I am currently designing a Shuttle for Octavian Lars. My initial idea was a Limited Production Heavy Command Shuttle. Only 20 were made each for an inquisitor on Triplex-Phall. The Lucian Combat Shuttle (void capable)has 4 VTOL jet nozzles, a Mars Class III Plasma reactor, an armoury, 26 rooms (including 2 master rooms), kitchen facilities as well as lots of weapons as follows: 6 wing mounted multi lasers (3 per wing), 2 rocket launchers (20 rockets, clips of 5), top turret twin lascannon, chin mount twin auto cannon, 2 under wing quad-autocannons. top speed: Mach 5, crew 1 pilot, 1 nose gunner, 5 H.W. gun servitors (quad autos, rockets, lascannons), 3 engine/reactor maintenance servitors.
How big is this shuttle?
Do you have any sketches of your design?
What sort of input are you looking for from us? Is these something specific we can help you with?
Wingspan 24m, length 17m, quite big. Also, is there any way to incorperate it into Inq campaigns without a story. Will add pics of my 1st ideas (quite curvy) I drew last night at a sleep over. I also plan to include Octavian's Banishment (custom/in development by me) cruiser.
Quote from: Inquisitor Octavian Lars on May 22, 2011, 01:56:04 PM
Wingspan 24m, length 17m, quite big.
I'd say that's small - somewhere between the size of a Valkyrie and Thunderhawk. Far too small for all the rooms you say it has...
In terms of incorporation into campaigns, I've been in games that made effective use of a variety of aircraft as objectives, representing a vital escape route for rival warbands, which would often end up quarreling over the limited passenger space.
2 floors
I will post scans in due course, but on them the rooms are 1.5m square. Will probably edit to about 2.5M square. Although, I can imagine OL and a crack storm trooper team landing then going out guns blazing.
Hardly much of a room then. I've seen bigger toilet cubicles.
Damn and blast :( >:( :o :'(
Why not just make it a bit bigger?
Here are the floor plans (can be scaled) (pics are also very faint)
(http://i1119.photobucket.com/albums/k623/Ralai225/Shuttlefloor1.jpg)
(http://i1119.photobucket.com/albums/k623/Ralai225/Shuttlefloor2.jpg)
I count no fewer than nine W.C.s, so at least there won't be a queue for the gent's.
Seriously, though, a ship of this size would probably be too large & too powerfull to reasonably incorparate into a game of Inquisitor normally (i.e. you couldn't really have it sitting there on the table 'cause there'd be little room for anything else, and you couldn't have it strafing the table 'cause it'd obliterate everything in one pass!).
However, there's no reason you couldn't come up with some scenarios based around it; just off the top of my head I might suggest a mission where you must hold out untill the ship arives to pick you up/ drive off the attacking forces, or perhaps a scenario set on-board, where you must thwart some would-be hijackers, and so-on.
One other thing; for the number of rooms it contains you do seem to have made it a little on the tiddly side, and if it's supposed to house people for long enough time-spans to be worth having a galley/kitchen & training-room on board, then shouldn't it also have quarters of some sort? Most of the rooms are too small to lie down in.
Quote from: Inquisitor Goldeneye on May 22, 2011, 09:58:40 PMI count no fewer than nine W.C.s, so at least there won't be a queue for the gent's.
In case of blockage... (http://www.youtube.com/watch?v=npEwra5344s)
Alternatively you could make the ship the board? And have one inquisitor stow away and have to sneak around to get an objective, you could make it in tiered section!
I think would be very good and original scenario.
It seems to have an over-abundance of rooms and a lack of corridors. 1.5m square is far too small for a room (even their training area is a tiny 3x6m) and the engine room is in a weird place too (among other issues). Maybe take a look out at the layout of something like Serenity (from Firefly) for some inspiration. It also seems a bit too curvy for an Imperial shuttle.
This thing would need to be bigger than a Valkyrie, and I speak from experience when I say that they take up a large proportion of the board - hence I like Shannow's suggestion of the ship being the board. I've often thought of making a board that can be used to represent the inside of a ship or base. A load of 12" or 18" square rooms plus corridors to connect them that can be laid out in different configurations depending on the scenario could be very cool.
But unless you plan to actually build it and use it in a game then I'd keep the actual details of the shuttle pretty vague. Just write in the background for your war band that they have a heavily armed shuttle that they use for in-system travel and that they hitch a lift on a larger warp-capable ship when they want to travel between systems.
Quote from: Kaled on May 22, 2011, 10:26:31 PMMaybe take a look out at the layout of something like Serenity (from Firefly) for some inspiration. It also seems a bit too curvy for an Imperial shuttle.
I did actually have that in my head back as I was writing an earlier post, but it got made slightly irrelevant by what others had said. (Still, a cross between a Firefly and a Thunderhawk is the loose basis I have in my head for Marco's surface/orbit shuttle.)
As I remember, each of the two sets (one for each floor) made for Serenity's interior was about 60m long and about a third of that wide.
(With those dimensions, it occurs to me you could reproduce it nicely on a 6' x 4' table. Split it into two 6' x 2' sections, each half representing one floor of the interior. But that's for another time.)The interior set dimensions don't even begin to include exterior elements like the wingspan or the tail. And Serenity was still pretty cosy. Not exactly small, but if you want to be able to house, feed, organise and equip several people for any real time as well as ferry around serious hardware (like vehicles - perhaps a Tauros, Rhino or Land Speeder) when it's needed, it's going to be at least as big as Thunderhawk. But currently, the proposed dimensions are about half the size of a Thunderhawk.
What are the dimensions of a Tauros and where do you reccomend putting the reactor room. 2nd stage designs are coming.
QuoteI like Shannow's suggestion of the ship being the board
A bit OT maybe, but I've done a game like that, set on a rogue traders orbital shuttle. We had a long 6"x4" table, though the ship didn't quite fill that. We had enough terrain to make hull walls and internal bulkheads. It worked really well, though we designed rules for electronics and damage to the ship which made it more reactive.
It was a great game, it ended with an explosion that almost crippled the shuttle and blew two members of a warband out into space.
I would put the reactors in the back, and especially not to one side of the thing, that could cause an imbalance which one would usually try to avoid while flying. I would have them taking up both floors, they would constitute a major part of the shuttle.
You could incorporate some of the small rooms in the next version where they are used as holding cells for prisoners. The other rooms I would increase in size, they would be things like storage and sleeping quarters, most people would sleep in shared rooms.
Quote from: Inquisitor Octavian Lars on May 23, 2011, 07:17:42 AMWhat are the dimensions of a Tauros
I'm afraid I don't have that Imperial Armour, so I can't say. They're supposed to be able to fit into a Valkyrie though, and guessing from Forge World (http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops/ELYSIAN_TAUROS_ASSAULT_VEHICLE.html), I'd say they were about the same size as a smallish car.
Considering I've just bought some 54mm Alien models from the film Alien, would make for a very atmospheric paranoid dark corridor hunting game mwahahaha oh how I wish I had a board to GM people with :P
Personally, when I was planning to give any Inquisitor characters their own ship, I went with something much larger.
The simple reason was that I occasionally play Battlefleet Gothic, and I wanted a ship large enough to be representable in-game, whilst still being large enough that a single volley wouldn't wipe them out.
One of the characters that I'm still working on is Inquisitor Thaddeus, who has three ships under his command, a cobra class destroyer, (Which was his first ship. It's an old, decommissioned navy vessel which has seen better days, but it is big and strong enough to get him where he is going, provided that he isn't expecting too much trouble...) In addition, he owns a Dauntless light cruiser, which he has placed on semi-permenant loan to the Levitus Subsector Adeptus Mechanicus. (A rogue trader friend left it to him in his will, apparently claiming that Thaddeus deserved a ship better than his worn-out old cobra. Thaddeus couldn't truly afford to maintain it, so he decided to give it to the Sacred Barrier Cultists on Ferrum, on the condition that if he ever had need of it, the ship would answer his call.) In addition, Thaddeus also owns a viper class destroyer, which is on a similar semi-permenant loan to Inquisitor Eisenstein, whose own ship was destroyed during a particularly nasty affair in the Ultramar sector.
Anyway, the idea behind this was that the ships are large enough to be represented in Battlefleet Gothic, without the 'Thaddeus' detachment of viper/cobra/dauntless being destroyed in a single hit. Of course, the ship that you've designed here might work in 40k if you were able to make a suitable model for it, but in practical terms, it's too big to appear on an Inquisitor board (unless it IS the Inquisitor board...) and too small for BFG...
Just my two one hundredths of an Imperial Credit.
QuoteWhat are the dimensions of a Tauros
I have a Forge World Tauros in my IG army. I was surprised how small the model actually is. I'd agree with Marco in that it's about the size of a small car. Not sure exact dimensions though.
Roughly how many people to a room EDIT:I would probably say after some thought, 2, 2 tier bunks.
Please take the time to put some effort into your posts. Little things like basic punctuation will make people far more inclined to help you out. If you want people to help you, help yourself.
The handy above post from Mol reminds me to say that if your not up to making a board for a ship you could make a 28mm scaled one. I know your using 54mm but if you check out Mols (increasingly enviable) 28mm blog you'll see they look just as good.
Here are more up to date versions of my shuttle's plans
(http://i1119.photobucket.com/albums/k623/Ralai225/SCN_0001.jpg)
(http://i1119.photobucket.com/albums/k623/Ralai225/SCN_0002.jpg)
Here is a 1:35 kit that I will probably use as the basis for the 4 vehicles that will be transported in the gun shuttle.
http://www.anticsonline.co.uk/673_1_106557260.html
I would recommend you pick sci-fi vehicles as opposed to current military vehicles, they are too obviously 21st century as opposed to 40k to really fit in well. You can make them work (somebody has done somewhere on here) but it is a lot of work, not just gluing things on.
My opinion anyway.
To be honest, I feel that with a servitor manning the rear gun, that Land Rover fits the bill exactly. EDIT: As well as that, my local shop has 2 in stock at the moment.