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Silmon Kavar, Sanctioned Psyker

Started by BrotherLudovic, March 08, 2011, 07:09:18 AM

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BrotherLudovic

So this is the second character who will be accompanying Inquisitor Crexus (who is yet to be done) and Preacher Yassen.

Sanctioned Psyker Silmon Kavar
(In re-writing phase)

WS BS  S   T   I  Wp Sg  Nv Ld
39 44  40 46 45 71 59  43 40

Equipment: Robes (Av2) on all locations except head; force staff; laspistol.
Special skills & Psychic powers: Regenerate; Storm of Lightning; Warp Strength; .

All comments are appreciated :)

Ludovic

Edit: I'll be using the chap in the middle for Silmon: http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440247a&prodId=prod1070051


Kaled

What you'll find is that uncontroversial characters don't tend to generate many comments.  In other words, generally you can take it as a good sign if no one says anything - it's only if you get loads of comments that there's probably some problem.

I do have one question and two comments.  Firstly, why is he Heroic?  He might often put himself in danger, but so do most characters, so what makes him deserving of Heroic?

Secondly, he's a bit bland - he spends his free time 'honing his mental skills and studying texts on various subjects'.  If you said what he's interested in studying that would tell us something - ancient Terran languages, the life and times of Saint Bob, pottery from the Carthax sector, anything would be more interesting than what you have at the minute.

Finally, you say he was strong enough to undergo the soul-binding, but that's a process usually reserved for astropaths and those not strong enough to protect themselves.
I like to remember things my own way... Not necessarily the way they happened.

Inquisitor - Blood Bowl - Malifaux - Fairy Meat

Inquisitor Goldeneye

Quote from: Kaled on March 08, 2011, 07:48:04 PM
you say he was strong enough to undergo the soul-binding, but that's a process usually reserved for astropaths and those not strong enough to protect themselves.

I was going to say this, but also; doesn't the Soul-Binding usually leave the recipent blind?

In addition, I can't help noticing that so far your characters are two for two with owning a refractor field, which I always thought of as a fairly rare piece of equipment (along with force-fields generally). Perhaps a little in-universe justification for this bounty of high-tech goodies might help flesh out his background a little?
'A truth that's told with bad intent beats all the lies you can invent.' -  William Wordsworth.

Kaled

He does say that he's blind, but as astropaths are said to have warp-sight that's as good or better than their normal eyesight it shouldn't be a handicap.

On the couple of occasions I used my astropath I used a rule whereby she has a 360 degree field of view.  Her vision is blocked as normal by intervening terrain as it too has a slight warp presence that can obscure those behind it (and it makes it easier in terms of playing the game). Characters with the Blunt ability may be almost invisible to the astropath, but a Pariah will appear as a gaping void, a hole where something should be. The astropath will know where the Pariah is, but will be unable to actually 'see' them.

Also, to represent the soul-binding I gave my astropath a rule whereby once per turn she can reroll a failed Wp test when attempting to use or nullify a psychic power (but she has a lower than usual Wp for a psyker).
I like to remember things my own way... Not necessarily the way they happened.

Inquisitor - Blood Bowl - Malifaux - Fairy Meat

Inquisitor Goldeneye

Ah, right, sorry; me not reed wurds gud.

I too have a couple of charaters who use warp-sight, for which I have some house-rules that I intend to get around to posting for peer review at some point.
'A truth that's told with bad intent beats all the lies you can invent.' -  William Wordsworth.

MarcoSkoll

Quote from: BrotherLudovic on March 08, 2011, 07:35:33 PM...nothing?
I will add to what Kaled says. While uncontroversial - and not to be rude, but "conventional", in the sense that he's not a "Wow, I wish I'd thought of that" idea - characters tend to be met with only minimal response, this is a slow forum, so you need to leave things longer than just 12 hours before you start worrying about lack of response.

I'd also agree with Kaled - a bit more information. You say "various subjects", but which subjects?

~~~~~

As far as binding rituals, you may have it a little out of order. In increasing strength you've got the very weak (who just get used as Emperor food, they're not safe to sanction), then the somewhat strong who get the soul binding, then the Primaris psykers - those who are strong enough to not require the soul binding.
Of all of these, those who can attain a mystic state of awareness and control become "Chosen", gaining the honour of serving in the the Astronomicon.

So a psyker who had been soul bound would actually be at the weaker end of sanctioned psykers. Although, yes, still fairly strong by the overall standards of psykers.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

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Adlan

It might be my fault they both have shields, I suggested it for his other character.

As this one is a biomancer, perhaps some sort of psychic protection would be appropriate? Maybe a psychic power that hardens his skin, or such like?

BrotherLudovic

#8
Quote from: Kaled on March 08, 2011, 07:48:04 PM
What you'll find is that uncontroversial characters don't tend to generate many comments.  In other words, generally you can take it as a good sign if no one says anything - it's only if you get loads of comments that there's probably some problem.
QuoteI will add to what Kaled says. While uncontroversial - and not to be rude, but "conventional", in the sense that he's not a "Wow, I wish I'd thought of that" idea - characters tend to be met with only minimal response, this is a slow forum, so you need to leave things longer than just 12 hours before you start worrying about lack of response.
Ok, I will keep that in mind. Thanks.

QuoteI do have one question and two comments.  Firstly, why is he Heroic?  He might often put himself in danger, but so do most characters, so what makes him deserving of Heroic?
Good point, I was hesitating over that one. Any you are right, it isn't that suitable. Removed.

QuoteSecondly, he's a bit bland - he spends his free time 'honing his mental skills and studying texts on various subjects'.  If you said what he's interested in studying that would tell us something - ancient Terran languages, the life and times of Saint Bob, pottery from the Carthax sector, anything would be more interesting than what you have at the minute.
QuoteI'd also agree with Kaled - a bit more information. You say "various subjects", but which subjects?
Ok, will change that.

QuoteFinally, you say he was strong enough to undergo the soul-binding, but that's a process usually reserved for astropaths and those not strong enough to protect themselves.
Oh... I thought it was something that all Sanctioned Psykers must complete the ritual before being sanctioned. My mistake. I will change that.

QuoteIn addition, I can't help noticing that so far your characters are two for two with owning a refractor field, which I always thought of as a fairly rare piece of equipment (along with force-fields generally). Perhaps a little in-universe justification for this bounty of high-tech goodies might help flesh out his background a little?
QuoteIt might be my fault they both have shields, I suggested it for his other character.

As this one is a biomancer, perhaps some sort of psychic protection would be appropriate? Maybe a psychic power that hardens his skin, or such like?
Hum.. I see your point. I will change that. And thanks for the psychic power idea, Adlan, will have a look around, see if anything like that already exists. :)
Quote
As far as binding rituals, you may have it a little out of order. In increasing strength you've got the very weak (who just get used as Emperor food, they're not safe to sanction), then the somewhat strong who get the soul binding, then the Primaris psykers - those who are strong enough to not require the soul binding.
Of all of these, those who can attain a mystic state of awareness and control become "Chosen", gaining the honour of serving in the the Astronomicon.

So a psyker who had been soul bound would actually be at the weaker end of sanctioned psykers. Although, yes, still fairly strong by the overall standards of psykers.
Cheers for the explanation, it's all clearer now :) Will go back and correct that.

Thanks for all the replies, and next time, I'll be a bit more patient!

Ludovic

Adlan

Hmmm, just thinking about his equipment choices. With the Force Staff, maybe a skill about using it to enhance his powers in some way, more than just the halved range penalties? I kinda have a picture of him stirring the atmosphere with his staff before unleashing the lightening.

Though with warp strength, if he lands a hit in H2H, he could be very nasty. People are often surprised when they find out how nasty a force staff can be :D