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#51
Hi,

I hope I can boost again the work on this, at this days I'm very busy with job and a new project opening a wargaming/3dprint studio here in Panama City. The first agenda after launching will be to create content for Sistema28/Inq28 with cinematic scenarios and original characters.

I was reading Acolyte, a narrative Inq28 mod for Kill Team. The solo/coop campaign is based on Five Parsecs from Home, I guess. I like the shooting system of KT and the movement based on templates. And lot of new people is entering wargaming via KT, and their mind is thinking more in templates than in measure tape.


QuoteNot a bell curve.

A bell curve using dice requires that it be two dice added together, as per examples.

I was reading the site, now I understand better Bell Curves. I was thinking in a way that puts more probabilities on having your maximum number of actions per turn. How do you think you can introduce Bell Curves in action rolls? Would be nice to contact Solnacht for asking about their way.


QuoteGood too see you're continuing the work on this project. My comment about copyright was only a sort of warning

Thanks a lot, of course the Kickstarter gave more pressure to this project. And finally for nothing, because at the state of the development the game is moving away form the original. In aesthetics and mechanics, we were thinking to change name to Rogue28 because the ambient was moving more to a Rogue Traders focus instead of Inquisitors... but well, Kickstarter was failed and nobody from GW mind about it. It will remain in the DIY indie scene, and in a form of crossover between classic games and modern ones, I guess.

Best
#52
Painting and Modelling / Re: New Year, New Sculpting Lo...
Last post by maglash1017 - May 09, 2023, 01:47:50 AM
Hi everyone! I was out of the hobby for a while, but recently I got back to doing a little sculpting on some of the miniatures I was working on a few years ago and busted out the paint again as well. Here are some of the (almost finished) sculpts:

--++-- Preacher Brother Sergius --++--



--++-- Hive scum --++--


--++-- Hive Worker --++--

Not completely happy with this one: the head is decidedly too small for this scale. I think it makes him look too lanky. The fabric was done with paper and superglue + pva.

I finalized the paintjob on this older model with some oil paints, getting a larger contrast with deeper shadows. Its my first time trying to apply my experience with oil paints to miniatures and Im really liking the effect, especially considering I wasn't completely happy with the sculpt. I'm also getting into using AK Interactive "weathering" enamels, which have a really cool dusty, matte effect sometimes. Painting miniatures again also gave me some clues on how to sculpt in a way that's most conducive to the regular painting techniques, or the scale of certain texture etc.

--++-- Underhive Scavenger --++--

I also bought a model from GW for the first time in more than 10 years, to try and partice some more oil techniques, doing a strong contrast with orange/yellow OSL and deep blueish shadows. Needs some finishing touches but thought I'd share.


I also tried painting my spooky deamonhost sculpt, spent a few hours on it but I didnt like my work: I wanted a more light, blueish tone in both the skin as the ropes. When I decided to strip the paint and pulled the model out of the stripper, it looked pretty close to what I wanted! Huh.... I think I'll put a bit more white primer on the base and zenithally on the model and see if with a little glazing the model might work.

--++-- Furcifus, Lesser Daemon of Nurgle --+++


Let me know what you think! I'm also thinking about picking up my old plan of sculpting and casting some mini's specifically for any 54mm players that are still left and want to get some characters/bits to play with. I'd like to find out what type of characters people would most like to see me sculpt and cast.
#53
Community News and Announcements / Re: 2023 Conclave Events
Last post by MarcoSkoll - May 04, 2023, 05:06:41 PM
After a bit of a mess that went:

Me: I would like to book three tables, expecting 8-10 people on the day.
WHW: I've booked you for one table, would you like a second as you've got so many people?

... we are now booked for three tables for the 24th of June. I will try to get an event pack available soon!
#54
Community News and Announcements / Re: 2023 Conclave Events
Last post by mcjomar - May 04, 2023, 08:34:08 AM
24th is a maybe for me, due to my wife's best friend having a birthday that day.
But with luck I might make it.
#55
Community News and Announcements / Re: 2023 Conclave Events
Last post by Cortez - May 03, 2023, 10:10:33 PM
So it looks like I had things wrong anyway as the wrong team was down as being in this weekend. So I am off on the 24th. Fingers crossed that there is still space available.
#56
Community News and Announcements / Re: 2023 Conclave Events
Last post by MarcoSkoll - May 03, 2023, 09:59:34 AM
Quote from: Cortez on April 30, 2023, 11:51:00 PMIs it still possible to have the event on the 24th? If so I'll try and book it off tomorrow or Tuesday.
Sorry, it's taken a while to work out if I'm free on that day.

I should be, so I've put in a request for tables, but we'll have to see if the space is still free (it's been a month since I asked).

Quote from: maglash1017 on May 01, 2023, 09:14:30 AMMaybe not applicable to this event, but is there anyway the events could be planned a bit more in advance or isn't that possible with the location?
WHW doesn't have a schedule more than about three or maybe four months in advance, and then actually getting people to pick a date is often sluggish, so it's not exactly easy to sort out any earlier.
#57
Painting and Modelling / Re: Duel scale Chaos themed wa...
Last post by gpemby - May 03, 2023, 09:11:44 AM
I'm not enjoying the enforced break from the hobby that my current workload is forcing me to take. I once again am choosing to focus any time I get on doing rather than updating this log I did some work on the bases. I added the water effects. They did not come out as expected or as described on the bottle! I was miffed, so miffed in fact that I emailed the images to AK and asked why the dirty puddles on my bases were crystal clear! They responded in good time and asked for some more details on images of the product. Only to confirm that it was correct and working correctly. So I followed up by asking how I can get the result shown on the bottle or on the web page in the marketing material for this product then? Clearly I need to use additional products. Oh, they said.. You don't need any other products, you just mix it with some paint first.



I was, and still am not, amused. So to achieve the result on the bottle, with the product in the bottle (bought because it was pre muddy) I would need to mix it with additional products, to make it muddy. So I could have just bought cheaper clear water effect paint and added paint to that. A wonderful example of a product that does not do what it says on the tin.

Anyway, rant portion of the update is over. I had added a number of thin layers of the puddles effect (as per the instructions) and you can see more clearly than I'd like, the underpainting below.




Do I think it is a bad effect? Maybe, but heavily weighted to no. Is this what I was aiming for? No, not at all, they are meant to be muddy puddles. Will I print them again to redo them all though, I think I'll prep and paint the 40mm version first and run the puddles and paint approach for them and decide if that looks how I want enough more than these that I want to reset and try again. The Weather is starting to get good enough that the ambience is printable.....

Moving on to the models. I poured over my transfer sheets for chaotic inspiration and settled on a pair of identical glyphs but in the different sizes. Annoyingly, while they both fit well, I broke the bigger one while transferring it across onto the model so had to spin it around a few times and try it on the fly to work out where best to have one of the points "missing". Opting for lower middle which I can easily damage up as well as hopefully obscure behind his flamer.



There is still a lot of the gloss varnish on show so it will need over painting and then matte varnishing back down to the desired effect.

I have also begun catching up with the big fella. He got primed and and a few base layers before adding the purple wash to start to form the bruising. I thought I had followed the same ratio for the purple however I got a much much darker result. I don't think it has gone too far and I may very well just have forgotten to note down a few skin/green glazes that I used the first time to blend it back into the skin tones.



There is plenty still to do and I have even removed the smaller guys left hand to help gain access behind it on the model. A big win for super glue being easy to break away. It did get me thinking though. As I have already dropped and broken one of these guys, maybe some cheeky magnets might actually work in my favor to protect some of the joints. If dropped they'd hopefully flex at the magnet point and fall apart in a controlled way rather than shatter. I am also now working with ABS like resin and tough resin to hopefully massively reduce the brittle nature of my prints.
#58
Community News and Announcements / Re: 2023 Conclave Events
Last post by maglash1017 - May 01, 2023, 09:14:30 AM
Maybe not applicable to this event, but is there anyway the events could be planned a bit more in advance or isn't that possible with the location? I live across the sea and if I had a bit more time I could swing by sometime by planning a vacation to the UK around it!
#59
Community News and Announcements / Re: 2023 Conclave Events
Last post by Cortez - April 30, 2023, 11:51:00 PM
Is it still possible to have the event on the 24th? If so I'll try and book it off tomorrow or Tuesday.
#60
Good too see you're continuing the work on this project. My comment about copyright was only a sort of warning to watch really closely what constitutes Games Workshop IP and what doesn't. A non-profit project like IRE is one thing, but as soon as money is involved you run the risk of lawsuits or a cease and decist letter. GW isn't exactly a company that is known to be forgiving with usage of "their" IP.