The Conclave

The Ordos Minoris - Witch Hunter => Witch Hunter Rules and Gaming => Topic started by: Eziah Kranox on February 17, 2013, 10:34:50 AM

Title: An expansion of the rules... A quest for a better Witch Hunter...
Post by: Eziah Kranox on February 17, 2013, 10:34:50 AM
Well after I was kindly sent the rules and had a good read of them, I discovered that quite a lot of sections were incomplete. I would like to start filling in the gaps, if N01H3r3 gives me permission *crosses fingers that he will read this post*. As the undertaking would be rather large, I was wondering if anyone else would like to help? Whether that means just posting ideas or whether you would like to write your own sections, this is just a bit of a call for help. I figure it would be nice to turn it into something more complete state, so.......

Cheers
Eziah
Title: Re: An expansion of the rules... A quest for a better Witch Hunter...
Post by: Covenant on March 09, 2013, 12:09:56 AM
What are you looking to expand on, specifically?
Title: Re: An expansion of the rules... A quest for a better Witch Hunter...
Post by: Eziah Kranox on March 09, 2013, 07:08:19 AM
Well, not all the lores have spells, not all the gods have the powers outlined and I'm sure there is someone who wants something else expanded. I just want to fill in some of the spells and the divine powers but there might be other things that other people would like to be expanded.... I just thought that the rules should be a little more finished.
Title: Re: An expansion of the rules... A quest for a better Witch Hunter...
Post by: Covenant on March 09, 2013, 10:07:57 PM
It's a good idea. At the time Inquisitor was released, I thought a fantasy Inquisitor would have been even better. Although I visualised it more as an improved combat system for WHFRP. I'm sure if it's polished and pushed right it could be popular enough. It is a big undertaking and, as I see it, probably can only really be achieved with loads of playtesting. I don't play any more but I am interested in the concept and am planning on painting a couple of Witch Hunter warbands once I finish my current projects. I'm thinking about a Chaos Norse marauder party, Morr temple guards and I'd like to look into converting myself some 54mm Fimir or even one or two of the larger monsters or demons. I reckon the bestiary could do with expanding.
Title: Re: An expansion of the rules... A quest for a better Witch Hunter...
Post by: Hiver20 on April 19, 2013, 08:17:01 PM
Hi there,

I was given the rules by Radu Lykan and after reading them very closely I have found that like the first post said quite a few things missing like the other gods divine gifts and also the other types of magic and Chaos powers/gifts, as I am quite partial to the chaotic side of life and also you do get cults that don't have leaders who don't have magic abilities, so maybe you could make a profile for mainly warrior sort of leaders for chaos cults if you ever upgrade the ruleset?

Hiver20
Title: Re: An expansion of the rules... A quest for a better Witch Hunter...
Post by: WildJimScurvy on May 12, 2017, 07:03:58 AM
Hi,

I know this is an old thread but is it still possible to get a copy of the rules?  I wasn't able to connect through the link.

I like writing rules for things and would love to have a go at filling in anything that's still missing...
Title: Re: An expansion of the rules... A quest for a better Witch Hunter...
Post by: MarcoSkoll on May 12, 2017, 09:58:49 AM
They're mirrored here: http://www.mediafire.com/file/8rvrf454npwbgq7/Witch+Hunter+Rules+%28WHFB+supplement%29.pdf

If you're interested in rules though, what we're currently working on is the (unofficial) Inquisitor Revised Edition, which is always looking for more feedback.
Title: Re: An expansion of the rules... A quest for a better Witch Hunter...
Post by: WildJimScurvy on May 12, 2017, 06:38:31 PM
Great stuff, thank you Marco, looks like that's two sets of rules I get to have a read through and a fiddle with.