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#21
Painting and Modelling / Re: Mike's 54mm Collecting, Mo...
Last post by Mike712 - September 03, 2023, 09:08:21 AM
Keeping up my newly discovered momentum, I got straight into finishing my 54mm Yarrick.

I've seen Yarrick done in inquisitor scale before, but decided to have a go at making this iconic commissar myself.

Complete with his ork power claw from the old metal ork nob mini, the storm bolter from the bolt weapons expansion, I used a Kasrkin  backpack for his powerpack, his peaked officers cap is sculpted.

#22
Painting and Modelling / Re: Mike's 54mm Collecting, Mo...
Last post by Mike712 - August 21, 2023, 10:07:14 PM
Back into the swing of things, at least for now!

I finally got my covenant converted Inquisitor finished and based.



I also finished Inquisitor Quixos, super happy with this very unique Tyrus conversion.



Raided my bits box, to put together this little warband, I thought it was about time to actually use some of my bolt weapons expansion pack.



And from building this warband I quickly got the leading inquisitor, the highly radical Martyn Sebt painted up.



With pretty much the last viable bits I had left, came up with this.



With no more conversions to do, without investing in now increasingly expensive Inq models, or 3D printing, all I have left to do is tons of paining! So since I'm back in the mood, I might get some more of the collection finished finally  ;D

I'm going to be focusing on one warband at a time, to give myself achievable milestones.
#23
Inquisitor Game Discussion / Re: Inquisitor PDFs (Looking f...
Last post by MarcoSkoll - August 16, 2023, 03:05:45 PM
You're looking for m1320032_Thorian_Sourcebook.pdf, in the Specialist Games site articles section.

I admit that stuff is a little bit mixed up, sorted more based on where I first sourced it from, so stuff like the Annuals or Exterminatus section is somewhat incomplete because I already had those articles from the SG website.

This was originally because there was more of a risk that GW would throw a C&D at me regarding the scans than the "you had this for free on your website for years" stuff, so I wanted to keep stuff split up, but that does now seem like an unlikely threat.
#24
Inquisitor Game Discussion / Re: Inquisitor PDFs (Looking f...
Last post by Sunshine Moon - August 13, 2023, 04:05:04 PM
You're doing a real incredible service by keeping these alive, I thought I'd never find some of this.

Is the Thorian sourcebook available anywhere? I can't seem to find it here and GW certainly doesn't seem to be officially offering it anymore.

Unless it's in one of these packs and I just missed it, haha.
#25
Community News and Announcements / Re: Yaktribe tribeMEET 2023
Last post by karandras_sh - July 31, 2023, 02:30:22 PM
@Cortez did you get a ticket?
#26
Quote from: MarcoSkoll on July 16, 2023, 06:09:41 AMThe Revised Edition and Revised Armoury are separate, and by no means mandatory to use together - although they certainly can be.

The intention is that IRE is something like 95% compatible with first edition character sheets, and most of the changes that do need to be made are very minor; first edition ranged weapons will certainly *work* in IRE, the main thing is that I may want to rebalance some of them (The armoury proper in IRE will be slightly less extensive than RIA, as I don't want to burden the core rules with quite that much detail, but there are some weapons that need to be made more interesting - either with buffs, or drawbacks that stop them being too obvious a choice).

Melee weapons will need a bit more tweaking, but that section is definitely complete enough to act as a guide for people on how to update their sheets for IRE.

Thank you Marco, me and my group will definitely try IRE before summer ends.
#27
Inquisitor Game Discussion / Re: IRE - Inquisitor Revised E...
Last post by MarcoSkoll - July 16, 2023, 06:09:41 AM
The Revised Edition and Revised Armoury are separate, and by no means mandatory to use together - although they certainly can be.

The intention is that IRE is something like 95% compatible with first edition character sheets, and most of the changes that do need to be made are very minor; first edition ranged weapons will certainly *work* in IRE, the main thing is that I may want to rebalance some of them (The armoury proper in IRE will be slightly less extensive than RIA, as I don't want to burden the core rules with quite that much detail, but there are some weapons that need to be made more interesting - either with buffs, or drawbacks that stop them being too obvious a choice).

Melee weapons will need a bit more tweaking, but that section is definitely complete enough to act as a guide for people on how to update their sheets for IRE.
#28
Congratulations on the work done over the years in creating IRE.
I am still a novice with Inquisitor, but after quickly browsing through the rules of IRE, I would like to give it a try. I noticed that the latest version dates back about 5 years ago, and that V0.3.1 still has parts to be edited and integrated (various traits and ranged weapons).
While browsing the forum, I also discovered the "Revised Armoury".

I would like to know which version is currently the most "complete" and "updated" to fill in the missing parts of IRE in order to play it. Would V0.3.1 + Revised Armoury be a good compromise? Additionally, are there any other parts that I might have missed and need to be integrated, and if so, how?

#29
I'm working on an "official" report, but while I'm mucking around with that, some pictures from the day:

https://imgur.com/a/kklaeAE
#30
Community News and Announcements / Re: Yaktribe tribeMEET 2023
Last post by Cortez - June 27, 2023, 11:27:51 PM
Oh yeah that reminds me I was planning on getting a ticket.