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Inquistior Stienhoff (a bit of a revamp)

Started by Kasthan, March 04, 2010, 03:40:08 PM

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Kasthan

Just updated him with the suggestions made.

Marco I think I understood your suggestions for the drug rules, please check.

Allies now included.

MarcoSkoll

That works, but it's not quite what I suggested.

My suggestion is to roll a D10 for recovery each turn until you get a natural 10, at which point you apply that, then stop rolling in subsequent turns. If he's not recovered fully at this point, then he's used the drug too much and can't quite clean it fully out of his system.

So perhaps: 6, 2, 10 - and you then stop. 18 points total recovery.

The reason I suggest a natural 10 is so that if you should be unlucky enough to get it on the first recovery roll, you've at least not been lumbered with absolutely minimal recovery.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Inquisitor Cade

I'd still buff Ws a bit more. And the background still says his eye is 'too damaged for bionics'.
*Insert token witticism*

Kasthan

I mean by that bionic eye, not laser weapon