Penitent Elias
Elias received an announcement from himself, repenting for helping foment the rebellion that cost his daughter her life. Sleepless nights and harrowing dreams followed.
Pre-empting that fate, Elias divests himself of most of his worldly goods and sets out on a proof-of-faith pilgrimmage to stop the revolution - dragging a stone tablet to carve his testament into.
Along the way he was adopted by ash wastes prospector Efral Calgin and his cowled guide. Since then there have been flitting shapes on the horizon, circling.
Distractions. He has nearly reached his destination.
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I'm thinking of Elias as driven by guilt and fear of successful revolution. Despite or because of this, he's very determined, and his journey through the desert has made him hard (though it's probably not done his lungs much good). He's still the smart and charismatic head of a vassal house under that coat of dust.
Calgin found Elias dragging his stone across the wastes, and a fast friendship was formed. His guide and two elusive attendants are completing a contract with Calgin, and are willing to follow him out of the desert for it.
Elias will have pretty good stats all-round, but have close to nothing equipment-wise.
Efral Calgin is also in good shape, but far less motivated and not a sociable man by habit.
The guide, a heavily cloaked mutant of unclear prividence, and his sidekicks, are almost bird-like quick and light. Good hunters all, they are good shots with their stub guns and acid-sprayer.