The Conclave

The Golden Throne => Community News and Announcements => Topic started by: MarcoSkoll on April 06, 2012, 12:48:32 AM

Title: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on April 06, 2012, 12:48:32 AM
October 4th Edit: EVENT PACK (http://www.mediafire.com/?mmy0ulm5rnj7fof)

This was formerly the "A dual-scale event?" event thread. The first post has been edited accordingly.

Evening gents. With the INQvitational having been a success, and demonstrated an event ready 28mm crowd, it's time to look back at this to fill out the Inquisitor gaming event schedule.

I've called up the WHW events team, and of the Saturdays in the Nov/Dec time period I was looking for, they offered December 1st. At this point, I now need a show of hands in order that I can work out how many tables will be needed and the feasibility. Obviously, the event won't work very well if I don't get enough players of one scale or the other.

EDIT: Event now confirmed for December 1st 2012.

~~~~~

So, to summarise and recap:

- December 1st, Warhammer World. Normal hours (1000-1800)

- The day will be BOTH 28mm and 54mm. Players may use either or both as they wish.

- Standard schedule for the day - three "intrigue" games, followed by a finale. Expect another multi-table finale.

- GMing will be handled as per previous "Conclaves", and will be rotated (to willing volunteers, as far as is possible) to give all attendees the chance to play. As normal, pre-written scenarios will be on hand, but people are welcome to write and bring their own. (Consider it practice for the 2013 IGT, if you'd like.)

- I may need an assistant for the day though.

- Ideally, people will GM for their "non standard" scale to allow greater intermixing of the two groups. This is not a strict requirement, but it is preferred that people ask around and borrow NPCs instead than sticking only to their own scale.
We'll also be running the same style of attendee donated NPC pool as we had at the 2011 Autumn Conclave, so people are encouraged to lend any potentially useful generic thugs, the odd VIP or wizened adept to that.

- Scoring may get changed up. Contact cards may remain part of it, but I'm looking to personalise things by giving players specific tasks. This might relate to their cards, or it might be personal agendas they have to achieve in the day's games... or maybe even outside them.

- At present, the plan is that the plot will take place in both Dalthus and Carthax, with a story that affects both.

~~~~~

So, that show of hands, please. If you'd also tell me which scales you're planning on attending with, that would help.

List of possibles:

28mm:
Chilli Fueled Heretic
LeadLegion
Little Brother
(Possible +1s)

54mm:
Bloodpact
Van Helser (If his schedule works out)

Both:
Greenstuff_Gav
Kaled
Keravin
Koval
Necris
RobSkib
Tychonaut

Original Post follows:

First things first, I imagine what is discussed below is rather dependent on the success of Molotov's INQvitational, but as the idea has been kicked up recently, I'm throwing it out here earlier rather than later.

While the idea has been being bounced around for a while, Kaled and I got more of a chance to talk about a dual-scale Inquisitor event in Bugman's (after the IGT). We both (or at least, I) think the Inquisitor community would benefit from being more unified than it currently is. The proposition, therefore, is for an event that will have both scales of gaming. (And I suspect I've probably nominated myself as one of the organisers by posting this...)

What follows is where the ideas that have already been put onto the table have got to:

~~~~~

Players:
Players would be able to turn up with warbands in either or both of the scales. And it is important to stress that bringing both scales (not at all compulsory) wouldn't have to be big and little versions of the same warband - merely two warbands that could reasonably be allied. An Inquisitor and a team of their agents, two Inquisitors of similar ideologies... you get the idea.

I know Keravin had concerns about allowing players to mix between the scales being interpreted as (paraphrasing heavily) "you should have some 54mm models", but I promise you that there are no such ulterior motives.
The point(s) in allowing players to use both is/are simple - to allow players to mix, and not force players to pick only one of the scales.
No mixing, and telling people they have to pick their favourite scale would defeat a lot of the point of the event.

~~~~~

GMs:
The more radical idea Kaled threw out there for mixing the groups was having attendees GMing games that weren't in their normal scale. Even if they didn't have any models of the other scale themselves, this would mean that they'd be get to meet more of the other players.

Asking players to GM for a scale they don't have models for does, at first shout, seem like a problem, but I had good success at the 2011 Autumn Conclave when I asked players to bring their spare Chaos themed models for a big traitorous horde I needed. (In spite of needing a horde, I was offered more models than I could use!)
With attendee input, having a supply of NPCs of either scale on hand (provided the scenarios aren't written to need anything too specific) shouldn't be difficult.

~~~~~

Format:
The event finale could follow a similar pattern to what I used at the Autumn Conclave (multiple tables which could affect each other), as there's no need for these multiple tables to be at the same scale. We would however have to have two equally important "main tables", one for each scale. (One idea I have is for two matching structures to have been found on different planets, and each scale representing play on each of those planets - the finale's two central tables would therefore be models battling it out for control of the appropriately scaled structure.)

This finale does however have the potential to be massive, and would need at least three GMs - one for each of the main tables, plus a grand overseer to handle interactions between tables. The side tables, at least with the help of the grand overseer, should probably be able to be handled by a player/players taking on the job of running it.

~~~~~

This is still only early thoughts, likely to be subject to a lot of revision and also unlikely to be before some time in 2013, but you're all invited to discuss it at this stage.

Just think about the raw potential that there could be in having an event that wasn't "INQ28" or "INQ54"... just "Inquisitor", in a full showcase of its glory, big or small.

(This topic is being discussed simultaneously here on The Ammobunker (http://s3.zetaboards.com/The_Ammobunker/topic/7563442/1/))
Title: Re: A dual-scale event?
Post by: Kaled on April 06, 2012, 07:49:27 AM
Quote from: MarcoSkoll on April 06, 2012, 12:48:32 AM
We both (or at least, I) think the Inquisitor community would benefit from being more unified than it currently is.
I certainly agree. The Inquisitor community is pretty small, but it would be far better if it were one unified community rather than two even smaller ones, and surely it can only benefit from mixing the ideas and experience of both sides.

QuotePlayers would be able to turn up with warbands in either or both of the scales.
I'll repeat the offer I made in the other thread. If any of the 28mm crowd fancy trying 54mm, then if they build a warband leader I'll be happy to lend them a couple of other models to make up a warband. I don't have enough 28mm models to offer them to 54mm players who want to try the smaller scale, but I'm sure other people here do. In fact, where possible I'd encourage (but certainly not mandate) participants to play at least one of their games at the other scale - it gives people a chance to model something a bit different from what they're used to and would help people see the other side of the 28/54mm debate.

(Please don't mistake this for me saying we should all be playing at 54mm.  I'd equally like to see those 54mm players who dismiss Inq28 give it a try too. The event is all about getting people to come together and play Inquisitor and not just stay entrenched in their Inq54 or Inq28 camps.)

QuoteThe more radical idea Kaled threw out there for mixing the groups was having attendees GMing games that weren't in their normal scale. Even if they didn't have any models of the other scale themselves, this would mean that they'd be get to meet more of the other players.
I don't see that the idea is all that radical. There's no real difference in GMing at either scale, and many scenarios don't need NPCs or special terrain etc, so those scenarios could be run at either scale. Where a scenario does need particular NPCs then it should be easy enough to borrow a model to represent them. As long as I know in advance, I'm happy to bring 54mm models to be used as NPCs. I realise that some of the newer 28mm crowd may be daunted by the idea of GMing for a table of more experienced 54mm players, but I remember when I was new to the community and GMing for experienced players was a little scary but turned out to be a great way to learn as it meant I could concentrate on running the game and could leave the players to handle the rules themselves. I think it's important that the event is set up so that it 'forces' the two halves of the community to mix - people naturally tend to stick with what they know and is comfortable, but if they don't mix then it's really just two events happening on the same day - and that just defeats the point.

The campaign structure suggested should work well. In the past I've considered a few other options for a dual scale event, such as having players forming cells containing both Inq28 and Inq54 players, but keep coming back to this format - especially for the first dual scale event as it means players are mostly with people from their own half of the community, but also gives opportunities for people to mix.

- Dave
Title: Re: A dual-scale event?
Post by: Keravin on April 06, 2012, 02:13:21 PM
I can certainly help with lending people INQ28 warbands as I have 4 - three Inquisitors and one Rogue Trader.   My own reticence about using 54mm is I'd rather use my own and I'm working on assembling the bits to build my own, but funds get in the way of the plans.    As for gming I'd like a few more games under my belt, but given I'm looking at setting up my own games I'll be doing this sooner rather than later anyway.
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 06, 2012, 07:11:41 PM
Quote from: Kaled on April 06, 2012, 07:49:27 AMI don't see that the idea is all that radical. There's no real difference in GMing at either scale, and many scenarios don't need NPCs or special terrain etc, so those scenarios could be run at either scale. Where a scenario does need particular NPCs then it should be easy enough to borrow a model to represent them.
Okay, not hugely radical per se, but I know that if GMs want to write and run scenarios of their own design, they might not be entirely comfortable relying on the will of Tzeentch as to whether they'll have the NPCs needed.

~~~~~

I should add, I feel, that I am not suggesting that we migrate to making all events open to both scales, but that at least occasionally, the extra effort should be made.
Title: Re: A dual-scale event?
Post by: Kaled on April 06, 2012, 07:22:59 PM
Quote from: MarcoSkoll on April 06, 2012, 07:11:41 PM
Okay, not hugely radical per se, but I know that if GMs want to write and run scenarios of their own design, they might not be entirely comfortable relying on the will of Tzeentch as to whether they'll have the NPCs needed.
True, but I think that for this one occasion it's not unreasonable for people to try to come up with a scenario that either doesn't need NPCs, or which uses ones that they know will be available.
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 07, 2012, 12:03:15 AM
Of course, trying to arrange borrowing any NPCs they needed would get people asking around and talking to each other - perhaps introducing them to other people's models they hadn't really paid attention to before. I like it.

One thing to add - I guess defining which scale was/wasn't the person's "native scale" would be left to trusting people to follow the spirit of the thing, in the same way as we do with character design.
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 28, 2012, 05:28:13 PM
Given the fuss that the discussion over the next GT has kicked up, and the suggestion of trying to get a less competitive dual-scale event in first, I think it's probably time to try and kick this thread.

That would mean that this event would need to be moved up the calendar to have it sometime in late 2012. I think that's doable, although I was perhaps hoping for a slightly more relaxed schedule than that for working on the event mechanics and any necessary NPCs/terrain.

Now, just chucking an idea out there...

... we could also run the IGT scoring alongside this event as an experiment. It wouldn't be taken into account in the day's result, but it would give us some reference material. (It'd be a bit odd in that the planned event structure would have the 54mm attendees scoring the 28mm ones and vice versa, but I think that might actually be useful, as we could use the scores and scoring of the same 54mm attendees from previous GTs as a comparative baseline.)

Of course, I can perfectly understand if people didn't want to do that.
Title: Re: A dual-scale event?
Post by: Kaled on April 28, 2012, 05:54:36 PM
Call me cynical, but after the recent fuss (and years of emnity), a scoring system that has no relevance to the actual event could just be seen as the Inq54 players checking that the Inq28 ones are 'doing it right' and cause resentment.

But if you do plan to run this event this year and need a hand putting it together then give me a shout and I'll be happy to help.
Title: Re: A dual-scale event?
Post by: Koval on April 28, 2012, 06:03:23 PM
For what it's worth, if it's going to be a dummy run to iron out the gremlins, then it's worth making sure people know that so you guys can try to keep an eye on the shenanigans as well. In any case, it's better to get these sorts of events going sooner rather than later in order to foster some sort of integration between two apparently separate communities.
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 28, 2012, 07:01:32 PM
Quote from: Kaled on April 28, 2012, 05:54:36 PMCall me cynical, but a scoring system that has no relevance to the actual event could just cause resentment.
That is one of the things I had imagined people might say. It is unfortunately the case that the rather reasonable question of "Are both groups equal?" turns into the less reasonable sounding "Are the 28mm players doing it the same?" because it's introducing 28mm to a formerly solely 54mm event.

But we'll have to deal with that anyway with separate GTs ("Why are they separate?" "Well, because not everyone thinks it's fair" *Cue offence*). So, as it could mean the difference between having two separate GTs and one combined GT, I'm going to leave the idea on the table for the moment. If enough people disagree, then we won't do it. But I'd rather at least give it a chance.

QuoteBut if you do plan to run this event this year and need a hand putting it together then give me a shout and I'll be happy to help.
I'm all for help - tempting though it would be to lord it over the whole event on my own, that might be a bit silly - but seeing as you've already run the IGT this year, please don't feel that you're in any way compelled to do so.

@Koval: Very much the intention.
Title: Re: A dual-scale event?
Post by: Koval on April 28, 2012, 07:10:16 PM
Quote from: MarcoSkoll on April 28, 2012, 07:01:32 PM
QuoteBut if you do plan to run this event this year and need a hand putting it together then give me a shout and I'll be happy to help.
I'm all for help - tempting though it would be to lord it over the whole event on my own, that might be a bit silly - but seeing as you've already run the IGT this year, please don't feel that you're in any way compelled to do so.
I'd be happy to chip in as well.
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 28, 2012, 10:32:14 PM
What I'm really looking for is someone who can pen some scenarios, help develop the scoring mechanics and GM some of the games. While I don't doubt that your involvement in the plot would improve it, I expect you're a little rusty on the rules?

You're welcome if you do want to get involved in organising, but (assuming you're looking to attend) I think you'd probably get more out of it as one of the players - that does still offer the opportunity to write and GM a scenario if you want, but you'd get more chance to push the models you're making around the table as well.
Title: Re: A dual-scale event?
Post by: Koval on April 28, 2012, 10:56:03 PM
Guilty as charged, but I'd like to think my heart's in the right place.

In between my lungs.
Title: Re: A dual-scale event?
Post by: RobSkib on April 29, 2012, 01:34:46 AM
I'll help if you give me a bit of time to finish up with some RL timesinks. If we can come up with a decent dual-scale problem solver, I can throw open the 28mm doors to the Kaede Mack event as well.
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 29, 2012, 02:42:31 AM
I've posted something on the Ammobunker thread - hopefully it won't horribly blow up.

@Rob: I think the biggest problem to solve with dual-scale is that you can't line the "winners" up on the same table for the grand finale, and my plot has had to be built around that to be equally fair for both scales. Whether that works for you... I don't know. But more unity is a good thing!
Title: Re: A dual-scale event?
Post by: RobSkib on April 29, 2012, 01:52:50 PM
I had planned to use something similar to the Contact cards used in previous Conclaves, but I'm not sure how well the numbers would tot up if there were greater or fewer players on a particular scale.

As a slightly not-totally-scale related note, I had planned on awarding the winning warband (who accumulates the most points) a piece of wargear - an ornate pistol, a servo-skull mounted forcefield, a Rogue Trader charter or equivalent, something interesting that doesn't necessarily have to be WYSIWYG but  could add texture to a warband: "This antique melta pistol was gifted to Inquisitor X by the Carthaxian Conclave for helping bring the Kaede Mack Conglomeration to it's knees."
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 29, 2012, 05:13:43 PM
As far as scoring, I'm pretty tempted to include some of the ideas in Exterminatus 9 about an "agenda" based scoring method.

We had a bit of this with the "card matching", but I think I'd like to see a greater spread of objectives running throughout the day - some might have to be fulfilled in game, some might relate to Contacts (assuming I'd stick with that. Fewer categories next time though!), but there might also be some that had to be fulfilled away from the tables.

Some of this would come from the player's "faction", but others would be specific to the player themselves. Individualising and expanding every player's objectives would represent a bit of work if there's two dozen players involved, but all kinds of side objectives and conflicts would mean we didn't have to worry about the risk of "oh no, all the players for the finale all agree with each other!"
Title: Re: A dual-scale event?
Post by: krenshar on April 30, 2012, 12:49:55 AM
On scoring for dual-scale, what about running any p&m section as a competition separate from the score?  It would allow for a category -and thus a winner- at each scale, plus it leaves the gaming aspect universal across the event if one assumes that the game is played in the same spirit, no matter a warband's height.

To encourage mixing, players could be expected to score the models of both categories, with the option to abstain from one scale should a player feel too disinterested/inexperienced in that scale.  That way there's no pressure, a model's average score won't be skewed by low scores from players resenting having to score, and it would hopefully lead to discussion and inspiration across the scales.

Granted, that's two more prizes to find than currently but as someone already pointed out, the potential increase in attendance should balance that out.
Title: Re: A dual-scale event?
Post by: MarcoSkoll on April 30, 2012, 02:01:46 AM
I think split P&M prizes might be a good idea, as that is the one area that is inherently and unchangeably different between the two scales, and the two do represent somewhat different challenges - it would be good to recognise the best achievement at each scale.

Still, this isn't the thread to make suggestions about the IGT scoring. This thread is about a different mixed event that's been moved up to try and foster community integration before the IGT (and perhaps dry run some stuff). :P
Title: Re: A dual-scale event?
Post by: krenshar on May 01, 2012, 12:24:08 AM
Sorry, with the suggestion earlier in the thread of running the IGT scoring system as an informal experiment, I was thinking that it would be an opportunity to test such a change.
Though given the rest of the work involved already, I can see I didn't really think it through.
I'll go make a nuisance of myself in the correct thread. :)
Title: Re: A dual-scale event?
Post by: MarcoSkoll on May 01, 2012, 01:11:19 AM
While I might use this event as a chance to test GT scoring, I'd only be running the GM/Player scoring and wouldn't plan on having a P&M round.

It's going to be voluntary to score and I don't want to have to make players feel conspicuous for opting in or out, which is something hard to fit around a "put your models on the table and peer at them" round.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on June 13, 2012, 07:12:27 PM
*First post edited, but copied below*

Evening gents. With the INQvitational having been a success, and demonstrated an event ready 28mm crowd, it's time to look back at this to fill out the Inquisitor gaming event schedule.

I've called up the WHW events team, and of the Saturdays in the Nov/Dec time period I was looking for, they offered December 1st. At this point, I now need a show of hands in order that I can work out how many tables will be needed and the feasibility. Obviously, the event won't work very well if I don't get enough players of one scale or the other.

~~~~~

So, to summarise and recap:

- December 1st, Warhammer World. Normal hours (1000-1800)

- The day will be BOTH 28mm and 54mm. Players may use either or both as they wish.

- Standard schedule for the day - three "intrigue" games, followed by a finale. Expect another multi-table finale.

- GMing will be handled as per previous "Conclaves", and will be rotated (to willing volunteers, as far as is possible) to give all attendees the chance to play. As normal, pre-written scenarios will be on hand, but people are welcome to write and bring their own. (Consider it practice for the 2013 IGT, if you'd like.)

- I may need an assistant for the day though.

- Ideally, people will GM for their "non standard" scale to allow greater intermixing of the two groups. This is not a strict requirement, but it is preferred that people ask around and borrow NPCs instead than sticking only to their own scale.
We'll also be running the same style of attendee donated NPC pool as we had at the 2011 Autumn Conclave, so people are encouraged to lend any potentially useful generic thugs, the odd VIP or wizened adept to that.

- Scoring may get changed up. Contact cards may remain part of it, but I'm looking to personalise things by giving players specific tasks. This might relate to their cards, or it might be personal agendas they have to achieve in the day's games... or maybe even outside them.

- At present, the plan is that the plot will take place in both Dalthus and Carthax, with a story that affects both.

~~~~~

So, that preliminary show of hands, please. If you'd also tell me which scales you're planning on attending with, that would help.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Koval on June 13, 2012, 08:29:19 PM
28 assuming I ever decide to paint my guys :P
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: greenstuff_gav on June 13, 2012, 08:36:50 PM
um. 54mm but will bring 28 with me :)
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Van Helser on June 13, 2012, 08:52:47 PM
I highly doubt I can make that date as I am booked on a crown and bridge course here in Inverness on the Friday. If it later transpires that I could make it down I would be playing 54mm. I am interested to hear that the INQvitational was a success though. I'll have a couple of questions on Skype tomorrow Dave for you.

Ruaridh
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Keravin on June 13, 2012, 09:29:58 PM
If you want to read more on the Inqvitational there's a thread on Ammobunker and I've got my report on the Inqvitational only games on my plog here.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Kaled on June 13, 2012, 11:05:44 PM
I should be available on that date and could play at either or both scales.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on June 14, 2012, 01:20:43 AM
A reasonable start, although I've had a couple of slightly discouraging responses on Ammobunker.

Well, I can see how things go.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Keravin on June 14, 2012, 11:17:42 AM
Provisionally in at both scales, though not sure how many INq54 models I will have done by then as still assembling bits to start piecing them together.

I will be using a different Inquisitor to Tybalt who I took to the Inqvitational as he's very much bound up in the ongoing narrative that Molotov is running.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Kaled on June 14, 2012, 12:31:51 PM
One possibility that you may want to consider Keravin is the idea that just because the two events happen sequentially and quite close together in our timeframe doesn't mean that the same has to be true for Tybalt. One event could be sometime in his past or future...
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Keravin on June 14, 2012, 01:29:42 PM
I was thinking I'd like to not play a good guy this time.  If I can get her done then Inquisitrix Kyia Cardainn - the Xenos Game hunter is who I'd like to bring as I think she works well for going visiting other locales.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Necris on June 15, 2012, 10:00:02 AM
I should be able to come along to this (Just need to check some dates)

I'll defiantly be at 54mm but will get my ass in gear and bloody well finish some of my 28mm stuff too so put me down for both scales, (Just nee to finish my bretonnian  marines and dark elf forces first)

Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Bloodpact on June 15, 2012, 07:06:27 PM
I might be able to make a 28mm warband, but i've always been a fan of Inq because of the different scale, and always opposed 28mm play, but the needs of the group must take precedent. The Forge World event Enforcer and Dog does have Inq28 written all over it though, so i may be convinced to scrape something together as this guys is staring at me from my desk.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on June 15, 2012, 09:41:20 PM
Don't feel, if you're not a fan of one scale or the other, that there is any pressure to play at both. It's optional, not compulsory.

Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Bloodpact on June 15, 2012, 11:49:35 PM
Maybe its what i need to drag me out of my comfort zone. And i reckon i could make an awesome looking 28mm warband :)
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: greenstuff_gav on June 16, 2012, 07:48:46 AM
Quote from: Bloodpact on June 15, 2012, 11:49:35 PM
And i reckon i could make an awesome looking 28mm warband :)

dooo iiiit!
and do a photo-blog as we like pictures :D
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on June 20, 2012, 11:49:10 PM
I've put all the responses I've got so far on the lists.

Not exactly the flurry of entrants I would like, and not yet enough to commit to this yet.

I'm appealing again for any interest, both here and on Ammobunker. In any case, I'm giving the event its WIP title of "The Twin Arches" in the hope this sounds less forum biased than "Autumn Conclave".
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: RobSkib on July 09, 2012, 02:40:41 PM
Sure I'm down for this! I'll knock up a 28mm warband as well, and as usual, I'll be bringing along another 1-5 other people depending on which of my mates are free at that time.

Count us in!
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on July 09, 2012, 07:53:10 PM
Right-ho. In any case, I think we've in theory got enough possible now, assuming I take a slightly optimistic view about how many of the possible +1's will turn up, and we don't lose many that don't get replaced by a few more recruits down the line.

The question is now whether I e-mail or phone them. They've not proven good at responding to my e-mails, but it might be best to have the somewhat unusual event requirements laid out in plain text*.
*Given that they listened so well to when I phoned them that they utterly failed to tell the team member working that weekend that we were due to be there.

Maybe ring them, get a team member assigned, then e-mail the details straight to them...
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: RobSkib on July 10, 2012, 12:08:40 AM
It seemed suspiciously easy when I rang them up, the phone call was less than four minutes long. I'll probably drop them an email and a phone call every few weeks just to keep our event at the top of their pile.

I'm sure more people will turn up on the day as well, I know the 'Clave is infamous for its lurkers...
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on July 30, 2012, 03:42:11 PM
Right, after forgetting/procrastinating for a few weeks, I finally got myself to ring WHW and we are now booked in for 8 (+1) tables on Saturday Dec 1st. Short of my suffering unfortunate demise between then and now, this event is happening.

Now I need to work on the necessary terrain pieces - amongst no shortage of other things.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Koval on July 31, 2012, 06:22:24 AM
Do you not have terrain you can re-use?
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on July 31, 2012, 12:05:50 PM
The theme of the event requires some fairly specific terrain pieces for the finale - so no, I don't have exactly what I need.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Koval on July 31, 2012, 06:11:19 PM
Fair enough for the finale, but surely you don't have to go overboard with the preceding bits as well.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Cortez on July 31, 2012, 06:57:57 PM
I should be able to attend.

That will probably give me just enough time to fail to finish off some more models.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Koval on September 09, 2012, 09:33:15 PM
Apologies for the necro, but owing to my recent personal interest in 54mm, I should be able to manage both scales once things arrive and get assembled/painted.

So at the moment I'm a definite for 28mm and a "probably" for 54mm.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: MarcoSkoll on September 09, 2012, 09:48:35 PM
Neat. As for the "necro", it's not exactly kicking a thread that's likely to remain inactive too much longer. I'm hoping to get the event pack out not too distantly after the September Conclave.

At absolute latest, I'm aiming for the start of October, to give two months before the event.
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: Koval on September 09, 2012, 09:51:37 PM
I realised my timing was a bit off not long after I posted. I was thinking somewhere between "this is meant to come after the September Clave, so I might as well get the ball rolling again", and "why did I just do that, the September Clave hasn't happened yet"
Title: Re: Autumn Conclave 2012 - December 1st, WHW
Post by: RobSkib on September 10, 2012, 05:43:00 PM
Depending on how well Saturday goes, I might be putting together a Kaede Mack warband. Can't keep a good Mack down ;)
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on September 18, 2012, 04:12:58 PM
So, with the September Conclave now gone, this is now looming on our schedule, so it's time to kick the organisation back into gear.

I apologise for the quantity of writing below, but it's as much your event as it is mine, so there are some questions to ask you guys.

~~~~~

Location:
I'm anticipating both Carthaxians and Dalthans at both scales. Because I feel this isn't an excuse to not play games (it certainly hasn't stopped Space Marine chapters trekking the length, breadth and depth of the galaxy in the name of throwing dice around), I'm handwaving the actual in-universe logistics of this to an extent.

Or rather, the logistics are likely to form an element of the plot, but before that's totally set out, I need to contact a couple of people for permission to use elements of their fluff for the day.
In whichever case, though it's likely that whatever the worlds used for the day will have a non-specific identity and location, being referred to by only codenames.

If people might prefer I'm less vague, then I can be. However, it's unlikely that I'll explicitly set goings on in the Dalthus sector (more likely, close nearby), as I have little desire to displease those members of the 28mm community who aren't sold on the idea of this event.

Scoring:
I've been musing over various possibilities here - while I certainly like contact cards for their potential to add to the background of the sector (and was impressed by Kaled using some of his as part of his persuasion attempt during the finale of "The Saint"), the issue here is that there isn't a single "the sector", as discussed above.
Also, with a potentially very large attendance, a very large number of contact cards will be needed, and I didn't find it all that fun trying to put as many as needed last time around.

The version of things Rob used at the event on Saturday (basically the GM allocating 3,2,1 points to their players dependent on the success of each, with the GM always scoring 3 themselves for their efforts) is obviously a lot simpler as regards actual set-up, if less fluffy. Still, given the scale and complexity of the contact card system for a dual scale event, I think something similar may the most practical option.
However, I'd want to widen the scoring gap, as while last time I ran a day, the player's score could change by anywhere from -4 to +7 from a game, the maximum 2 point difference of a 1,2,3 system did mean a lot of players with tied scores.

As I mentioned to a couple of people on the day, my interest has been piqued by some of the ideas in the Exterminatus 9 article "Shadows of Chaos" about having more overarching agendas for the attendees - the article gives examples like "Assassinate your faction leader", "deliberately mislead team mates" and "never use your true name" (which I think is supposed to apply as much to the player as the character!).
I'm not saying I'd use those examples, but adding in scoring for longer agendas (which might have to be partly down to honesty) could do something to widen that gap.

Any thought or preferences?

Finale:
I intend to do something similar to what I did last time around, but hopefully a little slicker. This is partly because it's the only way to be fair and let players of different scales both get onto the "winning table" - in that there will be two winning tables, one of either scale, the characters vying for control of whatever the eponymous "Twin Arches" of the event name might happen to be (wouldn't you like to know?).

Obviously, with the potential for more attendees, it's likely to outscale my finale from last time, even before taking into account that there will be two main tables. However, I currently only have the one GM - myself.

I've got three theories on how this can work.
1) I can find a co-GM to help run the other main table during the finale and perhaps a second, such that I can step back and better co-ordinate tables. RobSkib has already volunteered, although given he ran the event on Saturday, I think I'd sooner let him actually play some games.

2) I can assign GMs to each table, but this obviously means some people won't get to play in the finale.

3) I can assign player-GMs on all tables, and instead act as an overseer, travelling around the games to co-ordinate them/act as an impartial judge if a PGM is unsure how to fairly proceed. The scenarios can also be written in such a fashion as to read "when X happens, talk to Marco to get further instructions", which would also let the PGMs avoid spoiling any twists for themselves.

I think 3 is my favourite option, as it would allow everyone (save myself) to play, and avoid two of the problems from last time - the "I need to tell Marco what's happening over in our game" delays that happened on the main table, as well as keeping me better appraised of the overall flow of events. And I can't imagine we'll be short of players experienced/reasonable enough to take on a PGM role.

In any case, I am going to want to try get a player on every table who is willing to submit a synopsis of what happened, so that some sort of at least basic write up can be done of the full game - such that everyone knows more or less what happened overall (which is a potential issue with these mega finales, in that so much happens that not everyone knows all of it!)

Again, any comments?

WHW requests:
It came up this weekend that the Necromunda terrain we've so often used tends to get lost somewhere if not specifically requested, so I'm putting in a request for that shortly. Is there anything else we might be looking for?

The space hulk board from this year's IGT was a bit of a hit, I know - and probably won't be hard to get hold of, should we want it (it's not like it's much use for the core games). If there's anything else people want, I'll put in the request, but I'm not sure how many of the tables we've had in the past are necessarily still available, given the shift to their Realm of Battle boards.
And with that said, anything we don't request WILL be Realm of Battle.

The other thing I can think of is the pre-organised lunch we've had before (this year's GT, IIRC) has definite practicality advantages, should they be willing to arrange it.

So, any desired terrain/tables/arrangements?

Schedule:
- One game, lunch at about 12, then three games?
or
- Two games, lunch at about 1:30, then two more games?

Either works, but unless there's strong opinions otherwise, I'm inclined to go for the former, given that many people will have had particularly early breakfasts.

~~~~~

I know not all of that is actually phrased as questions, but I'm looking for feedback in any case.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Cortez on September 18, 2012, 05:10:55 PM
Option three for the finale sounds the best if you make sure the two tables are next to each other.

You should definitely order the Necromunda terrain for the reasons you mentioned (how do 12" tall buildings dissapear?) and the space hulk board makes a nice change and gives the opportunity for some interesting scenarios, so I would order that as well if there will be sufficient table space (I don't know how many people are attending).

You can do lunch either way. I think both schedules work fine. As for booking lunch I think we should only need to do that if another event is on.

As for the scoring, the contact card system was always nice and fluffy but the points system used on Saturday was much simpler and quicker especially if you use the need to make sets of three cards that has been used in some of the recent events. However I would possibly say a larger point scale awarded in a manner similar to that used at the IGT i.e on how well they tried to achieve the objective, stayed in character etc could be more accurate.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Heroka Vendile on September 18, 2012, 06:00:21 PM
Quote from: MarcoSkoll on September 18, 2012, 04:12:58 PM
Location:
[...] I'm anticipating both Carthaxians and Dalthans at both scales.

I think people get a bit too hung up on this sort of thing. A number of people play games with local gaming groups in their own preset sectors or whatever, Carthax is just a setting for linking our event days, nothing more. Doesn't have to match up with anything that happens in your local group. Heck I've brought warbands to events which muddle up or contradict my own character backgrounds, just cause I wanted to try something a bit different with my stuff. Sure, that then loosely becomes part of the wider Carthax narrative, but not in any binding way. Heck this is exactly what we were doing anyway before "Carthax" was proposed as a unified setting for events.

Gameplay Rule number 1: Have fun.

Setting Rule number 1: Everything You Have Been Told Is A Lie.

QuoteScoring:
basically the GM allocating 3,2,1 points to their players dependent on the success of each, with the GM always scoring 3 themselves for their efforts
perhaps expand to a 5,3,1 points is 3 players, 1 GM - or a 6,4,2,1 for a setup where the GM plays as well.
The idea of players receiving a day-long personal goal for bonus points to be awarded by the event organiser based on their success is quite cool and nicely thematic for Inquisitor. Even if it's just a straight pass/fail evaluation of their success.

QuoteFinale:
[...]
3) I can assign player-GMs on all tables, and instead act as an overseer, travelling around the games to co-ordinate them/act as an impartial judge if a PGM is unsure how to fairly proceed. The scenarios can also be written in such a fashion as to read "when X happens, talk to Marco to get further instructions", which would also let the PGMs avoid spoiling any twists for themselves.
3 makes the most sense by far, lets everyone game, lets you keep tabs on everything with less chance of being bogged down on one table.

QuoteWHW requests:
[...]So, any desired terrain/tables/arrangements?
Aside from spacehulk and necromunda – the Inquisitor-scale desert farm/village/westerny stuff is very nice if they've still got it around. The ruined cathedral made from the classic plastic gothic ruins too.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Bloodpact on September 18, 2012, 06:20:02 PM
Quote from: MarcoSkoll on September 18, 2012, 04:12:58 PM

As I mentioned to a couple of people on the day, my interest has been piqued by some of the ideas in the Exterminatus 9 article "Shadows of Chaos" about having more overarching agendas for the attendees - the article gives examples like "Assassinate your faction leader", "deliberately mislead team mates" and "never use your true name" (which I think is supposed to apply as much to the player as the character!).
I'm not saying I'd use those examples, but adding in scoring for longer agendas (which might have to be partly down to honesty) could do something to widen that gap.

Any thought or preferences?

This sounds like a great idea, particularly as most warbands will have their own agendas for being present, rather than just being at the beck and call of their faction leader. I know Angstrom certainly would!
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on September 18, 2012, 07:41:00 PM
Quote from: MarcoSkoll on September 18, 2012, 04:12:58 PM
Location:
I'm anticipating both Carthaxians and Dalthans at both scales. Because I feel this isn't an excuse to not play games (it certainly hasn't stopped Space Marine chapters trekking the length, breadth and depth of the galaxy in the name of throwing dice around), I'm handwaving the actual in-universe logistics of this to an extent.

Or rather, the logistics are likely to form an element of the plot, but before that's totally set out, I need to contact a couple of people for permission to use elements of their fluff for the day.
In whichever case, though it's likely that whatever the worlds used for the day will have a non-specific identity and location, being referred to by only codenames.

If people might prefer I'm less vague, then I can be. However, it's unlikely that I'll explicitly set goings on in the Dalthus sector (more likely, close nearby), as I have little desire to displease those members of the 28mm community who aren't sold on the idea of this event.
I'd prefer a bit less vagueness, to be honest, but I can understand your reasons. Depending on what the fast Warp route or whatever between Carthax and Dalthus looks like (and indeed depending on where Dalthus is in Ultima), I might even have planets around that general area for you to plunder.

I also have my reservations about one of my cells leaving Carthax.*

QuoteScoring:
I went along to a 40K tournament in August where you got 6 points for winning, 3 points for a draw, 1 point for losing, and nothing for conceding the match. Seeing as it's all objectives-based in 40K nowadays, you could very happily port a similar system over. It keeps things simple, eliminates the two-point-difference, and you don't need to faff around with cards.

QuoteAs I mentioned to a couple of people on the day, my interest has been piqued by some of the ideas in the Exterminatus 9 article "Shadows of Chaos" about having more overarching agendas for the attendees - the article gives examples like "Assassinate your faction leader", "deliberately mislead team mates" and "never use your true name" (which I think is supposed to apply as much to the player as the character!).
This sounds pretty cool, although neither of my two warbands is led by a standard "leader" archetype**, so anything to do with faction leaders is an instant loss in both cases. So I'll have to be optimistic and say "you've got ten weeks or so to come up with cool stuff". :P

QuoteFinale:
I intend to do something similar to what I did last time around, but hopefully a little slicker. This is partly because it's the only way to be fair and let players of different scales both get onto the "winning table" - in that there will be two winning tables, one of either scale, the characters vying for control of whatever the eponymous "Twin Arches" of the event name might happen to be (wouldn't you like to know?).
That might get a teensy bit tricky if a player has characters on both tables at once. I imagine you'll want concurrent finales so that we don't spoil the surprise for one scale before the other gets a word in edgeways.

QuoteI think 3 is my favourite option
Ditto.

QuoteIn any case, I am going to want to try get a player on every table who is willing to submit a synopsis of what happened
I'll get a Little Black Book out specially. (Which reminds me, I may need to go out and buy some more, but the beauty of my Little Black Books is that they're cheap as chips.)

QuoteSchedule:
- One game, lunch at about 12, then three games?
or
- Two games, lunch at about 1:30, then two more games?

Either works, but unless there's strong opinions otherwise, I'm inclined to go for the former, given that many people will have had particularly early breakfasts.
I'm actually tempted to suggest the latter option, solely because I think two games / break / two games makes more sense than having three games back to back. Two/break/two means we'll have a good opportunity to assess where we're all at, whereas one/break/three means there's comparatively little to assess over lunch and we'll be juggling comparatively more during the rest of the festivities. (One approach would be to have Game 1 be a higher-key affair than Games 2 and 3, but that might unfairly get people's hopes up for naught if you start off with a really strong 1 and then rein 2 and 3 in prior to a strong 4.)



*This'll be my 54mm cell, naturally, because Alice is tied in with two of your own characters. I'm fine with Lozano being booted off to wherever, though. :P

**Alice doesn't really count, and Lozano barely counts himself. In both cases, the Inquisitors responsible either will never see the tabletop or don't even belong to me.


------------

Quote from: Bloodpact on September 18, 2012, 06:20:02 PM
Quote from: MarcoSkoll on September 18, 2012, 04:12:58 PM

As I mentioned to a couple of people on the day, my interest has been piqued by some of the ideas in the Exterminatus 9 article "Shadows of Chaos" about having more overarching agendas for the attendees - the article gives examples like "Assassinate your faction leader", "deliberately mislead team mates" and "never use your true name" (which I think is supposed to apply as much to the player as the character!).
I'm not saying I'd use those examples, but adding in scoring for longer agendas (which might have to be partly down to honesty) could do something to widen that gap.

Any thought or preferences?

This sounds like a great idea, particularly as most warbands will have their own agendas for being present, rather than just being at the beck and call of their faction leader. I know Angstrom certainly would!
At the risk of being a bit of a bore, neither of mine would have much of an agenda -- Alice's agenda would amount to "do it because Fabian is too busy, and maybe I'll get some brownie points from him", and Lozano's agenda is basically "do not ask why you serve, only ask how".

This may change if I decide to model an Inquisitor at either scale, but this unfortunately is the trouble with having two acolyte cells rather than Inquisitor And Friends :P
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on September 18, 2012, 09:54:17 PM
Quote from: MarcoSkoll on September 18, 2012, 04:12:58 PM
Schedule:
- One game, lunch at about 12, then three games?
or
- Two games, lunch at about 1:30, then two more games?
You might not get a choice - if I remember rightly I was told last time that if we wanted to pre-order lunch we had to eat at 12...
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on September 18, 2012, 10:56:00 PM
Finale: It seems that option 3 has the favour thus far. Good - I do think it's the most versatile option. Things will likely be on a grander scale, so co-ordinating and prompting games rather than running them is probably going to be smoother.
And yes, I do intend to put the main tables right next to each other, as they're likely to be the ones that need attention most.

@Koval: There shouldn't be issues with players having models on two tables, as they'll have to be at one scale or the other in any given game. (This will hopefully be at their discretion, but it might have to be at mine if I have to balance a number or two).

Terrain: I've booked eight tables, which should give lots of space, particularly if the smaller play area of 28mm is capitalised on. (With the RoB boards set up right, it shouldn't be hard to fit three games over two tables).
I'm not expecting more than about two dozen players (at the outside), but even if a Space Hulk board does have to be pressed into use every game, it isn't that restricting - undercity catacombs, pungent sewers, etc. Something can be arranged for it to be used.

I'm not sure how much of the old Inquisitor township terrain necessarily still exists - I don't recall seeing it since IGT '11, but definitely something see if it is still around!
And I had been thinking about the Basilica Dufaux (it is a spectacular piece!), but I'm even less sure whether that's still around, and it is perhaps a little specific.

Lunch: Preordering isn't necessarily about whether another event is on, but it does mean that everyone will have plenty of time to eat up before the next game. (There have been times when I'm wolfing things down because it's taken most of the lunch hour to actually get food.)

As for when it is in the day, obviously Two-Lunch-Two has worked many times before, and the "more to assess" point is a valid one. (It occurs that I've only seen One-Lunch-Three used at the IGT, where there isn't any overall narrative to keep pace with.)
However, people can tend towards the ravenous on this schedule.

@Kaled: Hmm, hadn't heard that. Well, I'll contact them and see what I get told.

Scoring:
Quote from: Heroka Vendileperhaps expand to a 5,3,1 points is 3 players, 1 GM
That doesn't exactly fix the issue, seeing as that's still just three distinct scores from a game. I'm tempted to lean towards something more IGT like (although considerably simplified) as Cortez said.
Perhaps scoring players on both objectives and their coolness/characterfulness, then bonus points for their personal agendas (if I can make that idea work*). This shouldn't be too maths intensive - and could possibly be left to players to add up their own scores, seeing as it doesn't exactly need to be secret scoring.

*It will be quite strongly dependent on players being willing to contact me in advance and discuss ideas. I'm sure I can cook up some more generic ideas to give players who don't inform me in advance, but they'll obviously get less out of it.

Quote from: KovalAlice's agenda would amount to "do it because Fabian is too busy, and maybe I'll get some brownie points from him"
That's still got its potential. If there were manners in which she could better impress Fabian, those could serve as her "agenda" for the day. Alternatively, not doing things that would earn his ire.

A basic suggestion on the note of the latter would be not letting any member of the warband take major injury - I'm sure Fabian wouldn't be hugely impressed if she got her fellow agents maimed or nearly killed. That's not to say that would necessarily be one of her agendas, but it's an idea.

Quoteso anything to do with faction leaders is an instant loss in both cases
Not quite what was meant. Shadows of Chaos made two players the leaders of their respective (Puritan/Radical) factions - another player might then have the objective to assassinate their leader's Inquisitor. It's not intra-warband, it's inter-warband.

Quote from: Heroka VendileI think people get a bit too hung up on this sort of thing.
Trying not to spoil too much before the final version is settled on... but there are two running versions of the fluff at the moment.

My preferred, fluff integrated, version is to be looking at why Carthax has links out to the Eastern galaxy. This is all stuff that was established way back - with things like being the sector first being "liberated" by the Ultramarines, the fact that there happen to be more than a few Tau around, and a few more pieces I might use if I get permission from their owners - but which would certainly benefit from further attention.
As for why Dalthans would take interest... well, it would happen that these links all happen to be unpleasantly close to their neck of the woods, a fact thrown into relief by the prompt appearance of a Carthaxian Inquisitor in Dalthus recently, there to investigate events that strongly mirrored earlier happenings in Carthax.

This is quite Carthax centric - more so than I would like - but Dalthus is mainly Molotov's project, and while he's uncertain about the idea of these combined events, I'd prefer to avoid encroaching too much on it.
I hope this offers a plausible enough excuse for Dalthan involvement without being too direct, but I have got a more location generic alternative if absolutely needs be.

QuoteSetting Rule number 1: Everything You Have Been Told Is A Lie.
EHYBTIAL is actually already in the briefing fluff, seeing as I couldn't resist the opportunity.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: RobSkib on September 18, 2012, 11:39:45 PM
Quote from: MarcoSkoll on September 18, 2012, 04:12:58 PM
The version of things Rob used at the event on Saturday (basically the GM allocating 3,2,1 points to their players dependent on the success of each, with the GM always scoring 3 themselves for their efforts) is obviously a lot simpler as regards actual set-up, if less fluffy.

I'll respond properly when I have the time, but this only worked because three people scored exactly the right amount of points to put them into the finale (3 people scored 9, the rest scored 8 etc...) If anyone else had scored full points, it would have been a real conundrum about who to put through to the final.

I much prefer the scoring system you laid out. I'll have more time to respond to this when I'm more cogent!
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on September 19, 2012, 12:52:54 AM
That was one of the things that struck me when you'd said you would have had a three way tie for a runner up if I hadn't picked Jim as the victor in the game I ran - it is really easy to get several people with the same scores.

I'm perhaps thinking a 0-10 scoring for objectives and a 0-5 scoring for coolness/character (each per game), then a bonus 15 points to be split between a few personal agendas (the exact number may vary per player), for a round 60 maximum.
This is obviously a very different balance of objectives vs. character to what the GT offers, but our narrative days tend to go that way in any case, and this does put some reward back in for adding flair to the game.

I should add I'm not planning on having people score the GMs, seeing as it would be unfair to penalise them for getting a short straw as far as scenario allocation.
I'll probably award them maximum points for their game as you did - it should work out reasonably fairly, seeing as they lose a game in which to complete their agendas.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 02, 2012, 11:41:20 PM
Sorry about the delay on the briefing pack - I know I promised the start of October, but I've got a couple things to neaten up, and I didn't really give a couple of people I need to clear parts of the fluff with very much time.

However, I offer you this teaser:
QuoteAnd so it was that the stars started to deceive, the sky told its lies and none could see the truth as they stared into the night. Or, such is the best that the Inquisition can hope...
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 03, 2012, 11:10:19 PM
Hello gents. Presenting the "Twin Arches" Event Pack (http://www.mediafire.com/?mmy0ulm5rnj7fof).

Data files will be coming at some point soon for the Scylla and Kharybdis systems.

~~~~~

To address it if it should come up again, as I said a while back, the plot is largely Carthax focused - to repeat, this is because Dalthus is primarily Molotov's project, and as he's uncertain about the idea of a combined event, it's not something that I'm going to encroach on for the sake of a very experimental event.

Hopefully, the plot still offers plausible justification/motivation for any Dalthan Inquisitors who do wish to attend. I'd not want to put anyone off coming and playing some games.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Necris on October 04, 2012, 09:37:04 AM
I'm not going to be able to make this event as I've started up an new business and am booked in at a trade fair over that week sorry folks
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 04, 2012, 12:08:33 PM
Sorry to hear it, but real life obviously has to take precedence.

~~~~~

In other news, I'm compiling the requests for the WHW events team.

Looking back over the last page, I think this is the list:
- Space Hulk board
- Necromunda terrain
- Township terrain
- Maybe the Basilica Dufaux, if I can work out if my plot can make enough use of it.

~~~~~

Ah... on that note, I should add that I am not specifically requesting players to write scenarios this year. If anyone has an idea they really want to run, then feel free to talk to me - but I'm currently planning to do (all) the writing myself, to give a more coherent and integrated overall plot that has narratives weaving between scenarios.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Van Helser on October 07, 2012, 03:38:32 PM
I too am going to have to drop out of the event.  I have a course on the Friday and it turns out there isn't sufficient time to get myself to the airport in time for the latest flight down.  Stupid real life commitments.

Ruaridh
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on October 07, 2012, 05:13:58 PM
Would've been good to actually meet you, Ruaridh, but needs must.

Dave, why am I down for only the 28mm scale rather than for both? :P
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 07, 2012, 06:57:03 PM
@Van_Helser: Oh dear, we're not doing at all well between real life (there's one of the 28mm players that may also drop out) and some players uncertain on the event.

This event does need a reasonable turn out to offer full flexibility about running tables at both scales*, so consider this a general appeal for people to make sure their name is on the list and coax any possible +1s they might know to join us.

*This will NOT mean becoming a single scale event - but it may mean I'll have to request volunteers for certain scales to make sure that people playing at only one scale won't be playing against the same small pool of others over and over. This was, I guess, the case anyway - but with enough players, it became statistically unlikely.

@Koval: Because I wasn't that sure until recently that you'd be there at 54mm and I plain forgot to update it.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on October 08, 2012, 04:09:12 PM
I'm still waiting on figuring what Inq54 models I'm borrowing so I can figure out mutually supportive warbands as I won't have my own done by then due to charity event painting that needs to be finished this month.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Holiad on October 08, 2012, 08:30:05 PM
I'm afraid I'll be giving this one a miss too, probably. Nothing to with the dual scale aspect,  its just on the same day as an annual hordes of the things tournament I like to attend, which is only forty minutes away by train compared to two hours plus for nottingham, and the only time I get to play HOTT at all, so it takes precedence.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 09, 2012, 11:52:54 PM
I think clean-up is certainly in order, but I'd prefer not to confuse things with a second thread. I'll PM Gav with a request for clean-up.

I'll just get him to zap all the posts since Monday and I'll copy the more relevant stuff across as quotes:


Clean up done - thanks Gav.

Quote from: Koval on October 08, 2012, 06:53:27 AMSo is it possible to go 2/2 on the games, or will the scale you play at in Game 4 be influenced by decisions in Games 1-3?

Quote from: Keravin on October 08, 2012, 04:09:12 PM
I'm still waiting on figuring what Inq54 models I'm borrowing so I can figure out mutually supportive warbands as I won't have my own done by then due to charity event painting that needs to be finished this month.

Quote from: Holiad on October 08, 2012, 08:30:05 PMI'm afraid I'll be giving this one a miss too, probably. its on the same day as an annual hordes of the things tournament I like to attend, which is only forty minutes away by train compared to two hours plus for nottingham, and the only time I get to play HOTT at all, so it takes precedence.

Quote from: MarcoSkoll on October 08, 2012, 09:50:19 PM@Koval: It is possible to go 2/2 on the games, but there are two caveats:
1) Due to GMing requirements, players may have to do that around playing in the scenario they're GMing (if indeed, they volunteer/ are asked to GM). Player-GMs can be arranged/allowed for people who want to do it.
2) Tying yourself into only choosing one scale for the finale might mean having to sacrifice a spot on the Alpha tables. That's  mostly "first come first served", so if you place such that all three spaces for your desired scale have been filled up by the time it's your choice, then it'll mean either negotiating to get one of those players to swap, or taking a place on one of the "side" tables.

Quote from: Koval on October 08, 2012, 10:07:39 PMI'll freely admit that I'm rather bad at dealing with scuppered plans... I might try and resolve some of Pinion's UST in story form so that I can focus on a cohesive narrative for the 54mm side of things instead. That's not to say that I'm dropping out of both scales, just that I think I know where my current priorities lie.

Quote from: MarcoSkoll on October 08, 2012, 11:31:07 PMI wouldn't worry too much! Of the players placing between #4 and 6 - those that cannot be guaranteed full scale choice in the finale - statistically (assuming equal likelihood of players choosing either scale) two and a bit will get their first choice. And even that's assuming no-one can be persuaded to swap. For any individual, it'd be pretty unlikely that it'll be an issue. Less than one person is likely to have a problem out of however many we get.

Also, the side tables will be their own brand of fun, if not as directly affecting the fate of worlds. Possibly also a safer place to be - last time I tried this kind of thing, the main table was destroyed from orbit.

Quote from: Bloodpact on October 09, 2012, 08:11:15 PMI have a lot of events for various systems coming up, and may or may not have time to create a 28mm warband.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Hadriel Caine on October 10, 2012, 08:19:22 PM
Hello... I might be up for this. Can't be more specific right now. Is there a date I have to be certain by? Its my best mates birthday in London but he may not be doing something on the same day... will find out.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 10, 2012, 10:14:20 PM
There's no deadline. Beyond the limitation that if you haven't got a time machine, you can't decide after the event, I mean.

However, you will get more personalised agendas for the day if I know you might turn up (and what is motivating the characters you're turning up with).
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 17, 2012, 05:29:10 AM
Sorry about the continued delay to getting the system data sheets to you guys. I've got somewhat sidetracked and delayed by trying to check the astrophysics for a binary star system.

What's really interesting is that the length of a year varies for circumbinary planets. As you may know, satellites closer to the body they're orbiting have a higher velocity, and thus a shorter "year" (Kepler's 2nd and 3rd laws of planetary motion).
Thing is, when orbiting two suns where their orbital period isn't a neat multiple of your own, the average distance from the sun(s) changes every year.

So, I'm not actually sure how long a year is on Kharybdis VII. Treating both stars as a single sun of their combined mass, it'd be 2597 days - on average. However, I'm not sure whether the maths holds for binary systems.
(My gut instinct is that it should, seeing as the average distance to the barycentre is going to be the same, but I can't prove that off the top of my head).

I certainly know that it can vary by several percent year to year. Not that its even easy to define a year, seeing as the suns orbit each other and you thus haven't any fixed point of reference for completing an orbit.

Really, it turns out its a frakking weird place to live, given that a year changes every year and you can't even work out what a year is.

Not to mention the seasons. The heat from the suns changes because of how far away they are at any given time, but that doesn't correlate with the time of year or the planet's axial tilt (which causes its own seasons)
And the suns eclipse each other about fifteen times a year. (And one of the suns is only about a quarter as luminous as the other, so half of those times, it's going to be a mite cold.)

I'm sure a lot of people would just make it all up with no thought to the physics, but that would mean missing out on all the interesting implications.

That said, I am slightly ignoring the potential instability of circumbinary orbits (what with the fluctuating gravity, planets have the potential to be thrown out of their orbits) - however, we do know of genuine circumbinary planets, so stable (or pseudo-stable) orbits are clearly not impossible.
Whether this system is or isn't entirely feasible will have to remain assumed though, as I can't easily run a few hundred million years of computer simulations to check it all.

Anyway, I'll stop wittering now and actually get back to writing it!
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on October 17, 2012, 07:28:35 AM
Seems to me like the main problem is that second sun. Is it hugely necessary to the plot that Kharybdis has two suns? I mean, getting rid of it would make the mechanics of it much easier.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 17, 2012, 09:51:26 PM
Your error is assuming that this is a "problem". It's difficult, but it's interesting.

QuoteIs it hugely necessary to the plot that Kharybdis has two suns?
That's for the players to find out. It might be relevant, it might be one of the red herrings.

In any case, as all my notes so far assume it is a binary star system, getting rid of the second sun wouldn't actually save much time - largely because I've sorted out most of the issues now.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 20, 2012, 06:18:18 AM
After too much procrastinating, I've sent in the table/terrain requests to the events team.

The other thing is I once again need to book my trains - and given I know Van Helser's not going to be there, I may need to work who else will be and if I should call it an earlier night than the last couple of times. If no-one's hanging around longer, I think I have an option at about half eight, should I want it.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on October 22, 2012, 11:07:35 AM
Need to figure out more on the Inquisitrix's background so I can send in her aims, but prepping the warbands in both scales.

(http://i96.photobucket.com/albums/l167/keravin/Mob%20Warfare/DSCF0578.jpg)
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on October 22, 2012, 06:30:51 PM
Quote from: KeravinNeed to figure out more on the Inquisitrix's background so I can send in her aims
Both of my groups' aims are still going to be more or less "do what the boss says", so that's easy -- in my 28mm group's case it'll even get rid of them without killing them. (Which, debatably, is not their boss' strong suit, but there are only two people in the cell that even suspect they're being stitched up, and nobody can prove it either way.)

Now I just have to work out what "the boss" is going to ask them to do in each case :P
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 24, 2012, 12:36:42 AM
@Keravin: Looking good!

As far as personal agendas, I'll be looking to get the system data files and all their plot-hooks posted as soon as is possible.
Fortunately, I've got a confirmation back from WHW as regards my table/terrain requests*, so I've got the green light for the plot ideas that tied in with them.

*Which were the Space Hulk board, the Necromunda terrain and the Frontier town. The Frontier town is apparently not an entirely complete set any more, but we'll get our go with what's left of it.

I haven't yet asked about the Basilica Dufaux, because as much as I'd love to use such an impressive piece, I'm not overflowing with ideas for what to do with it, and it's not a good "general" board. I've got half an idea for how to use it, but it's somewhat generic and not very plot central.

I'm reluctant to add it in, because the plot for the day can't be carrying excess weight and still play out in only four rounds of gaming. Sure, there's the occasional side story and red herring - it wouldn't be a very good investigative plot if it didn't have a bit of misdirection, but this is a luxury that's very expensive, particularly given there aren't looking to be that many players.**

** The more games that play, the more of my plot can be fitted into them.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on October 24, 2012, 06:31:12 AM
from what i remember of WHW's layout does that not mean the tables are spread out?
i've not seen GW rearrange tables for events afore (especially the Basilica).. do they reshuffle if specific tables are booked?

looks like Inquisitor Alice Jeneroh will be appearing (both scales!) with her mix of Xenos and an actual human (albeit a slight mutant) as i've failed to make Ro in 28mm :P
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 24, 2012, 07:24:19 PM
It shouldn't do. I haven't booked the Basilica, so I'd expect they'll just put us in the corner where the Space Hulk board is (which I last saw over near Bugmans) - but it's not exactly hard to move as tables go.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on October 25, 2012, 07:54:01 PM
i'm at game-able status :D
(excuse the crappy camera / lighting work; i can't wait to afford to replace my broken lamp :'( )
(http://buildyourimagination.co.uk/minis/conclavewinter12/crew.jpg)
my Fire Warrior Guard , Air Caste Pilot (who's names i forget; the character sheets are at work :P ), Inquisitor Alice Jeneroh, Captain Horace Urkan and the Exodite Sierannkerunkhisanith
Urkan's 54mm is a proxy till i actually get his figure done and the 28mm (along with the Fire Warrior) is still WIP :P
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 26, 2012, 02:20:31 AM
We've got some nice stuff going on with these 28/54mm line-ups. It's a pleasant surprise, given I wasn't initially expecting such a large percentage of the day's players to be attending at both scales.

~~~~~

Also, as I did last year, I'm putting out a request for some NPCs if anyone can offer them.

All requests (unless specified) apply to either/both scales, and I'm currently looking for:
- An astropath (astropaths plural wouldn't hurt).
- A Navigator.

I may also have a use for additional dumb muscle (thugs/gangers/mercenaries) - but this is less important, as I do have some 28/54mm Guardsmen and 28mm gangers on hand.

In whatever case, if anyone has any models they want to offer up as NPCs - or, equally, terrain you think could contribute - do put the ideas forward! It may give me cooler ideas than the ones I have at the moment.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on October 26, 2012, 07:02:35 AM
I have a female astropath and a navigator at 54mm (from my Rogue Trader's crew) and a 28mm astropath (but he is part of the warband I'll be using) - I can bring those if you like.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on October 26, 2012, 07:43:41 AM
i have my 54mm guard (including Flamer and Missile Launcher team), the 28mm Dark Vengeance Cultists, a horde of Servitors in both scales (plus these guys! (http://buildyourimagination.co.uk/minis/conclavewinter12/crew02.jpg)!)
A 54mm Navigator (http://buildyourimagination.co.uk/minis/gallery/inq/archive/navigator.jpg) plus These Two (http://buildyourimagination.co.uk/minis/conclaveautumn11/images/DSCI0665.jpg) :)
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on October 26, 2012, 05:04:59 PM
I have a 28mm Inquisitor conversion (primed) and various thugs.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on October 26, 2012, 07:10:06 PM
Sounds good, guys. I should be set for 54mm versions of the main NPCs then.

Not so sure about 28mm, but that's somewhat expected - 28mm events only started this year, so there's not a big backlog of warbands and characters used at old events.
Sounds like an excuse to see what's in my bitz box - I've collected enough in my time that something should come together (thinking left-over High Elf archer legs should be useful).

@Gav: Hmm. I hadn't thought about the DV cultists, but I could definitely fit them into the Ordo Malleus plotline...

@Keravin: Which ones are these? It'll help to know what exactly I'm planning around.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on October 27, 2012, 10:45:16 PM
Gangers are Copplestone future warriors - scavvies etc.

(http://i96.photobucket.com/albums/l167/keravin/Mob%20Warfare/DSCF0224.jpg)
Navigator looks like that except primed black.  He's a younger Navigator and is my character for Rogue Trader.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on November 01, 2012, 09:26:37 PM
Any idea on agenda info as I'm about to get really busy with and weekends and would like to hit the mid month target.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 02, 2012, 04:28:12 AM
I'm hoping to have the various plot hooks up this weekend.
That is later than originally intended (I was hoping for a couple of weeks ago) - but it's down to restructuring and pruning the plot to turn what was envisioned as a 20+ person story into something more manageable for our likely attendee count.

Don't worry, I will probably be moving that mid-November target back a bit to account for the delays.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on November 04, 2012, 08:12:01 PM
on the Navigator front, are these lasses any good to you?

(http://buildyourimagination.co.uk/minis/inq28mm/navis.jpg)

with a dust and a 3rd eye sculpted on each they may be suitable?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 10, 2012, 11:11:13 AM
Planetary data sheets:

http://carthax.wikispaces.com/Kharybdis
http://carthax.wikispaces.com/Scylla
(Yes, I know Scylla is missing some of the numbers - I need to find where I wrote down what I had).

Sorry about the delays on those. My last week has been somewhat dominated the newest and most extreme attempts to shift long running sleep issues I've had. (Good news is that it's working. Bad news is that I'm tired half the day.)

However, I have to note that trying to prune back the event turned presenting a bit of a proverbial elephant and matchbox problem - my original ideas were on a overly grand scale for what I can actually run, so there's had to be a change or two.

The original plan for the agendas, letting players choose leads from such a large collection, combined with a low player count meant I'd probably have ended up with only one person for a lot of the original plots. As such, I've got to cut back on the plot choices, which also means to keep the Agendas interesting, they no longer can link directly into the main plots.

So, the focus is changing slightly. So, what I'm looking for to sort those out at this stage, is players to PM me a short brief on their chosen character/characters' ideology/methods/politics/affiliations.

To use one of my characters as an example - Inquisitrix Katlien Vance:
An Ordo Hereticus Inquisitor whose primary focus is ensuring the loyalty/purity of the Inquisition. Although Puritan herself, she is tolerant of controlled Radicalism, trusting to other Inquisitor's fear of her dangerous reputation to keep them from outright heresy.
She is part of the similarly minded Janus Cabal - and having formerly been one of the enforcers of the former Inquisitor Lord Carthax, Marcus Grolin, she has connections with several high profile Imperial servants. However, even her allies are wary of her, as her keen gaze is always unwelcome.
She has a particular talent for misdirection and manipulation of her quarry, and she is said to prefer to meet those under her suspicion, threat or wrath eye-to-eye to know she is does not face a decoy or body double.


From that perspective, she'd get personal agendas that involved identifying/capturing hostile Inquisitors.
But an Inquisitor more inclined to get on with others and further their political reach would instead get some of their agendas focused on getting support from their allies. 

~~~~~

Fortunately, less integration into the main plot has the massive bonus that the plot doesn't have to shape around agendas. As such, I can handle agendas provided the briefs at least reach me the day before the event (30th November) - I'll use the later entries as a way of keeping myself amused on the train to Nottingham.

However, sending in a brief quite that late may mean I can't ask further questions if I need to know a bit more about what you've said.

At a pinch, I can even work a few out at the start of the day, but I'd prefer to have to do as little of that as possible.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 24, 2012, 04:59:50 AM
We're down to one week out.

There is an update to the event pack, now on version 1.2: http://www.mediafire.com/view/?mmy0ulm5rnj7fof

This provides the plot progression system. The short version is that there's going to be a card system - "Leads" progress the player in a given plotline, "Resources" provide the player with rules advantages and "Evidence" is your information on the overall plot (which will let you better decide what to do with the Arch Worlds).

Unfortunately, our player count has gone down again rather than up - this will mean things are bound to be very underwhelming relative to my initial plans and will probably get a little interesting as far as player shuffling and plot lines, but we have to work with what we've got.

Ironically, this means I need more, rather than fewer, "side scenarios". I know what these can be, but I'm going to need to ask people if they can spare some cultist types of either scale. (Yes, Gav, I know you've already offered the DV cultists. If they're available, yes please.)
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 24, 2012, 06:24:41 AM
I can promise absolutely nothing as the model's not even primed, but I'll try to bring Cassius along to add to the (28mm) cultist head-count.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on November 24, 2012, 08:36:24 AM
i've a half dozen 54mm ones i'll be bringing too :) some imperial, some daubed in chaos stars :P
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Bloodpact on November 24, 2012, 08:19:39 PM
I'll not have time to get my 28mm models finished. Between recent Throne of Skulls, WFB Doubles and Kill Team on the 15th Dec, i've have no time to get the models i had planned converted. They should see the light of day at a future dual scale event though should one crop up. Inquisitor Angstroms influence will be felt in 54mm though. Will get my agenda sorted in the next couple of days.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 24, 2012, 08:26:14 PM
I'm sure it won't matter if they're not finished. Bring them along anyway, the important thing is that you have fun rather than that your models are painted.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Bloodpact on November 24, 2012, 08:47:47 PM
I will see what i can scrape together, but the models aren't even built yet.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 24, 2012, 08:52:35 PM
I can loan you Pinion Cell if you like -- with the exception of Kass and the bike version of Tobin, they're all suitably generic that you could use them with your own rules set, and I don't imagine many people will be that bothered.


EDIT: Clarifying what I mean by "models".
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 25, 2012, 12:38:13 AM
Quote from: Bloodpact on November 24, 2012, 08:19:39 PMI'll not have time to get my 28mm models finished. Inquisitor Angstroms influence will be felt in 54mm though.
Righto. I'm alright with that - people at one scale only is better than people not at all.

QuoteThey should see the light of day at a future dual scale event though should one crop up.
I'm not sure when that might be. Unless next weekend turns out indescribably epic, the effort vs. reward probably won't leave me enthused to try again in a hurry, and I'm don't know who else might be willing to instead.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 25, 2012, 06:05:15 AM
Never say never.

EDIT: Dave, do you have any need for any PDF/Guard NPCs (loyalist or traitor) at 28mm scale? I've got plenty I can loan out :P
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 26, 2012, 06:41:36 AM
Quote from: Koval on November 25, 2012, 06:05:15 AMNever say never.
I'm not saying never, but I'd need to know there was a lot more commitment all around (and would recommend other organisers were similarly cautious).

Regardless of what reasons might be given for our anticipated low attendance (be it people's wariness, disinterest or other commitments), it's far more problematic when trying to run one and a half events.
(So, as said, people are going to need to bear with me on the day, things may not be as slick as originally hoped.)

QuoteDave, do you have any need for any PDF/Guard NPCs (loyalist or traitor) at 28mm scale? I've got plenty I can loan out
PDF/Guard NPCs of either affiliation would certainly be useful. It'll save me needing to rush paint on to the ones I've got around.

I can't guarantee I'll get to use all offered NPCs though, given the relatively few scenarios I'm expecting to see go ahead and a fairly large number of my own NPCs that I'm bringing.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 26, 2012, 06:58:05 AM
Quote from: MarcoSkoll on November 26, 2012, 06:41:36 AM
Quote from: Koval on November 25, 2012, 06:05:15 AMNever say never.
I'm not saying never, but I'd need to know there was a lot more commitment all around (and would recommend other organisers were similarly cautious).

Regardless of what reasons might be given for our anticipated low attendance (be it people's wariness, disinterest or other commitments), it's far more problematic when trying to run one and a half events.
(So, as said, people are going to need to bear with me on the day, things may not be as slick as originally hoped.)
Well, if I had the first clue about scenario design I'd pitch in for future events, but I don't so I can't for the moment.  :-\

Quote
QuoteDave, do you have any need for any PDF/Guard NPCs (loyalist or traitor) at 28mm scale? I've got plenty I can loan out
PDF/Guard NPCs of either affiliation would certainly be useful. It'll save me needing to rush paint on to the ones I've got around.

I can't guarantee I'll get to use all offered NPCs though, given the relatively few scenarios I'm expecting to see go ahead and a fairly large number of my own NPCs that I'm bringing.
I'll see what I can bring along, then. They've been done up for urban/ash-waste terrain, but I imagine they can work anywhere except an ice-world table.

Any particular weapon preferences (I assume a majority of lasguns), or are you happy to leave that one up to me? And would you prefer a full squad of ten, or two five-man fireteams?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 26, 2012, 08:51:44 AM
Quote from: Koval on November 26, 2012, 06:58:05 AMWell, if I had the first clue about scenario design I'd pitch in for future events, but I don't so I can't for the moment.
It's not too hard to get a grip on. If you showed up at next year's IGT, that's probably the best crash course in the different ways scenarios can be approached (seeing as you'll get to play through probably three other people's writing).

QuoteAny particular weapon preferences (I assume a majority of lasguns), or are you happy to leave that one up to me? And would you prefer a full squad of ten, or two five-man fireteams?
Ideally? One squad, mostly lasguns and a couple of special weapons (possibly a flamer and grenade launcher, but a plasma gun would be interesting instead of the latter). I probably don't need a heavy weapon team - while the weapon teams are a big part of a 40K IG army, it is a bit overkill for Inquisitor*. (And two model bases aren't great for Inquisitor.)
*What do you mean, "Warhound Titan"?

The squad I had lined up was my IG veteran squad from 4th Ed's Kill Team (although I apparently never finished with the paint), which had its autocannon (which was the nastiest weapon that avoided the penalty for having a weapon of 3+ shots or S8+) based differently for that. (It's on a 50mm, with its loader separately on a 25mm. It was more practical, if not totally rules legal.)

Some of the rest of what you will see is other old projects. One of my old Necromunda gangs (mostly built/converted from Catachan plastics) should be there - although I'm considering promoting some of those old models to Inquistor PCs one day, as they include some of my favourite conversions.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on November 26, 2012, 05:58:11 PM
i've a 9 man 54mm guard squad if needs be; 7 lasguns, a missile launcher and a flamer :)

on scenarios, d'you want me to bring my Scenario Packs? each contains a prewritten scenario that needs no GM (although experienced players is a good start!)
i can throw 'em over via email if you wanted to use them with different background..
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 26, 2012, 06:19:36 PM
Quote from: MarcoSkoll on November 26, 2012, 08:51:44 AM
Quote from: Koval on November 26, 2012, 06:58:05 AMWell, if I had the first clue about scenario design I'd pitch in for future events, but I don't so I can't for the moment.
It's not too hard to get a grip on. If you showed up at next year's IGT, that's probably the best crash course in the different ways scenarios can be approached (seeing as you'll get to play through probably three other people's writing).
See you there.

Quote
QuoteAny particular weapon preferences (I assume a majority of lasguns), or are you happy to leave that one up to me? And would you prefer a full squad of ten, or two five-man fireteams?
Ideally? One squad, mostly lasguns and a couple of special weapons (possibly a flamer and grenade launcher, but a plasma gun would be interesting instead of the latter). I probably don't need a heavy weapon team - while the weapon teams are a big part of a 40K IG army, it is a bit overkill for Inquisitor*. (And two model bases aren't great for Inquisitor.)
I don't have any guys with flamers, but I can do two grenade launchers -- alternatively, I'm not likely to use Kass* so we could sub him in, although his uniform's off.

As for heavy weapons teams, transporting those guys is a pain in the fundament so I wouldn't do it anyway. :P

*If we're counting Tobin and his bike as two of my three-character allowance, then as I want to actually play with the bike rules I wrote for him, I'd rather bring Lozano as my third instead of Kass, as he's at least relevant to my plot.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 26, 2012, 08:57:11 PM
Quote from: greenstuff_gav on November 26, 2012, 05:58:11 PMi've a 9 man 54mm guard squad if needs be; 7 lasguns, a missile launcher and a flamer
I should have my own 54mm IG there, but you can certainly bring yours along if you want. I may find myself improvising parts of the plot here and there (to try and avoid dropping in orphaned plot points from storylines that can't run in their entirety), so spare NPCs for that is great.

Quoted'you want me to bring my Scenario Packs? i can throw 'em over via email if you wanted to use them with different background.
Sounds cool. If you' can throw them at my e-mail, it may give me an idea or two to fill a couple of my "reserve" scenarios. (As I suggest above, these are part of my trying to avoid orphan plots.)

Quote from: Koval on November 26, 2012, 06:19:36 PMSee you there.
Indeed. I do have a title to defend.

(Whether I can do that with Kaled's return is another matter.)

QuoteI don't have any guys with flamers, but I can do two grenade launchers
Two grenade launchers is good. You can keep Kass for the moment.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 27, 2012, 10:03:24 AM
With all these flood warnings, it occurs to me that Lenton is next to both the Trent and Nottingham Canal (which ultimately connects to the river).

Maybe I need to ask WHW if we'll find them underwater. Or if I'll need to find a route other than the canal this time...
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on November 27, 2012, 04:16:25 PM
It may also effect travel to the event, but hopefully the floods will have eased off by then.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on November 27, 2012, 06:01:02 PM
I'm still on-track to be there but my printer has died so I may need someone to print my character sheets for me. I just need to look in my folder to see if I have any printed from previous events...
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Bloodpact on November 27, 2012, 06:03:08 PM
Quote from: MarcoSkoll on November 27, 2012, 10:03:24 AM
With all these flood warnings, it occurs to me that Lenton is next to both the Trent and Nottingham Canal (which ultimately connects to the river).

Maybe I need to ask WHW if we'll find them underwater. Or if I'll need to find a route other than the canal this time...

Its a big soggy down that end of Notts, but nothing that will stop you getting to WHW. Its not been too bad in Nottingham.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on November 27, 2012, 07:30:06 PM
Well it was bloody awful driving back from Nottingham on Sunday.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 27, 2012, 07:36:34 PM
Have the trains been running at least?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Bloodpact on November 27, 2012, 11:56:55 PM
I havent heard anything bad about the trains. They have half the station closed off cos they are doing a load of building work, but as far as i know they are fine.

Marco, i have PMed you my agenda. I hope thats the kind of thing you were looking for!
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on November 28, 2012, 03:00:01 AM
Quote from: Bloodpact on November 27, 2012, 11:56:55 PM

Marco, i have PMed you my agenda. I hope thats the kind of thing you were looking for!
me too :-)

if people are worried, maybe pm me their no. and i can offer lifts from station; may delay start but noone will have to swim?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on November 28, 2012, 08:41:36 AM
I checked and I can find character sheets for the 28mm version of Kaled and his warband but not for the 54mm warband. Please can someone print out a set for me if I drop them in an email?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 28, 2012, 03:56:57 PM
I can offer, but it'd be nice if someone else could instead - I've already got the entirety of the event literature to print!
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Hadriel Caine on November 28, 2012, 05:40:31 PM
Gents I believe I suggested I might be able to attend. Sadly I have to inform you that I won't be able to this weekend. I've moved to London and am working on the day... next time. I hope :(
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on November 28, 2012, 07:17:51 PM
My foam from KR came today!
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on November 29, 2012, 04:15:44 PM
How are we doing for numbers? I've seen a couple of people who've said they can't make it on Saturday, and a few people on the list of attendees seem to have been rather quiet lately.

Maybe we could do a roll call of who plans to attend?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 29, 2012, 05:36:31 PM
The lists in the first post are up-to-date, in so far as I have been kept up-to-date.

That currently gives 8 people. However, I'm very unsure about Chili Fueled Heretic, as he did tell me that his absence was somewhat probable, given that he would be at a wedding on the Friday.
I also haven't had recent updates (that I can recall) from Little Brother or RobSkib. But if Rob is on his way, he does sometimes bring spare people with him.

As such, we're not expecting very many (even if I'm counting myself amongst the numbers).
I'm glad I spent the time re-writing scenarios to (mostly) not need GMs. But whatever may have been the case, the 8 tables I originally booked has definitely turned out to be a lot more than needed. (I'll raid useful terrain, then leave the unneeded ones available for other players.)
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on November 29, 2012, 06:19:14 PM
ill have a +1, adrain, playing at both scales  :)
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on November 29, 2012, 07:16:46 PM
BTW, I'm still looking for a kind person to print off some character sheets for me.

Please.

There's six character sheets, which I'd ideally like printed at A5 and single sided...
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 29, 2012, 07:20:42 PM
@Gav: Huzzah!

@Kaled: E-mail me them - although I'd like to save on printing, I'll run copies off tomorrow evening if no-one else has offered in the meantime.

Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on November 29, 2012, 07:42:38 PM
Thanks Marco.  I'll send them now... Or I would if I could find your e-mail address - please can you PM it to me?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 29, 2012, 08:43:34 PM
I keep one available on my forum profile (should even be linked below my avatar).
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on November 29, 2012, 09:08:53 PM
Maybe I'm being rubbish, but I can see a way to send you an e-mail via the forum but not your address :(
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on November 29, 2012, 09:54:09 PM
id offer but has no printer myself  ???

press t email button and it should display the email address under the name?
or view profile?
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Kaled on November 29, 2012, 10:31:36 PM
It seems that if I select 'Allow users to email me' in the account settings and click the envelope icon under my name then I can see my own e-mail address, but if I click the envelope icon under someone else's name I can't see their address...

Thanks Marco for volunteering to print these - much appreciated.  :)
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 30, 2012, 03:40:21 AM
It seems I have got a PM update from Little Brother - the date of an important party moving means he will not be attending either.

There's so much co-ordinated coincidence here that I can't wonder exactly how I managed to so cheese off Tzeentch.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Cortez on November 30, 2012, 08:55:59 AM
Unfortunately Marco I'm not going to be able to attend either. Sorry.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 30, 2012, 09:21:59 AM
Oddly enough, I didn't have you on the list, so that doesn't actually affect the numbers I'm expecting.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Bloodpact on November 30, 2012, 10:00:20 AM
It occurred this morning that although the weather is fine, anybody driving should check the whw website or facebook pageas one end of Lennon lane is closed of to traffic so you have to come in from the northern end.

As is traditional I am finishing painting another different wsrband tonight...
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on November 30, 2012, 10:31:43 AM
... that's the SOUTH end you need to come in via: https://www.facebook.com/photo.php?fbid=520189871333831&set=a.218213154864839.65352.212614545424700&type=1

I'm still painting a few things. I'm kinda glad I have the airbrush (even if it is a very cheap one) for two of them, it's made it a fraction of the effort.

Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Bloodpact on November 30, 2012, 12:33:32 PM
Ah yes. Stupid upside down map...
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on December 01, 2012, 04:19:04 AM
Today's story:

Marco has too little sleep. Exhausted, he looks at the external temperature sensor reading minus four point something Celsius, then looks out of the window to see the ground is frozen.
He again regrets the choice of date for this event.

The End.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on December 02, 2012, 03:18:17 AM
Right - brief update.

I made it home alive (and without missing the train and arriving home three hours late), so hooray for that.

We eventually had only six players and myself, so we ended up hanging any actual order or schedule and instead played games as people wanted to match up. This turned out to be the opening two rounds of the Ordos Hereticus and Xenos plot-lines (giving my new 28mm Navigator* and 54mm Wraithguard* a chance to see use), and then running a (mostly rewritten on the fly) two table finale.

That finale had the characters finding themselves in the middle of a whole load of warp hallucinations/illusions surrounding daemonically corrupted xenos artefacts being referred to as "The Gates".

After characters actually did start conversing with each other, discussion was entered over whether the theory from the Scylla table that the gates could be destroyed was the sensible option.
We didn't reach any easy consensus... which I decided was fitting enough. It's a matter I wanted to be a little bigger than just a micro-event, so a bit of a verbal brawl in the Conclave(s) is a nice way to let some of our absent players get a bit more informed and still have some impact.

~~~~~

* Yes, I got the Ethereal conversion finished.

** Converted from a plastic Wraithlord I don't need for WH40K any more. And apparently very interesting to passing pedestrians.
(http://i772.photobucket.com/albums/yy3/MarcoSkoll/CIMG8469-800.jpg)
This was shortly after a demonstration of my rules for a Wraithcannon (which I'm very happy with for an early draft. Not having a damage stat works well for its unnatural mechanism, and is nicely reminiscent of their present 40K rules.)
Although I had actually expected its first shot would be a miss - I didn't think a 22 yard shot with a Range A, -20% Acc weapon would hit (and would thus scatter, wreck some scenery and terrify the characters), but it put paid to that by rolling 04 to hit and Anders thus ended up copping a hit.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Koval on December 02, 2012, 07:26:56 AM
Re. the gunfight, I still maintain that it's perfectly in-character for Tyra to have started it -- she saw an alien and shot it as soon as it didn't have an Inquisitor protecting it any more. Naturally, Tyra considered Kaled telling her "stop firing on the alien" to be heretical, and therefore his order wasn't worth following. Fabian will probably have a few things to say to Alice about that one.

It might've been a slightly different story had she been aware of Khisanith, but you try spotting an Eldar sniper wearing cameleoline -- she probably wasn't even aware of Khisanith despite being shot.

Needless to say, Alice would probably have clubbed Tyra upside the head if she'd started shooting while both of them were there -- Alice obviously didn't trust Haloe either, or Kais, but it could've waited until later. Tyra blatantly didn't care, though, and Alice had vanished, so to Tyra, it was just her and Kais.

Relander also fails at diplomacy (which makes sense as he also fails at target selection, or hitting things)

On the 28mm side of things, it turns out the bike rules aren't all that powerful when you're chasing a teleporting Navigator and wind up in the middle of all three possible destinations -- Tobin spent all his time doing three-point-turns and failing to use his bio-scanner (which forced MacKay to double-up as a psychic radar). Props to Lozano for pulling off a shot at extreme range with his pistol and actually wounding the Navigator, and props to Tobin for finally getting his act together and driving into the building to try and ram the Navigator. It didn't work, mind you, and I think Tobin actually came to a halt not that far away from Kaled's boot, but the Navigator was totally spooked by this and ran outside only to be shot by Crooked Ear, so at least Tobin did something useful.

My account of the day will probably appear at some point later today. Or at least, part of it will.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on December 02, 2012, 10:52:24 AM
everyone pickeson thetau :lol:
thanks to marko for running an the other 5 for showing... good times were had :-)

my writeup will be delayed due to no interweb at home for a week while the accounts change over :-(
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Cortez on December 02, 2012, 01:00:00 PM
I'm glad the event went ok, despite the large number of drop outs.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: Keravin on December 02, 2012, 04:16:28 PM
My photos from my games

http://s96.photobucket.com/albums/l167/keravin/Twin%20Arches/

The writeups will come, but I'm barely home for the next few weeks so it'll take some time, but I have enough notes of the games.
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: greenstuff_gav on December 02, 2012, 06:27:50 PM
while i cant post properly, heres my pics :-)
http://buildyourimagination.co.uk/minis/winterclave12.php
Title: Re: The Twin Arches (Autumn Conclave 2012) - December 1st, WHW
Post by: MarcoSkoll on December 03, 2012, 04:16:03 AM
With all of these photos, one album from me too. (http://s772.photobucket.com/albums/yy3/MarcoSkoll/Inquisitor%20Events/2012%20Twin%20Arches/)

Quote from: Koval on December 02, 2012, 07:26:56 AM... or hitting things
The full auto rules need a serious revisit.

I've been playing around with an alternative idea that involves auto-fire (of both the semi and full variety, although only the latter is likely to make it into the RIA's "house rules" section*) having some of its penalties in increased range modifiers.
After all, pulling the trigger and letting rip against a nearby target - it will get hit (particularly if Ogryn size. Not that the Ogryn will necessarily care). Shooting wildly at something further away is rather less likely to work.

*But both have a pretty high chance of making it into an Inquisitor Mk2 ruleset, if I choose to bother working on that idea.