written, I should be able to contribute to anything to some extent.