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noon here with a noob character. harsh feed back welcome

Started by jakob, November 20, 2009, 05:57:03 PM

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Simeon Blackstar

To be honest though, with something as big as being a cyborg or vampire, I think you would fall into the love/hate category fairly often.  Both have big positives in the increased abilities, and big negatives in the ppearance/loss of humanity/necessity to drink blood etc  What you place most importance on in life will determine how you view these states.

Note as well though that Skitarii can often be gene-enhanced too though, so could well be above human average before augmentation.

Inquisitor Cade

You might find this thread useful for assigning stats.
http://www.the-conclave.co.uk/forum/index.php?topic=162.0

I've noticed that you are assigning daemonic exotic abilities to non daemonic chsrscters. I see how they kinfof make sense, but I think =][= is deep and versatile enough not to  need this. For emample you could give he skittarii (is that the singular noun?) implant armour on some locations, if that is what invulnerability is meant to represent. If it represents something else then feel free to make up a non-daemonic rule for it.
*Insert token witticism*

Tullio

Really big peeve here - none of your background is paragraphed, or even edited properly. Capital letters at the start of sentances at least, please. It makes the character easier to read, and for that matter, feed back on.

I notice that your cyborg character has four bionic gunsights. Can't help but feel that's a bit overkill, especially since he doesn't have to so much as look down the barrel of his own gun to use them. Personally I'd tone it down to one bionic sight in the eye and a sight on his gun. Skitarii do tend to be highly enhanced, it's true, but with next to no negative shooting modifiers he may well become boring to play

Tullio

Inquisitor Cade

I quite like all the gunsights. The character isn't a fantastic shot but has all sorts of mechanical gizmoes to counter that. That said a lasersight works by pointing in the same direction of the barrel, so if it isn't attached to the gun it wouldn't work.
*Insert token witticism*

jakob

Hmm, lol, I didn't think about that concerning the laser sight . . . it seems pretty obvious though that it wouldnt work if its not connected to the actual gun . . . duh. Oh, well. i think I'll scrap the laser sight on the guy's eyes then and just stick it on the gun. The initial idea for the character was that he wasn't a particularly impressive skitarii, hence his not too special stats, he was just one of the many faceless grunts slaving for the AdMechs. the only difference with him was that he somehow managed to escape and is now working/thinking for himself. And prehaps trying to think of ways to strike back at his former masters for disfiguring him. Maybe not the most amazing story ever in 40K but hey, i'm slowly getting the hang of this.

Now to just get that model . . . and the rest of his warband . . .

   
Medic! MEDIC! . . We need some super-glue over here!

Kaled

Quote from: Inquisitor Cade on November 22, 2009, 02:34:19 AM
That said a lasersight works by pointing in the same direction of the barrel, so if it isn't attached to the gun it wouldn't work.
I have a character who has an implanted 'laser sight' and don't see anything wrong with the idea.  All we're talking about is a device to display a dot where the gun is being pointed to enable accurate placement of shots.  There's no reason why the gun couldn't be projecting the dot at all times, and it'd always be visible on the display in his bionic eye.  Or, the bionic would be reading the neural impluses from the character's muscles (or signals from some implants), and from these calculate where he is pointing his gun and use that information to display a dot on his field of vision.  None of this techno-babble seems beyond the capabilities of the Mechanicus.
I like to remember things my own way... Not necessarily the way they happened.

Inquisitor - Blood Bowl - Malifaux - Fairy Meat

Inquisitor Cade

QuoteThere's no reason why the gun couldn't be projecting the dot at all times, and it'd always be visible on the display in his bionic eye.  Or, the bionic would be reading the neural impluses from the character's muscles (or signals from some implants), and from these calculate where he is pointing his gun and use that information to display a dot on his field of vision.

Well the former would require something on the gun too, the implant laser sight of that nature wouldn't work with another gun for example (assuming that the average other gun doesn't project a dot at all times), though the idea of an IR (or whatever) laser sight that needs an implant to see would avoid the risk of the enemy seeing the dot.
The latter isn't strictly a laser sight, though I agree it would have much the same effect as one. It seem to me that it would be a conciderably more elaborate piece of tech though, a notch or two up the availabilty scale if you ask me.

Which of the two does your character have?
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DapperAnarchist

So a laser sight that works no matter what the gun? Hmmm, I like that... though admittedly, it does kinda sound like a laser sight for the eye... You know, to show him where he's looking...

Added - The sight could be using a simple machine spirit that tracks muscle movements and gun location through what it can see through the eye itself and surveying of the neural pathways... Perhaps if it had a chance of not working?
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

Kaled

Quote from: Inquisitor Cade on November 24, 2009, 06:58:15 PM
It seem to me that it would be a conciderably more elaborate piece of tech though, a notch or two up the availabilty scale if you ask me.
I agree, but not out of the realms of possibility for a Mechanicus character (even one who has since left the AdMech).

QuoteWhich of the two does your character have?
I'm not sure now - I just remembered thinking about how it could be possible.  My character sheets are all on my other computer so I'll check later which character it was.

Quote from: DapperAnarchist on November 24, 2009, 07:00:57 PM
Perhaps if it had a chance of not working?
This seems like a good idea for a character who has cut himself off from the AdMech.  He has all these fancy implants, but doesn't have the knowledge to maintain them - he has to rely on what he's figured out and the services of any hereteks he comes across, but they're often uncalibrated and are prone to failure.
I like to remember things my own way... Not necessarily the way they happened.

Inquisitor - Blood Bowl - Malifaux - Fairy Meat

DapperAnarchist

While this might be a bit elaborate - a rule that for each x yards, there is a... say, 10+x% chance that it fails, would seem the right sort of idea to me - the Machine Spirit is confused by movement and the like, and so when the character is running, it has a higher chance of failing.
Questions are a burden to others, answers a burden to oneself.

The Keltani Subsector  My P&M Thread - Most recent, INQ28!

RobSkib

I'd say keep it much, much simpler. He's going to be shooting lots, so you don't want to have to work something that elaborate out every time he fires! My idea was that you could lower the 'instant miss' score of 96-00 to 91-00 or something similar.
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Kaled

Of make using it a Risky Action, which if failed means he suffers some hefty penalty to his to-hit roll as the display on his bionic gets obscured by static.
I like to remember things my own way... Not necessarily the way they happened.

Inquisitor - Blood Bowl - Malifaux - Fairy Meat

Myriad

I second keeping it fairly simple - an implant that simply tracks movement and links into his bionics to fill a similar function to a laser sight is fairly simple, and probably standard in a skitarii.  Just counting it as a laser sight isn't out of the question, but I like Kaled's idea of making it a risky action.
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Inquisitor Cade

It's more than keeping track of movement, from the position of his various mucles the implant has to extrapolate the direction he is pointing a gun in, no easy feat even if every gun had the same configuration, counting discrepencies between the angle of the grip compaired to the barrel for example and it becomes a technical nightmare. Then the range that the 'dot' is to indicate has to be calculated or else specified. I wouldn't go so far as to deny that the Admech could manage it, but I doubt it is anything like standard issue for skitarii. It would be 'Exotic' I'm sure.
*Insert token witticism*

Vladimir

On the Gunsights thing: I was under the impression you only had one sight on a gun at once... :S
(and if it's a bionic eye... wow. How much kit does he have in there?)

Also, wyrd (regeneration), and regeneration, and daemonic toughness? How exactly do you rationalise that? Sorry if I sound sarky here... the stats you've given him are pretty good, it's just stuff like that that are unnessesarilly confusing.
But what if the Emperor could be granted a body that does not wither and die, that could be his vessel for all eternity to come? I believe that such a thing is possible, that the Emperor yet waits for his new body to be found or created. In essence, a new Emperor will be created to lead Mankind to i