Good evening, esteemed members of the Conclave.
I've been lurking in the background for a while, but I felt that it was high time I broke my year-long silence. Some of you may recall that I ran an experimental online game of Inquisitor through a skype conference a couple of years ago with members of the Conclave community to see if such things were viable. After learning that the skype conference method was a bit convoluted, I let the idea of online Inquisitor games take a back-seat in my mind.
However, this caught my eye this evening....
http://store.steampowered.com/app/286160/After playing a few games of Warhammer 40,000 with the software, I can attest that although it takes a little longer than normal to play games, this platform is ideally suited to playing tabletop games across the internet with your friends. I just finished up a game of 1,000 point WH40k, and feel confident that this platform could be used for games of Inquisitor.
There are, of course, limitations....
1) The game pieces available for the simulator predominantly favour fantasy gaming, so knights with swords and shields are common whilst space soldiers with blasters are not. This means that you have to use "proxy" models for the most part. The game does have a built-in model importer, so it shouldn't be too difficult to bring in our own work. As an amateur 3D modeller this isn't a huge problem for me... Some of my favourite characters will probably be remodelled in CG-3D form for use in this sort of gaming platform.
2) Game pieces do not stack well. This means that standing on top of buildings and so on is a little tricky. It isn't impossible, but in the limited time that my friend and I were dicking around with the software, we couldn't figure out a way to place miniatures on a surface that wasn't actually the gaming surface, or something taller than a few millimetres. This is probably more to do with our own inadequacy at working things out than anything.
3) Game flow suffers. When playing, games are slow. This is a limitation of the interface, sadly.
4) The table sizes are limited to only a few choices. Large scale games may be difficult as a result.
5) The software isn't free. At ten pounds, it's hardly breaking the bank, but still, the fact that every player needs to fork out for the software is worth mentioning.
6) Limited number of players. You can only (apparently) have up to eight players at one table in the game.
Other than that, I think it's worth looking at. I certainly had fun with it this evening, and it might help some of the more remote members of our community get a few games in here and there. ^_^
And purely to provide some semi-relevant eye candy... Here are a few pieces of my work which I intend to be using the next time I use the tabletop simulator....
Revised Hive Maiden:
http://i.imgur.com/7mJJfuF.pngGeneric Soldier:
http://i.imgur.com/wZ74m9u.pngTruck:
http://i.imgur.com/xJR8nqW.pngWalker:
http://i.imgur.com/AeUEkgD.pngI'm hoping that nobody else has suggested the idea of holding "online" inquisitor games or tournaments... Because I'll feel like a right pillock if I've missed a conversation that's taken place and am just putting my foot in my mouth here....