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Acolyte Uriah and Warband

Started by Bergtorp, November 20, 2010, 03:14:37 PM

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Bergtorp

Hello.
Now I've changed the things you advised about, and added two of his henchmen. I've still some questions about them. First is how working with a spirit stone should affect him? Developing psychic powers? Carrying it as a bound daemon, gaining advantages? Second is if a Plasma pistol is to much for my Tech-priest instead of Pulse pistol? Plasma as plasma, but since she just gotten back from an expedition from Tau territory.

Deducter Acolyte – Uriah
Stats   WS   BS    S    T    I   Wp   Sg   Nv   Ld
           59   52   45   52   68    79   69   62   69
Equipment
Needle pistol with Stun and 1 reload, Eldar shuriken pistol and 1 reload, Knife, Agoniser, Advanced bionic eye with 1 Digital Laspistol, Range finder and Bio-scanner, Mesh armour chest, Comm-link, Spirit stone
Skills
Dodge

Kallidor's INQ questionnaire:
Where is your character from? Be specific, not just a planet or a city.
Uriah was born and raised in the lower levels of hive part on the southern hemisphere on Terra. His family's home were located in a part of the under control of the major gang.
Does your character have a family? Give details; who are they?
Uriah's family was quite a big one, several siblings and his parents siblings living under the same roof. During a big gang battle, when Uriah was very young, the gang in control of the area was destroyed. Uriah family was also destroyed during this battle which lasted several days. He is the sole survivor.
What does your character look like? Not numbers or clothing but style, looks, et cetera.
Since he is still quite young, he looks young, around 30. He has short black hair, no facial hair, grey eyes (or eye). He adopts a plain style, which make it easier to blend into the crowd and shadows.
How does your character dress? Does their wardrobe contain twenty identical outfits or do they have dress-up/dress-down clothes? Go mad, look in your own wardrobe for ideas.
When he gets to choose what he wants to wear he usually wears a long dark red coat, but in the most of times he dresses after what the mission demands.
Does your character have physical quirks, ticks or habits? Does he sweat profusely when nervous? Does he scratch himself in unflattering places or chew his fingernails? Has his nose been broken and never set properly?
He lost his left eye during the gang wars, and even to this day there's some minor scaring around the bionic replacement. To unknown reasons the bionic eye can shift colour depending on Uriahs mood. He has worked hard to keep his emotions in check in tense situation.
Where did your character learn their skills? Where did they first shoot a gun, wield a sword et cetera?
After his family had all been killed he had to survive alone down in the catacombs. He learned how to use the shadows to his best advantage and that information was the greatest weapon he could have down there. If he knew where and when the arbites patrol would be, he could lure the ones chasing him into their path. But when he couldn't do that he had to run, avoid his adversary's and duck from the incoming bullets and lasbolts. It wasn't until his middle teens when he got hold of his first handgun, a low quality laspistol with just a few shots left. He hold on to this gun for a long time and only used ones. During an escape from a minor gang one the gang members managed to catch up to him and a brawl broke up. The ganger, a skinny fellow who outmuscle the smaller Uriah, closed arrogantly in belief of an easy kill. He threw Uriah around for some time and during this he cut out Uriahs left eye with his knife. Uriah drew the las from his clothes and a look of surprise on the gangers face as Uriah fired all the remaining bolts into the ganger. Terrified, Uriah dropped the empty pistol and ran for an hour before he stopped to rest and trying to stop his body shaking.
What else does your character know, stuff that doesn't come into the combats like a passion for Terran Wines for example? Where did he learn it? How did it develop?
During his time in the hive he developed an interest in topography, since it made his life mush easier to keep if he knew the immediate area. It was after Inquisitor Erasmus tock him under his wings that Uriah started to make documentation of this work. After a hard, or non-hard, day out in the field you could almost always find Uriah documenting the area where he just had been on a dataslate after he had made his report to the Inquisitor.
Where did he get his goodies?
During his time as a Deductor for Inquisitor Erasmus he didn't have a lot of tools other than his wits and the common laspistol or autopistol. Right after Erasmus started training Malleas Erasmus crafted an advanced bionic eye for him which is undetectable unless you closely studies it upclose. Erasmus was badly injured and to continue his work he gave several of his acolytes more Inquisitorial mandate, and they also got a chance to resupply with what they needed for their individual mission. Uriah was tasked to investigate the Eldar activities in the south south-west of the Ultima Segmentum. He equipped himself with his Needle pistol, including other equipment, which he still favors and some manpower other than the Imperial Nays own personal. During his investigation he experienced some ship-to-ship combat in which the Imperium was successful. After these battles he collected several alien weapons to return to his masters armoury, amongst other a Diresword, Shuriken catapults, some fully functional Eldar body armours and even dozen of spirit stones from the fallen Eldars. Currently he is on his way back to Erasmus to deliver these weapons. He has chosen to wear a glove shaped Agoniser and a Shuriken pistol on his way back and he hopes that he will be able to keep them, since he is starting to be very fond of them. He also collected material to make a Mesh chestplate which is small enough to conceal under his shirt.
Where does your character live? Again, be specific.
As his work takes him from planet to planet, sector to sector he doesn't have an permanent home, except maybe Inquisitor Erasmus base of operation which Uriah frequently visits to report back, share his discoveries, take part of the collected knowledge and the occasional regicide game with Erasmus. Uriah have never defeated Erasmus as of yet.
Who does your character know? Some of these may be warband members, others not. Detail them, do the twenty questions for them if you have time.
Uriah has very recently started working with his Warband, before he has work mostly been himself with his assignments. He hasn't made so many connections during his work as a Deductor. He usually uses an alias when he is working and more often doesn't indentify himself. Those under his inspection usually don't know about him until a squad of arbites come busting in and Uriah standing behind them all.
Who are your character's enemies? Does he have any? Or are enemies something that will only come in here? If so, what are your character's primary threats? Tyranids? Eldar? Mutants? Psykers?
Uriah has a special animosity against hive gangs since his childhood. During his work he has quite often come in contact with Eldar reavers and as such is quite fixed on the threat of the Eldar against humanity, even if researching their technology will help his work as a Thorian. Since he has destroyed several Eldar reavers ship and confiscated several items, especially spirit stones, some of these Eldar have vowed to make him pay, and retrieve everything stolen from them.
What are your character's likes and dislikes? Is he nervous of space travel? Does he hate cabbage? Does he love to drive ground cars at ludicrous speeds?
After his traveling and fighting against Eldar reavers with the Imperial Navy, Uriah has made a special fondness of spaceships. Cruising in realspace watching the stars from the bridge is the most relaxing thing he knows.
What is your character's Moral Code? Where does he draw the line? Where does Radicalism or Puritanism become Heresy?
Since he is working within the Ordo Xeno and his work takes him into contact with all kind of alien creatures and mindsets and the people influenced and affected by aliens, he has made his mind up about how far you can go morally. If the work is aimed for the betterment of humanity and the result leads to greater knowledge and alien threats stopped, the most means are acceptable. This makes him a Radical, he knows it, and because of this he hides his alien weapons unless he really need to use them. Up to that point he uses his Needle pistol. Uriah implement this thinking in his work as a Thorian also.
Does your character have goals? Is he a point and shoot weapon for the hierarchy or is the vaguest hint of ork stink going to have him running off to find Orkimedes?
Uriahs goal is to crack the mystery about the Eldar spirit stone but he belongs to the Anomalian Beholders faction, so he has no immediate rush to finish it right away. He hopes that with the spirit stones he will be able to uncover their secrets. He relishes that he needs some psychic help to really penetrate their shells. But that doesn't mean he can't start to examine them on his way back.
Does your character have personal beliefs? Does he follow the Imperial creed to the letter? Is he a Thorian et cetera?
Like Inquisitor Erasmus, Uriah is a devout Thorian. As he belongs to the Anomalian Beholders faction he has a lot of patient with his work.
Does your character have any personality quirks? Is he Arrogant? Humble? Laid back? Stressed out? Opinionated? Superstitious? Paranoid?
Uriah is very calm and confident in his work as an Acolyte. He hides a constant fear that he never lets go off. One of his favorite quotes are "The truly wise are always afraid".
How did your character become an Acolyte?
When Inquisitor Erasmus was leading with a squad of Inquisitorial Stormtroopers in the hive where Uriah lived hunting for a rival Inquisitor which had taken over some of the gangs, they soon made contact with a huge gang out on hunt. A fierce firefight erupted but eventually the inquisitor's men triumphed. As the Stormtroopers secured the immediate area the Inquisitor discovered a young boy hiding within the perimeter created by the soldiers. After a quick questioning of the boy he learned that he was an orphan who had lived down there for a long time. Erasmus used the boy as a guide down there in his hunt and after he had exterminated the gang and the heretic Inquisitor, he took the boy with him, whose name was Uriah, to train him into becoming a greater asset for the Imperium.
How does he see his role? Is he a crusading knight? A subtle schemer? A Diplomat?
Uriah sees his role as an investigator. Unmasking the truth of the tainted and then bring in the judge as arbites, imperial guard or in extreme cases the astartes. His role isn't the one on the front line, but whatever can happen and you have to be able handle any situation. If he should come across a possible vessel for the Divine Emperor, his plan is to monitor it and report his findings but he hasn't discovered one yet.

Arbitor Verispex technician – Lyra
Stats   WS   BS    S    T    I   Wp   Sg   Nv   Ld
           69   57   56   50   70    68   73   68   62
Equipment
Shock maul, Knife, Pump action combat shotgun and 1 reload, 3 Scatter shells, 3 Hellfire shells and 2 Executioner shells, Stubber and 1 reload, Carapace armour chest, abdomanm and groin, Flak armour arms and legs, Closed helmet with Pict-recorder (200 turns), Comm-link, 2 Frag grenades
Skills
Feint

Kallidor's INQ questionnaire:
Where is your character from? Be specific, not just a planet or a city.
Lyra carries Elysian blood in her veins. Her parents died and she was shipped to the closest Schola Progenium.
Does your character have a family? Give details; who are they?
Her mother was a junior officer in the Imperial Guard stationed at the 133rd Elysian Drop Troops Regiment HQ company, and her father was a Sergeant in the 72nd Elysian Storm Troopers. Lyra was just one month old when her parents started fighting the Word Bearers on Tanakreg. Both units were destroyed during this campaign.
What does your character look like? Not numbers or clothing but style, looks, et cetera.
Lyra is quite short, wear short red coloured hair, soft brown eyes and light fair skin. The last two very often leads to people to underestimate her.
How does your character dress? Does their wardrobe contain twenty identical outfits or do they have dress-up/dress-down clothes? Go mad, look in your own wardrobe for ideas.
Lyra prefers to wear her Arbites uniform. But sometimes one's own will have to back down towards duty.
Does your character have physical quirks, ticks or habits? Does she sweat profusely when nervous? Does she scratch himself in unflattering places or chew her fingernails? Has her nose been broken and never set properly?
Lyra usually drums with her fingers against things when she is frustrated and she is stuck on a puzzle or a mystery.
Where did your character learn their skills? Where did they first shoot a gun, wield a sword et cetera?
In Schola Progenium she showed a natural talent for fencing, whether it was with sticks against rival students or during melee training. She was trained at both close quarter fighting and firearms from an early age. Apart from fencing she never really excelled at any of these areas, her results being just enough to pass.
What else does your character know, stuff that doesn't come into the combats like a passion for Terran Wines for example? Where did she learn it? How did it develop?
She has always had a fondness for mysteries and unsolved cases. During the late nights in which she works on these it helps her with a glass or two of alcohol, and as such she has gained knowledge about different types of alcohol and their taste.
Where did he get his goodies?
Lyras weaponry and armour is picked up at the basic Adeptus Arbites precinct. She has always trusted the weaponry she always used, and still uses it. As a Verispex technician ahe hasn't had as much combat training and experience as other Arbites, but she has always kept her skill up whenever she has been given the time. Her shock maul is naturally extension in her arms since the Schola. Her armour is self modified to better work with her newer Inquisitorial duties.
Where does your character live? Again, be specific.
Her last station was Macragge, but there Uriah discovered her and recruited her to his newly founded Warband, and now she travels with Uriah in the same way he travels.
Who does your character know? Some of these may be warband members, others not. Detail them, do the twenty questions for them if you have time.
Quite anti-social, she has always had trouble with interacting with other people. She mostly likes to study people and places through pictures, pictures never lie.
Who are your character's enemies? Does she have any? Or are enemies something that will only come in here? If so, what are your character's primary threats? Tyranids? Eldar? Mutants? Psykers?
She receives a lot of enemies by just carrying her uniform. She hasn't got any experience of alien races yet so in her mind it's the heretic and traitor whose mankind's biggest enemy. Her first assignment was a case where a rogue psyker went on a mass murder rampage and her job was to document the remains. Since that time she has always had a hard time dealing with psykers.
What are your character's likes and dislikes? Is he nervous of space travel? Does he hate cabbage? Does he love to drive ground cars at ludicrous speeds?
As said before she is really fond of alcoholic beverages which relaxes her, but she isn't addicted to alcohol, just fond of it.
What is your character's Moral Code? Where does she draw the line? Where does Radicalism or Puritanism become Heresy?
She follows the Imperial Creed. It speaks about the abhorrence of aliens. She isn't fond of Uriah or Intias using alien technology, but as long as they are used against the enemies of mankind she can stomach it. He is working under a Inquisitor, so he should know.
Does your character have goals? Is she a point and shoot weapon for the hierarchy or is the vaguest hint of ork stink going to have him running off to find Orkimedes?
She searches for the ultimate mystery, a case nobody has solved, and when she finds it she wants to solve it. As of yet she hasn't found her holy grail, but now that she is working for the Inquisition she hopes that her quest going to be much easier.
Does your character have personal beliefs? Does she follow the Imperial creed to the letter? Is she a Thorian et cetera?
She follows the Imperial Creed faithfully, since the Schola.
Does your character have any personality quirks? Is she Arrogant? Humble? Laid back? Stressed out? Opinionated? Superstitious? Paranoid?
Lyra can be quite arrogant about her work. Her belief in the ultimate proof in evidence has made her lacking in the human part of her work. If the evidence says something human words doesn't matter.
How did your character become an Inquisitor Arbite?
She was inducted into the Schola Progenium at an early age. She showed a great curiosity about solving mysteries which made her unfit for any of the Sisters Ordos. Her natural talent for fencing made her a candidate for the Navy, Commisariat and Arbites. She was sent to the Arbites where they believed that her undying curiosity, and boy did they try to kill it, would serve the Emperor best as a Verispex technician. She showed a great talent in her line of work and within short time she roused to a command position. Shortly after being promoted to squad commander she was ordered to work at discovering the location of a group of smugglers who apparently had recently fled to Macragge after their flotilla was ambushed by the Imperial Navy, by the order of the Inquisition. After a few weeks of painstaking gathering and studying evidence she managed to estimate in which area they should be in. She reported to her superiors but they didn't believe she could have found an answer so quickly. Lyra believes up until this day that her superiors wanted to find the location themselves to be in the good graces with the Inquisition. Her report managed to find its way the Uriah and after reviewing it he believed she was right. After a quick mobilization of a couple of Arbiter squads it turned out that Lyra had been right, to the discomfort of her superiors. After her work Uriah decided that he wanted her to join him in his work.
How does she see her role? Is she a crusading knight? A subtle schemer? A Diplomat?
She sees herself as the bearer of the Emperors torch whose work is to bring the unworthy into the light to be judge.

Tech-priest – Intias
Stats   WS   BS    S           T      I   Wp   Sg   Nv   Ld
           49   59   69(48)   56   62    79   86   59   47
Equipment
Average pair of bionic legs
Average bionic arm (S 45), Concealed Weapon (Laspistol with Laser sight), Combi-tool hand
Advanced bionic ear
Average bionic eye with Infrascope
Mechadendrites – Optical Mechadendrite, Utility Mechadendrite
Electoos – Luminen Shock
Standard-fit Circuitry – Logis Circuit, Memory Coils (Sg +10)
Comm-link, Filtration Plugs
Sensor Cloaking
Concealed Cavity with Pulse pistol and 1 reload

Kallidor's INQ questionnaire:
Where is your character from? Be specific, not just a planet or a city.
Intias was breed on the forge world Metalicus in the Ultima Segmentum.
Does your character have a family? Give details; who are they?
She doesn't have a known family. She knows which other tech-priests who gave up their genetic code for her to be breed in a vat. But she doesn't have any feeling towards them. All of her life she been trained and scholar by the Adeptus Mechanicus. Omnissiah has always been her only parent.
What does your character look like? Not numbers or clothing but style, looks, et cetera.
A lot of Intias body has been modified during her work, none of these which are covered by synskin. For her there is no point in covering them, as they are divine blessings. Both of her legs are bionic, and her right arm is also bionic. The right side of her face is also bionic incorporating an average bionic eye and an advanced bionic ear. On her left side of the head she wears pitch black long hair. Her still non bionic eye is black and her skin is very light, because she hasn't spent so much time out in the sun.
How does your character dress? Does their wardrobe contain twenty identical outfits or do they have dress-up/dress-down clothes? Go mad, look in your own wardrobe for ideas.
She always wears the red ceremonial robes of the Adeptus Mechanicus. No matter how much Uriah tries to convince her to in some situations they might not be appropriate. Intias answers that because of her bionics there is no difference if she wears her robes or not.
Does your character have physical quirks, ticks or habits? Does she sweat profusely when nervous? Does she scratch himself in unflattering places or chew her fingernails? Has her nose been broken and never set properly?
A habit Intias has developed is when she is asked a question she just stares at the person she's talking to while she is contemplating her answer. Many people find this quite annoying and some have even wandered away before she has mentally structured her answer.
Where did your character learn their skills? Where did they first shoot a gun, wield a sword et cetera?
Intias joined an exploration fleet into the Tau territory. During an ambush when the Tau flanked the main skitarii forces Intias group were attacked by a trio of Battlesuits. Initially she did as she had been told and took cover, but soon her unit's personal skitarii and servitors were shoot down by the Tau's superior firepower. Reinforcement was on their way but needed a little more time to get there. The Tau had slaughtered all of the guards and were closing in on the Magos leading that group. Intias saw then that the Battlesuits were armed with Plasma Rifles, powerful plasma weapons. She decided that when they had killed them they would move on and they would lose their opportunity to get their hands on them. So she reached for a discarded laspistol laying on the ground and started firing on the three Battlesuits. They turned around facing her, believing that they had dealt with every guard. They were met by this frail red dress woman firing a pistol at them. The Battlesuits watched each other and then the lead Battlesuit opened fire on Intias. No plasma bolt connected but one went right by er right side of the head, searing the skin but not creating any mayor damage. Intias continued to fire and a lucky shot hit the lead Battlesuits visor. Blinded, it staggered back, its companions walking forward to finish her off. Just then the Battlesuits were engulfed in smoke and fire. A trio of Chimeras was speeding at them at top speed firing their Autocannons as they charged.
What else does your character know, stuff that doesn't come into the combats like a passion for Terran Wines for example? Where did she learn it? How did it develop?
Intias has during her Quest of Knowledge found a powerful interest in plasma technology. Studying Tau technology and under Magos Victus tutelage she's working to becoming a specialist in plasma technology.
Where did she get his goodies?
Her basic implantation she received under her introduction on Metalicus. During her advancement within the Adeptus Mechanicus she received more and more advanced bionic replacement. She joined an Exploration fleet which Fabricator General Drustos and was assigned under Magos Victus. During one battle she saved Magos Victus life by delaying three Tau Battlesuits until reinforcement arrived. After this Magos Victus promoted her to his second in command and she received several more implantation. The first of these were a new bionic ear and eye which she needed after nearly getting hit by a bolt from a plasma rifle. The laspistol which she had used during that fight were upgraded and incorporated into her bionic arm, so she could always have it with her. As the Exploration fleet pushed further and further they learned more and more. She upgraded her Circuitry to cope with all the new information gathered. Magos Victus also incorporated a Sensor Cloaking into every member of his team so the close encounter they had experienced wouldn't happen again. She insisted that her Electoos to be upgraded to be able to deliver a Luminen Shock, in case she needed a way to defend herself up close. The Tau weren't known for their close quarter fighters, but it could be effective if a Stealth suit appeared. When the Exploration fleet returned a new Fabricator, Fabricator Callidon, had risen to power which condemned this pro-xeno view. He started to hunt down all of the returning fleet as heretics. Luckily Intias was on a ship that was lagging behind after some mechanical failures and after receiving the report from the attacked ships her ship fled. The ship travelled to the forge world of Incaladion where they knew that the current Fabricator General had similar mindset as Fabricator General Drustos had had. There the team turned over every confiscated Tau technology and research data they had onboard the ship except for some minor pieces which they got permission to keep for their own studies. Intias kept a Pulse pistol which she hid in a Concealed Cavity.
Where does your character live? Again, be specific.
She is traveling anyway which Uriah travels. Mostly when she does it she is mostly in the engineering area.
Who does your character know? Some of these may be warband members, others not. Detail them, do the twenty questions for them if you have time.
Magos Victus stationed at Incaladion is a close friend to Intias. They have shared many dangers and laboratorial hours together. Magos Victus is hard, stern "man" with more machine parts than flesh. From under his hood the only thing you can see is two green orbs and he is easy to start laughing.
Who are your character's enemies? Does she have any? Or are enemies something that will only come in here? If so, what are your character's primary threats? Tyranids? Eldar? Mutants? Psykers?
Fabricator General Callidon has sent out several teams to track down all of the remaining survivors from the old Fabricator General Drustos Exploration fleet. So there is always the possibility that some Mechanicus operative shows up, hunting her.
What are your character's likes and dislikes? Is he nervous of space travel? Does he hate cabbage? Does he love to drive ground cars at ludicrous speeds?
She can't explain why, but she has always like the noise made by plasma generators, from the small ones on plasma pistols to the large one powering mankinds greatest starships.
What is your character's Moral Code? Where does he draw the line? Where does Radicalism or Puritanism become Heresy?
Some would say that she is a heretic for studying alien technology, she doesn't. No knowledge is bad knowledge. Even if it is tainted there is a possibility that you can purify it, and if it wasn't possible to purify it, it wasn't real knowledge. It's how you use the knowledge that defies if you're heretical or not. Because of this she sees it that if you ban searching for knowledge, you're heretical in some way.
Does your character have goals? Is he a point and shoot weapon for the hierarchy or is the vaguest hint of ork stink going to have him running off to find Orkimedes?
She want to master the craft of plasma technology, for the benefit of humanity and Omnissiah.
Does your character have personal beliefs? Does he follow the Imperial creed to the letter? Is he a Thorian et cetera?
She see herself as a devote follower of the Omnissiah. She follows the teachings as they are given.
Does your character have any personality quirks? Is he Arrogant? Humble? Laid back? Stressed out? Opinionated? Superstitious? Paranoid?
Because of the Mechanicus operative popping up and shooting or stabbing at her, she has become quite paranoid. She keeps her Pulse pistol hidden and only uses it if she have to.
How did your character become an Inquisitor's Tech-priest?
After she had returned to Incaladion she didn't know where to go. Stay on Incaladion and trying to research plasma technology, or leave and try it on her own. She had luck, because Uriah were right at that moment visiting Incaladion about some Eldar technology he had come across. They meet and Uriah came up with a solution that benefitted them both. She would join his Warband and she would be able to study Eldar plasma technology. Since she probably wouldn't be able to get another shot at the Tau, she accepted Uriahs offer.
How does he see his role? Is he a crusading knight? A subtle schemer? A Diplomat?
She sees herself as the scientist. A collector of information. Let her hack an computer and watch her go to town.

Swarbie

Interesting. I like how he was recruited, although I would say that his master promoted him not to full Inquisitor-hood but to an Acolyte when he needed help with his work. This would have allowed him to work his way up to being an Inquisitor.

Also, are we talking Inquisition-young or regular human-young, because if he's still in his late twenties or thirties, he's probably too young to be an inquisitor. There are, as always, exceptions, but I think the general accepted minimum age for Inquisitor-hood around here is about fifty to sixty (someone with more experience correct me if I'm wrong).

I like how he collected Eldar equipment and then decided to keep some of it. Does he feel that such an action does not denote him as a radical? Does he see using such things as arming himself to better defend the Imperium and thus they are acceptable?

Just remember, there are those in the Inquisition who would class using Eldar technology as heresy.

Overall, well-rounded and interesting. He doesn't seem overpowered; in fact his physical stats are very modest. His mental stats are far better, but as he is an Inquisitor who worked gathering information and such-like for his old master before his promotion, those are perfectly justified. The Dodge skill works in well with his childhood.

Nice work.
And I saw her body burning,
With it, my world
To dust returning

Flinty

I agree with Swarbie on ths stats - a nice average spread, with some sensible mental ones at the end.

I personally think his Sg is too high. He's not a Tech Priest or a sage/savant, plus he's still young - I'd knock at least 10-20 points off that. By all means allow modifiers for specifics the character might know, but his general education (which appears to be none at all) suggests he'd be lucky to hit the 40's. Dont forget, education is not widespread in the grimdark, and although Sg covers much more than that, he can currently tackle tasks undertaken by 200 year old savants.

I do have a couple of very minor questions about the fluff/background.

Not sure Ive ever seen anyone actually come from Terra before - I assume you mean the earth and not another planet? Obviously someone has to polish the golden throne and mop the floors, but I dont feel that the hives would be ignored or allowed to degenerate as much as they are on other planets, after all this is the home of the whole Imperium. But, why not if you want to....

QuoteHow does he see his role? Is he a crusading knight? A subtle schemer? A Diplomat?
Mallear sees his role as an investigator. Unmasking the truth of the tainted and then bring in the judge as arbites, imperial guard or in extreme cases the astartes.

His goals seem a little generic and Im not quite sure how they fit with his Thorian background. Perhaps you could expand on quite what he investigates and what sort of Thorian he is. Does he unmask those subjects he investigates as potential ''new emperors'' who fail to meet his criteria?

How does he explain his use of Xeno/Eldar technology? - nothing wrong with this in game terms - but wandering around with an agoniser on his fist is going to attract a LOT of attention, ranging from monodominants to the Martian priesthood just for starters, and saying he just ''likes'' it is not going to stop someone declaring he's tainted and fit for the pyre.

Oh, not sure if this is your first post, but Welcome to the Conclave.

Neanderthal and Proud!

Bergtorp

To both of you. Thanks!

To Swarbie:
I might change it so that he got greater Inquisitorial authority, but not the seal yet. With this you could play uptil he gets his own seal and after. He is human-young, and more reason as you say that he shouldn't be an fully Inquisitor.
He doesn't see himself as a radical for using alien tech. He is using it to fight the enemies of mankind. The Tech-priest in his warband is pro-xeno, researching plasma technology with a great interest in Tau weapons.

To Flinty:
I'll correct his Sg. The information about his Deductor comes from the article The Judicious Remit of an Acolyte Inquisitor. There it says that GM should give the character an advantage in descovering "clues", don't know exatly how that would work during a game. Maybe that he notices things which he can use later on.
I thought about that on Terra as I was writing it. Terra is supposed to be an enormous hive planet, and a hive is always a hive. But Terra should be alittle diffrent. Maybe not some gang with alien creatures in it on Terra, Erasmus might have been there for other reasons.
As his carrer isn't so long yet, he hasn't really started to work as a Thorian, he has been tasked with missions after missions. It's just now when he gets more leeway that he can do some Thorian research. Maybe this is me just being bad at fluff.
As said before, he uses alien weapons against the enemies of mankind. He knows that there are a lot of people who would stake him if they knew. So he does what he always done. Stay in the shadows watching. And he isn't running around with the agoniser on his always. I see the agoniser a weapon sligthly bigger than a glow. A weapon which you can easily hide on your person.

Can also point out that I've added a Comm-link to him, which the rest of his team will have. When you're not the biggest, strongest and carries around bolters and power sword, information and communication should be your weapons. What do you think?

MarcoSkoll

Quote from: Bergtorp on November 22, 2010, 12:51:35 PMHe doesn't see himself as a radical for using alien tech. He is using it to fight the enemies of mankind.
Bear in mind, radical doesn't mean "evil" or "anti-Imperium". It means... well, what it says. They're somewhat radical in their methods, opinions and/or equipment - usually the kind of thing that would get you executed if you weren't an Inquisitor. (Use of psykers does not normally count as radical though, although some Monodominants would disagree.)

What that means is that someone who used xenos technology would have to be rather deluded to believe they weren't radical, because such a thing is a crime in the Imperium.
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

Bergtorp

What I meant was that he doesn't see himself as being evil. Being a Thorian is being a radical, if I haven't misunderstood it.

DapperAnarchist

eeeh... Yes, if you apply the rules for "radical"/"puritan" fairly, but as of the 41st/42nd Millenium, the rules are not fairly applied, and clever political machinations have put the Thorians in the Puritan camp, where they are safer.
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

MarcoSkoll

Well, the above is the loose version.

The Thorian viewpoint is usually thought of as Puritan - but bear in mind, it's quite a wide range of viewpoints, and can go from intending to resurrect the Emperor himself to expecting that he will manifest via a new vessel. Some of these interpretations may be radical.

Of course, Thorians are at times prone to using Radical methods or equipment - for example, Xeno tech, daemonhosts (not that uncommon, as some consider the idea of binding the Emperor's spirit to a new form).
S.Sgt Silva Birgen: "Good evening, we're here from the Adeptus Defenestratus."
Captain L. Rollin: "Nonsense. Never heard of it."
Birgen: "Pick a window. I'll demonstrate".

GW's =I= articles

DapperAnarchist

Of course, there is no such thing as a faction which is purely Puritan. Purely Radical, maybe - Horusians, Xanthites, those evil ones from DH. But not purely Puritan. Monodominance eventually leads to rebellion against the Emperor Himself. Amalathianism leads to protecting the guilty because they are powerful. Thorianism leads to daemonology, necromancy, and Xenophilia. A "Puritan" (or Puritanish) faction I came up with, the Senescitians, could lead to the destruction of loyal Imperial worlds because there's no point, in the long run.
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

Flinty

Political positioning aside - age - you could easily make him a few years older, if you still want him to be in his twenties, he's going to have to be a pretty new recruit. And not every leader or warband has to have an Inquisitor in it, it could be an Acolytes team or an independant cell.

Don't forget, he has to prove his worth and ability; learn a hell of a lot about how to actually conduct worthwhile investigations, grasp the minutae of power politics and Imperial beaurocracy, develop the willpower to withstand and comprehend mind destroying knowledge, learn to use and become competant with his weapons and equipment. Plus physically survive fieldwork and the more stringent training; Senior Inquisitoral  staff are not common folk (never mind the god-like Inquisitor!); the wastage rates of staff will be terrifying to a noob at the bottom. Not impossible, but all of that takes more than a year or two, especially for someone who spent thier youth in wandering about in a gang scavenging in the catacombes...

Xeno weaponry and artefacts are of course acceptable, but Im still struggling to see how a young recruit was allowed to keep two pretty rare and dangerous items. They could be used to create some hooks and flesh out Mallear's background:
- did he ''steal'' them?
- is there a rival who thinks they should have the items?
- is the original owner looking to get them back?
- has exposure to Spirit Stones had any effect on him?

I forgot to mention that having come up with an interesting and well balanced character, you should make sure you dont end up with a group that only fields Marine squads or Guard Platoons or ''Alpha'' level psyker bands.

You are quite right in that not having bolters and power swords forces you to play a different game - and in my view - the game Inquisitor was meant to be. This isn't a 40K skirmish game, its a game about the shadowy struggle for the Emperors soul, insta-kills and tank characters can be very, very boring - so good luck and keep going!
Neanderthal and Proud!

Bergtorp

I can see what you all are saying. And my answer to all is that I'm still working on Mallear. Going to include a lot of what you guys have said.

Flinty:
I'm going to make him around 30 now, and not an full Inquisitor but rather a Acolyte.
He obtained the Eldar stuff when the Imperial Navy defeated some Eldar raiders. When the Eldar are dead it's fair game, so he didn't steal them. Very important. :) Of course their could be survivors that managed to escape and want payback, very muich because of the spirit stones. I haven't thought about if there should be any sideeffects about handleing them. He had to sit on them until he managed to get them to Erasmus. And if Erasmus has anything to say about him using those items he hasn't said anything, because the report might not have included everything. Just that they killed some Eldar, obtained some equipment and that Mallear refilled Erasmus armoury. He should be happy about that. But I've to work that in in the story.

Bergtorp