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Witchhunter, Radical, Rogue Trader, Spy - Keravin does Inq28mm

Started by Keravin, July 03, 2011, 12:48:44 PM

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Keravin

Right starting the summaries of each warband as they stand.  Also flagging up things I might look at swapping out.   These are definitely not all planned out, but give an idea of my current thinking.   Still need to look at more of the skills.


Rogen Frey – Rogue Trader
Armed with Cutlass and shock generator,  ?? pistol, comms
Skills: Leader
His sister and he inherited the family business and ran it together for a few years.   Whilst he was away on a trade trip she was murdered whilst visiting a planet.   He has been pursuing leads to find her killer and those who may have been behind it.    

As part of his trading aims he has started to look into establishing a "Cold trade" from Dead Xenos worlds.   It is for this reason he has taken on a Xeno Arcanist.   He also believes that his sister's death may be connected to this type of trading so pushing on this route may lead him to her killers.

He does not operate antagonistically.  His approach is to have one of his band to get into a watching position who then advises the rest as to what is going on.   He is not adverse to retreating if there looks to be a palpable threat.


Fellowhand – Xeno Arcanist
Pistol, armoured left arm, divination bones(?)
Specialises in obscure lore.   Separated himself from Ordo Xenos due to growing mistrust on both sides.   Came to work for Frey who uses his knowledge whilst keeping him safe.



Pilot
Laspistol, piloting suit (rebreather system, 2AP all locations except head, pressure bands), pilot's helmet (AP 6, inbuilt comm. Link, average auto senses and rangefinder), knife
Skills: Hot shot
Rogen's pilot for getting them down to planetside.  Cool under pressure, but easily distractable on the ground.   Rivalry with the pilots of Rogen's main ship.


Thief/Medic
Knife, electronics kit, laspistol, plantable explosives(?), axe, telescope, other gear
Skills: Dodge or Acrobatic?, Medic
No desire to be a hero.   Electronics Specialist, ex Guard pulled from stockade

This is the one I'm considering moving to another warband, especially with the pilot now in this one.


Rock – Ex guard
Lasgun, comms, grenade
Skills: Hipshooting (?)
From 616 regiment.   Rogen's muscle.  


Sniper/Observer
Modified long las, Comms,
Deadeye Shot, Catfall
Rogen's ace in the hole.   Usual practice is to get up high and keep a watch on proceedings, letting various of the party be aware of possible problems.

Keravin

The Radicals


Willem Nathin – Radical Ordo Malleus Xanthite Inquisitor
Auspex, pistol, mesh lined robes, anointed hammer
Skills: Lightning Reflexes
Member of Scholarite at Arms.   Hunts down prophesies relating to future daemon incursions and works to stop them.    Ruthless and has sacrificed many to thwart the prophecies.  


Torturer/Scout
Laspistol, bionic eye or rangefinder, knives, chainsword, drugs, flak vest
Offers nice or not nice as options – nice is the drugs, not nice is slicing skin and bits off.   Hired out his skills to Nathin, having had basic training as an Explicator.

Gunrunner – being built
Specialises in smuggling exotic imperial and alien weaponry.   Working with Nathin, providing contacts and jointly sharing some resources

Looking to give him a few bits of xenos technology – maybe a shuriken pistol, as well as more mundane items.


Magos – not built, but will be trying to emulate Jacob Rune Nielsen's work above.
Jezzail
Khamrian philosophy – seeking AI and thus working with Nathin.   Pro Xenos

Huntress in the darkness -Daemonhost – not built yet, but based on the new banshee model
Bound in the body of a noblewoman who had sought to summon the daemon for her own purposes along with the cult she ran.   Nathin had researched the daemon and realised it was a useful resource so subverted the ritual for his own purposes and bound the daemon to his service.


Ex ganger
Shotgun, Knife

Keravin

And the final warband before I get to Lynch's.

The Good guys


Psyker Inquisitor
Pistol, flak armour or better (chest and arms), power sword


Interrogator
Bolt pistol, flak armour (except head), blessed sword


Cale – gunfighter
Military blade, dual lasguns


Bounty hunter
Shotgun, flak armour (except head)

Turn the Caine model into Bounty Hunter, remove the smoke stack, give him backpack and other equipment


Tech figure – Calculus Logi?
No combat abilities


Just done a bits order and waiting on various things to show up as well.  Plan for next week is to paint and also get more background and characters a lot further progressed.

DapperAnarchist

I really like that the Good Guys... do not look like good guys. The Inquisitor looks a bit like a Sith Lord!
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

Easy E

Calculus Logi is an interesting model.  Where is it from? My bitz knowledge is not what it use to be. 
^Cheapskate^

Keravin

Easy E - it's the servitor that will now come with Inquisitor Lok from Forge World.

Thanks Dapper - well no one's really a good guy in 40k.  He's just good in comparison to the nutter with a daemonhost and the religious zealot.

Actually progressing on painting now.


Lynch.   Went with a brown armour to get a different look and also to evoke the leather coat motif.   Also it works with the idea of a steampowered armour.   Planning on getting him, Father Jericus and at least the cyberhound done by Thursday if I can.



Working on Rogen Frey and I think the arm looks a lot better now with a slightly shortened staff and bulked up arm.

With the work I'm doing trying to strengthen up character concepts I had a thought about the makeup of the groups again.   The Kal jerico gunfighter figure who currently sits with the good guys would probably work as a Seneschal for the Rogue Trader, also freeing up the Thief as well.   So I was looking at moving the Thief and the Guard to the good guys then probably using a swordswoman to replace the thief to give them a little more close combat ability and also a bodyguard for Rogen.

Keravin

Well the guard has stayed with the Rogue Trader because the comms idea works better there.   Meanwhile actually getting somewhere painting wise.

Start off with the new techpriest Molotov sent me.


Here's him against my own version.   Molotov's seems shorter, which does seem to help.


And alongside Callidon.


I've started painting him and working on getting a different feel to the red compared to what I've just done for Jericus.    I'm working on him and the pilot next.  The Rogue Trader's crew are going to get greys and blues as the focal colours for them.

Finally finished first Inquisitor figures.


As a joke I have his chainsword read be pure, be vigilant as a Nemesis the Warlock reference.


Callidon's hound done as well.



And Father Jericus done as well.   Really happy with his robe.


Shot of the three together.   The photos don't look great.  Much better in person.

Working on characters across all the warbands now. 

wargame_insomniac


Keravin

Thanks.   Well I've been talking for a bit about getting one of the new plastic Banshees and converting it into a bound daemonhost to join Nathin's radicals.


Started with this tonight.   Banshee kit, chaos sorcerer head, old chain my wife gave me to use plus grey knight bits.

And thus far it looks like this





Since then I've greenstuffed hair for her and fixed the hand in place as well filling in the gap there.

And she seems to fit in with the rest of the radicals.


Going with purples for her dress I think.  Might have to think about colours I want to do across the rest of the radical models.  Given at the moment the witchhunters have reds, browns and cream, and the Rogue traders will be blues and greys.   Any suggestions?

Keravin

The Huntress in the darkness has progressed some since I posted her starting pictures.

Daemonhost is the focus as I'm running a 16 player tourney tomorrow and then gaming sunday so no painting this weekend.   

Here's where I'm upto








Still trying to get the flesh right.  I'm happy with the eyes.   The blood on the fingers I like.  Suggestions on what colour to do the hair would be gratefully received. 

Keravin

Well finally finished the daemon and useful to have painted her as it got some ideas in place for how I'll do that warband.






She's not perfect, but fairly happy with her.   Need to work on her stats now though need to do more reading to see how others have statted up bound daemonhosts.   Her background is that the Daemon's name is Huntress in the Darkness and that the host body was a noblewoman who, with her cult, was intending to raise the daemon for her own purposes.   Willem Nathin, Ordo Malleus Inquisitor, subverted the ritual and bound the daemon into the woman's body.  His research had shown that this daemon might be a good source of information and so he sacrificed her to gain the knowledge.

Heroka Vendile

nice work there, those new plastic hero frames GW is doing are a pretty fab basis for convresion.
It's all fun and games until someone shoots their own guy with a Graviton gun instead of the MASSIVE SPIDER.
The Order of Krubal
Rewards Of The Enemy

Keravin

Thanks Heroka.   Yeah I'm looking at getting some more to convert up as part of my Wracks for my Dark Eldar. 

Been painting and converting whilst I sort out which warband is going to go to the INq28 Inqvitational.

Just finished Magnos Ignace for my Witchhunters.



The figure was converted for me by Commisar Molotov and I've painted him up with pallid skin and a different red to go alongside Father Jericus.   Unfortunately this band won't be going to the Inqvitational due to a number of their models being heretical if we're playing at Warhammer World :)

Conversion wise been replacing non GW models in the two potential warbands I'm thinking of taking.


A voidborn Warden who at the moment seems to be the potentially naive new recruit to Nathin's radicals.   His background at the moment is very religious.   Carries small portable shrine that he sets up and prays at every day.   Each planet he visits he tries to get the priest there to bless his weapons.   Recruited by Nathin recently and has almost taken it upon himself to try and save him.     Whether Nathin will allow this to happen or tire    He stays as far away from the Daemonhost as possible, which Huntress enjoys taunting his fear and ill – ease.

He's one that might move between the final setups of the 2 bands.

Another new build is


Using Black templar and dark angel body cut down with some more work to be done sat on Pit slave legs.  At last I found a use for the pitslave as it was an awful model.

Potential setup for him is

Though I'm minded to give him a flamer instead with limited ammo.   Calling him Vacetti.

Working on finishing the Rogue Trader's pilot now and I'll update with a few more new builds soon.

Vermis

Brilliant individual characters from seemingly simple conversions.  The daemonhost is my fave.
www.minisculpture.co.uk - a place about pushing putty 'til it does what you want it.  Currently recuperating from being hackered and knackered.