The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: seaglen on April 03, 2014, 09:08:34 AM

Title: My impirial NPCs log
Post by: seaglen on April 03, 2014, 09:08:34 AM
Hello all,
well after starting up my Hive scum and bad-guy thread (here:http://www.the-conclave.co.uk/forum/index.php?topic=2462.0 (http://www.the-conclave.co.uk/forum/index.php?topic=2462.0) ) I thought I better begin showing my progress on my Imperial minor characters.
These will be a collection of Imperial workers, Administratum agents, Minisitsorum priests and everything in between.

Starting off with a generic trooper, I wamnted this guy to be pretty abiguious as to where his affiliations lie - so he can be used in-game as an Inquisitorial stormtrooper, regular guardsman, independent agent or bodyguard:

(http://imagizer.imageshack.us/v2/xq90/834/nivr.jpg) (https://imageshack.com/i/n6nivrj)

Starting with some greys and browns as a base to give him neutral palette, I wanted a bit of pop, so went for a green lasgun and bright visor.

(http://imagizer.imageshack.us/v2/xq90/594/31u0.jpg) (https://imageshack.com/i/gi31u0j)
(http://imagizer.imageshack.us/v2/xq90/401/mv7p.jpg) (https://imageshack.com/i/b5mv7pj)

Updates to come soon!
Title: Re: My impirial NPCs log
Post by: seaglen on April 03, 2014, 12:57:38 PM
Quick update - added more details to his armour, padding and gun:

(http://imagizer.imageshack.us/v2/xq90/23/8yxs.jpg) (https://imageshack.com/i/0n8yxsj)

Ive started to make him a little more elite looking, and so went for some touches of dark green on the gun, gold trim and touches of deep red.

(http://imagizer.imageshack.us/v2/xq90/841/nojg.jpg) (https://imageshack.com/i/ndnojgj)

(http://imagizer.imageshack.us/v2/xq90/41/bxde.jpg) (https://imageshack.com/i/15bxdej)

(http://imagizer.imageshack.us/v2/xq90/59/bl4f.jpg) (https://imageshack.com/i/1nbl4fj)

I also am rethinking the orange of the visor may need to be kept in keeping with the rest of the model...

(I also added in a red-dot in the barrel of the lasgun...)
(http://imagizer.imageshack.us/v2/xq90/19/vxsy.jpg) (https://imageshack.com/i/0jvxsyj)


Title: Re: My impirial NPCs log
Post by: Holiad on April 03, 2014, 02:19:53 PM
Looking nice, with some good highlighting, and I feel the visor works quite well as a bit of token colour and brightness in a model which may otherwise be a little too uniformly dark grey. Always useful to have a few generic henchmen around who can be attached to different warbands as needed.
Title: Re: My impirial NPCs log
Post by: greenstuff_gav on April 03, 2014, 04:26:55 PM
i agree with Holiad; the splash of colour gives a little focus to the model while the muted colours and mask help him stand as a generic NPC!

are you going to do a collection of guys? i found that for NPCs they need to be visually similar else people mistake them for characters!
Title: Re: My impirial NPCs log
Post by: seaglen on August 22, 2014, 10:01:21 PM
Long time, no post...

as for the visor lens, I am still undecided at present, but have tried it in a deeper red:

(http://imagizer.imageshack.us/v2/800x600q90/22/v9nf.jpg) (https://imageshack.com/i/0mv9nfj)

thoughts?
Title: Re: My impirial NPCs log
Post by: Van Helser on August 23, 2014, 10:58:30 AM
What about trying a gemstone-like effect? Deep red at the top progressing to a light red along the bottom, white dot in one of the top corners and some gloss varnish if you have some?

Googled up this tutorial if you're not familiar (http://tutofig.com/2012/02/tutorial-how-to-paint-shining-gems/) with what I'm on about.

Ruaridh
Title: Re: My impirial NPCs log
Post by: seaglen on August 23, 2014, 12:22:52 PM
Van Helser, that would be perfect for it!

I better get practicing my wet-blending, as I'll be needing it not only for this guy's visor but also attempting a cystal NMM on my inquisitor's sword..
Title: Re: My impirial NPCs log
Post by: MarcoSkoll on August 25, 2014, 10:08:05 PM
Very nice.

Makes me feel I should really put more effort into my NPCs...
Title: Re: My impirial NPCs log
Post by: seaglen on September 12, 2014, 11:40:09 AM
@Marco - yes although he is effectively cannon fodder, I want to make all my models with at least a little back story for a campaign. However, he will basically be used as a standard guard/agent in any scenario that would fit the bill.

 
I finally got round to tidying up the visor on "the trooper".

(http://imagizer.imageshack.us/v2/1024x768q90/537/2Oag8Z.jpg) (https://imageshack.com/i/ex2Oag8Zj)

(http://imagizer.imageshack.us/v2/1024x768q90/540/IYbMNM.jpg) (https://imageshack.com/i/f0IYbMNMj)

After a bit of thought, I'm unsure if I should put the white glint-dot in the top corner, or leave as is? thoughts?


And a little sneak peak of all my (nearly) completed models following the rebuilds/paints:
(http://imagizer.imageshack.us/v2/1024x768q90/631/QNtinb.jpg) (https://imageshack.com/i/hjQNtinbj)

EDIT: and a little sneak peak of some effects i have been playing with:

(http://imagizer.imageshack.us/v2/1024x768q90/911/Blj5az.jpg) (https://imageshack.com/i/pbBlj5azj)
Thanks!
Title: Re: My impirial NPCs log
Post by: seaglen on September 29, 2014, 04:25:56 PM
Now "The Trooper" is complete, I wanted to start on more members of imperial NPC society.

Next up is going to be a cultist, called Claudius.

Small bit of background for him: http://www.the-conclave.co.uk/forum/index.php?topic=1699.msg22328#msg22328

Starting with a basic mock-up of Malicant's legs and Sgt. Stone's torso and arms, I wanted him to be bear bodies, so accectuate the scars he has - Luckily Stone's torso already has scars and stitches/plates-a-plenty!

(http://imagizer.imageshack.us/v2/1024x768q90/673/6Xghcl.jpg) (https://imageshack.com/i/ip6Xghclj)

(http://imagizer.imageshack.us/v2/1024x768q90/674/kxr6jM.jpg) (https://imageshack.com/i/iqkxr6jMj)

My plan is to have him wielding two flails, in a nice twisting pose, with the chains arcing around him.
These will be most likely made from Chaos Marauder parts!

(http://imagizer.imageshack.us/v2/1024x768q90/674/kxr6jM.jpg) (https://imageshack.com/i/iqkxr6jMj)

(http://imagizer.imageshack.us/v2/1024x768q90/673/JLVBxS.jpg) (https://imageshack.com/i/ipJLVBxSj)


I think I may need to twist the head to his left a little more to get the feeling of motion into the model:
(http://imagizer.imageshack.us/v2/1024x768q90/912/zJ0qJE.jpg) (https://imageshack.com/i/pczJ0qJEj)

So from this angle he would be looking at the camera:
(http://imagizer.imageshack.us/v2/1024x768q90/746/sLMnC8.jpg) (https://imageshack.com/i/kqsLMnC8j)

Thoughts and comments welcome!

thanks!


Title: Re: My impirial NPCs log
Post by: Radu Lykan on September 30, 2014, 01:49:16 PM
looks like you have been having fun with special effects accross all your threads, with some terrain behind them you could get some really good pictures for a battle report or scatter them throughout character fluff pages, good stuff

whirling cultist looks fun, for posing i find acting out the pose can show you if its right or not, grab two sticks and give it a go :)
Title: Re: My impirial NPCs log
Post by: seaglen on September 30, 2014, 04:39:42 PM
Thanks for the comments Radu!

As for the effects, that's the exact plan - I will be trying to get some scenario and battle reports up, and throughout take some atmospheric and interesting shots to tell the story - then add effects to them if necessary!

The Whirling cultist now has a bit more of a pose, with his head positioned to emphasise the twist in his body:

(http://imagizer.imageshack.us/v2/1024x768q90/540/qAOP6d.jpg) (https://imageshack.com/i/f0qAOP6dj)

(http://imagizer.imageshack.us/v2/1024x768q90/913/RipujZ.jpg) (https://imageshack.com/i/pdRipujZj)

(http://imagizer.imageshack.us/v2/1024x768q90/540/ylL11Z.jpg) (https://imageshack.com/i/f0ylL11Zj)

Next up is to find some suitable looking flails and pop some more details onto him.
(I did try swinging about a couple of sticks, much to cat/girlfriend's annoyance...)
Title: Re: My impirial NPCs log
Post by: Van Helser on September 30, 2014, 04:57:20 PM
The new pose looks much better. Might be an idea to sculpt some cloth around his neck to extend the hood a little. I think it would look odd on a bare torso otherwise.

Ruaridh
Title: Re: My impirial NPCs log
Post by: seaglen on October 01, 2014, 10:53:15 AM
Yes the plan will be to sculpt additional cloth to make the hood longer top cover his neck as a sort of tabbard.
I will be adding some books and other religious gubbins to his person, and hopefully use some cloth/ribbons to get the motion of the model across.

Any idea for what to sculpt on the arm-band? - maybe an Ecclesiarchy symbol?
Title: Re: My impirial NPCs log
Post by: Van Helser on October 02, 2014, 11:12:56 AM
I like the dagger symbol on the band as it is - symbol of a deathcult, or the importance of militancy to the creed. you could try and change it to a flail, or change it into an =][= I suppose.

Ruaridh
Title: Re: My impirial NPCs log
Post by: seaglen on November 06, 2014, 12:56:44 PM
Van Helser, great idea about changing it to an =][= 

I have a few brass etch bits that would be perfect for it  - it would show that he is now currently is under the employment of an inquisitor.

Next up are the flails - any ideas to make them a little more interesting? at first I was going to go with Chaos Marauder flails, as they are simple and have some nice spikey ones.
Then I thought that the character is lacking a lot of Sc-Fi aesthetics - maybe something more like shock flails or cables?

thanks!
Title: Re: My impirial NPCs log
Post by: seaglen on November 17, 2014, 09:05:50 PM
Small update:

Added an inquisitorial symbol to the arm band:

(http://imagizer.imageshack.us/v2/1024x768q90/661/GHbw8A.jpg)

I also started creating a base for the extra hood and started sculpting the join between torso and legs:

(http://imagizer.imageshack.us/v2/1024x768q90/538/uFGMhh.jpg)

(http://imagizer.imageshack.us/v2/1024x768q90/661/GYKm5Z.jpg)

(http://imagizer.imageshack.us/v2/1024x768q90/909/YuDb0W.jpg)

I have also been playing about with miliput recently - it seems easier to work with than greenstuff, so I will have some more updates on the imperial cultist shortly...
Title: Re: My impirial NPCs log
Post by: Van Helser on November 19, 2014, 05:05:14 PM
The =][= works nicely there. I can't come up with any good suggestions for the flails unfortunately. Higher tech would put me in the mind of Damien 1427's, but they wouldn't fit those hafts. Sculpting something over a couple of lengths of wire would be a tricky, but potentially rewarding option.

Milliput is nice stuff to work with for simple shapes. It's easy to smooth with water, and can be filed and sanded. I use it for cloaks and jackets.

Ruaridh
Title: Re: My impirial NPCs log
Post by: Radu Lykan on November 20, 2014, 02:28:52 PM
on the flail/sci fi bit, how about a techno power back pack with wires going from the back pack into the hafts to give shock flails? a power field type paint job on the flails would also add more sci fi?
Title: Re: My impirial NPCs log
Post by: Alyster Wick on November 21, 2014, 03:51:33 AM
on the flail/sci fi bit, how about a techno power back pack with wires going from the back pack into the hafts to give shock flails? a power field type paint job on the flails would also add more sci fi?

Power pack actually sounds quite interesting. Having a backpack could also help make the hood a bit more natural (covering more of the torso). Having guitar wire leading to the end of the handles and some electro-gubbins coming off the top would look interesting as well.

Failing all that, you could take the chaos marauder chains and just replace the spiky bits with imperial errata (eagles, inquisitorial symbols, etc). He could literally be flailing people with imperial iconography. He's not a very subtle character to begin with, could be fitting.
Title: Re: My impirial NPCs log
Post by: Radu Lykan on November 21, 2014, 10:20:41 AM
^i meant to put this in as well^  if you can find enough decent sized pieces then imperial iconography instead of spikey balls would be great
Title: Re: My impirial NPCs log
Post by: seaglen on November 21, 2014, 11:32:37 AM
Hi all,

Small update to the robe and general tidying up of sculpting:
(miliput is great to smooth)

(http://imagizer.imageshack.us/v2/1024x768q90/746/gGZ9tJ.jpg) (https://imageshack.com/i/kqgGZ9tJj)

(http://imagizer.imageshack.us/v2/1024x768q90/901/VoYa8I.jpg) (https://imageshack.com/i/p1VoYa8Ij)


(http://imagizer.imageshack.us/v2/1024x768q90/540/SR1TaP.jpg) (https://imageshack.com/i/f0SR1TaPj)

On the note of the flails:
Quote
He could literally be flailing people with imperial iconography
- I absolutely love this idea. Great suggestion and will certainly run with it!

Quote
a techno power back pack with wires going from the back pack into the hafts to give shock flails?
- also going to incorporate this. I may use the wrist guards Sgt. Stone model has as sci-fi looking connectors, so having the cable running from the flail to his wrist-mounted cells...thoughts?
Title: Re: My impirial NPCs log
Post by: Heroka Vendile on November 29, 2014, 03:12:40 PM
looking good so far
Title: Re: My impirial NPCs log
Post by: seaglen on January 05, 2015, 05:37:22 PM
Many thanks!

after a bit of a lieu I am back on track with more work to be posted soon.

Urgent bit of help needed however - I am looking to create a lot of my characters into the 28mm scale (mainly for use in 40k games as inquisitors/henchmen rather than play inq.28 but nice to have the option)

and I am in need of any idea how to recreate this head for the trooper in 28mm:
(http://imagizer.imageshack.us/v2/800x600q90/22/v9nf.jpg)

any ideas? - the closest ive got so far is use an elyisan drop trooper...
or does anyone know of a suitable head from a non GW company that would fit the bill?
Title: Re: My impirial NPCs log
Post by: seaglen on January 12, 2015, 06:12:16 PM
Hello all,

after a bit of a lull in making anything 54mm for a while (I've been looking into terrain and 28mm versions of my characters), I have put aside the cultist for a while and moved onto a more respectable side of Imperial culture - The Adeptus Arbites!

Although Barbaretta/Lucretia and the Judge model are all part of this organisation, I wanted to create a much more traditional looking Arbites enforcer - like this guy:
(http://imagizer.imageshack.us/v2/1024x768q90/901/3E5oLt.jpg) (https://imageshack.com/i/p13E5oLtj)


With shotgun and shield as his weapons, I decided to put together a model:

(http://imagizer.imageshack.us/v2/1024x768q90/23/32ug.jpg) (https://imageshack.com/i/0n32ugj)

(http://imagizer.imageshack.us/v2/1024x768q90/21/f0fb.jpg) (https://imageshack.com/i/0lf0fbj)

(http://imagizer.imageshack.us/v2/1024x768q90/20/kt8u.jpg) (https://imageshack.com/i/0kkt8uj)

It turns out the guardsmen torso and legs chosen were pretty short, so I lengthened the body a tad, and sculpted on additional details such as shield straps and boot caps...

(http://imagizer.imageshack.us/v2/1024x768q90/28/g6h4.jpg) (https://imageshack.com/i/0sg6h4j)

I added the small book from the tech priest to represent the book of imperial law carried by all Arbites members.

Following this, I began to add a few more details to the model, such as straps on his torso, a thumb, and a knee pad to tie him in with the more armourd aethetic of the Arbiites...

(http://imagizer.imageshack.us/v2/1024x768q90/673/mu214F.jpg) (https://imageshack.com/i/ipmu214Fj)

(http://imagizer.imageshack.us/v2/1024x768q90/661/h2NsBb.jpg) (https://imageshack.com/i/idh2NsBbj)

Comments welcome!!
Title: Re: My impirial NPCs log
Post by: seaglen on January 13, 2015, 10:01:13 AM
Apologies for the double post - bit of an update on the painting now.

I started with a grey for the cloth, intending to darken this with black/blue washes to reach a deep enough colour.

(http://imagizer.imageshack.us/v2/1024x768q90/901/dLkaya.jpg) (https://imageshack.com/i/p1dLkayaj)

The reds on the heltmet, front straps and gun will all be brought up to the bright red associated with the late 80s GW colour - allbeit slightly more realistic and weathered...

(http://imagizer.imageshack.us/v2/1024x768q90/538/MoZRBb.jpg) (https://imageshack.com/i/eyMoZRBbj)


(http://imagizer.imageshack.us/v2/1024x768q90/540/j1KKAc.jpg) (https://imageshack.com/i/f0j1KKAcj)

I also decided on the Bright Yellow for the armour plates as a throwback to the original scheme - with White/Red embellishments and sigils:

(http://imagizer.imageshack.us/v2/1024x768q90/633/FPRdyI.jpg) (https://imageshack.com/i/hlFPRdyIj)

(http://imagizer.imageshack.us/v2/1024x768q90/537/OqtDWU.jpg) (https://imageshack.com/i/exOqtDWUj)

(http://imagizer.imageshack.us/v2/1024x768q90/673/zm3jti.jpg) (https://imageshack.com/i/ipzm3jtij)

(http://imagizer.imageshack.us/v2/1024x768q90/673/59X6XX.jpg) (https://imageshack.com/i/ip59X6XXj)
Seaglen.
Title: Re: My impirial NPCs log
Post by: Alyster Wick on January 14, 2015, 01:15:44 AM
Urgent bit of help needed however - I am looking to create a lot of my characters into the 28mm scale (mainly for use in 40k games as inquisitors/henchmen rather than play inq.28 but nice to have the option)

any ideas? - the closest ive got so far is use an elyisan drop trooper...
or does anyone know of a suitable head from a non GW company that would fit the bill?


A non-traditional idea could be a Wrack head (with a little greenstuff). The faceplate could serve with a little bit of GS, and you could mock up a crude helmet without too much hassle. For bodies any number of Fantasy Warhammer Empire grunts fit the bill.

Elysian drop trooper head would definitely work (as you've mentioned), though I almost wonder if it wouldn't be easiest to just sand down the helmet on a standard IG head and make a smooth surface with some GS.

Non-GW, I'd say there are plenty of Infinity miniatures that could potentially fit the bill. Out of curiosity, why are you making your NPCs in 28mm? Or are they NPC "Characters", as it were?

_____________________________

The Arbiter is looking good! The elbows are a little stiff/straight, but he does have an intimidating lean forward. Lots of menace about him. Good job extending the torso as well, some of the later minis in the line are short to the point of diminutiveness. That wouldn't serve this guy very well at all...

Looking forward to seeing what he looks like with the pads all painted up. Always like to see how folks handle adding armor like that. Bold choice on the yellow armor, BTW.
Title: Re: My impirial NPCs log
Post by: seaglen on January 14, 2015, 11:09:45 AM
Many thanks for the feedback!

Quote
For bodies any number of Fantasy Warhammer Empire grunts fit the bill.
- yep already sourced one from the militia set that works well...

Quote
just sand down the helmet on a standard IG head and make a smooth surface with some GS.
- as much as id like to use the drop troops heads, they seem to be expensive/hard to find - so this may be the cheap alternative. Thanks!

The 28mm NPCs are as you have said, NPC "characters".
Although they are going to be used in games mainly as cannon fodder or grunts etc, its nice to have a bit of background to each one.
the majority of these "Imperial NPCs" will be additions to an Inquisitor's warband or temporary henchmen.

the idea of making a lot of my models into 28mm is more for using them in games of 40k, rather than inq28.

I like the idea of having an inquisitor and retinue, with their respective Rhino, overseeing an assault or defense in 40k - cross platform campaigns interest me, so I may even get round to making my inquisitor's ship/fleet for BFG...


As for the Arbiter, even though I have extended the torso, he is still annoyingly short for a member of the Abites!
standing him next to covenant or even some of the hive scum models makes him look a tad Napoleonic.
However, you do get all heights of human, so he will just have to compensate his lack of inches with shotgun shells.

I am also a little concerned about the yellow, but actually happy to be painting something a little bolder than my normal muted/dull palette.
here is another sneak peek of more colour on the red parts at least, plus a darker wash on the clothes:

(http://imagizer.imageshack.us/v2/1024x768q90/540/0JpXID.jpg) (https://imageshack.com/i/f00JpXIDj)

(http://imagizer.imageshack.us/v2/1024x768q90/538/6sfpST.jpg) (https://imageshack.com/i/ey6sfpSTj)

(http://imagizer.imageshack.us/v2/1024x768q90/910/8TGwRm.jpg) (https://imageshack.com/i/pa8TGwRmj)

the white line at the base of his shield - I am either thinking the classic hazard chevron stripes (too much yellow?), or a black and white checkered pattern. thoughts?

Title: Re: My impirial NPCs log
Post by: seaglen on January 22, 2015, 02:32:17 PM
Small update to the Arbites enforcer,

I've started adding some metallic areas to the model, and also cleaned up the grey/black a little:

(http://imagizer.imageshack.us/v2/1024x768q90/538/tJhq4p.jpg) (https://imageshack.com/i/eytJhq4pj)

(http://imagizer.imageshack.us/v2/1024x768q90/912/mGR3Ud.jpg) (https://imageshack.com/i/pcmGR3Udj)

(http://imagizer.imageshack.us/v2/1024x768q90/673/DnL480.jpg) (https://imageshack.com/i/ipDnL480j)

I also added a little base colour to the visor - but - do I go for a green or a blue visor??

(http://imagizer.imageshack.us/v2/1024x768q90/912/d8mx3r.jpg) (https://imageshack.com/i/pcd8mx3rj)

(http://imagizer.imageshack.us/v2/1024x768q90/911/Aa0Ni2.jpg) (https://imageshack.com/i/pbAa0Ni2j)

On the front of the shield I am going to create a chipped version of the Arbites logo (probably use an imperial fists symbol to start, then freehand around it...
(http://imagizer.imageshack.us/v2/1024x768q90/673/hzZxuI.jpg) (https://imageshack.com/i/iphzZxuIj)

thanks!
Title: Re: My impirial NPCs log
Post by: Heroka Vendile on January 23, 2015, 12:09:16 AM
looking good - my only comment is that is does look a little like he's wearing dungarees, this could beastly fixed by adding some webbing pouches on his stomach in line with the chest straps.
Title: Re: My impirial NPCs log
Post by: seaglen on January 14, 2016, 03:06:23 PM
Update to my NPCs on this one too!

I have added an arbites symbol in freehand to the riot shield, and will update with pics soon.

I have already started work on another character (cultist still pending too - I must finish him as well!) who will be a sniper.
She is based upon the combination of death cult assassin and eldar ranger, with a few Callidus and Dark Elf bits thrown in.

(http://imagizer.imageshack.us/v2/1024x768q90/907/Y8T4YV.jpg) (https://imageshack.com/i/p7Y8T4YVj)

Her backstory will be that of an unknown human female, named "Dorada" who has had extensive bio-augmentation and bionics - it is unclear how much of her is truly flesh and blood, and how much is a mechanical counterpart.

(http://imagizer.imageshack.us/v2/1024x768q90/905/cBslw7.jpg) (https://imageshack.com/i/p5cBslw7j)

She wields two knives in combat (if she ever ends up face to face with an enemy) and a needle rifle for ranged take-downs.

(http://imagizer.imageshack.us/v2/1024x768q90/905/cBslw7.jpg) (https://imageshack.com/i/p5cBslw7j)

Ive added some brass etch to the base - a road sign with a skull on it, to help emphasise the aesthetic of her as a killer.

(http://imagizer.imageshack.us/v2/1024x768q90/910/HBoEci.jpg) (https://imageshack.com/i/paHBoEcij)

(http://imagizer.imageshack.us/v2/1024x768q90/903/nSqxkM.jpg) (https://imageshack.com/i/p3nSqxkMj)

I will be adding a callidus assassin head to the model, and also a dark elf corsair scaled cloak to her back - this will represent a natural version of cameleoline - but that of a native cameleoinic reptile's hide, rather than an artificial invention.
Title: Re: My impirial NPCs log
Post by: Alyster Wick on January 15, 2016, 02:20:42 AM
Simple, but effective conversion. You don't see too many Callidus Assassin* bits used, I'm interested to see how it turns out! I like the concept overall, is there any chance there will be more cloth getting added on top of the scaled bits? It may look a bit awkward to have the loose sleeves and most everything else skin-tight. Then again, in the grim darkness of the far future, there is not enough light to properly coordinate your clothing.

*Consequently, if you have an extra Callidus head (I believe a few came w/ the kit) I'd definitely be open to bartering. Feel free to PM me, I've got a decent amount of random bitz, including 40K, Fantasy, and Inquisitor.
Title: Re: My impirial NPCs log
Post by: Aurelius on January 15, 2016, 02:27:54 AM
Oh wow love that last conversion - really effective!

RE: cloth on arms, why not go all out and make them puffy sleeves to get a real Elizabethan vibe going on?
Title: Re: My impirial NPCs log
Post by: Radu Lykan on January 15, 2016, 09:49:45 AM
The Elizabethan puffy arms is what I am planning for my Escher gang in necromunda, combined with the skin tight dark eldar stuff it looks quite good, something similar here might be fun
Title: Re: My impirial NPCs log
Post by: RobSkib on January 15, 2016, 10:41:56 AM
If you're going to go puffy sleeves - take this to 11 and give her a full ruff collar too. Business at the bottom, party at the top.

Speaking of business at the bottom - are you going to do anything about those tasteful slits? I notice you mention that she's mostly augmented, the slits basically showing bare skin under a thin skin-tight suit. I'd either add some mechanical gubbinz poking out, or just file them away entirely to make the suit look whole again, thus adding to the air of mystery as to what's beneath!
Title: Re: My impirial NPCs log
Post by: seaglen on January 15, 2016, 05:25:15 PM
thanks for the feedback everyone!

I will take a look into the sleeves, but am thinking of just using miliput to merge the Corsair cloak and shoulders/sleeves together.

Quote
if you have an extra Callidus head
- I'll take a look. I have a feeling i just had the one, but will certainly be happy to swap out if I have a second one.

Quote
are you going to do anything about those tasteful slits?
- my thoughts exactly - I will be smoothing them off, and giving her a full body-suit with no slits in, so the only bit of skin visible is her one half of her face. Should be creepy enough in a Helmet less Darth Vader kind of way...
Title: Re: My impirial NPCs log
Post by: seaglen on January 28, 2016, 02:24:09 PM
I've eventually added an overlying piece of cloth joining her sleeves to her torso, and also included the Dark Elf Corsair cloak, and joined this up with miliput.

(http://imagizer.imageshack.us/v2/1024x768q90/912/pwaBN0.jpg) (https://imageshack.com/i/pcpwaBN0j)

I've had a go at smoothing out some of the cuts in her suit, and this should paint up ok - next is adding the Calidus assassin's head, and getting some paint on.

(http://imagizer.imageshack.us/v2/1024x768q90/911/L8AC18.jpg) (https://imageshack.com/i/pbL8AC18j)

For the colour scheme, I am thinking something reminiscent of the new assassin bodysuit colour (how do GW get that black/blue/purple/green shimmer to it?) - with a nice aqua scale colour to compliment.
thoughts on colour for the rifle?


I've also begun more work on the cultist - Last time i was looking at him, I was taking on the advise of giving him imperial insignia as his flails.
After deliberating on the flails, I stumbled upon these great non GW parts on ebay (meant for sisters of battle conversions) and had to use them - so now the cultist wields a pair of shock mauls (i may add wire linking them to his wrist-guards):

(http://imagizer.imageshack.us/v2/1024x768q90/905/D4ZqAu.jpg) (https://imageshack.com/i/p5D4ZqAuj)

(http://imagizer.imageshack.us/v2/1024x768q90/911/BERQWj.jpg) (https://imageshack.com/i/pbBERQWjj)

I also started bedecking him out with purity seals, to add some more movement to the model, as there will no longer be the flail chains. this also ties him in with one of the more dogmatic cults rather than a renegade one:

(http://imagizer.imageshack.us/v2/1024x768q90/907/Ov4jzA.jpg) (https://imageshack.com/i/p7Ov4jzAj)

I then finished work on the base:

(http://imagizer.imageshack.us/v2/1024x768q90/907/Ov4jzA.jpg) (https://imageshack.com/i/p7Ov4jzAj)
(http://imagizer.imageshack.us/v2/1024x768q90/911/5B9H8c.jpg) (https://imageshack.com/i/pb5B9H8cj)

thanks!


Title: Re: My impirial NPCs log
Post by: Van Helser on January 30, 2016, 09:02:41 AM
Those weapons are perfect for the cultist. The pose really conveys a sense of movement - I imagine him spinning forward, smashing heretics asunder with his holy bludgeons.

The extra sculpting and cloak has really helped tie the arms to the assassin body. It has also helped make her breasts slightly less gravity-defying - the original pose with arms above the head drew them up, and it never looks quite right without reworking the shoulders if you add other arms.

Ruaridh
Title: Re: My impirial NPCs log
Post by: Alyster Wick on January 30, 2016, 02:07:00 PM
Those weapons on the zealot are brutal looking. I would not want to get hit by those! As Van said, great sense of motion on him.

The cloak also looks great on the sniper. It adds a good flow to the model and makes the sleeves look much more natural. Overall the composition of the model is great and you were really able to effectively change the energy of the model with some slight tweaks.
Title: Re: My impirial NPCs log
Post by: KaptiDavy on January 30, 2016, 07:12:08 PM
That zealot is vicious! The new weapons really did justice to the figure
I'll present my take on the same torso+arms combination in the future
Title: Re: My impirial NPCs log
Post by: seaglen on January 31, 2016, 03:06:30 PM
Many thanks for the feedback!

I'd love to see your take on those parts combinations, KaptiDavy.

Yes Im happy with the cloak on the sniper - I just need to tidy it up now...

I've added a few more layers to the cultist:

(http://imagizer.imageshack.us/v2/xq90/922/0q36ji.jpg) (https://imageshack.com/i/pm0q36jij)

(http://imagizer.imageshack.us/v2/xq90/923/XrPx9A.jpg) (https://imageshack.com/i/pnXrPx9Aj)

(http://imagizer.imageshack.us/v2/xq90/922/nRgHkh.jpg) (https://imageshack.com/i/pmnRgHkhj)

(http://imagizer.imageshack.us/v2/xq90/923/HeScQW.jpg) (https://imageshack.com/i/pnHeScQWj)
Title: Re: My impirial NPCs log
Post by: Alyster Wick on January 31, 2016, 10:26:46 PM
Great start! Keep it up!
Title: Re: My impirial NPCs log
Post by: RobSkib on February 03, 2016, 02:29:11 PM
Purple you say? Smells kinda heretical to me...

That said, all that beautiful flat colour is screaming out for some freehand symbols declaring his allegiance.

Great stuff, I look forward to seeing what you do next!
Title: Re: My impirial NPCs log
Post by: seaglen on February 03, 2016, 04:19:11 PM
Haha thanks for the comments!

As far as the colour chice goes, this is actually a little homage to my firend's old Space MArince chapter colours, and so thought Id use the scheme on this cultist.
Also, is purple necesarilly heretical in colour? - I understand it could be a little to Slanesshi, or genestealer cultist, but I image there are a few imperial cults that use purple.

on the note of freehand though - Im not sure what to add - maybe some imperial lightning bolts at the hems in gold?

next is to work on the skin tone, Id like to get it paler. Also just tidying up the wrist guards, shoes and arm-band...
Title: Re: My impirial NPCs log
Post by: seaglen on March 14, 2016, 06:39:20 PM
Hullo  -a little update on the cultist first of all!

I have now begun detailing the wrist guards, adding detail to the base, and also weathering his very plain purple robes:

(http://imagizer.imageshack.us/v2/1024x768q90/923/RDtaC1.jpg) (https://imageshack.com/i/pnRDtaC1j)
(http://imagizer.imageshack.us/v2/1024x768q90/924/aRed7t.jpg) (https://imageshack.com/i/poaRed7tj)

I also added detail to the inquisitor arm-band he is wearing, and brougth up more highlights on his rope/belts and the weapons have a little more pop to them:

(http://imagizer.imageshack.us/v2/1024x768q90/924/vNdZzX.jpg) (https://imageshack.com/i/povNdZzXj)
(http://imagizer.imageshack.us/v2/1024x768q90/923/4u36eW.jpg) (https://imageshack.com/i/pn4u36eWj)

Title: Re: My impirial NPCs log
Post by: seaglen on March 14, 2016, 06:43:13 PM
(Page 3 has more updates on the cultist at the bottom) ... I also finished the scupting for the assassin-sniper lady - called Dorada.

she now has distinct layers to blend in the scale cloak, and also the head is now added and blended in:

(http://imagizer.imageshack.us/v2/1024x768q90/921/Cg0P40.jpg) (https://imageshack.com/i/plCg0P40j)

(http://imagizer.imageshack.us/v2/1024x768q90/921/qDOABk.jpg) (https://imageshack.com/i/plqDOABkj)

(http://imagizer.imageshack.us/v2/1024x768q90/924/DGfAk3.jpg) (https://imageshack.com/i/poDGfAk3j)

(http://imagizer.imageshack.us/v2/1024x768q90/924/KJQnEO.jpg) (https://imageshack.com/i/poKJQnEOj)

Now to just choose a colour scheme.... the original model I tore apart (if you look back in this thread) was a shiny deep blue. Im not to much a fan of that, and was thinking a grey/blue body suit, with a deep aqua/green scale cloak, and dark brown hair... thoughts?
Title: Re: My impirial NPCs log
Post by: mcjomar on March 14, 2016, 07:40:04 PM
The two questions would be "what world is she from?" and/or "where is she going?"

If she's going to be sniping, her clothes will be chosen to reflect the world/terrain she's operating with.
More rural/jungly means greens. Urban means greys, or maybe browns.
Unless her bodyglove/cloak is knock-off cameoline?
In which case maybe it gives you an opportunity to paint it as if it's changing to match the local flora/structures.

Failing that, the colour scheme you're suggesting is pretty good - we tend to see a lot of brown hair I think though.
I've found that blue and green are annoying to differentiate, so I'll be interested to see how you pull it off, maybe I can learn something.
Title: Re: My impirial NPCs log
Post by: seaglen on March 14, 2016, 11:32:15 PM
Very good point about blue/green differentiation. I was thinking more of a blue grey bodysuit, with a terracotta-esque colouration to the cloaks layers, and the an almost alpha-legion blue/green to the scales.
Seeing as she works for my slaneesh fallen inquisitor, I feel more comfortable with slightly less conservative colours for her
Title: Re: My impirial NPCs log
Post by: mcjomar on March 15, 2016, 08:35:09 AM
Sounds pretty good.
I've tried to use Ice blue for something eyecatching/eyewatering on my own model, and ditto the blazing orange for hair.
Incidentally, there was a colour called Fiery Orange, right? I'm not just imagining it?
Title: Re: My impirial NPCs log
Post by: blacknight on March 15, 2016, 09:17:15 AM
Must say I am loving the parts combination of the sniper. In terms of colour if her I like the idea of the alpha legion inspired scales to the cloak. Thinking if it is representing a chameleon cloak having the same or similar colours for the fabric and scales might portray that easier.  Another possibility would be to tie the cloak's colour to the base of the model as if it were changing to match the surroundings.

Marc/blacknight
Title: Re: My impirial NPCs log
Post by: Van Helser on March 15, 2016, 10:11:59 AM
I would be tempted to go for something outlandish for the hair. It's too grand a 'do' to simply have fading into the background (camouflage be damned!).

Unsurprisingly, I like the Alpha Legion scales idea.

Ruaridh
Title: Re: My impirial NPCs log
Post by: seaglen on March 15, 2016, 01:30:12 PM
I was certainly thinking orange for the hair, but didn't want to draw too much similarity with the callidus assassins already sporting that colour.
I'm thinking a matte grey bodysuit, with a wash of blue, and then Alpha Legion colour scales for the cloak. Hopefully the only part of skin you can see (the right side of her face) will be pale enough to pop out against the inorganic majority of the model...
Title: Re: My impirial NPCs log
Post by: seaglen on March 16, 2016, 03:31:51 PM
bit of an update on this one now. I've begun the first layers of colour on the suit, and cloak:

(http://imagizer.imageshack.us/v2/1024x768q90/924/Z73AxG.jpg) (https://imageshack.com/i/poZ73AxGj)
(http://imagizer.imageshack.us/v2/1024x768q90/924/iWxo3E.jpg) (https://imageshack.com/i/poiWxo3Ej)
(http://imagizer.imageshack.us/v2/1024x768q90/924/BBS3rl.jpg) (https://imageshack.com/i/poBBS3rlj)


following this, I popped a bit down on the face, metal areas, and rifle (I will be going for a wood/silver look on this):

(http://imagizer.imageshack.us/v2/1024x768q90/922/mFsSHJ.jpg) (https://imageshack.com/i/pmmFsSHJj)

(http://imagizer.imageshack.us/v2/1024x768q90/921/E4fnJK.jpg) (https://imageshack.com/i/plE4fnJKj)

(http://imagizer.imageshack.us/v2/1024x768q90/923/mnBFvj.jpg) (https://imageshack.com/i/pnmnBFvjj)

(http://imagizer.imageshack.us/v2/1024x768q90/923/MNp2qi.jpg) (https://imageshack.com/i/pnMNp2qij)

(http://imagizer.imageshack.us/v2/1024x768q90/921/3JE1uf.jpg) (https://imageshack.com/i/pl3JE1ufj)

(http://imagizer.imageshack.us/v2/1024x768q90/921/IgZCh5.jpg) (https://imageshack.com/i/plIgZCh5j)

thoughts?


Title: Re: My impirial NPCs log
Post by: blacknight on March 19, 2016, 06:14:49 AM
I quiet like, the eye and the face give the model a very determined look.

I do have to agree with Ruaridh that the hair needs a bit more colour and to pop a bit.  eye is drawn to the face at the front but the red of the cloak on the sholders from the back.

Anyway my two cents.

Marc/blacknight
Title: Re: My impirial NPCs log
Post by: seaglen on January 15, 2021, 10:33:27 AM
4 YEARS LATER!!!

Crikey - hello again all!
It's been a while hasn't it? needless to say lockdown has given me time to dust off the boxes and bring my inquisitor resources back out. I'm so happy to have done so, and am busy picking up where I left off!

Right! on with the sniper - She's now received a bit of a paint upgrade, and her hair and other details are all coming together now.

(https://i.imgur.com/BTGeglh.jpg)

(https://i.imgur.com/KE5BgWD.jpg)

(https://i.imgur.com/GAmx7wE.jpg)

(https://i.imgur.com/Mi8cBNN.jpg)

Went for a purple on the hair to tie her into the fallen slannesh warband she accompanies.



I've also tidied up more of the Arbites Judge I was working on as well - adding more weathering to the red/yellow armour to give it a more realistic look, and generally adding detail to the shield and body.

(https://i.imgur.com/jj4mrWX.jpg)

(https://i.imgur.com/WwVtoqb.jpg)

(https://i.imgur.com/AbUfHC4.jpg)

(https://i.imgur.com/SMIHCA4.jpg)

(https://i.imgur.com/8pPhEKA.jpg)


Glad to be back, and comments always welcome!
Title: Re: My impirial NPCs log
Post by: cymrilian on January 15, 2021, 08:51:17 PM
both look great! the eldar arms on the assassin figure work very well.
and the arbite pose conveys a real sense that he is braced for attack
Title: Re: My impirial NPCs log
Post by: seaglen on January 15, 2021, 11:46:14 PM
Many thanks!
Hoping to finish up a few more details on the zealot (earlier in this thread) tomorrow too :)
Title: Re: My impirial NPCs log
Post by: mcjomar on January 16, 2021, 01:49:31 PM
Good choice on the hair colour.
I notice her bodysuit blends into her base - is that intentional? As her camo, etc?
And can we get a closeup of her head?
Title: Re: My impirial NPCs log
Post by: seaglen on January 16, 2021, 02:57:00 PM
Thanks,
yeah I was going for a grey that blended in. was worried its a little too indestinct though!

here's the head shot:
(https://i.imgur.com/HpNUevJ.jpg)

(https://i.imgur.com/qS94CMp.jpg)

(https://i.imgur.com/7P6ZOqk.jpg)


I've also finished up on the zealot now too! - Lockdown is great for having time to paint at least.

(https://i.imgur.com/TGVsGWW.jpg)

(https://i.imgur.com/kkJFMPT.jpg)

(https://i.imgur.com/e0aoTY1.jpg)
Title: Re: My impirial NPCs log
Post by: Mentirius on January 16, 2021, 03:25:04 PM
This is more sterling work right here - that dark purple really works for me, and makes a refreshing change from the reds and neutral tones of many Imperial cultists.  I also adore that scaled cloak on the assassin; it really helps to tie the alien sniper rifle from the ranger into the Imperial body-suit.  Your determination to get every little detail looking exactly right is inspiring.

I was kinda hoping lockdown would have this effect on more people last year, raising the volume of creative projects being completed, rather than the drastic reduction in Conclave activity we saw instead.  In fairness, it does make sense that the lack of opportunity to actually play Inquisitor with other members, on top of all the IRL stress we're collectively dealing with, reduced people's motivation to engage in the hobby side of things.  Still, this is good to see.  I've been using the time to get back into writing, as personally I find having projects to focus on really helps to prevent me from going too stir-crazy...  If I still had any paints or brushes, or any idea where to start with the thousand and one new colours they released to replace the old familiar range, I think I might be tempted to get back into modelling too.  Not that I need to do that to appreciate these threads!

Keep up the good work anyway dude, I'll certainly be watching with interest to see what else develops.
Title: Re: My impirial NPCs log
Post by: seaglen on January 17, 2021, 12:31:33 AM
Thank you!

On the note of necromancy, Iíve also had this nocturna miniature hanging around for years, with the intention of making it into a scribe or member of the adeptus administratum:

(https://i.imgur.com/6vaeJhH.jpg)

I decided to use the hooded head, and aimed to Ď40kí him up a bit by replacing the feathers with the gubbinz from eisenhorn, a few purity seals, a new Aquila staff too, and a bionic eye/cranium tube!

(https://i.imgur.com/uVnxvPt.jpg)

(https://i.imgur.com/8NLNAwG.jpg)

(https://i.imgur.com/3Zp5esb.jpg)


Iím going for a traditional administratum grey robes, denoting him as pretty low-level. Base coats and first shading done:

(https://i.imgur.com/ffx9YmZ.jpg)

(https://i.imgur.com/XjCdBDO.jpg)

Iíd love to add some chequerboard pattern somewhere, to tie him into the old Blanche artworks, and an administratum logo too, but struggling on where to easily apply the freehand....?
Title: Re: My impirial NPCs log
Post by: MarcoSkoll on January 17, 2021, 04:40:57 AM
I think most of the others have already said most of what I might have done, but as we don't have a "like" system here, I thought I should drop in to give you a thumbs-up; There's some excellent parts combinations and conversion going on.

I was kinda hoping lockdown would have this effect on more people last year, raising the volume of creative projects being completed, rather than the drastic reduction in Conclave activity we saw instead.  In fairness, it does make sense that the lack of opportunity to actually play Inquisitor with other members, on top of all the IRL stress we're collectively dealing with, reduced people's motivation to engage in the hobby side of things.
Yeah, actually having events as deadlines is a key part in finishing projects. I've still got a half-finished Arvus sitting on my desk that I was planning to get ready for Salute... which I'm now pretty much expecting to be cancelled or delayed again to the point I haven't really bothered trying to find out if I've got the people to get involved.

(Projects also aren't helped by my still having wrist problems, even after switching to a vertical mouse and using wrist supports. I really need to organise a doctor's appointment, but I was hoping to not be in the middle of another peak of the pandemic when I had to do so).

I do still mean to get that photogrammetry guide finished and try to run virtual games though. I guess I actually need to set myself deadlines for that to get things moving again.
Title: Re: My impirial NPCs log
Post by: mcjomar on January 17, 2021, 11:11:29 AM
That's a good head - I'd love to see the eye painted (unless it's bionic?) but otherwise looking good.
Yeah, I'm a little unsure if the grey blends into the base or not - possibly if you darkened the base a little with a wash/drybrush highlight, and then carefully highlight the grey a tiny bit it might do the trick?

Definitely liking the administratum chap. He's very fitting for the setting.
Title: Re: My impirial NPCs log
Post by: seaglen on January 17, 2021, 03:22:57 PM
@MarcoSkoll - Many thanks for the encouragement. And I'll be following the Arvus with interest if it strarts taking shape once more. I've not thought of getting any vehicles sorted for my battlefields, with the exception of lusting over those 1/32 scale vipers etc from battlestar galactica (horrendously expensive though!)

@mcjomar - the head is now all done, along with bionic and biological eyes. I've also finished most of the final layers too. I tried to differentiate the greys of the robes to that on the base by adding in some blue hue. Still want to add an administratum logo somewhere - suggestions on location?

(https://i.imgur.com/trHAP5o.jpg)

(https://i.imgur.com/1n7lcuG.jpg)

(https://i.imgur.com/7f4FvNR.jpg)

(https://i.imgur.com/FOMCgM2.jpg)
Title: Re: My impirial NPCs log
Post by: mcjomar on January 18, 2021, 07:43:28 AM
Would the administratum tattoo their drones?

And will you be applying these techniques backwards to the assassin?
Looking good so far!
Title: Re: My impirial NPCs log
Post by: seaglen on January 18, 2021, 09:16:43 AM
Good plan - a little blue/ all wash may just help the snipers body suit to pop a little
Title: Re: My impirial NPCs log
Post by: Mentirius on January 18, 2021, 02:55:06 PM
Very striking highlighting on the robes there, really brings the model to life.  I think grey was definitely the right choice.  This guy sums up a side of the Imperial aesthetic I've always loved; that medieval monk look with everyone robed and cowled, punctuated by little growths of tech...his outfit being the 40K equivalent of a white-collar worker's suit speaks volumes about the Administratum, and Imperial culture in general.  To me the pose says he's seen something alarming or out of the ordinary (maybe someone who doesn't belong in his workplace, waving a gun around?) and is holding/raising his Aquila staff like that for reassurance, hoping the Emperor won't require him to get shot in the face today.
Title: Re: My impirial NPCs log
Post by: seaglen on January 18, 2021, 07:38:44 PM
Yes i'm happy with the administratum now - aside from wanting to put the logo on his robes still.

Other updates from lockdown today are my next Imperial archivist. Basically a librarian/writer model I made for my book-loving girlfriend:

(https://i.imgur.com/MCEBMi4.jpg)

Based on an old model from a now forgotten manufacturer - Zenit miniatures rings a bell...

(https://i.imgur.com/W99Kdo8.jpg)

(https://i.imgur.com/bfSpkAB.jpg)

After adding a few purity seals and a holstered gun, she went from fantasy mage, to archivist.

I also made her a scribe-skull out of one of the 54mm servo skulls, a tiny peice from another inquisitor model (scalpel arm, but exchanged for a pen) and a roll of parchment - she'lll be able to dictate and take down notes as she goes with ease!

(https://i.imgur.com/3dSC3XJ.jpg)

(https://i.imgur.com/mCkyPBI.jpg)




I have also dug out another old concept I had tucked away - A spoilt princeling. Son of an aged rogue trader, or planetary governor, he'd be a spoilt arrogant and ultimately pathetic (and kid-nappable) whelp.

Think Gildory Lockhart, mixed with Flashhart from blackadder, and a splash of Malfoy...

Main body is the Jan Van Yastobaal model, with the optional head from the bounty hunter. Adding the left over cloak from the above Zenit miniature, and a Kal Jericho sword also gives him even more pompous flare than before!!

(https://i.imgur.com/hv8trtw.jpg)

(https://i.imgur.com/IR0lhRU.jpg)

(https://i.imgur.com/jOAPOg1.jpg)

(https://i.imgur.com/PzJrSEo.jpg)

Cannot wait to paint him in all his lavish gilded glory.
Title: Re: My impirial NPCs log
Post by: cymrilian on January 18, 2021, 07:51:28 PM
that servo skull is brilliant!

(btw, the other models look great too)
Title: Re: My impirial NPCs log
Post by: mcjomar on January 19, 2021, 08:24:46 AM
That's a good selection of minis.
I especially like the noble.
The archivist would worry me a little, as her facial details are somewhat faint. Otherwise good though.

As for the robes, if you want the sigil there, you could try having it stencilled either around the hem(s) of his robe (along with some other pseudo-latin), or (if you think you can pull it off) over his left breast (although arguably that's where an aquila should be, so...).
Title: Re: My impirial NPCs log
Post by: Mentirius on January 20, 2021, 03:07:19 PM
Personally I would balk at trying to freehand a symmetrical symbol on robes that are so "folded" and so beautifully highlighted already, but I've no doubt you could pull it off.  As for the new models, I can only echo cymrillian and mcjomar - fresh and full of character, with the scrivener-skull a particular highlight.  Great stuff.
Title: Re: My impirial NPCs log
Post by: seaglen on January 20, 2021, 04:38:33 PM
Yes, I am really rather nervous about popping on some white freehand of the administratum symbol - I might give it a few days to gether myself for the task!

In other areas of the Administratum, the scrivener-skull and archivist are now complete!

(https://i.imgur.com/Eaxj3kK.jpg)

(https://i.imgur.com/6ozrmuB.jpg)

You were right about the face sculpt being a little hard to work with - this is the best I could do:

(https://i.imgur.com/N8AkggI.jpg)

(https://i.imgur.com/bYbI5P0.jpg)

(https://i.imgur.com/i7Mvzlz.jpg)

(https://i.imgur.com/6h5SWTg.jpg)

Title: Re: My impirial NPCs log
Post by: Pi-Thrower on January 20, 2021, 06:02:12 PM
In other areas of the Administratum, the scrivener-skull and archivist are now complete!

(https://i.imgur.com/Eaxj3kK.jpg)


Having a WHFantasy Vampire Counts background, I always was envious of flying skulls in 40k.

You have made the perfect servo. It is from now on, my favorite servo skull.
Title: Re: My impirial NPCs log
Post by: mcjomar on January 21, 2021, 10:31:52 AM
That's a good skull! I'm jealous of the work on parchment - I use micron pens to do little more than scrawls - that's something else!

The archivist is pretty good - if you're careful, you might be able to get the eyes using very careful eye technique (black oval, small white line, careful dab of black dots, lots of cursing every time it goes wrong). But otherwise, it's great. I always enjoy how friendly hair and fur is to the drybrush technique.

I'm not sure what would work to make the boots stand out from the base - has anyone ever considered applying some sort of drop-shadow to basing techniques before?
Title: Re: My impirial NPCs log
Post by: seaglen on January 21, 2021, 12:55:22 PM
Thanks!
The Skull now has a base ready for painting to tie it in with the archivist. I've been wanting to use these books for ages, and finally have the right reason to do so!

(https://i.imgur.com/EocTVPN.jpg)

(https://i.imgur.com/AaI6cG5.jpg)

Yeah the scrollwork is hard to get right. I may add some darker ink strokes to it.
As for the hair, yeah its lovely to do. May partner has balliage (new word learnt for me) similar to this so it's a bit of a homage.

I could try a black ink on the boots perhaps, to darken them down a little...
Title: Re: My impirial NPCs log
Post by: seaglen on January 22, 2021, 01:11:44 AM
Servo scrivener now has a completed base:

(https://i.imgur.com/8gVNIaN.jpg)
(https://i.imgur.com/i40hDki.jpg)

Also, the imperial guard missionary/priest is now sculpted and ready to paint!

(https://i.imgur.com/gbUZXfS.jpg)

(https://i.imgur.com/NVvELGr.jpg)

And the spoilt princeling has had the first layers of colours on.
Iím aiming for some pretty pastel blues and pinks on him - very much 14th century french aristocracy...

(https://i.imgur.com/QG6GwYE.jpg)

(https://i.imgur.com/c6hsC0G.jpg)
Title: Re: My impirial NPCs log
Post by: mcjomar on January 22, 2021, 08:34:38 AM
I agree with the colour choices, and as for the missionary I'd say that's a fantastic parts combo.
Will you be going for bolder colours on him, or will you be leaning in a more blanchitsu pale yellow sort of scheme?
Title: Re: My impirial NPCs log
Post by: seaglen on January 22, 2021, 05:48:28 PM
Yes the missionary will be a typical Blanchitsu dirty cream robes. I'll attempt to put some chequers around the sleeves, and most likely make the large collar and loincloth a dirty red.

I've done a little work on the fancy-pants Governor's son. I'm actually finding this a challenge, as I am unused to working with such pale and bright colours. I tend to work on a more muted palette, so this is an interesting change.

(https://i.imgur.com/IeEczfH.jpg)

(https://i.imgur.com/kEWDJNj.jpg)

(https://i.imgur.com/lW8em6C.jpg)

I'm thinking powder pink for the cape as well. Or perhaps white on one side and pink lining on the other?



Title: Re: My impirial NPCs log
Post by: mcjomar on January 23, 2021, 08:47:15 AM
Cream and/or purple? Purple because it was historically used by royalty, and cream because it would match the leggings.
Title: Re: My impirial NPCs log
Post by: kierkegaard on January 28, 2021, 05:46:58 PM
Hello Seaglen,

Great stuff all around (on all of your threads.)

I was just wondering, whatever happened to those two models that you bought from me about 6 or 7 years ago?

You know, the Prospector made from a civilian worker model, and the gaurdsman based on the illustration on page 32 of the paperback rulebook?
Title: Re: My impirial NPCs log
Post by: seaglen on January 29, 2021, 01:00:34 AM
Hey there Kierkegaard!!

Long time no speak , and thanks for the feedback on the recent uploads :)

As for those two models, that’s so funny, I’ve literally unboxed both of them, still all blue tacked exactly how they were when you sent them to me, and now they have just been put higher up the “to do” list to get painted!!!
They are lovely conversions - something for me to aim for skill-wise that’s for sure!
I will try to get some pictures of them up tomorrow!
Title: Re: My impirial NPCs log
Post by: seaglen on January 31, 2021, 12:25:22 AM
Update on the priest now
(Iíll be trying to finish the fancy prince guy too this weekend)

Iíve got the beige on the robes to a happy standard, but am a little unsure on the brown/red parts.
The colour of the cuffs and loincloth looks a little odd perhaps?

(https://i.imgur.com/y96eMq7.jpg)

(https://i.imgur.com/8OZNLUA.jpg)

(https://i.imgur.com/juKsfgA.jpg)

(https://i.imgur.com/O1kcx6N.jpg)
Title: Re: My impirial NPCs log
Post by: kierkegaard on January 31, 2021, 05:17:40 PM
Hello Seaglen,

Yes, it has been a long time since I have been on here - I pretty much gave up on building models back in the early part of this century when I had a terrible case of tendinitis in my left hand.

I also lost interest in Inquisitor after losing my games group to 'real life.'

My hand has since recovered, and I am back to work on building models, but only in 28mm plastic.

I still like to see what other people get up to with the old 54mm =I= models though, and your current threads are a nice reminder for me of the golden age of this site. I look forward to seeing what you do with the two models that you bought from me. I am happy that you think so highly of them, but I can't take credit - the sculpting work on the legs was done by the legendary Kaled - the rest of the conversion work was pretty simple.
Title: Re: My impirial NPCs log
Post by: seaglen on February 01, 2021, 10:09:40 PM
Glad the hand is better kierkegaard - very happy to be reigniting my love of these minis and game during this year :)

Iíll be starting on the archaeologist/scavenger model soon, as soon as Iíve finished the priest and noble.

Update on the priest - am thinking hazard stripe chainsword for maximum nostalgic paint job

(https://i.imgur.com/7VPawlA.jpg)

(https://i.imgur.com/NAPbC5L.jpg)

(https://i.imgur.com/QIMvOc2.jpg)

(https://i.imgur.com/aK8zPld.jpg)
Title: Re: My impirial NPCs log
Post by: mcjomar on February 02, 2021, 08:54:17 AM
He's looking fantastic, and I agree with the idea of hazard stripes.

I think the red on the cuffs, neck, and sash are case of something you slowly come around to, as they do work, and are very blanche. The only thing in my head is figuring out where the sash is tied on to on the model - probably hidden by that large sword-belt thing around his chest I guess.
The only way he could be any more blanche-styled would be if he had a hood, but it would probably ruin the mini at this point.
Title: Re: My impirial NPCs log
Post by: seaglen on February 03, 2021, 11:38:37 PM
Many thanks!
Yeah Iíll hopefully be getting to work on the hazard stripes tomorrow.
Iím thinking I may go for white hair too, just to give the model some pop,

Whilst the priest is still in the forefront of the to do list on this thread, Iíve also started on an imperial guard sanctioned psyker (to be part of an inquisitorial warband)

I remember the ones from dawn of war and loved the style of having their eyes covered with a helmet:

(https://i.imgur.com/KKtHfbY.jpg)

And the GW model with the eyes covered (the one on the centre below):

(https://i.imgur.com/pJb0PHa.jpg)

Iíll be trying to recreate something along these lines in 54mm, and also keep those Cadian colours for him too:

(https://i.imgur.com/S7xZJPY.jpg)

Am thinking Valhallan legs, with the torso from von castellan, and cherubaelís head as a starting point...?
Title: Re: My impirial NPCs log
Post by: mcjomar on February 04, 2021, 09:31:06 AM
I'd say either cherubael or eisenhorn for the head, yes.
I wasn't aware of the existence of 54mm valhallan legs from GW?
And yes, castellan's torso does seem like the right choice.
Not sure on arms though.
Arguably you could heavily carve up the Arbites Judge arms to get those gloves and arms (though the shoulder pads and weapons could cause you some fun).
Title: Re: My impirial NPCs log
Post by: seaglen on February 04, 2021, 07:01:06 PM
Yeah after having a look, cherubael for the head is the winner.

The vallhalan legs were available for a short time in a separate blister pack - I have one set, and a resin recast I did a while back.

Hereís the current WIP of the psyker - Iím aiming for a similar pose to the 28mm ones too :)

(https://i.imgur.com/7BW984Z.jpg)
(https://i.imgur.com/MkliNc3.jpg)
(https://i.imgur.com/enWiTO3.jpg)

Iíll have to add the waist sash tomorrow with sculpting putty , which should help with the proportions of his waist.
Title: Re: My impirial NPCs log
Post by: mcjomar on February 06, 2021, 09:53:08 AM
Ahh, good shout, Kal's arms do work for this - I guess you'll miss out on the gloves, but perhaps that's a small price to pay for the overall style.
Title: Re: My impirial NPCs log
Post by: Mentirius on February 06, 2021, 04:35:02 PM
I don't think I've ever seen or heard of those Valhallan legs before...looking good so far anyway.
Title: Re: My impirial NPCs log
Post by: seaglen on February 06, 2021, 09:22:41 PM
Yeah theyíre not too common any more - the blister came with a hatted head too:
http://www.collecting-citadel-miniatures.com/wiki/index.php/File:Inquisitor_54mm_Valhallan.jpg

Slight update on the priest - Iíve gone for white hair on him, and just made a pretty shoddy first attempt at hazard stripes :-[
May have to have another crack at them tomorrow to get them far better!

(https://i.imgur.com/b2o5gCy.jpg)
(https://i.imgur.com/j9ukBIw.jpg)
(https://i.imgur.com/kUSdeNO.jpg)

Sheesh! Must try it again tomorrow with some natural light...
Title: Re: My impirial NPCs log
Post by: Mentirius on February 07, 2021, 03:16:47 PM
Yeah I agree the stripes need work, though I've no doubt they'll get it, and the hazard colours do go really well with the rest of the model.  The white hair was a good call.

I would have bought about half a dozen sets of those Valhallan legs given a chance...  You're a brave man to actually take the plunge and use the original part!  Some of my favourite 54mm sculpts GW ever did were ones with such tragically limited runs that I never heard of their existence while they were "available", and they continue to hold a rather mythical status even now.  Scarn and Sabellus come to mind in this category - cool as is and dripping with conversion potential, but so insanely rare that if I ever had owned one, I'd have had serious reservations about touching it with anything but my eyes.  Meanwhile there must be two Preacher Josefs in existence for every other 54mm model on the planet, if a brief glance at eBay is any indication!  Not that there's anything wrong with old PJ, but it's a shame more of his similarly scaled comrades didn't survive in such abundance.  In an ideal world, someone would get hold of all the ultra-rare 54mm stuff, start churning out recasts for sale and just pay royalties to GW for the privilege...  Sadly, something tells me that would never be allowed, and probably not especially profitable if it were, given OOP Inquisitor models are hardly a thriving market.

Excited to see further progress with both of these anyway.
Title: Re: My impirial NPCs log
Post by: seaglen on February 07, 2021, 04:56:37 PM
God I know how you feel about using rarer parts!
I got into a bit of silicone/resin casting a few treats ago and got a few replica bits out of my efforts, but yep - quite nerve wracking using the originals!
I do know of one such ďchurnerĒ if youíre interested in rarer models
Not sure I can say here but PM me and we can have a chat :)

As for the stripes - yeah theyíre going a lot better. Just got them lined up now, and on to the yellow next:

(https://i.imgur.com/mh1g9CV.jpg)
(https://i.imgur.com/ryEUbFA.jpg)
(https://i.imgur.com/G3Jt4co.jpg)

E - And now finished the hazard stripes off, with weathering. Much better than attempt #1!

(https://i.imgur.com/VtgdLUR.jpg)
(https://i.imgur.com/F0W6t1G.jpg)
(https://i.imgur.com/tD7m1xU.jpg)
(https://i.imgur.com/kiwClrI.jpg)

Title: Re: My impirial NPCs log
Post by: cymrilian on February 08, 2021, 02:16:13 AM
nice work. the priest looks great.
Title: Re: My impirial NPCs log
Post by: mcjomar on February 08, 2021, 10:08:40 PM
Loving the hazard stripes and weathering. Solid work.
Title: Re: My impirial NPCs log
Post by: maglash1017 on February 08, 2021, 10:52:12 PM
Looks really cool! Only criticism i could think of is that the face is looking a bit "clean" compared to the rest of the model, which is weathered really nicely and has more of a "Blanche-ian" feel. I think picking out some highlights would help here.
Title: Re: My impirial NPCs log
Post by: seaglen on February 08, 2021, 10:55:17 PM
Many thanks, yeah I may go and give a bit more depth to the face now you mentioned it. Otherwise, Iím happy with how he turned out :)

Next up is the psyker, based off of the 28mm miniature and artwork.

(https://i.imgur.com/Ur4Y6cH.jpg)
(https://i.imgur.com/kRaCZpV.jpg)
(https://i.imgur.com/BI8PL9y.jpg)

EDIT - Iíve also got the tech-prospector model from kierkegaard up and running at last!

(https://i.imgur.com/WxXXoe3.jpg)
(https://i.imgur.com/OgjpQA9.jpg)
(https://i.imgur.com/lI2wEr4.jpg)

Title: Re: My impirial NPCs log
Post by: cymrilian on February 09, 2021, 08:37:10 AM
that prospector is fantastic! the parts are hard to recognise which always suggests a great conversion.

your psyker looks great as well. I'm making a similar one, using valhallan legs but kal jericho torso instead, and the staff off a necromunda wyrd
http://www.coolminiornot.com/246185

Title: Re: My impirial NPCs log
Post by: Mentirius on February 09, 2021, 03:48:26 PM
Great Blanche-esque paintjob on the priest - that is now a wonderfully grimy hazard-striped chainsword.

The kierkegaard prospector is obviously a beast, and the psyker with the incredibly nice legs still looks very promising...on the latter, I'm tempted to suggest his head should be turned a bit further towards the direction of his outstretched hand as in your 28mm inspiration's pose, but I appreciate that may not be easy what with the high collar!
Title: Re: My impirial NPCs log
Post by: seaglen on February 09, 2021, 06:47:29 PM
Thanks for the feedback!

Yes Iíd like to turn his head a little more - perhaps when the Miliput is dry I may try to move it a little.
On another note, Iíve added the arbites name to his pauldron - Kyle Janus
(https://i.imgur.com/0CxC4z1.jpg)

Hoping to start on some colour on the prospector tomorrow.
Title: Re: My impirial NPCs log
Post by: MoeGee on February 09, 2021, 07:29:23 PM
I love the Sanctioned Psyker. Have you seen this piece of art work? I would love to see a similar helmet on your psyker.

Do you have any idea for what his load out will be?

(https://imagizer.imageshack.com/v2/248x765q90/922/6WzQrT.png)
Title: Re: My impirial NPCs log
Post by: kierkegaard on February 09, 2021, 10:04:55 PM
Hey Seaglen,

Glad to see the old prospector getting some attention (why did you leave the shoulder pads and shovel off though?)

original, front (https://imgur.com/a/5blTzIJ)
original, back (https://imgur.com/a/NnETK6s)

If anyone is wondering, it is made from civilian leg and torso bits, Damien Bloodhound's arms (with a Genestealer bits pack laspistol,) Talon's head (with a RT era Ork helmet with bits stuck to it) and a few 40K plastic bits.

I love the sanctioned psyker - I think with you and Cymrillian, that makes at least 4 Conclavers who used the Valhallan legs to build a psyker (I was inspired by Judge Minos.)
Psyker (https://imgur.com/TzjWXZQ)

And the priest looks great - awesome job on the hazard stripes!
Title: Re: My impirial NPCs log
Post by: maglash1017 on February 10, 2021, 08:04:59 AM
I have to say I kind of like the no shoulder pads-look, but that's probably because I'm a fan of the less heroic style. I guess I like my characters a little more wimpy looking  ;D 
Title: Re: My impirial NPCs log
Post by: seaglen on February 10, 2021, 09:11:46 AM
Hmmm damn!
I remember those pads now, but canít find them after a rummage :(
Shame Iíve also misplaced the shovel too, as it would have been perfect!

Itís an amazingly well done conversion and sculpting work, fab parts combo too.
Hopefully Iíll do the paint job up to an ok standard. Am going to go for a utilitarian palette, maybe something along the lines of some of the recent necromunda miniatures:
https://www.games-workshop.com/en-NL/Necromunda-Palanite-Enforcer-Patrol-2019

Title: Re: My impirial NPCs log
Post by: seaglen on February 10, 2021, 11:23:45 PM
Today has been all about getting started on the painting of the sanctioned psyker.
Iím aiming to stay true to the cadian colours - hereís the work so far (lots more highlights to be done still)

(https://i.imgur.com/QhZNAWr.jpg)
(https://i.imgur.com/knTBAz8.jpg)
(https://i.imgur.com/LXtrtDr.jpg)
(https://i.imgur.com/cy5X7AY.jpg)

Iíve sculpted on a sash like the 28mm model, and also added a neat feature - a cable connecting his cranium to an on/off switch on his back - safety first!!

(https://i.imgur.com/WHqJ5Tq.jpg)
(https://i.imgur.com/7vzxBpA.jpg)

And Iíve also started on the prospector!

(https://i.imgur.com/ryTVqo2.jpg)
(https://i.imgur.com/pPdtPcE.jpg)
Title: Re: My impirial NPCs log
Post by: seaglen on February 11, 2021, 06:11:49 PM
Apologies for the double post - more layers on the psyker and prospector:

(https://i.imgur.com/nfTxjyt.jpg)
(https://i.imgur.com/PkK8ibA.jpg)
(https://i.imgur.com/7ZWN1t2.jpg)
(https://i.imgur.com/pZyzeRn.jpg)

(https://i.imgur.com/wXi4IPE.jpg)
(https://i.imgur.com/DFs3xhS.jpg)
(https://i.imgur.com/ejfuInd.jpg)
(https://i.imgur.com/dHZID4a.jpg)
Title: Re: My impirial NPCs log
Post by: kierkegaard on February 11, 2021, 06:54:28 PM
I think that is an excellent choice of colour scheme for the prospector, and both paintjobs are great.
Title: Re: My impirial NPCs log
Post by: seaglen on February 13, 2021, 12:50:54 AM
Many thanks Kierkegaard - glad I am doing the model justice!
Iíve just finished most of the paint job now (just have to finish the base):

Seeing as itís a special model, it got a dab of this old classic for the goggle lenses!
(https://i.imgur.com/hf4PQkM.jpg)

And hereís the final job:

(https://i.imgur.com/zFDi2vN.jpg)
(https://i.imgur.com/mSJXyio.jpg)
(https://i.imgur.com/I4Fac1F.jpg)
(https://i.imgur.com/v9sGMhS.jpg)
(https://i.imgur.com/5HckWc0.jpg)
(https://i.imgur.com/m8QGKdr.jpg)

The glistening green metallic goggles look far better in real life. Hard to get a good shot of the reflective lenses with a camera.

(https://i.imgur.com/hbSEP0g.jpg)
(https://i.imgur.com/EVlhfNc.jpg)
Title: Re: My impirial NPCs log
Post by: mcjomar on February 13, 2021, 09:30:46 AM
Fantastic job on both minis.
Loving that weathering.
Title: Re: My impirial NPCs log
Post by: Mentirius on February 13, 2021, 03:35:10 PM
I'll second that - these are both excellent, and three cheers for Glistening Green!  I used to love that stuff.
Title: Re: My impirial NPCs log
Post by: seaglen on March 23, 2021, 08:29:58 PM
Slight update after a few weeks hiatus.

After using the head from this tin medieval doctor model, Iíve got round to kitbashing the body into an administratum servant/ecclesiastical monk.

(https://i.imgur.com/0BT2eWo.jpg)
(https://i.imgur.com/4Ahrasp.jpg)

Using slicks balding head went well, and I quite like how short and diminutive he is.
Heís carrying a lantern made from the old cities of death lamp post, and a las pistol made from a las gun barrel and a shotgun body.

(https://i.imgur.com/GBQ90da.jpg)
(https://i.imgur.com/c8w9Mkx.jpg)

Heíll mainly be used as an objective in-game rather than a playable character.

Main question is:
What colour robes? Administratum grey, or ecclesiastical beige, or another colour?
Title: Re: My impirial NPCs log
Post by: greenstuff_gav on March 24, 2021, 08:23:14 PM
good work :)
regarding size - it's often commented that different heights is more acceptable in inquisitor - everyone scales different on different planets!

I have a recollection beige is standard and the trim is different colour according to role, i think from Jes Goodwin's book but i could be mis-remembering :)
Title: Re: My impirial NPCs log
Post by: seaglen on March 24, 2021, 11:05:53 PM
Ah yep Iíve already got a priest or two in beige (which I love) but wanted to make him a little more generic. I ended up going for an earthy brown with a little beige in the end.

Heís still needing finishing touches and a base, but heís getting there:

(https://i.imgur.com/TVvPmqu.jpg)
(https://i.imgur.com/Y6s7R1u.jpg)
(https://i.imgur.com/qYFDxmv.jpg)

I also found a good recipe for heat oxidation which Iíve been wanting to try. Iím happy as it makes the laspistol look like a well used hand-me-down.
(https://i.imgur.com/TRUD9xM.jpg)
Title: Re: My impirial NPCs log
Post by: mcjomar on March 25, 2021, 08:10:19 AM
That heat patination looks great.
And I'm loving the model design in general.
I get the feeling that the hem of his robes will be a bit dirty given how long they are.
Title: Re: My impirial NPCs log
Post by: Mentirius on March 25, 2021, 03:33:16 PM
Agreed on all counts - another awesone model, the heat patina is very convincing, colours well chosen and I love the lantern/censor thing.  His being on the short side seems appropriate for an NPC who is not intended as a larger-than-life heroic figure...on top of the natural variations within and between planetary populations, his diet and general health would probably be terrible compared to anyone who works directly for an Inquisitor.
Title: Re: My impirial NPCs log
Post by: seaglen on March 27, 2021, 07:55:06 PM
And heís all done!

@mcjomar - yeah thanks for the tip about weathering on the hem.

(https://i.imgur.com/2PHIkRs.jpg)
(https://i.imgur.com/cXazh0G.jpg)
(https://i.imgur.com/yCDWXoc.jpg)
(https://i.imgur.com/vZ35kzo.jpg)

Iím really happy with the decal on the gun too!
(https://i.imgur.com/M5RL1BJ.jpg)

Feedback welcome!
Title: Re: My impirial NPCs log
Post by: seaglen on March 31, 2021, 11:25:58 PM
Next up Iím sticking with a ministorum theme.

Iíve wanted to use Josephís body for something, but always been a little put off by the pose.
However, Iíve had in the back of my mind a really high-ranking priest, or perhaps a cardinal.

I like the idea of his more rotund figure working for a bombastic and opulent meber of the ecclesiarchy.

Hoping to give him some chunky pauldrons (perhaps tyrusí) and some incense orbs, and deck him out with a stupidly large mitre, a la kyrinov.

Some inspiration below
(Although Iím aiming for far more double chins on him - perhaps a head from the ogre range..?)

(https://i.imgur.com/cMgZv58.jpg)
(https://i.imgur.com/7awJfsy.png)
(https://i.imgur.com/3U2cjPU.png)
(https://i.imgur.com/s5nJOmC.png)

Thoughts or inspiration welcome!
Title: Re: My impirial NPCs log
Post by: seaglen on April 02, 2021, 11:26:40 PM
First mock-up is done for my bombastic cardinal.
Any thoughts on how to make a big olí hat for him?

(https://i.imgur.com/BxuqsFt.jpg)
Title: Re: My impirial NPCs log
Post by: greenstuff_gav on April 03, 2021, 07:52:38 AM
i'd look at cheap biro lids or plastic tubes as the base :)

are those his usual arms reposed?
Title: Re: My impirial NPCs log
Post by: seaglen on April 03, 2021, 11:47:28 AM
Ah good call on plastic tubes etc!

Nope, theyíre good old nagashís arms!
Very long sleeves but all goes ok with the robes.
Title: Re: My impirial NPCs log
Post by: Mentirius on April 03, 2021, 02:58:48 PM
I love Nagash parts for Inquisitor!  An excellent choice on the arms there. 

Hat-wise, this might be a weird suggestion but I feel like the lower leg of a custodes Terminator might work as a base, or some other 28mm Space Marine armour segment done in that ornate style.  It is possible you should ignore this idea on the basis of being insane, but I'm posting it just in case!  Really I'd expect the pen lid suggestion to be a winner.
Title: Re: My impirial NPCs log
Post by: seaglen on April 09, 2021, 09:06:37 PM
Well thereís more painting progress on him now.

Iím still a little nervous making the hat, so will paint most of him up first and then decide on it afterwards.

Heís a tricky model to get a good photo of too - in the flesh the pose works more than the photos suggest.

(https://i.imgur.com/UW78lfi.jpg)
(https://i.imgur.com/U49ezCN.jpg)
(https://i.imgur.com/8cr58nK.jpg)
(https://i.imgur.com/wfn088i.jpg)

Iíve gone for a much whiter robe than normal to highlight his high standing as a cardinal.

(https://i.imgur.com/wfn088i.jpg)
(https://i.imgur.com/S8rYqop.jpg)
(https://i.imgur.com/1NdhyNr.jpg)
(https://i.imgur.com/JopsECA.jpg)




Title: Re: My impirial NPCs log
Post by: gpemby on April 09, 2021, 09:47:47 PM
That staff topper though  ;) ;) ;)
Title: Re: My impirial NPCs log
Post by: seaglen on April 09, 2021, 10:51:14 PM
That staff topper though  ;) ;) ;)

Ah yep many thanks!!!
Hopefully Iíll have more progress tomorrow
Title: Re: My impirial NPCs log
Post by: seaglen on April 11, 2021, 12:59:52 AM
Few more updates as highlighting is taking shape.
Iím still thinking of a hat, but just got carried away painting him up!

(https://i.imgur.com/aDOswoj.jpg)
There still a lot of work for the face, and Iíll be adding scrollwork to the pauldrons eventually too...

(https://i.imgur.com/TqJJj2v.jpg)
(https://i.imgur.com/Kx3jomr.jpg)
(https://i.imgur.com/2ZYPtd5.jpg)

Still more Work to be done on the electro-censers too, but Iím happy with the blue glow so far.

(https://i.imgur.com/OnPIuBM.jpg)

And a group shot of all the Ecclesiarchy characters so far:
(https://i.imgur.com/mQ9ZWpj.jpg)
Title: Re: My impirial NPCs log
Post by: seaglen on August 14, 2021, 08:36:05 PM
Update!

Finished the pauldrons on the priest and minor details!

(https://i.imgur.com/hdpKJG4.jpg)
(https://i.imgur.com/3wOke9a.jpg)
(https://i.imgur.com/2cjEivq.jpg)

Iíve also picked up a brush for the first time in a few months and have begun work on the eversor thatís been hidden (pun intended) in my collection for a while:

(https://i.imgur.com/2MHv1rD.jpg)
(https://i.imgur.com/xeIWJgq.jpg)
(https://i.imgur.com/rNDNyWv.jpg)


I very much want to paint him in keeping with the new assassin models on GWs website.
Title: Re: My impirial NPCs log
Post by: maglash1017 on August 20, 2021, 05:41:28 PM
The assasin is looking promising! The priest is cool as well, the cartoonish face works really well.
Title: Re: My impirial NPCs log
Post by: seaglen on August 20, 2021, 07:53:16 PM
Thanks!
Yep the ogre head used on the priest is a little odd, but does make him stand out!


In more secluded areas of the imperial palace: the eversor assassin is now complete!

(https://i.imgur.com/eFlUZpo.jpg)
(https://i.imgur.com/GVY1S2M.jpg)
(https://i.imgur.com/J0XZDYH.jpg)
(https://i.imgur.com/tDNlkHy.jpg)
(https://i.imgur.com/l9f2XN0.jpg)

Iím quite happy with how he turned out in the end, using the GW 23mm mini as a rough guide.
The casting of this sculpt was in no way perfect either, so am happy with the overall look!

(https://i.imgur.com/YwFRM1u.jpg)