The Conclave

The Ordos Majoris - Hobby, Painting and Modelling => Painting and Modelling => Topic started by: RobSkib on January 24, 2010, 12:05:46 AM

Title: RobSkib's mad NPC thread
Post by: RobSkib on January 24, 2010, 12:05:46 AM
Okay, so over christmas I briefly had a surge in money, so naturally the best thing next to investing in gold and hollowed out volcanos was to buy more models than I could ever hope to paint. So here goes; RobSkib's patented Mad NPC Thread. These models are brainchilds of my own boredom and bits box, most will never get a character sheet and some won't ever see a game, but gosh darnit, I'll have some pretty painted models! Hopefully with some support from this thread I can summon the muse to actually get some proper painting done.

I recently bought a collection of models from eBay called 1001 Arabian Nights (you can occasionally find repeat lots, but there is none at the moment so no link I'm afraid) which contained all sorts of wonderful NPC oppertunities - dancing ladies, people playing instruments, Sinbad-style guards with long curvy swords and MC Hammer trousers, amazing!

There was so many possibilities I didn't (and still don't) know where to start, so after fiddling with some miscellanous detritus from the bottom of my bitz box and some spare bits of wire I have lying around, I made this shisha-smoking fellow. I can see him sitting in the corner of a smoky opium den, carefully studying the PCs as they enter into the lair of the Blue Lotus....

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/oldguy1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/oldguy2.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: MarcoSkoll on January 24, 2010, 12:09:39 AM
I demand that he have a hover cushion and floats around the table in a cloud of opium smoke. ;D

Or maybe I'm being silly ;)
Title: Re: RobSkib's mad NPC thread
Post by: Swarbie on January 24, 2010, 01:59:00 AM
I second Marco's demand. Looking forward to seeing what you come up with.
Title: Re: RobSkib's mad NPC thread
Post by: psycho on January 24, 2010, 07:24:48 PM
loving the pothead mate lol
one question i have however is are these 54mm scale? if so might have to get me some of these :-P

kerby
Title: Re: RobSkib's mad NPC thread
Post by: Molotov on January 24, 2010, 07:27:59 PM
I like the thought of transplanting the Mos Eisley Cantina into the 40k universe! Looking forward to seeing some progress on these guys.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on January 24, 2010, 08:01:49 PM
They are indeed! The women are quite slight compared to the 'average' Inquisitor model, but the blokes seem to fit in just fine, and once I've added some shoulderpads and bionics, they'll be perfect 40kers!

I've screengrabbed the pictures off the eBay listing - they're not great, but they're better than the ones I can take at the moment, my daylight bulb is bust. Sadface.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/1001.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/1002.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/1003.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/1004.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Kasthan on January 24, 2010, 08:54:11 PM
Wow, lots of naked ladies. The swordsmen look quite menacing, a good body guard if anyone attacks the bloke on the bed thing.
Title: Re: RobSkib's mad NPC thread
Post by: Uilleam on January 25, 2010, 09:34:00 PM
Nice find, makes me think of a pleasure den that harbours a cult of slaanesh.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on January 25, 2010, 10:30:49 PM
As soon as I saw the scantily clad females, I thought "Slaaneshi cult!", however once I actually got the files and the glue out, I decided that 'generic' NPCs would get more game time than a chaos cult.
Title: Re: RobSkib's mad NPC thread
Post by: Adlan on January 26, 2010, 08:10:51 AM
All the more fun, as a GM, trick the players into slaughtering innocent civilians, in a duly licensed iho den and brothel.
Title: Re: RobSkib's mad NPC thread
Post by: Mang on January 26, 2010, 07:06:56 PM
No one is innocent. It only remains to find their crimes...

Some interesting models, and a nice simple but effective conversion!
Title: Re: RobSkib's mad NPC thread
Post by: Colonel Marbi Chora on January 29, 2010, 02:28:44 AM
No one is innocent. It only remains to find their crimes...

This quote sums up the Ordo Hereticus quite nicely  :P

Looking cool, the smoker looks like an interesting fellow!

Do you know who produces these minatures?
Title: Re: RobSkib's mad NPC thread
Post by: precinctomega on January 29, 2010, 08:18:40 AM
I suspect they're from the same source as the Atlantis range.  The minis were designed in the late 70s and the moulds then sold on and reproduced, so they are often garage kits made by a variety of manufacturers to varying standards of quality.

R.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on February 07, 2010, 12:40:31 AM
*Blows dust off thread*

Okay, I found myself with some excess free time today, so I made with the files and the clippers on an old Tyrus model I'd had kicking around for a while. Before I knew it, he had turned into something all the more interesting. It crossed me as I was pulling out the scariest pieces from my bits box I could find that I hadn't made a servitor before.

He's supposed to be an ultra-rare, super-expensive line of servitors for high-ranking Inquisitorial agents and important facilities, hence the extravagance! I'm stuck for how to paint him though, I thought a colour scheme like Tyrus' armour might be good, or perhaps a striking grey, much like how I've painted these Grey Knight terminators. (http://i37.photobucket.com/albums/e58/RobSkib/Commission/GK3.jpg?t=1265503144) What do you guys think?

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/serv1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/serv2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/serv3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/serv4.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Alyster Wick on February 07, 2010, 03:06:12 AM
You're absolutely insane.  Brilliant use of acro arms and defiler bits.  I would personally go for a subdued black with some parts highlighted with the standard mechanicus red.  I would never want to be on that thing's bad side.
Title: Re: RobSkib's mad NPC thread
Post by: TheNephew on February 07, 2010, 10:21:43 AM
Very cool. That thing looks freaking dangerous.
I particularly like the melta coming directly over his head, scorpion style.
My one gripe is that the electro-flail arm looks tiny at the shoulder, in comparison to the rest of the model - I know it's a bare arm sticking our of power armour, but it still unbalances the model a little more than I like. Expanding the shoulder guard to cover it would make it less obvious.

Any news on your Arabian nights cult?
Title: Re: RobSkib's mad NPC thread
Post by: MarcoSkoll on February 07, 2010, 10:48:01 AM
Deliciously insane!

Normally, I'm not a big fan of Tyrus based models (not that they're bad models, but for the most part, Power armour isn't that appropriate on the table), but this one I really like.

I'd echo the comments about the left arm, but other than that, very impressive.
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on February 07, 2010, 11:07:28 AM
Most intimidating.  I like the striking grey, but for a top of the range servitor I'd be tempted by something a bit more ornate.
Title: Re: RobSkib's mad NPC thread
Post by: Hadriel Caine on February 07, 2010, 01:33:57 PM
servitor looks badass. where is the little monk on top of the MM from? I have one in my bits box too but have no idea where I got it. I'd go with the grey on those GKs looks v nice indeed.
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on February 07, 2010, 09:34:33 PM
servitor looks badass. where is the little monk on top of the MM from? I have one in my bits box too but have no idea where I got it. I'd go with the grey on those GKs looks v nice indeed.

Thorian Inquisitors backpack scribe-arm-things.


Great work there Rob.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on February 08, 2010, 10:22:02 PM
Thanks for the comments all!

I just wrote out some huge badass comment, then firefox crashed and I lost it. Never mind. Not much progress to take pictures of, it's mostly things advancing from 'bits' to 'based', so I'll get pictures of anything that I change. I'm currently working on the three sinbad bodyguards, so hopefully I'll have pictures of those guys over the next few days.

In the mean time, my sitting down guy, now called Guy. I painted him nice and simply - basecoat, wash, highlight with original colour. I've got craploads of these NPCs to do, so I can't afford to spend too much time on one model. It's not a masterpiece, but it's good enough to serve the purpose of representing a grumpy beardy guy sitting in the corner of a room!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/guy1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/guy2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/guy3.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on February 08, 2010, 10:57:54 PM
very nice and muted  :)
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on February 13, 2010, 01:08:59 AM
lookin' good - very chilled. 
Title: Re: RobSkib's mad NPC thread
Post by: Simeon Blackstar on February 17, 2010, 03:56:01 PM
The servitor's a tad too busy for me, but the tail is a great idea, and using the elecro-flail as cabling is fantastic.  I'd never have thought of that.

That smoking guy is wonderfully characterful!
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on May 31, 2010, 08:33:23 PM
*Braaaaaaaaiiiins!*

Yes, it's time to warp up those defibrillators and bring this old thread back from the dead - it's summer time which means unadulterated Inquisitor binging! I'll try and update this thread more than once a blue moon this time as well... ;)

A quick pre-update update - my Ballot servitor and his stoic Praetorian  are fully painted, and I shall be posting pictures of them for those who weren't at the Spring Conclave this year, I just want to touch them up a bit first, I had to rush them to get them done.

Enough pre-update updating!

A while ago I picked up a box of those russian Inquisitor-a-like "Insurgents" from eBay. Aside from the blatant sneak-thiefery of various Inquisitor bits, these models actually stand up quite well with very little modification. Some of the guns are a bit cheesy and sci-fi, but with a liberal application of pliers and 40k bits and bobs (lasgun barrels particularly help) you can get something that looks really good, really easily. Plus, for only 7 for five models, you'd be mad not to pick them up before the legal eagles do!

I've modelled them as generic goons, thugs or whatever else the scenario calls for, so I've tried to avoid putting any one particular alignment anywhere on the models. The sculpts aren't great, with bits overlapping all over the model and the same generic pose (not to mention the silly pancake feet) throughout the 5 guys, but for 7, you can't complain really!

I've tried a different skin painting technique on each one as well, using different foundation paints as a base and washing with different inks etc

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon8.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon7.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon6.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon5.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon4.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/goon1.jpg)


And finally, I thought I'd have a bit of fun with the last model - the one that was more like Eisenhorn than the rest of them. His name is Slickback, and he's a space-pimp for want of a better term. He also has an amazing taste in hats...

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/slickback1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/slickback2.jpg)


C&C welcome as always!
Title: Re: RobSkib's mad NPC thread
Post by: Shannow on May 31, 2010, 08:43:51 PM
Hahaha that hat is fantastic, totally imagine him in some grimy underhive bar! It also for some odd reason makes me want to model a 40k Baron Samedi....
Title: Re: RobSkib's mad NPC thread
Post by: Necris on May 31, 2010, 09:53:49 PM
Do you have a link for those minis Rob
Title: Re: RobSkib's mad NPC thread
Post by: Hadriel Caine on May 31, 2010, 10:10:44 PM
sheer excellence. I applaud you. they look wicked.
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on May 31, 2010, 10:54:25 PM
Do you have a link for those minis Rob

here you go (http://shop.ebay.co.uk/bridge0623/m.html?_nkw=&_armrs=1&_from=&_ipg=&_trksid=p3686)

Nice work with them rob
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on May 31, 2010, 11:42:58 PM
Cheers for the kind words all!

Hm, it seems that rather than getting shut down, this guy is making a huge business from this! He's adding more and more every time I look. This set (http://cgi.ebay.co.uk/Caucasian-MOUNTIES-5-Soldiers-54mm-Grey-Plastic-new-/200476493394?cmd=ViewItem&pt=Toy_Soldiers&hash=item2ead548652) has particularly caught me eye - who'd say no to a box of 54mm Valhallans for 6?
Title: Re: RobSkib's mad NPC thread
Post by: Shannow on May 31, 2010, 11:47:28 PM
Yeah, after reading this thread I have invested in a box of the cyborgs and the thugs, if only to chop up! But at 6 it'd be worth it just to attach them to tiny rockets and send them to space....though not very conducive to a good game I suspect....
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on June 01, 2010, 12:17:41 AM
Apparently they also do a range of scenery and vehicles, does anyone know if this (http://cgi.ebay.co.uk/ROBOGEAR-T-REX-Walking-Tank-Fantasy-Battle-New-/200478445448?cmd=ViewItem&pt=LH_DefaultDomain_0&hash=item2ead724f88) would be 54mm? If so, can I hear someone say Inquisitor-scale Sentinel?
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on June 01, 2010, 12:24:28 AM
nah, Robogear was the very short-lived attempt by Airfix to produce a cheap 28mm sci-fi wargame, it launched not long before the then struggling Airfix went into administration and were then bought by Hornby. Needless to say, Hornby have decided to drop the line.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on June 02, 2010, 01:44:48 PM
Warning! Potentially NSFW!

So, second day, second model! This one was a tricky one, it's probably the heaviest model I've ever painted and the casting quality wasn't amazing - lots of filing had to be done to remove hideous mould lines, and there are still plenty of porous surfaces all over the girl's skin. Still, I got the whole set on the cheap, so can't complain!


As a point of interest, this set has lots of undulating textures, which makes them the perfect playground for testing out various washes and highlights. More to come soon!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/harem1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/harem2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/harem3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/harem4.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: kierkegaard on June 02, 2010, 07:26:32 PM
Great work on the 'Insurgent' models there Rob. You certainly managed to make them look a lot better than I did (mine are currently soaking in paint stripper.)

I'm not keen on the latest model, but I can't fault the painting.
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on June 04, 2010, 01:10:46 PM
heh, should have made it an anti-grav platform :P
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on June 10, 2010, 07:11:25 PM
Update!

I got quite carried away today - I finished off the Sinbad-esque bodyguards that had been lying around for a while, I'm not overly happy with how the skin came out but the camera was very kind to them, so I'm leaving them as is :)

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/bodyguards1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/bodyguards2.jpg)

I also got my bits box out for the first time in a very long time and realised I had quite a lot of unbuilt models just dying to be made, so I ended up with these happy chappies. Pretty basic construction, I'm particularly pleased with how the front man came out, he's like a more advanced cultist ordering the more ugly ones around to do his bidding. Kinda like working in retail!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultists1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultists2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultists3.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Adlan on June 10, 2010, 08:14:42 PM
I love the GeneStealer cult.

And the Sinbad guys. They are awesome, and if you paint the Cults purple similar, they'd be really good mooks.
Title: Re: RobSkib's mad NPC thread
Post by: Swarbie on June 11, 2010, 01:05:46 AM
I like the little tail on the lead hybrid. Genestealer cults are a little favourite of mine.

The bodyguards are nice too. Good as general bodyguard-style NPCs, I would imagine.
Title: Re: RobSkib's mad NPC thread
Post by: Alyster Wick on June 11, 2010, 01:47:56 AM
Genestealer cult looks like some fun conversions.

I like how the generic sinbadian cultists came out, though I can't help but wonder if adding a bionic eye and a couple 40Kish details might have helped them blend in better.
Title: Re: RobSkib's mad NPC thread
Post by: kierkegaard on June 13, 2010, 07:45:56 PM
Genestealer cult! Awesome. I always like to see other people with Genestealer cults.

I think that the hybrid with the Slick Devlan head would look better (more genestealer-y) if you removed the hair.

I like those bodyguard models.  The painting looks great (the faces in particular.) I agree with Adlan that they would make good brood brothers for your cult
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on June 15, 2010, 06:18:51 PM
Update!

I've put a lick of paint on the Cultists. They're not my best paint job, but I'm happy enough with them to let them be for the time being. I went with the classic purple/blue/red colours because that's what I associate most with genestealer cults. Not sure about the freehand on the main guy's loincloth, I may go round it with a darker colour to bring it out a bit more. I've got a fair few models still to get through, so we'll have to wait and see :)

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist3a.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist3b.jpg)

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist2a.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist2b.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist2c.jpg)

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist1a.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist1b.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: kierkegaard on June 15, 2010, 07:06:02 PM
They're not my best paint job

They look pretty bloody impressive to me.

I love the skin tones you have used (I think that the Slick head would have looked better bald though) and the blending effects.

That green flak armour looks great too. (Knarloc Green and Thraka green washed recesses?)

Awesome work all around.
Title: Re: RobSkib's mad NPC thread
Post by: Holiad on June 15, 2010, 10:17:05 PM
I like them, particularly the way the blue robe blends with the slightly purplish skin.
Title: Re: RobSkib's mad NPC thread
Post by: JoelMcKickass on June 15, 2010, 11:18:30 PM
I really like those models. Normally i'm not a fan of Genestealer cults, but i like these ones, the part swapping has gone really well, and the skin tones look immense, the genestealer parts especially look really good.
Title: Re: RobSkib's mad NPC thread
Post by: Adlan on June 16, 2010, 08:28:55 AM
Kinda like the way Slicks Balding patte is slowly loosing hair, halfway to becomming a 'normal' bald cultist.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on June 16, 2010, 08:39:30 AM
They look pretty bloody impressive to me.

The camera hides a multitude of sins :) Quite a lot of the models had really gammy buildups of superglue in their crevices, I got the worst off but that's the main reason I havn't taken a picture of the blue guy's back!

Yeah the more I look at him, the more I want to shave all his hair off :/ I painted him first and gave him a sickly appearance like all his hair was falling out, but after painting the other two I just want to get rid of all his hair and give him a nice bulbous bonce.
Title: Re: RobSkib's mad NPC thread
Post by: Swarbie on June 16, 2010, 12:56:55 PM
Kinda like the way Slicks Balding patte is slowly loosing hair, halfway to becomming a 'normal' bald cultist.

Just what I was thinking. Very cool, I really like the skin-tones too.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on June 17, 2010, 02:28:53 PM
Update!

As I've mentioned before, I've been making several Kaede Macks (for my own nefarious purposes, mwahaha), and this one is based off the following image from the Contact cards that Kaled and I put together for the Spring Conclave meet this year;
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/141.jpg)

The model is from Beneito, I can find the name if anyone was interested, but the first thing that struck me was that this guy is HUGE! My Genestealer cultists fit under his left arm with ease, I'll get a scale photo when I've painted him. Not really a problem as humans come in all shapes and sizes, just be warned that Beneito models are of Lumberjack proportions!

Still, it meant that the massively bulky Inquisitor bits fitted perfectly onto him, and he even looks like he could carry that bolt pistol one handed! Not many models can boast that :P

Very much inspired by Blackbeard, I'm a big fan of the "why bother carrying ammo when you can just carry more guns" ethos. Tell me what you think!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mackwip1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mackwip2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mackwip3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mackwip4.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Alyster Wick on June 17, 2010, 02:53:57 PM
Great looking conversion of the Beneito mini.  Just checked their site out and it looks great, I don't think I'm seen a single place with a more diverse and plentiful 54mm range (albeit many of the models are fairly boring/would require substantial conversion). 

Still, while the historic range may be somewhat lacking (with a few standout pieces) all of the sci-fi and fantasy minis (only 4 total, but they're all 54mm and could fit wonderfully with little conversion.  The Nosferatu would be a fantastic mutant/chaos magos with a quick arms swap.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on June 17, 2010, 09:19:23 PM
Yeah I really like the look of "The Gunner", but if the size of Mack is anything to go by, I think he might be too big to be usable  :-\

Update again!


I've spent most of today stripping down old models that don't get to see the light of day any more - models that I'm embarassed to even have in my collection! I've got enough bits to make another 2 or 3, including a spangly new Navigator that I picked up over the weekend, but I'm not sure whether to do anything exciting with him or not.

I'm padding out various NPC's retinues, and I started with one of my favourite models - based off Eolith's gorgeous Selene - Admiral Lucile Ottoman (http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/lucile1.jpg). Up til now she's been fielded with various thugs and junkers, so I thought it was only fair that she gets her own personal bodyguard. I'm planning on having the base as close a match as I can to hers, to tie them visually together.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/boson1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/boson2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/boson3.jpg)

Repel Boarders!

I've had that preacher joseph gauntlet kicking about in my bits box for as long as I can remember and I've been dying to turn it into a fisty weapon. The knuckledusters are the spiked hand guard from the INQ-scale chain axe, and the ubiquitous 40k Ork arms make yet another appearance. Those things really are a godsend!

Comments and criticisms as always welcome :)
Title: Re: RobSkib's mad NPC thread
Post by: Brother_Brimstone on June 17, 2010, 09:34:08 PM
Very nice; really like the kaede mack and this new guy. I especially like the knuckle dusters, gives a really sort of thuggish look that fits perfectly with the facial expression!
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on June 18, 2010, 12:26:34 AM
That is one mean looking dude.  The gauntlet is a tad bulky, but that fits with the models personality perfectly. 

Love the Kade Mack too, laid back but armed to the teeth.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on July 05, 2010, 10:17:16 AM
 Cheers for the comments!

It's time for another update...

Mack is finished! I tried to go through the whole model without using the colour red, not an easy feat for me, let me tell you. However, whilst I was painting him, I think I may have subconciously based him off a certain machiavellian milkman (http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/f1152873.jpg?t=1278320643) from Father Ted

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mack1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mack2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mack3.jpg)

And here's a scale shot - as you can see, he stands head and shoulders above two relatively stock Inquisitor models. Mack is not a man to be messed with!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mack4.jpg)


Second up is my final (I heartily doubt this claim, however) Genestealer Cultist to join the club. I've wanted to use the Tyranid Warrior rending claws/auto shotty combo in a conversion ever since I saw a similar mutant in an Inquisitor Sneak-peek all those moons ago. A bit of ProCreate for the bulbous head and job's a good 'un. I'll probably add some pouches and other odds and ends before I start painting him, I'll have a look through my bits box to see what's going spare.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist11.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/genestealercultist111.jpg)

I've fallen in love with ProCreate. I never thought I'd enjoy sculpting as much as I do now that I have ProC sitting on my desk. It's just so much easier than GS to work with, much less elasticity so rather than coercing, pursuading and teasing the shapes you want with GS, you push the putty where you want it to be and it stays put. You can also work with ProC from the moment you mix it, where I found with GS I'd always have to wait 30 minutes or so before I could start working with it, as it was far too sticky to even go near.

And finally, I hacked apart an old Sgt Stone model to try and get some more mileage out of the guardsman model. He's got a funny lean forwards, but I couldn't seem to rectify that without a LOT of resculpting of the torso, which I wasn't particularly keen on. It was also an excuse to use one of the 15 screaming guardsman heads I have in my bits box. How I've accrued so many, I have no idea...

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mahoney1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mahoney2.jpg)

Comments and Criticisms welcome as always!
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on July 05, 2010, 02:03:34 PM
great paintjob as always Rob  :)
Title: Re: RobSkib's mad NPC thread
Post by: Shannow on July 05, 2010, 02:52:46 PM
That is an amazing Mack character! Perfectly fits both the general idea and the picture that you used as inspiration, serious kudos and definitely makes me want my own....

Rob
Title: Re: RobSkib's mad NPC thread
Post by: kierkegaard on July 07, 2010, 01:00:16 AM
Mack and the bodyguard both look awesome.

I also like the hybrid, but he is going to find it very tricky operating that shotgun with those hands!

The guardsman looks good too. It looks like he has just called in an airstrike/artillery barrage which is landing too close to his position, and he is yelling at the air controller/gunnery commander while ducking an explosion.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on July 21, 2010, 01:17:02 PM
Cheers for all the comments guys, muchos appreciado :)

It's time for another update! I recently got a silly amount of bits through, (some pieces I can't even place!) probably enough bits to make about 15-20 models, so I'll take snaps of them as I work my way through my now heaving bits box. First up though, is the fully painted Boson;

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/bodyguard1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/bodyguard2.jpg)

A bit boring, but I wanted him to be as simply painted as I could, he's only a goon after all! He's the second member of a new warband I'm putting together, lead by Admiral Lucile Ottoman. The third member is a tech-adept who looks after their ship's inner workings. I'm not 100% on how man and machine interface with each other in the 41st millennium, so I figured there must be individuals who are tasked with the upkeep of more troublesome machine spirits.

I didn't want him to be a combat character, rather an individual whose tools could be used for NOT the manufacturer's intended application :P I liked the idea of him having a huge bulky bionic arm that he uses to interface with the ship's cogitators and perform mundane upkeep tasks, so the model is really a tool with a human attached, what do you think?

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/techadept1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/techadept2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/techadept3.jpg)

Next up is a personal favourite of mine. My friends and I quite often play RPGs such as Fallout 3 and Obivion trying to create the most game-breaking character possible from the get-go, and frequently this ends up with us plugging all our points into Strength and Unarmed Combat. (For those who own Fallout 3 - I heartily recommend this combo - you can punch a deathclaw to death at level 1!) Somewhat relatedly, a couple of arms arrived in this bits order armed with knuckle dusters - These parts are not Inquisitor, my only guess is that they belong to one of the larger Blood Bowl models, but any help placing those bits would be greatly appreciated!

As it happened, the Tyrus legs and Krashrak body were surprisingly accomodating for such massive punchy arms, and when combined with a plastic Ogre Kingdoms head, Cultist Fisto was born! We tried thinking up a more subtle name for him, but I have this feeling that his affectionate nickname will always be what people refer him as ;)

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/fisto1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/fisto2.jpg)

Finally, I also had the most parts to make a Krieger Thrax model - APART from the head and snippy bits, so it was time to break out the bits box! It just so happened that my brother had recently acquired some new Ork killa kan bits, so I chose the snippiest, sliciest blades I could and grafted them to the end of his arms. The power pack was also missing, so a Killa Kan power pack replaced it nicely. There was also something else missing, he just wasn't big enough (hah!), so in the words of PO - "There aren't enough back banners in Inquisitor"

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/Aries1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/Aries2.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Shannow on July 21, 2010, 03:39:19 PM
Some fantastic looking conversions there! I particularly like the use of the Ork Killa kans bits, fit very nicely and look menacing as hell! I also really like the paint job on Boson, I think the clean look lends him a real air of authority, or having to look vaguely respectable because he is employed by someone of authority.

Great stuff!

Rob
Title: Re: RobSkib's mad NPC thread
Post by: Molotov on July 21, 2010, 04:25:00 PM
Fisto's arms look to be from a Blood Bowl Ogre - very cool, actually! There's a reference in Henry Zhu's Inquisition book about "fist-fencing" - I'll see if I can find the reference for you later tonight. :)
Title: Re: RobSkib's mad NPC thread
Post by: Brother_Brimstone on July 21, 2010, 04:42:24 PM
Oho, the same arm attachments i originally used for Severin, before I scaled his arms down, they look great on the chrono-gladiator arms and make him a really menacing model as a whole. I especially like the banner, it's a great touch. Great paintjob on Boson, simple yet effective. There's something bugging me about the head position on Fisto, but i can't quite place what it is... Maybe it's just me, he still looks like a great model as a whole!

Look forward to seeing them painted.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on July 21, 2010, 05:53:17 PM
@Molotov - that would be great, thanks!

@Brother_Brimstone - I havn't finished sculpting his neck yet, that might be whats making it look a bit funny?
Title: Re: RobSkib's mad NPC thread
Post by: Brother_Brimstone on July 21, 2010, 06:14:04 PM
It could well be; it's not one of those things that leaps out at me as being plain wrong it's more like when i look at it, it seems somehow...odd; it may just be the combination of parts, and once it's painted it may no longer seem odd. To be honest I wouldn't pay it much heed, i simply mentioned it on the off chance anyone else felt the same, but it's probably just me. I wouldn't want to undermine such great work.
Title: Re: RobSkib's mad NPC thread
Post by: Molotov on July 21, 2010, 11:18:11 PM
Sorry for the delay, Rob - I was off seeing Toy Story 3! :)

I don't quite know what an "Orge" is, I guess my fingers got a little ahead of me... I've gone and edited that post now!


So, Emperor's Mercy, by Henry Zou, features a meeting between Inquisitors Obadiah Roth and Vandus Barq (in my copy, it starts on page 149.)

Apparently, as 'twig-limbed progena' Roth was champion tetherweight fist-fencer, knocking out multiple anchorweight opponents. Barq calls it 'wimpy punch-fencing nonsense', whilst Roth maintains it's a 'gentlemanly pursuit'.

Zou mentions that Fist-Fencing contains an 'array of fist strikes' but also 'a thorough syllabus of fifty-one blocks and trapping techniques'. Whilst it might perhaps seem a bit refined for Fisto, it's entirely possible that bastardised versions of fist-fencing might have spread across the back-streets of worlds. And if there are rules, a dirty fighter need not stick to them! Fist-fencing sounds a little more 40k than 'boxing', anyway...


Hope it helps!
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on July 22, 2010, 09:02:36 PM
Fist-fencing is definitely a term that I'm going to use! I don't know who would want to spar off against him, but hey!
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on September 02, 2010, 12:29:35 PM
Update! Shameless double post!

I keep meaning to update this more regularly rather than doing a huge job lot every few weeks. I personally blame everything other than myself - my failing hard drives, corrupt Photoshop, inability to work unless goaded...

I've had to use the poxy built-in Windows edit function as I havn't had access to my usual cornecopia of editing tools, so apologies if they're a little big! Anyways, enough with my excuses, on with the pictures!

I finished my techie, and I'm quite chuffed with how he came out. I tried something new with the skin, Astronomican grey with an Ogryn Flesh wash, highlighted again with grey. I also gave him a splash of red so as to tie him in with the Admech.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500158.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500159.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500160.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500161.jpg)

And here's a snap with the whole warband:

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500166.jpg)

Next up is a guy I picked up off eBay a little while ago - it's part of the Damnation line of miniatures which I URGE everyone to go out and buy as soon as you can! There's only a handful of them - a guy called 'Inquisitor' (this fellow), a Sister Sororitas with a pair of Kanas, a cool looking cultist with a pet lizard and a tribal fellow with an awesome stick-skull-tank thing. Check them out on eBay! [/shameless plug]

Anyways, this is Judge Eli Kane. He came with the really cool scenic base which has a necron-esque robot thing buried in it, so I didn't want to leave it out. I changed very little on the model, I added an Aquila to the base, a shock maul to his belt, a backpack, a hanging helmet and a shoulderpad. I tried a bit of freehand on his head, he was really bald and wanted to do some kind of tattoo on his head, and eventually settled on a roman numeral VI and a laurel wreathe. He does have sort of a nasty lean though, that's really apparent in the photos, but it's the only way he could stand on his base, so I guess I'll just have to put up with it!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500162.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500163.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500164.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500165.jpg)

I was having a bit of a braindribble day and ended up sticking random bits together and came up with this fella - pretty uninspired, but I realised I didn't have any really 'evil' characters. Kinda strange, considering Inquisitor is all about the shades of grey in between, but I didn't have any characters or models I could have as definite bad guys, which is what you need sometimes!

So this is a traitor guardsman, pretty ordinary as traitor guardsmen go!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500167.jpg)

So I really wanted to flesh out this guy's warband, and remembered the Dante conversion in the Inquisitor rulebook of the guardsman suffering from Nurgle's rot, based on the arco-flagellant model. With a slight adaption, I came up with this beastie! I havn't finished sculpting his torn shirt yet, which should cover up most of the unsightly flagellant holes (ew!) and the join around his neck.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500168.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500169.jpg)

My goodness, making followers of chaos is fun! I had the legs, body and left arm in place for this next fellow, and realised I didn't have any suitable heads or right arms, so I went for the only sensible alternative - horrible yet hilarious mutation!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500170.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500171.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/JD500172.jpg)

C&C as always very welcome, I'd love to hear what you think about them
Title: Re: RobSkib's mad NPC thread
Post by: DapperAnarchist on September 02, 2010, 12:35:09 PM
That first one... is he made almost entirely out of rare GW bits? I think I recognise the head and the body from various shots in the Rulebook...

The Damnation model irritates me, only because that, plus a beard, is really close to what I've been trying for with a model I'm working on (The Grey Man).

Will the Triple-Tiny-Head mutant be a bit dim and bicker with himself?
Title: Re: RobSkib's mad NPC thread
Post by: Swarbie on September 02, 2010, 12:38:33 PM
Beautiful work. I love the chaos guys in particular.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on September 02, 2010, 12:59:37 PM
Actually, I think the first guy only uses two rare bits - the head from the Jan Vastobaal booster pack and the legs from one of the Imperial citizens, the only other INQ bit is the chest from Stone. The rest of the pieces are actually all 40k - the shoulderpad is a WHFB Ogre gutplate, the right arm is from a chaos terminator or the plastic lord, the left arm from the new plastic Ork warbikers kit. The rest was just bits and pieces I had lying around.

I'm thinking of calling the three-headed guy Sloth, unless someone can think of a good three-headed reference? It also hadn't occurred to me, but he could totally pick all his noses at once, especially well with that extra long fingernail of his :)
Title: Re: RobSkib's mad NPC thread
Post by: Swarbie on September 02, 2010, 01:24:31 PM
Sloth's good. Call him Sloth Tinyhead   ;D

His favourite saying could be "Three heads are even better than two . . ."
Title: Re: RobSkib's mad NPC thread
Post by: Flinty on September 02, 2010, 01:37:19 PM
Quote
I'm thinking of calling the three-headed guy Sloth,

Witlesspedia has a few lists http://en.wikipedia.org/wiki/Polycephaly (http://en.wikipedia.org/wiki/Polycephaly), although not a H Potter fan, I do think Fluffy has a nice whimisicality - but probably not the sort of thing you're after...

Curly, Larry, and Moe? 
Title: Re: RobSkib's mad NPC thread
Post by: Kresten on September 02, 2010, 01:46:56 PM
'Baby ruth?'

Great work as always, I particularly like Eli Kane, such a good model. The tats on his head are fantastic and really add loads of character, you dont see enough tats on Inq models IMO. I think the grey skin is a winner too.

He looks to me like feral worlder/servitor, what's the general idea/background?
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on September 02, 2010, 02:07:38 PM
I really like the techie.  He's got a lovely rough, battered look about him.  Too many guys run through scrape after acrape, assiduously polishing away scratches.

Always good to see more mutant henchmen too, chaos spawn parts are good.  Chimeras have 3 heads of course, but that hardly suggests a name.  Sloth is good, it seems like a slightly cruel nickname given by the rest of the warband, typical of chaos.
Title: Re: RobSkib's mad NPC thread
Post by: Kresten on September 03, 2010, 12:32:00 AM
btw where did you manage to buy the Damnation minis? I googled it and couldnt find a link.

EDIT: read your post again and realised you said ebay, but again cant find them on there! could you link it? I really like the cultist, I've seen him on CMON and want one now!
Title: Re: RobSkib's mad NPC thread
Post by: Aidan on September 03, 2010, 12:59:58 AM
Wow, I especially love your painting skills. I've got to try some of that stark higlighting myself. The conversion work is also great, they're all very unique models, especially the 'techie'.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on September 03, 2010, 11:32:18 AM
Thanks for the comments all!

@Kresten: You have 'worldwide' ticked at the bottom because they're shipped from the US I believe, here's a link to the seller who has all four models: http://shop.ebay.co.uk/mrs-velard/m.html?_nkw=&_armrs=1&_from=&_ipg=&_trksid=p4340

I really want the Sister, she looks like she has so much potential!

@Aidan: Thanks! The highlighting is really easy to achieve, it just takes a bit of patience. Just a basecoat, followed by a wash, then highlighted again with the basecoat. I find this technique works well for me as it makes the models stand out on the tabletop, and lets you see all the detail when viewed at arms length
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on November 22, 2010, 01:08:23 PM
Update time!

Had a lot on my plate recently, so with a couple of days spare I managed to bash out some Inquisitor models. Followers of the thread may recognise one or two of these traitor guardsmen, with the third being a sudden last-minute brainchild. I have a fallen Commissar in the works as well weilding a pair of corrupt power fists, as well as a rogue trader/black market dealer/ crazy mechadendrited NPC who needs a bit of ProC work on him before I'm happy to take pictures.

Anyways, back to the traitor guardsmen;

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitorguardsmen.jpg)

The first fellow is the newest recruit, he came together pretty easily. I wanted him to be relatively normal compared to the other two, but still set him apart from a generic grunt so I broke out the ProC and gave him an interesting gun design - a Hades pattern lasgun. You should be able to place all the pieces, legs from malicant, arms and chest from the guardsmen and one of Kal Jericho's heads to top it off.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor2.jpg)

This was actually the first guardsman I put together before realising I wanted a traitor warband. I have about a half dozen of those barbaretta single shotguns kicking about my bits box, with another half dozen or so glued to the backs of models, but I realised that not a single one of my characters is actually *holding* one. It also gave me a chance to use up one of the hundreds of Screaming Guardsman heads I have lying around. To make him interesting to play with, I equipped him with a plague knife - there's nothing like a bit of Nurgle's Rot to make a battlefield more exciting!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor4.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor5.jpg)

And finally probably my favourite conversion out of the three. After I saw the conversion in the INQ rulebook of Dante, the guardsman suffering nurgle's rot, based on the Arco flagellant model, I knew I had to use that idea. The Damien model is so dynamic, it seems a shame to waste it on making an arco flagellant, which I know from experience only ever get a single play on the table top before being consigned to the 'Hilarious but Game-breaking' shelf.

Two revolvers gives him a nice role to fill on the tabletop, and to further plump up his character a bit, I gave him Dimensional Shifting (from the Alien Bounty Hunter rules) which makes him a real pain in the ass to fight against! Perfect for upping the ante, as my Players tend to chew through the cultists that I throw at them these days, so a tough squad of traitor guardsmen ought to sort them out.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor6.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor7.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/traitor8.jpg)

Let me know what you think, and watch this space! I currently have Mucus the Ancient, the three-headed mutant with the tiny arms on my painting desk, as well as a handful of other models that are still in the WIP stages. Now, if only I hadn't bought a box of those delicious new dark eldar models to turn into a dark elf Blood Bowl team.. :( The life of the easily distracted is never an easy one!
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on November 22, 2010, 01:44:25 PM
Yay, more mad NPCs.  Love the pale skin tone.  Very sickly, but creepy looking.

The Damian conversion is the most dramatic, but the other two have a very good 'not quite right' looking vibe that I think is just right for traitor guard.
Title: Re: RobSkib's mad NPC thread
Post by: Saussure on November 22, 2010, 07:07:56 PM
Great stuff RobSkib. I'm most keen on NPC#2 - he seems to have just the right amount of subtle wrongness to mark him out as being clearly not quite right! That being said, #3 is wonderfully dynamic, and I love the ripped and torn clothing hanging from his frame. Nice smooth painting and a good unified colour scheme to make them all hang together as well.

This thread is fast-becoming one of my favourite in the P&M forum - really good stuff all round!  :)
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on November 23, 2010, 01:38:57 PM
Thanks for the comments guys! Once I get the ball rolling, it's really quite hard to stop...

On to the final (for now!) member of my traitor guardsmen, Mucus the Ancient. He's the result of kit-bashing the biggest bits I had in my bits box that up until now, had no purpose! Converting chaos minions is a lot more fun than I had anticipated, I don't know why I havn't done it before. You can use all sorts of bits from all across the ranges and get away with grossly misproportioned characters because y'know.. it's Chaos!

I'm trying to think of a good backstory for him, I was playing with the idea that he was a Traitor Marine at one point in history, and the gods have been 'gifting' him with mutations, so much so that he's barely recognisable as the powerful warrior he once was. I was thinking of giving him a high Sg, as he has three minds to put towards a problem, but these often conflict meaning sometimes he stands around arguing with himself, or even performing the exact opposite of the original order!

Ideas, comments and criticisms are, as always, welcome - I'd love to know your ideas on this.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mucus1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mucus2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mucus3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/mucus4.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on November 25, 2010, 01:30:17 AM
super stuff as always rob  :)
Title: Re: RobSkib's mad NPC thread
Post by: Kallidor on November 25, 2010, 01:46:02 AM
The painting is very smooth and clean, really excellent and the blending on the horns and mutated bits is very good.

What colours did you use for the metallic areas on the legs?
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on November 25, 2010, 01:14:12 PM
Thanks for the comments! I was starting to think that Mucus was going to go unloved  :'(

@Kallidor: The metal was surprisingly easy to do. I hate painting in gold and avoid it where possible, but in this case I thought it would make a nice change. I drybrushed Shining Gold straight over the chaos black undercoat, being fairly generous with my helpings. After that, I just filled in the gaps between the gold with Adeptus Battlegrey and gave the whole thing a wash with Badab Black. Afterwards I picked out some of the finer details with boltgun metal.

Recently I picked up a nice cheap Andrea model off ebay for tuppence, unfortunately it's a crusader-type fellow, so I've had to try very hard to distinguish it from Saussure's amazing Crusader further up in this forum. I've got a couple of other guys to finish off though, so it'll be a while before you see him! More pictures to follow as soon as I get some batteries for my damned camera...
Title: Re: RobSkib's mad NPC thread
Post by: Kallidor on November 25, 2010, 11:25:00 PM
I think I'll have to give that a try, sounds nice an easy which is just up my street when it comes to painting. Painting my Ork I can't believe just how much more pleasure I got from painting with a big brush!!! So nice to see it get done quickly  ::)
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on February 24, 2011, 12:54:11 PM
Tadaaaa!

5 pages back, I think that's a record for this thread. Anyhoo, the IGT is coming up frightfully quickly, so it's time to hi-jack my own thread and post a couple of models that aren't strictly NPCs. Well, this chap isn't anyway, he's the newest addition to my personal warband and goes by the name of Commander Hern.

Stranded on an alien planet, his unit was whittled down until it was just him left. Surviving for countless years on his own, his pride refused to let him roll over and die in the wilderness. He developed a taste for Kroot'la, a powerful Krootish spirit, that helped him cope in the jungles alone without going completely insane. He is fierce, proud, loyal to the Emperor and an incredible big game hunter, yet also a loud, boisterous and headstrong alcoholic.

I won't show you his statline, so I can keep some surprises secret from his foes, but I will let on that he has a special ability called Big Game Hunter, which gives him Blademaster, Deadeye Shot and Force of Will against any Large Targets or other beasts that the GM deems would make a suitable trophy for his collection ;)

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hern1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hern2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hern3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hern4.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on February 24, 2011, 01:31:46 PM
very characterful model rob, can't wait to see him painted.
Title: Re: RobSkib's mad NPC thread
Post by: Aurelius 12 on February 24, 2011, 01:34:38 PM
His head is fantastic, and I rather like the rifle with added stabby-parts too! Can't wait to see him in the flesh as it were!
Title: Re: RobSkib's mad NPC thread
Post by: MarcoSkoll on February 24, 2011, 01:56:21 PM
I have to say, that rifle scope is a recipe for scope eye - a condition characterised by contusions, abrasions and lacerations to the orbicularis oculi and surrounding muscle, and symptomatic of the blunt trauma caused by inadequate focal length of optical sighting aids in relation to the momentum transfer present during use of a firearm.

In layman's terms: You want a good distance between scope and eye, or recoil will smack the two together.

Other than that, very nice.
Title: Re: RobSkib's mad NPC thread
Post by: Adlan on February 24, 2011, 02:23:31 PM
I have to say, that rifle scope is a recipe for scope eye - a condition characterised by contusions, abrasions and lacerations to the orbicularis oculi and surrounding muscle, and symptomatic of the blunt trauma caused by inadequate focal length of optical sighting aids in relation to the momentum transfer present during use of a firearm.

In layman's terms: You want a good distance between scope and eye, or recoil will smack the two together.

Other than that, very nice.

I was just thinking that. Perhaps building up the other end of the scope? Let lots of light in, big sight picture for big game.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on February 24, 2011, 02:29:05 PM
I have to say, that rifle scope is a recipe for scope eye - a condition characterised by contusions, abrasions and lacerations to the orbicularis oculi and surrounding muscle, and symptomatic of the blunt trauma caused by inadequate focal length of optical sighting aids in relation to the momentum transfer present during use of a firearm.

Just as well I totally considered all of these possibilities and gave him a bionic eye then, eh? :P

I'm toying with how to paint him. I tried inserting some little spines in his arm to make him look more like a kroot, but playing with 3mm of paperclip at a time is asking for the model to be thrown across the room in fury, so I stopped that. I'm going to play about with different tattooes and the like, see what I come up with.
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on February 24, 2011, 03:04:01 PM
Wow.  He may not be an NPC, but he's mad enough  :).  This has to be one of the most individual looking models I've seen.  Very nice.
Title: Re: RobSkib's mad NPC thread
Post by: phil-o-mat on February 24, 2011, 04:38:38 PM
that guy is awesome! the kroot`s head as helmet works really good.
i would keep  the scope, rather than using a bionic eye, just shorten it a bit.

and what i really like, is how your work with the putty turned out. the work on the belt for example is subtle, but very well done.

can`t wait to see it finished!

phil
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on February 24, 2011, 05:13:34 PM
Yeah, you guys are right (as usual!) and although I mock slightly, I will be shortening the scope slightly before basecoating. Not a problem, just a quick snip 'n' stick, good eyes for spotting that.

This has to be one of the most individual looking models I've seen.  Very nice.

Thanks! It was a mad drunken/caffeine fuelled Rambo-fest night, and desparate to do a survivalist, minimum combat gear lone hunter type character, but avoiding the obvious cliches (yet still sticking to some minor ones :P). A rummage around in my bits box revealed a set of otherwise bland pieces - Jaxon's legs, stone's body and some ork arms. Pretty standard fare for most of my cultists, so I wanted to make this guy look as different as possible using some old skool bits. It wasn't until a brief shop in my local GW and I picked up a Krootox that I saw the whole thing panned out in front of me - his Kroot hat is actually a 40k krootox head upside down!

This does of course mean I have a krootox and half a helmeted 54mm kroot head that I'm fusing together, but that's a project for another time...

and what i really like, is how your work with the putty turned out. the work on the belt for example is subtle, but very well done.

Much apprecitaed, my putty skills leave much to be desired (you should see my earlier attempts.. yiiiick), but if there's one thing I can pass on to help out other puttypushers is; Do it in stages! So many times I have had to resculpt bits that I've pushed my fat thumbs into on the other side of the model.

In fact, the belt was assembled in about 5 stages over a matter of several hours, waiting for the previous stage to dry. I'm actually quite chuffed at how it came out, and is probably my favourite part of the whole model! So thanks for noticing it :)

Now all I have to do is finish sculpting my Scout...
Title: Re: RobSkib's mad NPC thread
Post by: MarcoSkoll on February 24, 2011, 05:34:24 PM
his Kroot hat is actually a 40k krootox head upside down!
Oh, it's being called a hat now? Well then, given that I'm bringing a character called Vera Canton, I can see it all panning out...

"That's quite a rifle. Boy must be your best shot to carry that".
"He's called Hern. Always makes it quick, but messy."
"Hern. Nice hat."

(For those of you who are not acquainted with Firefly, this would be the point Hern's brains got redistributed over a wide area.)
Title: Re: RobSkib's mad NPC thread
Post by: DapperAnarchist on February 24, 2011, 05:38:53 PM
He's wearing a Kroot for a hat? Or is it just a hat, that looks like a Kroot?
Title: Re: RobSkib's mad NPC thread
Post by: Nevermore2010 on February 24, 2011, 09:09:50 PM

"That's quite a rifle. Boy must be your best shot to carry that".
"He's called Hern. Always makes it quick, but messy."
"Hern. Nice hat."


"Didn't she try to shoot you once?"
"Everyones makin a fuss..."

Love firefly...

And i love the stance of the model, especially how hes holding that mighty fine rifle. Looks like he aims to misbehave...
Title: Re: RobSkib's mad NPC thread
Post by: Hadriel Caine on February 25, 2011, 07:27:22 PM
I simply cannot wait to see the guy with the Kroot skull helmet painted. Such an incredible figure concpet. Worthy of the rulebook that one. Very very INQ.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on March 09, 2011, 04:30:56 PM
I simply cannot wait to see the guy with the Kroot skull helmet painted.

So would I! So much to paint, so little time  :'(

Thanks for all the kind words guys! I didn't think people would like him, he's been very much a labour of love over the past few weeks, so I'm glad he went down well.

I've had a lot of other painting to do, commissions and such, so I've not had time to put any paint to him yet, but I have had a chance to take some snaps of his new partner. I was looking for something to do with the leftover kroot head after I had snipped the spines off it, and noticed that it fitted quite nicely. Thus, my Inquisitor's personal camera crew was born!

He has a very niche role in my warband. Originally from the planet Hern was stranded on, it was originally a creature of tremendous bouts of rage and violence, yet it's tracking skills were more impressive than Inquisitor Xerxas had ever seen, following their excursion for almost three weeks, waiting for a meal.

After capturing it for study, experimental tech, similar to the pacification helms used on arco-flaggellants, was installed on the creature, as well as some advanced survey equipment, as well as audio loggers and pict-capts. The procedure went better than expected, calming the creature to almost perfect tranquility, making it unsuitable for the role of alien arco-flaggellant. Instead, the Inquisitor hatched another scheme - spurred on by his curiosity and in no small way, his vanity - delegated it the role of Black Box.

Its curious behaviour of being utterly loyal, yet disdainful and almost cowardly approach to violence means it follows and records all the warband's actions, from the shadows. The perfect scribe, it records everything that is said and done in the field, often without ever being discovered. It's incredible speed and strength, combined with electro-chaff launchers means it is rarely chased, and never caught.

Bizarre character concept, sort of a personal alien paparazzi for my Inquisitor. Anyways, let me know what you think;

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/blackbox1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/blackbox2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/blackbox3.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: judge-minos on March 09, 2011, 05:32:05 PM
Awesome models there, I agree with everyone that the Kroot hat looks totally badass.

can't wait to see it painted
Title: Re: RobSkib's mad NPC thread
Post by: Adlan on March 09, 2011, 07:36:17 PM
I simply cannot wait to see the
Bizarre character concept, sort of a personal alien paparazzi for my Inquisitor. Anyways, let me know what you think;

Sounds like the perfect NPC for a game of Catch the Pigeon. Interesting character, Inquisitor Hanja has something a little similar, a Pict Skull, which hovers around recording various events. Rules for them in the Judicious remit (Availible in the Skoll Archive), though this is obviously more of a character, whereas the Pict Skull is wargear.

PS: To all my fellow Browncoats, Anyone else heard the sad news about the plan that was?
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on March 29, 2011, 03:12:57 PM
After a couple of requests for finished snaps, I give you Hern! He had never been played prior to the IGT so I was  a little hesitant to how he would perform, but I needn't have worried.

His first game was a little disappointing, attracting more missiles than is generally healthy, but his following games he clawed back a bit of dignity by stealthing around and stabbing people. He shot a lot of groins as well, which made me happy.

Comments and criticisms welcome as always!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hernfin1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hernfin2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hernfin3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hernfin4.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/hernfin5.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Necris on March 29, 2011, 03:23:31 PM
I asked this at the IGT when me and Dave we chatting but where is Hern's  torso from, we suspected Stone's but I honestly didn't think Stones torso has as much detail and depth on it.

Title: Re: RobSkib's mad NPC thread
Post by: MarcoSkoll on March 29, 2011, 03:37:18 PM
It's definitely Stone's. It's got all the same metal sutures and straps criss-crossing the torso.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on March 29, 2011, 05:22:36 PM
It certainly is Stone's, you're right. The head is from Van Yastobaal, and his fine, fine kroot hat is made from the lower jaw of a 40k Krootox flipped over, a bit of ProC for the jaw and the spines from the 54mm kroot. The legs are one of the basic guardsman's, just chopped and reshaped and the gun is a mishmash of the Krootox rifle and the chaos cultist rifle. I think everything else is easily guessable!

Hmm.. now all I need to do is finish off all the projects I had originally intended to finish for the IGT... :S
Title: Re: RobSkib's mad NPC thread
Post by: Hadriel Caine on March 29, 2011, 08:54:27 PM
That's my new favourite miniature. It oozes cool.
Title: Re: RobSkib's mad NPC thread
Post by: Dolnikan on March 29, 2011, 09:09:52 PM
That guy is really completely badass. A real  hunter capable of bringing down any prey.
Title: Re: RobSkib's mad NPC thread
Post by: greenstuff_gav on March 29, 2011, 09:24:45 PM
His first game was a little disappointing, attracting more missiles than is generally healthy, but his following games he clawed back a bit of dignity by stealthing around and stabbing people. He shot a lot of groins as well, which made me happy.

including throwing himself down a flight of stairs (http://buildyourimagination.co.uk/minis/conclavegt11.php?i=DSCI0281.jpg)? :D

great conversion and fantastic paintjob - well worth Best Miniature  ;D
Title: Re: RobSkib's mad NPC thread
Post by: Dolnikan on March 29, 2011, 09:29:15 PM
including throwing himself down a flight of stairs (http://buildyourimagination.co.uk/minis/conclavegt11.php?i=DSCI0281.jpg)? :D

That must have really hurt.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on March 29, 2011, 10:07:56 PM
Hey, it was either the stairs, or another three actions of blessed bolt pistol rounds!

I'm a little disappointed I didn't get to fight Heroka Vendile's Giant Spider of Doom.. I wrote the Big Game Hunter special rule in anticipation for such a beastie  :'(
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on March 30, 2011, 01:00:06 AM
Hey, it was either the stairs, or another three actions of blessed bolt pistol rounds!

I'm a little disappointed I didn't get to fight Heroka Vendile's Giant Spider of Doom.. I wrote the Big Game Hunter special rule in anticipation for such a beastie  :'(

I would quickly point out for anyone who wasn't there that I was on the receiving end of said spider, not the provider (that was Bloodpact / Neil Jim Gallagher).

Hern is an excellent model though Rob, deserving winner of the P&M prize.
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on March 30, 2011, 02:58:48 AM
It's a great model.  I'll see if I can bring a knarloc for him to hunt next meet.
Title: Re: RobSkib's mad NPC thread
Post by: precinctomega on March 30, 2011, 01:54:47 PM
Definitely my favourite model from the Conclave in the last six months or so (although when Dave finishes his female Rogue Trader conversion, he might get a run for his money!).

R.
Title: Re: RobSkib's mad NPC thread
Post by: judge-minos on March 30, 2011, 03:54:50 PM
beautifully painted, I loved it before but now he looks amazing, I did not even realize what head you used before the painting. I have 3 of those and they don't seem to fit with any of my models and you used it on the most unlikely of characters and made it work. I guess I should take them out and think out of the box (or in the Kroot mouth)  ;D
Title: Re: RobSkib's mad NPC thread
Post by: kierkegaard on March 30, 2011, 10:26:19 PM
Definitely my favourite model from the Conclave in the last six months or so

Definitely one of my favourite models on the Conclave ever. An 11/10. The originality of the model, the character it oozes, and the execution and painting all give this model the bonus points to raise it into a class above most models. It makes me quite embarrassed by my own efforts.
Title: Re: RobSkib's mad NPC thread
Post by: Hadriel Caine on April 01, 2011, 12:35:03 PM
did not even realize what head you used

me either. Just realised it was Jan now! Look totally different to my use of it. The variety of the limited parts available to us never ceases to amaze me.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on July 21, 2011, 01:35:20 PM
*ahem*

I can't believe it's been three months since I've painted any Inquisitor models. A shameful display. Unfortunately, it doesn't seem like much is going to live up to Hern, so I'm going through my Box Of Shame and finishing up models that I've built and undercoated, but never got round to painting.

First up is Traitor Guardsman Tlashcala. Nothing hugely exciting here, but I've had that arm kicking about in my bits box for so long, its about time it got used for something.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/tlashcala1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/tlashcala2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/tlashcala3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/tlashcala4.jpg)

Secondly I have Feth Korpik, whose parents didn't like him very much when they named him. He is actually an abandoned model by a friend who no longer plays, and I simply love how well all these parts fitted together. No greenstuff was used to fill joints, just a clean cut to transplant the old Dark Eldar weapon over a guardsman lasgun arm. He's been adopted into my own warband now, and I fully expect his previous warband will get a touch of paint over the coming weeks as well, or will get dunked in turps and stripped for bits.

Curiously, these photos have come out really grainy, and I'm not sure why. I havn't changed any camera settings, and light conditions are as good as they usually are when I take photos, any ideas why they're not as crisp as they should be? Considering that Hern's snaps were taken with this camera, identical settings and similar lighting conditions, I'm a little concerned. Do cameras degrade?

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/korpik1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/korpik2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/korpik3.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/korpik4.jpg)

Title: Re: RobSkib's mad NPC thread
Post by: MarcoSkoll on July 21, 2011, 02:05:53 PM
Do cameras degrade?
CCDs can age - however, I've never seen it happen that quickly.

I suspect the problem here is the batteries. CCDs take "darker" images if they're not getting enough juice, and it looks like that's happened here - the camera's auto ISO has then cut in to try to compensate for it, which is the source of the increased image noise.

Try new batteries. Of course, better lighting wouldn't hurt either.
Title: Re: RobSkib's mad NPC thread
Post by: wargame_insomniac on July 21, 2011, 02:56:33 PM
Love Feth Korpik. Is that Covenant body with Delphan Gruss head. Very nice indeed1

Cheers

James
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on July 21, 2011, 03:08:47 PM
I suspect the problem here is the batteries. CCDs take "darker" images if they're not getting enough juice, and it looks like that's happened here - the camera's auto ISO has then cut in to try to compensate for it, which is the source of the increased image noise.

I'll try all these things, thanks.

Is that Covenant body with Delphan Gruss head

It's actually the Eldar Ranger hooded head and the Bounty Hunter's body, fits like a glove!
Title: Re: RobSkib's mad NPC thread
Post by: Myriad on July 21, 2011, 05:05:03 PM
Another great model just from an original combination of parts.  One of the best trenchcoat / hooded figures I've seen. 

Traitor guardsman as mad as ever, good to see.
Title: Re: RobSkib's mad NPC thread
Post by: Trasher on July 21, 2011, 08:21:49 PM
As I'm in the planning stages for a warband consisting of Nurgle cultists and a few mutants I find Tlashcala and your other traitor guardsmen very inspiring! Putting a spawn model on my shopping-list now...
Title: Re: RobSkib's mad NPC thread
Post by: wargame_insomniac on July 23, 2011, 08:33:22 PM
Is that Covenant body with Delphan Gruss head

It's actually the Eldar Ranger hooded head and the Bounty Hunter's body, fits like a glove!

Very nice- will have to try to get hold of those 2 figures to try something similar.

Thanks

James
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on October 06, 2011, 01:03:29 PM
*Blows dust off*

Wow, good as new!

I'm back at uni, which (somehow) means I have more free time to devote to painting. I'm not sure exactly how much to show and tell, as I want to keep some things under my hat in case I get to GM. Regardless, I'll post things up and let people decide for themselves whether I'm likely to bring it along or not ;)

First up, is envoy of the Crimson Wake, Gorthar Krushkull, assigned to fledgling cells to act as inspiration and a subtle reminder to any would-be turncoats to stay the course of the Wake.

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/Krushkull.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Heroka Vendile on October 07, 2011, 01:28:27 AM
Super-duper rob, as per usual.  :)

That's a Kashrak torso is it not? And plain old Ork arms I think?

I'm not often a fan of the super-streched muscle lines thing, but I can't deny the skill it takes.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on January 23, 2012, 06:05:37 PM
Wowee, I probably should endeavour to update this thread a bit more frequently! Feels like only two posts ago that I was blowing the dust off months of inactivity...

Good news is that I got a shiny new camera for Christmas, which is capable of taking much higher resolution pictures than my last camera, which was incredibly grainy by comparison. Also, apologies for getting the afternoon sun creeping into these photos, it gives the model a creepy glow. Nice for effect, terrible for trying to blend the background away.

This is Reyda Wessenhaus, a contact from our Dark Heresy campaign, who was interesting enough to warrant a 54mm incarnation. He'll also be making an appearance at the Summer gathering as a contact within the Mack Conglomerate, so I'll be posting up his story later on Carthax for those that are interested.

Essentially he is a disgraced son of a noble household, exiled for losing a family heirloom in a card game. He is (relatively) young, impulsive and amorous, but most importantly, is an artist. He runs the Precipice Dreadquill, the most powerful propaganda machine for light years around. He still carries his sketchbook and drawing instruments with him, just in case he finds the right subject ("Draw me like one of your French girls..."). The eye makeup/warpaint was inspired by an INQ28 thread somewhere recently, I'll find it again and credit it properly, where someone had painted triangles into the eye sockets - I thought it looked cool, even if it wasn't intentional!

Comments and criticisms always welcome. Let me know what you think!

(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/reyda1.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/reyda2.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/reyda4.jpg)
(http://i37.photobucket.com/albums/e58/RobSkib/Inquisitor/reyda5.jpg)
Title: Re: RobSkib's mad NPC thread
Post by: Dolnikan on January 23, 2012, 06:59:30 PM
He is amazing. Everything fits together very well and he looks dangerous.
Title: Re: RobSkib's mad NPC thread
Post by: Van Helser on January 23, 2012, 07:08:46 PM
Holy smokes. That is the best face I have seen on a Conclave model. The composition is original, and the use of one of Von Castellan's coat tails as a cape is so good I may have to steal it.

Ruaridh
Title: Re: RobSkib's mad NPC thread
Post by: MarcoSkoll on January 23, 2012, 07:17:43 PM
Other than acknowledging my amazement, there's not much I can really add.

Original, characterful and exceptionally well done.
Title: Re: RobSkib's mad NPC thread
Post by: Keravin on January 23, 2012, 08:16:39 PM
Stunning figure.   I think it's the best figure I've ever seen on here.  Very inspiring.
Title: Re: RobSkib's mad NPC thread
Post by: Alyster Wick on January 24, 2012, 04:51:16 AM
It took me a few looks to realize how many Inquisitor parts are actually in that model, I honestly thought it was from Andrea or something. Really fantastic job there, especially your ability to make Von Castellan bitz look good.

I also have to echo the comments on the face, it has perhaps the most personality I've seen.
Title: Re: RobSkib's mad NPC thread
Post by: RobSkib on January 24, 2012, 02:13:16 PM
Thanks for all the replies! I didn't think this would go down as well as it has.

Yup, as you identified correctly, the majority of the parts are actually Von Castellan - left arm, torso and shoulder cape thing. Right arm was a stock Jackson arm, and the legs were from Talon. The head is from Andrea's Beelphegor (http://www.andrea-miniatures.com/images/andrea/WS/detallegran/WS-005-04.jpg) which comes with hooded and unhooded heads, so I head the hoodless one kicking about spare.

(Coincidentally Van Helser; that model would be perfect for practising NMM on - plenty of undulations in the armour to keep it interesting)

I'm torn on what project to start next, either The Lucile, a contact within the Mack Conglomerate, or a Quillrunner, a person who has had their identity surgically removed to they can slip goods past official checkpoints easier. Illegally, of course :)