The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: Shannow on July 27, 2010, 06:36:44 PM

Title: Scenery Project
Post by: Shannow on July 27, 2010, 06:36:44 PM
Well having pillaged the entire house for bits and bobs, I have a large haul of crap to make a decent stab at modelling. The favourite thing that I got hold of is definitely my dads old bike faring, and having mused about what to do with it, I have decided to make it the hide out for the dominant underhive gang on the planet I plan to make my characters base of operations. It is going to be a very old and broken titans head that they have converted, I know that they are rare and difficult to come by but I love the idea too much to let that get in the way to be honest.

here are some mock up pic for where the floors will be, I think it will back into the yard of the hideout and acts as a deterrent to other gangs and as a machine gun mount/lookout:

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72080.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72081.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72082.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72083.jpg)

Hope you guys like

Rob


EDIT: The videos aren't mine so don't judge me and for gods sake stereo speakers were not meant to be taken apart!!
Title: Re: Scenery Project
Post by: Rayner on July 27, 2010, 07:26:17 PM
Oh, liking the idea of the titans head! I can just imagine it being in the center of an old scrap yard or abandoned industrial factory, the cockpit itself filled with damaged monitors and broken controls.
Title: Re: Scenery Project
Post by: RobSkib on July 27, 2010, 08:02:10 PM
Yup it's official, it now has to be a broken Titan's head :)
Title: Re: Scenery Project
Post by: Shannow on July 27, 2010, 08:14:00 PM
Glad you approve :D any suggestions and tips for modelling the interior? I was going to have ladders up the back and maybe mount a multilaser from a chimera on the top floor? The idea of consoles sounds good, though struggling to think of decent ways to model them other than boxy with green stuff blob dials...

Hopeful will be updating fairly frequently and will post other stuff as they come together also, any suggestions for the titans head will always be seriously considered :) as well as for anything else I do!

Rob
Title: Re: Scenery Project
Post by: Elva on July 27, 2010, 08:27:20 PM
It sounds like a really cool idea 8)! When I first saw it I thought "that looks like a good cockpit, maybe to an aircraft or something along those lines". I look forward to seeing it finished, and even more additions to the hide out.
Title: Re: Scenery Project
Post by: Rayner on July 27, 2010, 08:30:53 PM
I'm no expert on scenery making, but I'd suggest foamboard for the larger shapes then plasticard and/or parts from your bitz box for any details you want to add.

For ideas on how they should look or layout, google will have a range of images of the interior of submarines, etc.
Title: Re: Scenery Project
Post by: Myriad on July 28, 2010, 08:41:31 AM
I''m batman.  I have warriors in my head.

On a serious note, lots of visual impact and potential for an invdividual terrain piece here.  It's a nice idea.
Title: Re: Scenery Project
Post by: Heroka Vendile on July 28, 2010, 11:38:55 AM
alternatively, the cockpit of a crashed alien ship?

but yes, titan head came to mind first for me as well.
Title: Re: Scenery Project
Post by: greenstuff_gav on July 28, 2010, 12:11:49 PM
Jed's Terrain (http://www.antenocitisworkshop.com/gbu0-catshow/scifiscenery.html) maybe worth a look? its 28mm but scale canbe overlooked with summat as awesome as a titan head :D
Title: Re: Scenery Project
Post by: Shannow on July 28, 2010, 01:26:41 PM
AHH great link Gav! There is definitely some stuff there that looks like it could be the top of dials and stuff as the detail if I build it a main body. Ooooh excitement!

Rob
Title: Re: Scenery Project
Post by: Radu Lykan on July 28, 2010, 05:04:12 PM
awesome idea, i like the image of a titans head just rusting away in a scrap yard some where, occupied by people with no idea what it originally was.
also could present a whole campaign based around information about a xenos/chaos item stored in the machine spirit of a lost titan = enter mechanicus kill squads after the valuable information, ordo malleus/xenos inquisitor intent on destroying the knowledge and any who have come into contact with it, the current inhabitants and possibly some eldar who dont want the data (in the form of vid logs of a way through their craftworlds titans holofields) falling into the wrong hands
sorry for spouting ideas but the whole idea is inspiring, look forward to seeing what you come up with.
Title: Re: Scenery Project
Post by: kierkegaard on July 28, 2010, 05:15:13 PM
Quote from: Shannow on July 27, 2010, 06:36:44 PM
EDIT: The videos aren't mine so don't judge me

I remember videos... (I was going to judge you  ;D - the only one there that I would watch is The Princess Bride.)

Awesome idea for the scenery. As Radu Lykan suggests, it really lends itself to some interesting scenarios. I look forward to seeing progress on it.
Title: Re: Scenery Project
Post by: Shannow on July 30, 2010, 01:23:52 PM
Ok, so I have added some interior in the way of cabling ducts, and have also added a flame cannon based on a leman russ turret to the roof, along with its fuel canisters. I have rules WIP for use of that in games, or alternatively it can be so underused/in bad shape that its non-functional but looks cool :P

The end of the flame cannon will have some green stuff flames added, as I decided that it looked to leman russ like. The rest of the interior will have to wait till I see Gav in august to get some resin bits off him; but I will be working on basing the head and adding detail to the back of it with ladders, slopes, etc.

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72100.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72096.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72097.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72098.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72099.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72101.jpg)

Hope you like,

Rob

Edit: The edges of the cardboard will be covered!! Don't worry about that! I only used the cardboard for the flooring as I liked the panelled look of it due to the corrugations in it. Anyway, just realised I should probably explain....
Title: Re: Scenery Project
Post by: Myriad on July 30, 2010, 01:38:05 PM
Like the armaments, gives it a good military feel.  Tell me the lightbulb works.
Title: Re: Scenery Project
Post by: RobSkib on July 30, 2010, 03:21:02 PM
Looking good, I can't help but feel some extra panelling on the inside walls would have been good, just to distinguish it from the outside. Maybe some extra battlements at the top so your guys have something to duck behind?
Title: Re: Scenery Project
Post by: Shannow on July 30, 2010, 04:38:29 PM
The inside is far from done Rob you'll be glad to hear :), but Gav has promised me some goodies to go in there, so I don't want to progress till I get my hands on those!

Similarly I plan to have various bits of metal bolted to the outside my the gang that uses it so I will probably add some at the top for cover (though gangers are not notoriously smart I would assume :P), and I'm planning on painting the front a rusted blue, but then having the gang graffiti it, perhaps with a Joker style smile or something similar. Or is that too cliched?

Its also good incentive to make a gang for generic use! Hmmm plan...plan...plan...plan....

Rob

Ps - @ Myriad - the bulb doesn't I'm afraid and even then it just attached to a beam in my attic!

EDIT: Having had a play, a thought that popped into my head would be to cut the battlement for the top into the shape of a jagged crown, sort of a 'we are king here' statement. Too much? Too silly? Answers on a postcard! Though they'd be more useful on here...
Title: Re: Scenery Project
Post by: RobSkib on July 30, 2010, 05:30:40 PM
Gang for generic use, you say? (http://cgi.ebay.co.uk/INSURGENTS-5-Soldiers-54mm-Grey-Plastic-New-/200501129869?cmd=ViewItem&pt=Toy_Soldiers&hash=item2eaecc728d)

I direct lift from the joker's smile would be a bit cliche, but there's no reason why you can't be inspired by it to do something similar!
Title: Re: Scenery Project
Post by: Shannow on July 30, 2010, 06:36:33 PM
I was meaning more like white teeth on the vent at the bottom with maybe a light red drybrush? Any particular suggestion you have for the rest of the head would be great, not really done scenery before so ideas are not coming easily or quickly!

Rob
Title: Re: Scenery Project
Post by: RobSkib on July 30, 2010, 11:54:01 PM
Best thing to do then is not worry about excess decoration. Speaking from experience, as soon as you have a piece of scenery, it gets written into EVERY game you ever have until you grow bored of it and make some more! With this in mind, you might not want to paint it to look like an inflatable clown head and go for a more contemporary colour scheme.

You will however, find the whole thing a lot easier to paint the more details you have on it. Seems counter-intuitive, but when you come to paint it, it'll make sense. The more rivets, supporting beams, pipes, dials, switches, knobs, plates, do-hickeys, spikes, wires, levers and what-nots you have glued to your central structure, be it a piece of interestingly-shaped polystyrene, cardboard packaging or in this case, motorbike helmet, the easier it'll be to paint.

Ask anyone who has slaved over mountains of scenery, having different textures and pieces under the brush makes the whole drybrushing experience a lot easier and enjoyable, as drybrushing a perfectly sheen surface in your case is going to be a total headache. Rivets, beams and supporting do-dads will break up the surface and give you a much more pleasing finish.
Title: Re: Scenery Project
Post by: Shannow on August 09, 2010, 05:32:35 PM
Thanks for all the pointers Rob, appreciate them a lot :) have added some cover to the turret as well as some chain and a few other bits to the overall head to give it a less flat appearance, haven't finished but I have run out of bits that would look good stuck to it!

(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72151.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72150.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72149.jpg)
(http://i916.photobucket.com/albums/ad4/jerusalem-man/STA72148.jpg)

Rob