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House Nepotem - The Heist

Started by TheNephew, June 22, 2023, 12:13:57 PM

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TheNephew

Calm "Skyline" Belle Nepotem
Overwatch/fire support/driver
Flak jacket, congenital frailty, bionic head, heavy stubber.

I'm planning on Calm being very frail, but very perceptive and quick-thinking.
Also she has nearly the biggest gun I think it it reasonable to put on the table.

My main concern, as I've missed this balance point before, is:
How do I finagle the Toughness so that she is frail, but won't go out of action catching a single lasround as soon as the fight starts?
I've run T30 characters that get destroyed by low BIVs.

Secondarily, she's professional criminal/Inquisitorial fire support, so highly competent BS seems reasonable... but I don't really want to reduce one character per turn to leaded meatpaste, given she's firing a cannon.


"Slippery" "Slips" "Slime" Darren
Slips is a mook, hands or fall guy or a body, I'm not terribly worried about his impacts. A stubber, revolver, vest, a few impromptu bulletproof plates, good to go.
Again, competent, but not of the same calibre (ahah) as Skyline.


"The Johnson" (I really need to fine the brother's sheet)
The brothers (NOT clones) come from a duelling culture, so a preference for pistols and accuracy.
Matched laspistols, carapace chestplate, pouches galore, so options for hammerspace gear storage that might help.
His statline will be  functionally identical to his clone's brother's.

Stats maybe to follow.