The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Inquisitor Game Discussion => Topic started by: Gogz on September 24, 2010, 09:26:56 PM

Title: uav's and small air veehicles
Post by: Gogz on September 24, 2010, 09:26:56 PM
are there any rules around for the use of U.A.V type spy planes
Title: Re: uav's and small air veehicles
Post by: Shannow on September 24, 2010, 11:02:08 PM
What sort of context would this be operating in? An in game scenario or a mid campaign type action? If in game I would suggest some form of familiar rules  mishmash would be adequate for needs.
Title: Re: uav's and small air veehicles
Post by: DapperAnarchist on September 25, 2010, 12:16:30 AM
There's the Spy, Hunter, Grenadier, and (quite appropriately) Reaper equipment packages for Cherubim in On Angel's Wings (FO43InqAngelwing.pdf in the Skoll Archive) - any of those could represent a UAV of some kind.
Title: Re: uav's and small air veehicles
Post by: MarcoSkoll on September 25, 2010, 12:42:40 AM
Time for some trademark winging it (i.e. if it's total rubbish, I claim no responsibility.)

UAV is circling over the table. One of the characters has a auspex type thingy with a link to it.

It can detect any character in the open with the same rules as a Motion tracker auspex (without range penalties, however). The character can also spend actions directly consulting the image feed, and while doing so, has a line of sight from above the table.
It has some zoom capabilities, but the image quality is too poor to make out fine details. For example, if reasonably zoomed in on a specific character, you could tell they were using a keypad, but not what the combination was.

It might be possible for a particularly attentive enemy (if actually looking at the sky!) to notice the UAV, but regardless of what weapon they may have, it is way out of range and cannot be hit.
Title: Re: uav's and small air veehicles
Post by: Gogz on December 08, 2010, 08:41:45 PM
thanks guys ive been away for a while so sorry for wait