So as the title suggests after a considerable absence I am looking to start getting a semi regular update and involvement with the online Inquisitor Community.
Rather than necro posting in my previous modelling thread I thought I would start a new one as an ongoing project.
To start with some pictures of my collection as it currently stands. Not all models shown are finished (for some it is more obvious than others). I intend to go through and get more detailed photos of models that I have not already posted at some point to coincide with rules upload for them as well. If there are any that people want to get a closer look at in preference let me know. Apologies now that the photos aren't the best ever, was more interested in actually getting something taken and uploaded than getting the perfect photos.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4262.jpg)
First picture shows from top left, servo skull and preacher (both brought as is from Kreikguard), Sister Seraphim Rosemary Deiuvant.
The second level down has Adeptus Isobel Newtonius (a minor conversion of Lynt from Gav), Brigadier General Nathaniel Montechapel, Sister Hospitaller NPC.
On ground level we have from the back, Ship's Captain Henry Trumpeter, Navigator (stock currently), Veteran Battle Brother Methias Ermine (stock Artemis), Arbites Judge Gregory, Xenologist Dr Xavier Crosland, biomancer Aliera bid Anara, Squire Ludwig Hoff, Inquisitor Felix von Dracovite, Veteran Sniper Katriona Lenavacova, Veteran Trooper Hank Groan.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4263.jpg)
Picture two follows on from the first picture and in addition to Battle Brother Methias, Judge Gregory and Trooper Groan as shows a couple of cyber mastiffs, a generic inquisitor henchman, Magos Lexorane Gules (hiding at the back) and the indications of one of the large animal encounters that might get introduced as part of a pit fighting scenario.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4264.jpg)
Picture three has a yet to be determined medusa, unbound deamon host, deamon host of khorne, tau water caste, Nurgle plague marine, dark elder hellion board rider (currently lying at the back), deamon prince or possible possessed marine, elder farseer (from Avatar), deamon host and a squat (from centurion with headswap and minor mods)
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4265.jpg)
Picture four is those associated with the Kal Jericho series. Starting with Kal at the top, Scabs and Yolonda in the middle and (an early) version of Vandal Feg, Wotan and Madam inquisitor Jericho on the bottom. There is plans to expand this to include Cardinal Crimson and Kal's sister at the minimum.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4266.jpg)
Picture five is predominantly random NPCs. Starting with two genestealer cultists (including a Magos) and a psyker (from Kreikguard), Gerome the Rogue, pit fighter with twin chainswords, acro flagellant with twin breacher drills, bounty hunter, pieces intended for Magog Juris Yodovich Asimov, acro flagellant with electro flail and shield, female bounty hunter, mutant rat and mutant.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4267.jpg)
Last picture showing five generic gangers (again from Kreikguard).
Any comments or questions welcome.
Regards
Marc/Blacknight
There's just a lot of great stuff there. I'm really hoping that you showcase some of these minis closer up. A number of those pieces I recall seeing years ago and it's nice to see them again, but there's definitely some new stuff.
Specifically I'd love to see a scale shot of the Necron piece (acting as a Daemon host I believe) next to a standard INQ mini and the Space Marine. I've always been curious to see how they scale. I'd also like to see the green armored guy in the 5th picture. He has a very Doom II vibe to him that I'm really digging. Is he made using Sergeant Stone's legs, the Alien Bounty Hunter torso and arms, alternative Barbaretta head and a lot of GS? Again, big fan.
Great stuff overall, too much to comment on.
Thanks for that Alyster, yeah some are old models some are new, a few still work in progress but hey.
First of scale shot for you of the C'tan minature with Brother Methias and the Squire (mostly Slick), so taking out the floating base ends up basically the same height as a straightened out marine. Little bigger than a human but close enough to work. Plus idea was it would be pretty powerful anyway so slightly larger size adds to the menance(this might become a recurring theme for some of my minatures).
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4268.jpg)
Even though not asked for, have also got a scale shot of the Medusa from the Cauldron of blood kit. Again slighlty taller than a regular human, but not significantly so and with the majority of the height being in snake tail, the torso and head being a bit smaller than normal inquisitor models. I have found the cauldron kit useful as have medusa (yet to work out how to work her into a scenario yet but hey), the alter of khaine statue that I am converting to a Dark Elder Hellion (bit tall but Elder and on a hoverboard so meh), as well as various other bits which I have used for fantasy terrain as well as the character models at 28mm scale.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/5444baf1-3183-4f03-99cd-6771e8e39685.jpg)
Next a couple of pictures of Brigadier General Montechapel, I may have previously posted a very work in progress of him but this is the finished model. I wanted a guard vet who was definitely not a kick down the door type and would be more useful in a tactical situation, hence ornate pistol and sword and carrying command rod and wearing considerable war bling. Rules not finalised but plan to have him have a couple of rules around the back in my day we did proper soldiering archetype.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4272.jpg)(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4273.jpg)
Finally my sister of battle, Sister Seraphim Rosemary Deiuvant. Initially inspired by MarcoSkoll's sister but with a lot less sculpting. I had a box of the Sanguinary guard which I was using as a basis for a space marine army (I know I have sinned), any was using regular backpacks rather than jet backs with them and started to experiment using the deamon huntress model. Obviously weapon swaps, but minimal other changes other than blinging out the backpack a bit more.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4269.jpg)(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4270.jpg)(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4271.jpg)
In terms of the bounty hunter not too sure on the actual pieces I got it as is (with some minor damage) and haven't changed anything yet (though will rebase to match the rest of my stuff at some point). I will post some better pictures so that people can see the various parts.
I have a question has anyone tried using any of the Tau large suits or Elder wraith constructs with inquisitor scale. I am thinking of doing warbands/mobs for both and using the large suits/constructs as the next level down so a wraithlord counting as a wraith guard, does anyone know how well they scale (especially interested in the new larger stealth suit rumoured to be coming in a couple of weeks).
I will continue to add more pics as time goes on (though will be unable to for a couple of weeks due to work in a bit), if there is any preferences on what you want to see uploaded let me know and any comments and criticisms welcome.
Marc/Blacknight
It's interesting to see the c'tan and medusa, as I've heard them suggested as possible 54mm models before.
As far using Wraithlords as 54mm Wraithguard, it's been done a couple of times. I have one:
(http://i772.photobucket.com/albums/yy3/MarcoSkoll/Inquisitor%20Models/WIP%20Models/CIMG3534-800.jpg)
(On a related note, Avatars. Warlocks normally have more robes than I've gone for there, but I think it works for a more militant breed and as I was missing the arms of the avatar I did have, I wouldn't've used much of the model at all if I swapped the legs - although I did lengthen them and the waist for a more imposing stature).
They're a nasty piece of work in game, but I'm happy with the wraithcannon rules I wrote - they ignore armour and toughness and directly deal levels of damage (not unlike their long time "wounds on a 2+" rule in 40k, although I think they might be Strength D these days), which suits their fluff and allows them to threaten things like Astartes, but without insta-killing normal characters. I'll look up what I wrote properly tomorrow.
As far as other wraith constructs, the wraithknight might work as a 54mm wraithlord, but it'd need a bit more work than its baby brother, as the 'knights are proportioned more differently.
Also, there is the question of how well a wraithlord could be used in-game. I did happen to discuss this with Andy Hoare at one of the INQvitationals after having brought up Leander, but it just happens I can see many more roles in Inquisitor for a Warhound titan than a Wraithlord, even if it is far more powerful.
(It's Imperial, so there are many more circumstances in which an Inquisitor might be around one, including many in which it's not trying to kill him. Also, scratch-building a Titan of any scale is an engaging project to me even if it does never get used, in a way that converting an expensive kit wouldn't be).
As far as Tau battle suits... well, if I am entirely honest, I did once use a Crisis suit as the basis for a rather overpowered combat droid. But that was a long time ago now (my rulebook is now older than I was when I did that!), a time when I wasn't completely fluent on the fluff around things like Men of Iron or artistically competent enough to really notice the mismatched styles inherent in using it to represent an Imperial automaton.
Still, they are of about the right sort of size, so it might be possible to nick styling from things like the XV15, 22 or 25 stealth suits - I don't think it would match quite closely enough, but the result could perhaps be some form of prototype suit.
Maybe the current Broadside is enough larger than the Crisis suits (unlike the original, identically sized models) to pass as a 54mm version... but I doubt it. Still, maybe it too could be converted into a (larger) stealth suit of some sort.
Up from there... the Riptide might just make a Broadside suit, but it's too big to be a 54mm scale Crisis suit. But again, you hit the problem of when you'd be able to use a Broadside!
I like Montechapel a lot. I haven't seen too many guardsmen who aren't the tank of a warband so it's a pleasant change. I had wondered about the size of the c'tan after seeing pics of the kit online too. Thanks for the scale shot.
I always loved Kierkegaard's genestealer cult, so I'm really happy to see it got snapped up by someone who will give them a good home!
Ruaridh
Brief update here, but sadly with no pictures. Have done a bit more painting on some of the various Macs, the winged daemon Prince from the first post is now being done as a thousand son marine.
Also started building my Castilian robots to go with my mechanics character, however while doing so stricken the idea of making one of them into a 54mm version of the tech priest that comes in the box. This change makes the character a lot more heavily armed than originally planned so might be the alternative set up for the character when doing unsubtle raids (power armoured, 7+ ft tall half robot).
Will try to get some pictures up over the festive season.
Marc/blacknight
So the moment that you (and me) have been waiting for, an update with actual pictures. It is actually possible for me to do :o
First up some progress on my tau model. Still wip at this stage but getting there. Main work to do other than the base is the outer robe (too many robes on this thing) and the hover contraption, thinking of using classic tau colours for this ie the orangey brown from when they were first released (can't remember sept names).
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/tau20wip201.jpg)
Next up my death cultist has had a bit of an update. Trying a new painting technique and colour scheme which I have carried over to some of my 40k minis too. Is black undercoat, highlight with shadow grey, was then washed with black ink, then a second wash of nauseating blue mixed with black before spot highlights of shadow grey then codex grey. Gives a slight blue/purple hint to the bodyglove.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/deathcultest%20wip%201.jpg)
Next work in progress on building my Magos Juros Tech priest. This is his armoured version, his normal version is going to be based off the thorian, however that model has a date with a silican bath to be scheduled and must wait it's turn. Anyway idea is going to be a 54mm scale version of the tech priest that comes with the castellan robots (great model).
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/wip%20ordo%20magos%2054mm%201.jpg)
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/wip20ordo20magos2054mm202.jpg)
Next up, I got thinking about it given that I have been doing 40k for a fare few years now and have several different armies and terrain sets; combined with now having spacehulk, execution force and overkill, I find myself in the position of actually having alot of the requirements already meet to start up a Inquisimunda/I28 warband/set up very easily. This should also hopefully tie in so that I can convince some of the others I game with to do I28 scale games. Downside is currently really overborne with marines (12 deathwatch, 12 terminators converted to death watch oh well).
Anyway initial photo of some of the various imperial models that have now been repurposed from standing on my shelf being randoms to I28 figures. I will have to work on rebasing these at some point.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/inquisimunda20group201.jpg)
Next up a wip shot of the cultists from execution force. Painted fairly generic colours so can represent just about any type of cult going for NPCs. The other chaos models are currently on my desk at work to paint during lunch breaks but there will be 3 marines and a terminator for the chaos faction...
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/c1bf00f8-285b-4a51-adb3-45ca953d51fa.jpg)
Also from execution force is assassins (again two at work). Painted using same technique described above for the death cultist, I must say that i love these models so dynamic and cool. Is a bit of a shame that they are so expensive individually combined with jaw droppingly awesome in game so they might not get as many appearances (we will see, I am sure the is several version of ohh your inquisitor has attracted the attention of the assassins can be played as a scenario).
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/assassins%202.jpg)
Next I repurposed one of my old marine predators to act as a arbites rhino/razorback/tank. inspired to do this after getting a look at some armoured vehicles so using the motivation while it lasts (also using it to progress my guard superheavy tanks which have been on my to do list for an age, then again my to do list is longer than my done list so hey...typical gamer). At this stage just repainted black and starting with the highlighting before adding colour later.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/Arbites%20tank%20early%201.jpg)
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/arbites%20tank%20early%202.jpg)
Finally, I did a studio tour of Weta workshop (of LoTR fame among other things) and one of their artist does miniture scults on the side. I purchased this guy to act as a fanatic or cultist for I28 as something a bit different. The sculptor is Gary Hunt and he has a range of 28mm and 54mm minatures on his website www.garyhuntminiatures.com so wish the full range had been in the shop...
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/weta20fanatic20bare.jpg)
Anyway enought from me now, as usual comments and criticism welcome.
Marc/blacknight
I'm surprised how reasonably well the Castellen robot fits on a 40mm base actually.
What's his right arm going to be like?
I'm not entirely sure I know what's going on with the floating Tau but I think I really like it (are you using some necron pieces in there for whatever is helping him float?).
For the Body Glove effect, your technique is sound and it looks good. I would suggest using a few more layers to build up for that sheen area though (it's a little easier to pull off with fewer layers at 28mm, 54 is slightly less forgiving). Even now if you mix in a little white with your final highlight, then do a line through the highlight you have down at the moment, then do a final dot at the end with a coat that is faded up almost completely to white I think it would help (though that may be a bit shinier than what you're going for).
I will say that I have the necron-y whips that you're using and had considered doing something similar. They came out great, so it's good to know that if I choose to go that direction they will definitely work :)
The Castellen robot looks great. Any chance of a scale shot? I feel like I have a pretty good idea how big it'll look but a scale shot is always helpful in eliminating any guess work (even if the "guess work" involves resizing images based on base size to get a theoretical apples to apples comparison).
So update already..
First off replies:
Heroka, his upper right arm is the standard castellan one, with the lower arm being two parallel steel rods (similar to the 40k scale inspiration). the hand/gun is based of Artemis bolter but converted to a shot selector combi stubber/grav gun (tbc if grav or other).
Alyster, the Tau uses an old elder vyper turret as the basis and I was going for some sort of hover flying platform (similar to what some of the etheral scoot round on). The reason it might look a bit off is I stupidly had the flying stand on it when I sprayed it, will need to get around to updating it.
Will take the advice on for the body glove and give it another coat of highlight.
Yeah, I got the model second hand it originally had whips on it that didn't look quiet right and was working on my necrons....
Haven't had a chance to get a scale shot yet sorry, but it is big, as tall as Artemis to the top of the helmet. Will try to get a scale shot done for next time.
Anyway now for questions from me, after all the discussions about assassins (and reading two books back to back about them as well), I have decided to actually do something with my inq assassin models and start using them. One thing I was debating for all of them (going to eventually do all four main ones, maybe all six eventually) is to put them onto 60mm bases, similar to what i do for space marines (except my ultramarine who is on a 40mm, gota change that too). This is to one allow a bit more interest on the base and two distinguish them as more of a threat in game. Obviously they will not form part of my normal warbands but still fun to have around.
First up is the Callidus, bits shown in photo below. The model's poses is almost identical to the new 40k one (except the hair but I can live with that) and I am tempted to put it on a raised piece of terrain to make the model more interesting. The two bits I have are from the arcane ruins set shown in the photo. Problem I have is the low one seems too low while the high one will make her visible over intervening one story buildings. Do you thing that the higher rock will be too high, is the size of it too much for the model as well (the callidus is crazy thin).
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4294.jpg)
Next is the eversor, again bits shown in the photo below. The problem I have with the eversor model is that it is meant to be a rage and drug fueled killing machine that uses terror as one of it's primary weapons (along with, ruthless efficiency and a almost fanatical devotion to the emperor...). The model doesn't say this to me, the pose is very stalking and the nuero gauntlet and skull mask don't inspire fear. For the nuero gauntlet I was considering changing it for the chaos lightening claw shown in the second photo, with the horns removed. For the head I am not to sure what I should do as I don't have a suitable replacement and as I am moving soon am not going to by scuplting materials to ditch them shortly after. Any advice on a suitably intimidating skull face at 54mm scale?
Also in terms of the models pose, i was again thinking of copying the 40k model for inspiration and having the model running on the wall of a tube (I have some left over bits to manufacture something suitable, the necrons bits shown in the photo will form the basis). Again this will make the base and model alot bigger, also thinking about having a dead victim on the base as well to really up the anti. I know is a very normal thing in 40k but don't see it too much in 54mm. What are the thoughts on the pose and basing?
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4295.jpg)
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4293.jpg)
Have managed to make some progress on various models, including the Magos Juros and callidus since taking the pictures, but will include pictures in my next update.
Marc/blacknight
i think, as far as basing goes, go for the larger ones; the reason being they're likley to be scenario specific and not really player characters so may as well make 'em a bit more diorama-esk :)
So belated update on progress, not too much to report, been doing some of the Inq 28 as well as trying to finish a few of my non ][ based projects off (I have a few...).
Anyway, first up is progress on the Magos Juros. Now fully assembled (awaiting purchase of a new spray can after I move before painting). Reasonably happy with how he came out though ended up a bit bigger and more intimidating than initially intended. This will very much be the unique armoured up version of the character.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4298.jpg)
Front
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4299.jpg)
Left side
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4297.jpg)
Right side
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4296.jpg)
Scale shot with other minis, so as said earlier, quiet large.
Next up is progress on my 54mm assassins. The Callidus has been made as standard (and as such didn't warrant a picture) however I changed my mind on the base as the two rocks from the fantasy terrain didn't inspire the look I was after of elite dexterity and balance. I will look at getting some city fight ruins or similar to have her balance on to get the right effect. With the eversor base, I found that it wasn't dynamic enough and the model looked more relentless than adrenaline filled psycho-killer. As such the model got a temple swap to Cellexus as the more relentless calm horror I felt suited them more. Don't have any character background for the assassins yet but that might get developed on the side. I went with the larger bases for the assassins in the end, thanks for that Gav.
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4300.jpg)
Front
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4302.jpg)
Left
(http://i226.photobucket.com/albums/dd118/blacknight_013/Inquisitor/IMG_4301.jpg)
Right
Will most likely use the shepard model that came up in one of the other threads as a base for the eversor, as the sprinting pose suits.
Alyster I haven't got around to adding additional layers to the body suit yet, will try and post them when I get it done.
Comments and suggestions welcome as usual.
Regards
Marc
Those conversions rock mate. I really like the Cellexus. You've made that model look far, far better than the original.
That's a great little conversion to make the Cullexus head.
Word of advice, Van Helser wrote some fluff-accurate Cullexus rules many moons ago that he and I play tested a couple times, as it was the only temple not to have any rules published in Exterminatus.
Our final conclusion was that they are f@%*ing unstoppable, undetectable, monstrosities that break the game in just about every conceivable way and should only ever be controlled by a GM and only ever used in the direst most extreme circumstances.
They're so OP we were even having detailed theoretical discussions as to whether a psyker can identify their complete absence of psychic presence (or a negative psychic presence), as their pure anti-psychic nature means an average person cannot even physically see them as their mind just goes "Nope!" and refuses to accept what they're seeing standing in front of them can even exist.